Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 00:05:28 Player: Skysub Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (2662) 2662 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (604) 604 TOTAL SCORE: 8401 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 48 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 63/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Armored Medium Treads Bore Cannon Improved Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Neutrino Core > --- PROPULSION ------- Armored Medium Treads Medium Armored Exoskeleton > --- UTILITY ---------- Advanced Cooling System Advanced Signal Interpreter Particle Charger Improved Transmission Jammer Experimental Utility Shielding Improved Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Advanced Plasma Cannon Bore Cannon Bore Cannon > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Power Maul Ripper [Rating: 89] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Neutrino Core Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Experimental Utility Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Slots Evolved 10 | . . 2 2 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . . . . Utility 5 | . . 1 . 1 . . . 1 2 . Weapon 2 | . . 1 1 . . . . . . . Parts Attached 146 | 8 3 10 29 21 1 . 5 28 14 27 Power 15 | 1 . . 2 1 . . . 5 3 3 Engine 12 | 1 . . 2 1 . . . 5 2 1 Core 3 | . . . . . . . . . 1 2 Reactor . | . . . . . . . . . . . Propulsion 38 | 2 1 4 11 7 . . 2 5 2 4 Treads 3 | . . . . . . . . . . 3 Leg 25 | 2 1 3 8 7 . . . 3 . 1 Wheel 3 | . . . . . . . 2 1 . . Hover 6 | . . . 3 . . . . 1 2 . Flight 1 | . . 1 . . . . . . . . Utility 37 | 3 . 1 4 10 1 . 1 7 5 5 Device 26 | 2 . . 3 8 1 . 1 4 3 4 Storage 2 | 1 . . 1 . . . . . . . Processor 5 | . . 1 . 1 . . . 1 1 1 Hackware . | . . . . . . . . . . . Protection 4 | . . . . 1 . . . 2 1 . Artifact . | . . . . . . . . . . . Weapon 56 | 2 2 5 12 3 . . 2 11 4 15 Energy Gun 24 | 2 1 . 8 1 . . . 6 2 4 Energy Cannon 5 | . . 1 . 1 . . . . 2 1 Ballistic Gun 7 | . . 3 3 . . . . 1 . . Ballistic Cannon 4 | . . . . . . . . . . 4 Launcher 2 | . . . 1 1 . . . . . . Special Weapon 3 | . 1 1 . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 7 | . . . . . . . 2 1 . 4 Piercing Weapon 3 | . . . . . . . . 3 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 5 2 . . . 3 . 1 Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 3 | . . . 3 . . . . . . . Parts Lost 47 | . 1 1 1 . 4 . . 18 5 17 Power 6 | . . . . . . . . 4 . 2 Propulsion 10 | . . . . . 2 . . 3 3 2 Utility 12 | . 1 . . . . . . 5 . 6 Weapon 19 | . . 1 1 . 2 . . 6 2 7 Highest Loss Streak 17 | . 1 1 1 . 2 . . 17 4 9 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 76 | . 99 76 92 98 69 23 53 56 59 61 Engine 5 | . 14 3 8 7 2 . . 1 4 2 Core 1 | . . . . . . . . . 3 5 Leg 14 | . 28 22 14 27 18 . . 1 10 3 Wheel 2 | . . . . . . . 15 10 . . Hover 2 | . . . 10 2 . . . . 6 . Device 14 | . 13 . 4 18 15 15 21 15 7 17 Storage 4 | . 14 11 8 7 5 . . . . . Processor 6 | . . 9 7 3 7 7 7 10 5 7 Protection 1 | . . . 4 . . . . 2 5 2 Energy Gun 12 | . 26 7 15 22 15 . . 3 8 4 Energy Cannon 2 | . . 5 . 6 2 . . . 1 3 Ballistic Gun 2 | . . 14 15 . . . . 3 . . Slashing Weapon 1 | . . . . . . . 8 4 . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 14 14 15 27 35 32 3 10 21 41 64 Greatest Support 81 | 20 20 20 45 65 60 3 56 28 30 81 Greatest Overweight (x) 3 | . . . 3 1 3 . . 3 3 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 6 8 8 7 8 7 5 5 5 5 5 Most Carried 8 | 2 7 8 8 8 8 5 5 5 5 5 Average Carried 5 | . 3 7 7 6 7 5 1 3 3 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 2 7 6 8 8 5 5 2 3 5 5 Class Distribution -------------------- 28% | Mutant 18% | Gladiator 14% | Scavenger-Skirmisher 12% | Gunner 12% | Scavenger-Tank 5% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gladiator | -7/DSF Gladiator | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Matter Collected 1921 | 280 20 162 465 210 . . 4 330 143 307 Remotely . | . . . . . . . . . . . Salvage Created 4461 | 48 254 363 641 611 270 . . 1501 423 350 Parts 202 | 7 15 24 27 30 2 . . 58 24 15 Haulers Intercepted 8 | . 1 . 3 2 . . . 2 . . Recyclers Shooed 8 | . . . 1 2 . . . 1 3 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Combat Hostiles Destroyed 52 | . 5 9 9 7 1 . . 13 2 6 Melee 8 | . . . . . . . . 7 . 1 Guns 31 | . 5 5 9 5 . . . 5 . 2 Cannons 8 | . . 4 . . . . . . 2 2 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 13 | 1 2 3 1 3 1 . . 2 . . Worker 7 | . . . . 1 . . . 4 2 . Builder 1 | . . . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . Hauler 8 | . 1 . 3 2 . . . 2 . . Recycler 6 | . . . . 1 . . . 3 2 . Watcher 3 | . . 1 . 2 . . . . . . Swarmer 3 | . . 3 . . . . . . . . Grunt 29 | . 5 4 6 3 . . . 8 . 3 Brawler 1 | . . . . . . . . 1 . . Sentry 6 | . . 2 2 1 . . . 1 . . Hunter 4 | . . . 1 2 . . . . . 1 Programmer 8 | . . . . 1 . . . 3 2 2 Compactor 1 | . . . . . 1 . . . . . Best Kill Streak 8 | 2 2 7 3 5 1 . . 8 4 2 Combat Bots Only 6 | . 2 6 3 4 1 . . 3 2 2 Max Kills in Single Turn 3 | 1 1 1 3 1 1 . . 2 2 1 Gunslinging 2 | . . . 2 . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Hostile Shots Fired 632 | . 40 36 30 48 4 . 28 167 37 242 Missed 179 | . 12 7 4 20 . . 4 47 11 74 Damage Taken 8154 | . 324 368 451 314 160 . 499 1968 571 3499 Core 2127 | . 68 83 62 34 119 . 272 471 173 845 Absorbed by Shields 284 | . . . . 25 . . . . 28 231 Redirected to Shielding 153 | . . . . . . . . 75 33 45 Regen/Repaired (Parts) 80 | . . . . 80 . . . . . . Core Remaining (%) 70 | 100 72 79 88 . . . 39 44 . . Volleys Fired 194 | 3 30 24 24 27 6 . . 29 14 37 Largest 4 | 2 2 3 4 3 4 . . 3 2 3 Hottest 273 | 90 100 110 219 183 273 . . 168 153 215 Shots Fired 443 | 6 56 63 92 81 21 . . 39 26 59 Gun 369 | 6 52 45 90 81 18 . . 39 17 21 Cannon 66 | . . 16 . . 3 . . . 9 38 Launcher 2 | . . . 2 . . . . . . . Special 6 | . 4 2 . . . . . . . . Kinetic 104 | . . 34 48 . . . . 19 . 3 Thermal 295 | 6 56 29 42 81 21 . . 16 9 35 Explosive . | . . . . . . . . . . . Electromagnetic 44 | . . . 2 . . . . 4 17 21 Robot Hit Streak 25 | 4 6 10 9 14 25 . . 16 7 6 Robot Miss Streak 5 | 1 3 5 3 2 1 . . 3 2 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . 2 1 . . . . . . Max Gunslinging Chain 2 | . 1 . 2 1 . . . . . . Shots Hit Robots 321 | 4 32 34 51 58 20 . . 66 17 39 Core Hits 131 | 2 13 16 24 22 4 . . 28 9 13 Critical Kills 4 | . . . . . . . . 4 . . Critical Parts Destroyed 3 | . . . 1 . . . . 1 . 1 Critical Strikes 28 | . 1 . 5 7 1 . . 10 2 2 Burn 13 | . 1 . 4 7 1 . . . . . Destroy 7 | . . . 1 . . . . 5 . 1 Corrupt 2 | . . . . . . . . . 2 . Sever 4 | . . . . . . . . 3 . 1 Impale 2 | . . . . . . . . 2 . . Melee Attacks 51 | . . . . . . . . 42 . 9 Impact . | . . . . . . . . . . . Slashing 38 | . . . . . . . . 29 . 9 Piercing 13 | . . . . . . . . 13 . . Sneak Attacks 7 | . . . . . . . . 7 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8610 | 60 375 505 1015 1174 480 . . 2773 685 1543 Guns 4250 | 60 372 337 849 1153 318 . . 680 210 271 Cannons 1402 | . . 166 . . 162 . . . 279 795 Explosions 584 | . . . 166 . . . . . 196 222 Melee 2338 | . . . . . . . . 2093 . 245 Ramming 36 | . 3 2 . 21 . . . . . 10 Kinetic 818 | . . 244 272 . . . . 290 . 12 Thermal 4697 | 60 372 259 577 1153 480 . . 316 475 1005 Explosive . | . . . . . . . . . . . Electromagnetic 721 | . . . 166 . . . . 74 210 271 Impact . | . . . . . . . . . . . Slashing 1953 | . . . . . . . . 1708 . 245 Piercing 385 | . . . . . . . . 385 . . Highest Corruption 16 | . . . 9 . 16 16 16 12 3 8 Average Corruption 5 | . . . 7 . 12 16 16 5 1 5 Corruption Purged 2 | . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . . . 4 . 10 . 5 11 2 18 Message Errors 10 | . . . . . 1 . 3 3 1 2 Matter Fused 10 | . . . . . 1 . . 2 1 6 Heat Flow Errors 3 | . . . . . 2 . . . . 1 Energy Discharges 4 | . . . 1 . 1 . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . 1 . . . 1 . . . Data Loss (minor) 10 | . . . 2 . 2 . . 3 . 3 Data Loss (major) 3 | . . . . . 1 . . 1 . 1 Misfires 1 | . . . . . . . . . . 1 Alerts 4 | . . . . . 1 . . 2 . 1 Misdirections 2 | . . . . . 1 . 1 . . . Overload Shots 3 | . . . . . 3 . . . . . Overflow Damage 495 | . . . . . . . . 368 30 97 Projectiles 89 | . . . . . . . . . 8 81 Explosions 22 | . . . . . . . . . 22 . Melee 384 | . . . . . . . . 368 . 16 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 60 | . . . 15 . . . . . 44 1 Shots 2 | . . . 1 . . . . . 1 . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 11 | . 3 1 1 3 . . . . . 3 Kicked 10 | . 3 1 1 3 . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 522 | 90 336 177 522 306 384 . . 178 87 353 Average Temperature 104 | 47 107 64 148 86 139 . . 96 40 109 Received Heat Transfer 2091 | . 198 51 180 120 . . 72 513 108 849 Effects 9 | . . . 6 1 2 . . . . . Shutdowns 2 | . . . 1 . 1 . . . . . Energy Bleed 4 | . . . 2 1 1 . . . . . Short Circuit 1 | . . . 1 . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . 2 1 . . 1 . . Combat Hostiles 4 | . . . . 2 1 . . 1 . . Parts Melted 15 | . 1 . . 9 2 . . 1 . 2 Heat Transferred 9061 | 161 1054 544 1480 2701 853 . . 518 550 1200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Peak Influence 522 | 10 195 412 522 402 3 5 18 265 140 221 Initial 237 | . 6 78 173 237 3 . 3 9 68 61 Average 152 | 3 95 216 314 248 1 2 3 80 108 96 Maximum Alert Level 2 | . . 2 2 2 . . . 1 . 1 Low Security (%) 69 | 100 100 57 29 25 100 100 100 96 100 89 Level 1 21 | . . 36 51 48 . . . 3 . 10 Level 2 8 | . . 5 18 25 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 3 3 1 4 . . 1 4 1 3 Investigation 9 | . 2 1 1 3 . . . . . 2 Extermination 4 | . . . . 1 . . . 2 1 . Reinforcement 7 | . 1 2 . . . . 1 2 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Distress Signals 8 | . . 3 2 . . . . 3 . . Communications Jammed 144 | . . . . . . . . . 1 143 Distress Signals 143 | . . . . . . . . . . 143 Times Spotted 129 | . 9 15 14 17 6 . 3 28 9 28 Peak Tracking Total 14 | . 2 7 5 4 5 . 3 5 6 14 Tactical Retreats 12 | . . . 1 1 . . 1 6 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Traps Triggered 10 | . 2 2 . 2 . . . 3 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Machines Accessed 39 | . 2 1 4 12 . 1 . 5 6 8 Terminals 25 | . 2 . 3 6 . 1 . 2 3 8 Fabricators 3 | . . . . 2 . . . 1 . . Repair Stations 2 | . . . 1 1 . . . . . . Recycling Units 4 | . . 1 . 2 . . . . 1 . Scanalyzers 2 | . . . . . . . . 1 1 . Garrison Access 3 | . . . . 1 . . . 1 1 . Total Hacks 79 | . 8 2 10 25 . 1 . 9 9 15 Successful 30 | . 4 2 3 8 . 1 . . 7 5 Failed 49 | . 4 . 7 17 . . . 9 2 10 Catastrophic 15 | . . . 3 6 . . . 3 . 3 Database Lockouts . | . . . . . . . . . . . Manual 13 | . 6 1 . 3 . . . 3 . . Terminals 53 | . 8 . 8 13 . 1 . 4 4 15 Fabricators 4 | . . . . 2 . . . 2 . . Repair Stations 4 | . . . 2 2 . . . . . . Recycling Units 10 | . . 2 . 6 . . . . 2 . Scanalyzers 3 | . . . . . . . . 1 2 . Garrison Access 5 | . . . . 2 . . . 2 1 . Terminal Hacks 17 | . 4 . 2 3 . 1 . . 2 5 Record 1 | . . . . . . . . . . 1 Open Door 5 | . . . . . . . . . 1 4 Open DSF 2 | . . . . 1 . 1 . . . . Level Access Points 2 | . 1 . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Security Status 1 | . . . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . 1 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Refit 1 | . . . 1 . . . . . . . Recycling Unit Hacks 5 | . . 1 . 2 . . . . 2 . Report Inventory 2 | . . . . 1 . . . . 1 . Retrieve Components 3 | . . 1 . 1 . . . . 1 . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 2 | . . 1 . 1 . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . Tunnel 2 | . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 2 . 4 9 . . . 4 2 8 Full Trace Events 6 | . . . 2 2 . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 60 | . . . . 60 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . . 2 . 2 . . . . 4 . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Total Allies 7 | . . . . . 1 . . . . 6 Largest Group 5 | . . . . . 1 . . . . 5 Highest-Rated Group 141 | . . . . . 31 . . . . 141 Highest-Rated Ally 39 | . . . . . 31 . . . . 39 Total Orders . | . . . . . . . . . . . Ally Attacks 40 | . . . . . 17 . . . . 23 Total Damage 701 | . . . . . 272 . . . . 429 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Turns Passed 4554 | 88 323 255 364 1248 195 16 78 962 389 636 Spaces Moved 2986 | 58 161 130 197 925 185 32 54 633 269 342 Core 364 | 5 . . 6 . 80 32 9 78 32 122 Treads 12 | . . . . . . . . . . 12 Legs 1762 | 53 161 130 95 759 105 . . 21 230 208 Wheels 574 | . . . . . . . 45 529 . . Hover 274 | . . . 96 166 . . . 5 7 . Flight . | . . . . . . . . . . . Fastest Speed 42 | 50 120 120 42 42 50 50 50 50 50 50 Average Speed 105 | 113 120 120 84 107 90 50 91 95 118 123 Slowest Speed 260 | 120 120 120 230 122 200 50 100 200 260 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 3 27 15 16 25 87 2 51 23 10 54 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 5 | . 1 . 1 . . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 6 | . 4 2 . . . . . . . . Terrain Destroyed 34 | . 4 2 . . . . . 1 5 22 Melee . | . . . . . . . . . . . Projectile 26 | . 4 2 . . . . . 1 1 18 AOE 8 | . . . . . . . . . 4 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Total 3916 | 70 225 177 343 1122 196 31 81 874 316 481 Wait 370 | . 22 1 48 113 5 . 22 124 1 34 Move 2977 | 57 160 129 196 925 184 31 53 632 268 342 Hop . | . . . . . . . . . . . Pick Up 40 | 2 5 3 6 10 . . . 6 4 4 Fast Attach 86 | 7 1 3 23 8 . . 2 17 9 16 Attach 42 | . . 3 2 8 . . 3 11 5 10 Detach 44 | . 1 3 11 6 . . 1 9 7 6 Swap 19 | 1 2 4 4 5 1 . . 1 . 1 Drop 67 | . 1 6 28 17 . . . 3 8 4 Fire 194 | 3 30 24 24 27 6 . . 29 14 37 Melee 51 | . . . . . . . . 42 . 9 Ram 1 | . . . . . . . . . . 1 Kick 10 | . 3 1 1 3 . . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 646 | -9/Materials | Discovered new exit (range 16) 667 | -9/Materials | Entered another Materials area 667 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 774 | -8/Materials | Identified exit to Factory 1031 | -8/Materials | Entered Factory 1031 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1414 | -7/Factory | Build established: Scavenger-Tank 1828 | -7/Factory | Repaired Prc. Beam Rifle 1953 | -7/Factory | Build established: Scavenger-Skirmisher 2279 | -7/Factory | Sucked down chute 2279 | -7/Factory | Entered Waste 2280 | -7/Waste | Met a frightened Derelict 2294 | -7/Waste | EMP discharged 2294 | -7/Waste | System corruption reached 10% 2313 | -7/Waste | Spotted C-40 Crusher 2316 | -7/Waste | Spotted C-40 Crusher 2318 | -7/Waste | Spotted C-40 Crusher 2324 | -7/Waste | Spotted C-40 Crusher 2344 | -7/Waste | Destroyed C-40 Crusher 2350 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2357 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2394 | -7/Waste | EMP discharged 2407 | -7/Waste | Spotted C-40 Crusher 2419 | -7/Waste | Spotted C-40 Crusher 2433 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2434 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2464 | -7/Waste | Discovered new exit (range 13) 2473 | -7/Waste | Identified exit to Factory 2474 | -7/Waste | Entered Factory 2483 | -7/Factory | Identified exit to DSF 2490 | -7/Factory | Entered DSF 2549 | -7/DSF | Discovered new exit (range 14) 2558 | -7/DSF | Additional patrols routed to DSF 2562 | -7/DSF | Core integrity fell below 50% 2567 | -7/DSF | Identified exit to Factory 2568 | -7/DSF | Entered Factory 2568 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2824 | -6/Factory | Build established: Gladiator 3343 | -6/Factory | System corruption reached 10% 3485 | -6/Factory | Core integrity fell below 50% 3509 | -6/Factory | Discovered new exit (range 6) 3519 | -6/Factory | Identified exit to Factory 3524 | -6/Factory | Lost 17 parts (4p3n4u6w) 3530 | -6/Factory | Entered another Factory area 3530 | -5/Factory | Evolved 2 slots: Utility x2 3703 | -5/Factory | Spotted B-75 Beast 3912 | -5/Factory | Identified exit to Upper Caves 3912 | -5/Factory | Identified exit to Extension 3919 | -5/Factory | Entered Extension 3933 | -5/Extension | Lost 4 parts (2n2w) 4274 | -5/Extension | Lost 3 parts (1u2w) 4363 | -5/Extension | Rescued a captive Derelict 4363 | -5/Extension | Rescued a captive Derelict 4380 | -5/Extension | Rescued a captive Derelict 4410 | -5/Extension | Rescued a captive Derelict 4410 | -5/Extension | Rescued a captive Derelict 4414 | -5/Extension | Spotted B-75 Beast 4422 | -5/Extension | Spotted B-75 Beast 4472 | -5/Extension | Core integrity fell below 50% 4487 | -5/Extension | Rescued a captive Derelict 4492 | -5/Extension | Lost 5 allies 4507 | -5/Extension | Lost 9 parts (2p2n1u4w) 4547 | -5/Extension | Core integrity fell below 20% 4555 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- HV Slug penetrates Wall. Acquired Phasing Sabre. Phasing Sabre destroyed. R-10 Processor collects Flexi-carbon Leg. System corrupted: Imp. Transmission Jammer rejected. Acquired Imp. Transmission Jammer. Targeting Computer destroyed. Acquired Bore Cannon. Penetrated by Slug. Critical hit (Burn: +37). Imp. Transmission Jammer destroyed. Slammed into S-27 Virus. S-27 Virus destroyed. Adv. Cooling System destroyed. Penetrated by Slug. Connecting with Terminal... >>Query(Warlord) Everyone needs a good enemy. ALERT: Suspicious activity at Terminal E002. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#"#????????????????????????????????????????? | | ??????# T?????##+######??????????????????????????? | | ????### ###???# s ############+#?????????????? | | ????# ##### Y ??????????????? | | ##### * "T #???????????????????? | | %= "" @ #???????????????????? | | ##### g ss[ #???????????????????? | | #?# ##### s g #???????????????????? | | #?### ###???# ###### #???????????????????? | | ##### #?????## ######????? #???????????????????? | | + #??????# T??????????? ???????????????????? | | #######??????#"##???????????#??????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 80 Utility Shielding 90 Melee Speed Boost 20 Evasion (%) 56 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Adv. Plasma Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger It's Just You System Compromised The More The Merrier Challenges ------------ None Game ------ Seed CloakingAngularDoublenader Manual? 0 Play Time 02:02:52 Cumulative 16.5 hours Start 2024.04.08 @ 21:58:35 End 2024.04.09 @ 00:05:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f60c4591-a83e-490e-ab27-9a7792251217