Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.15 @ 23:51:08

Player: GermanMO

Result: Destroyed by L-41 Fighter with Axe

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (4)        800
Robots Destroyed (3)       15
Value Destroyed (207)      207
Prototype IDs (7)          140
Alien Tech Used (0)        0
Bonus (1070)               1070
              TOTAL SCORE: 4232

 Bonus
-------
Pacifist                   270
Registered with UFD        300
Met Optimus in HQ          500

 Cogmind 
---------
Core Integrity             0/850
Matter                     280/300
Energy                     125/125
System Corruption          1%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -6/Factory

 Parts 
-------
>          --- POWER (2) --------
     Light Ion Engine
>          --- PROPULSION (6) ---
  Improved Medium Treads
>          --- UTILITY (6) ------
    Medium Storage Unit
           Spectral Analyzer
           Targeting Computer
           Power Shielding
>          --- WEAPON (2) -------
           Companion Sword
>          --- INVENTORY (10) ---
           Relay Coupler [Specialist] (3)
           Relay Coupler [Hunter] (4)
           Relay Coupler [Hunter] (3)
           Relay Coupler [Proto] (4)
     Heavy Assault Rifle

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
   Light Treads
   Light Treads
>        --- UTILITY ----------
  Medium Storage Unit
         Spectral Analyzer
         Targeting Computer
         Power Shielding
         Propulsion Shielding
>        --- WEAPON -----------
   Heavy Assault Rifle
         Companion Sword
>        --- INVENTORY --------
   Light Ion Engine
         Relay Coupler [Specialist]
         Relay Coupler [Hunter]
         Relay Coupler [Hunter]
         Relay Coupler [Proto]
         Mace
[Rating: 26]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Medium Storage Unit
  Storage                  Medium Storage Unit
  Processor                Spectral Analyzer
  Protection               Power Shielding
Weapon                     Heavy Assault Rifle
  Ballistic Gun            Heavy Assault Rifle
  Impact Weapon            Mace
  Slashing Weapon          Companion Sword

 Build                          | -11 -10 -10 -9  -6  
-------                    Run  | Yrd Mat Sub Scr Fac 
Slots Evolved              9    | .   1   .   .   8   
  Power                    1    | .   .   .   .   1   
  Propulsion               4    | .   .   .   .   4   
  Utility                  4    | .   1   .   .   3   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             13   | 4   .   3   2   4   
  Power                    2    | 1   .   .   .   1   
    Engine                 2    | 1   .   .   .   1   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               3    | 2   .   .   .   1   
    Treads                 3    | 2   .   .   .   1   
    Leg                    .    | .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  5    | 1   .   2   1   1   
    Device                 .    | .   .   .   .   .   
    Storage                1    | 1   .   .   .   .   
    Processor              2    | .   .   .   1   1   
    Hackware               .    | .   .   .   .   .   
    Protection             2    | .   .   2   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   3    | .   .   1   1   1   
    Energy Gun             .    | .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          1    | .   .   1   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   1   
    Slashing Weapon        1    | .   .   .   1   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   .   
Parts Lost                 5    | .   .   .   .   5   
  Power                    1    | .   .   .   .   1   
  Propulsion               2    | .   .   .   .   2   
  Utility                  1    | .   .   .   .   1   
  Weapon                   1    | .   .   .   .   1   
  Highest Loss Streak      5    | .   .   .   .   5   
  To Critical Strikes      .    | .   .   .   .   .   
Average Backups            5    | 2   5   3   5   5   
  Power                    .    | .   1   1   1   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  3    | 2   4   2   3   4   
  Weapon                   1    | .   .   .   1   1   
  Tool/Special             .    | .   .   .   .   .   
Unused Backups             5    | .   .   .   1   4   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  5    | .   .   .   1   4   
  Weapon                   .    | .   .   .   .   .   
  Tool/Special             .    | .   .   .   .   .   
Average Slot Usage (%)     80   | .   50  69  87  45  
  Engine                   11   | .   12  12  12  3   
  Treads                   23   | .   25  25  25  6   
  Storage                  11   | .   12  12  12  6   
  Processor                2    | .   .   .   2   11  
  Protection               19   | .   .   13  22  7   
  Ballistic Gun            7    | .   .   5   8   .   
  Slashing Weapon          2    | .   .   .   3   6   
Peak Build Rating          26   | 4   4   8   23  26  
  Average Rating           11   | 2   4   6   11  23  
  On Entrance              7    | .   4   4   8   23  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             24   | 15  15  20  21  24  
  Greatest Support         40   | 40  40  40  40  40  
  Greatest Overweight (x)  5    | .   .   .   .   5   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 10   | 10  10  10  10  10  
  Average Capacity         9    | 7   10  10  10  10  
  Most Carried             10   | 5   5   5   10  9   
  Average Carried          5    | 2   5   3   5   5   
  Final Capacity           10   | 10  10  10  10  10  
  Final Carried            9    | 5   5   3   9   5   

 Class Distribution 
--------------------
 100% | Hacker-Mutant

 Dominant Class 
----------------
 Hacker-Mutant | -10/Materials
 Hacker-Mutant | -10/Subcaves
 Hacker-Mutant | -9/Scraptown
 Hacker-Mutant | -6/Factory

 Resources                      | -11 -10 -10 -9  -6  
-----------                Run  | Yrd Mat Sub Scr Fac 
Matter Collected           343  | 240 .   42  20  41  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            206  | .   .   .   .   206 
  Parts                    14   | .   .   .   .   14  
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -6  
-------                    Run  | Yrd Mat Sub Scr Fac 
Combat Hostiles Destroyed  3    | .   .   .   .   3   
  Melee                    3    | .   .   .   .   3   
Classes Destroyed          2    | .   .   .   .   2   
  Hunter                   2    | .   .   .   .   2   
  Behemoth                 1    | .   .   .   .   1   
Best Kill Streak           2    | .   .   .   .   2   
  Combat Bots Only         2    | .   .   .   .   2   
Max Kills in Single Turn   1    | .   .   .   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   
  Melee                    1    | .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -6   
--------                   Run  | Yrd  Mat  Sub  Scr  Fac  
Hostile Shots Fired        184  | .    .    12   13   159  
  Missed                   46   | .    .    4    5    37   
  Hits                     138  | .    .    8    8    122  
    Melee                  6    | .    .    .    .    6    
    Projectile             132  | .    .    8    8    116  
  Critical Strikes         4    | .    .    .    .    4    
Damage Taken               1858 | .    .    119  101  1638 
  Core                     925  | .    .    26   29   870  
  Absorbed by Shields      .    | .    .    .    .    .    
  Redirected to Shielding  77   | .    .    22   3    52   
  Ignored by Resistances   1082 | .    .    69   63   950  
Core Remaining (%)         89   | 100  .    .    78   .    
Volleys Fired              4    | .    .    4    .    .    
  Largest                  1    | .    .    1    .    .    
  Hottest                  23   | .    .    23   .    .    
Shots Fired                4    | .    .    4    .    .    
  Gun                      4    | .    .    4    .    .    
  Cannon                   .    | .    .    .    .    .    
  Launcher                 .    | .    .    .    .    .    
  Special                  .    | .    .    .    .    .    
  Kinetic                  4    | .    .    4    .    .    
  Thermal                  .    | .    .    .    .    .    
  Explosive                .    | .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    
  Robot Hit Streak         4    | .    .    4    .    .    
  Robot Miss Streak        .    | .    .    .    .    .    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    
Shots Hit Robots           39   | .    .    4    1    34   
  Core Hits                8    | .    .    .    .    8    
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed 1    | .    .    .    .    1    
  Critical Strikes         1    | .    .    .    .    1    
    Smash                  1    | .    .    .    .    1    
Melee Attacks              38   | .    .    .    1    37   
  Impact                   3    | .    .    .    .    3    
  Slashing                 35   | .    .    .    1    34   
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        2    | .    .    .    .    2    
Damage Inflicted           1378 | .    .    59   46   1273 
  Guns                     59   | .    .    59   .    .    
  Cannons                  .    | .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    
  Melee                    1319 | .    .    .    46   1273 
  Ramming                  .    | .    .    .    .    .    
  Kinetic                  59   | .    .    59   .    .    
  Thermal                  .    | .    .    .    .    .    
  Explosive                .    | .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    
  Impact                   70   | .    .    .    .    70   
  Slashing                 1249 | .    .    .    46   1203 
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         1    | .    .    .    .    1    
  Average Corruption       1    | .    .    .    .    1    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
  Effects                  2    | .    .    .    .    2    
    Message Errors         1    | .    .    .    .    1    
    Matter Fused           1    | .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            29   | .    .    .    .    29   
  Projectiles              .    | .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    
  Melee                    29   | .    .    .    .    29   
Knockbacks                 1    | .    .    .    .    1    
  Impact                   1    | .    .    .    .    1    
  Kinetic                  .    | .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    .    
  Shots                    .    | .    .    .    .    .    
  Rammed                   .    | .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        179  | .    .    .    .    179  
  Average Temperature      92   | .    .    .    .    92   
  Received Heat Transfer   518  | .    .    36   102  380  
Siege Activations          .    | .    .    .    .    .    
Martial Activations        .    | .    .    .    .    .    
Shielding Activations      .    | .    .    .    .    .    
Robots Disrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    
  Impact Corruptions       1    | .    .    .    .    1    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    
  Heat Transferred         .    | .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -6  
-------                    Run  | Yrd Mat Sub Scr Fac 
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 .   .   100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Peak Influence             45   | .   .   .   .   45  
  Initial                  .    | .   .   .   .   .   
  Average                  4    | .   .   .   .   7   
Influence Increases        94   | .   .   .   .   94  
  Destroy 0b10 Robot/C     60   | .   .   .   .   60  
  Destroy Leader           20   | .   .   .   .   20  
  Successful Hack          12   | .   .   .   .   12  
  Destroy Structure        2    | .   .   .   .   2   
Influence Decreases        94   | .   .   .   .   94  
  Time Decay               92   | .   .   .   .   92  
  Lost Part                2    | .   .   .   .   2   
Squads Dispatched          2    | .   .   .   .   2   
  Investigation            1    | .   .   .   .   1   
  Extermination            1    | .   .   .   .   1   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -6  
---------                  Run  | Yrd Mat Sub Scr Fac 
Distress Signals           3    | .   1   .   .   2   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              22   | .   2   3   9   8   
  Peak Tracking Total      4    | .   2   3   2   4   
  Tactical Retreats        .    | .   .   .   .   .   

 Traps                          | -11 -10 -10 -9  -6  
-------                    Run  | Yrd Mat Sub Scr Fac 
Traps Triggered            .    | .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -6  
----------                 Run  | Yrd Mat Sub Scr Fac 
Machines Disabled          .    | .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -6  
---------                  Run  | Yrd Mat Sub Scr Fac 
Machines Accessed          6    | .   .   .   5   1   
  Terminals                1    | .   .   .   .   1   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                22   | .   .   .   19  3   
  Successful               21   | .   .   .   19  2   
  Failed                   1    | .   .   .   .   1   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   
  Terminals                3    | .   .   .   .   3   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             21   | .   .   .   19  2   
  Record                   20   | .   .   .   18  2   
  Open Door                1    | .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         1    | .   .   .   .   1   
  Full Trace Events        1    | .   .   .   .   1   
  Feedback Events          1    | .   .   .   .   1   
    Corruption             1    | .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -6  
------------               Run  | Yrd Mat Sub Scr Fac 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -6  
--------                   Run  | Yrd Mat Sub Scr Fac 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              3    | .   .   .   3   .   

 Intel                          | -11 -10 -10 -9  -6  
-------                    Run  | Yrd Mat Sub Scr Fac 
Active Infowar (turns)     735  | .   .   .   435 300 
  Optics                   735  | .   .   .   435 300 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -6   
-------------              Run  | Yrd  Mat  Sub  Scr  Fac  
Turns Passed               3156 | 96   99   252  2409 300  
Spaces Moved               1837 | 67   46   119  1496 109  
  Core                     32   | 21   .    .    .    11   
  Treads                   1805 | 46   46   119  1496 98   
  Legs                     .    | .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  160  
  Average Speed            159  | 125  160  160  160  180  
  Slowest Speed            300  | 160  160  160  160  300  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Potential Cave-ins       .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       25   | 4    12   13   90   6    
  Regions Visited          4
    Branch Regions         2
  Pre-discovered Areas     1    | .    .    1    .    .    
  Known Exits Taken        3    | 1    1    .    1    .    
  Unknown Exits Taken      1    | .    .    1    .    .    
Scrap Searched             7    | .    .    .    7    .    
Spaces Dug                 2    | .    .    .    .    2    
Terrain Destroyed          2    | .    .    .    .    2    
  Melee                    2    | .    .    .    .    2    
  Projectile               .    | .    .    .    .    .    
  AOE                      .    | .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -6   
---------                  Run  | Yrd  Mat  Sub  Scr  Fac  
Total                      2003 | 79   72   177  1512 163  
  Wait                     92   | .    27   51   2    12   
  Move                     1833 | 66   45   118  1495 109  
  Hop                      .    | .    .    .    .    .    
  Pick Up                  19   | 9    .    1    8    1    
  Fast Attach              .    | .    .    .    .    .    
  Attach                   15   | 4    .    3    2    6    
  Detach                   3    | .    .    .    2    1    
  Swap                     .    | .    .    .    .    .    
  Drop                     2    | .    .    .    2    .    
  Fire                     4    | .    .    4    .    .    
  Melee                    35   | .    .    .    1    34   
  Ram                      .    | .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Min / *Sub)
-10/Subcaves (discovered 2 exits: *Scr x2)
-9/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Identified exit to Materials
    4 | -11/Scrapyard | Discovered exit to Materials (range 13)
   97 | -11/Scrapyard | Entered Materials
   97 | -10/Materials | Evolved 1 slot: Utility x1
   98 | -10/Materials | Met a group of wandering Federalists
  123 | -10/Materials | Identified exit to Mines
  123 | -10/Materials | Discovered exit to Mines (range 10)
  144 | -10/Materials | Identified exit to Subcaves
  144 | -10/Materials | Discovered exit to Subcaves (range 8)
  196 | -10/Materials | Entered Subcaves
  197 | -10/Subcaves  | Continued accompanying wandering Federalists (6)
  197 | -10/Subcaves  | Approached by a straggling Scientist
  303 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
  307 | -10/Subcaves  | Build established: Hacker-Mutant
  322 | -10/Subcaves  | Scientist uncovered a shortcut to Scraptown
  353 | -10/Subcaves  | Lost 3 allies
  366 | -10/Subcaves  | Learned location of Zion (-7)
  366 | -10/Subcaves  | Met a Zionite searching for "candidates"
  428 | -10/Subcaves  | Wandering Federalist uncovered a shortcut to Scraptown
  448 | -10/Subcaves  | Entered Scraptown
  728 | -9/Scraptown  | Visited UFD Registry
  798 | -9/Scraptown  | Visited Cyclists
  803 | -9/Scraptown  | Heard Great Nut preacher, LISTEN AND RECITE!
  822 | -9/Scraptown  | Visited Symbiants
 1474 | -9/Scraptown  | Identified exit to Factory
 1474 | -9/Scraptown  | Discovered exit to Factory (range 5)
 1554 | -9/Scraptown  | Visited Awakened
 1603 | -9/Scraptown  | Visited Bundlers
 1706 | -9/Scraptown  | Visited Red Mages
 1771 | -9/Scraptown  | Found Relay Coupler [Proto]
 1844 | -9/Scraptown  | Visited Shadow of the Wyrm
 1899 | -9/Scraptown  | Visited SPCMW
 2006 | -9/Scraptown  | Registered with UFD as "Steelmod"
 2049 | -9/Scraptown  | Visited Supply Room
 2116 | -9/Scraptown  | Visited Chapter 10
 2223 | -9/Scraptown  | Visited Sword Containment
 2280 | -9/Scraptown  | Visited Botcube Research
 2311 | -9/Scraptown  | Found Lrg. Botcube
 2348 | -9/Scraptown  | Visited Scrap Suit Storage
 2407 | -9/Scraptown  | Visited Infowarlord's Domain
 2420 | -9/Scraptown  | Found Spectral Analyzer
 2486 | -9/Scraptown  | Met Optimus
 2486 | -9/Scraptown  | Accepted into 0bPrime
 2541 | -9/Scraptown  | Visited Scrapoid Pod Storage
 2692 | -9/Scraptown  | Civil war broke out across Scraptown
 2793 | -9/Scraptown  | Lost 3 allies
 2850 | -9/Scraptown  | Lost 3 allies
 2857 | -9/Scraptown  | Entered Factory
 2857 | -6/Factory    | Evolved 8 slots: Power x1, Propulsion x4, Utility x3
 2918 | -6/Factory    | Spotted B-75 Beast
 3013 | -6/Factory    | Core integrity fell below 50%
 3033 | -6/Factory    | Lost 5 parts (1p2n1u1w)
 3058 | -6/Factory    | Core integrity fell below 20%
 3068 | -6/Factory    | Destroyed B-75 Beast
 3157 | -6/Factory    | Destroyed by L-41 Fighter with Axe

 Last Messages 
---------------
Penetrated by Slug.
Slug penetrates B-75 Beast.
Knocked back.
Penetrated by Slug.
U-05 Engineer works on Subcomponent Replicator.
  OUJL|I1H,<ZAA&JLDA6IVN8ZQ%>REHZACPUHR
B-75 Beast destroyed.
Penetrated by Slug. <x3>
U-05 Engineer works on Subcomponent Replicator.
Penetrated by Slug. <x2>
U-05 Engineer works on Subcomponent Replicator.
H-66 Slayer destroyed.
U-05 Engineer works on Subcomponent Replicator.
  <x2>
Acquired Imp. Medium Treads.
U-05 Engineer works on Subcomponent Replicator.
K-01 Serf collects debris.
U-05 Engineer works on Subcomponent Replicator.
ALERT: Potential suspicious activity detected,
  Programmers report to Factory Zone 6U.

 Map 
-----
+----------------------------------------------------+
| ???????????????        #???#            #???#      |
| ????????????????       #???# """" """"  #???#      |
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| ?????????????????#     #???#""    """"  #?###% %   |
| ?????????????????#     #???#"T    """"  #?# *%|    |
| ?????????????????#     #???#"" %  """"  ###%==!=   |
| ?????????????????#     #???#""    %    %# ###%==!  |
| ?????????????????#     #???#            #%##!!=% " |
| ?????????????????#     ###########+#########%![""" |
| ?????????????????#                          []!"%  |
| ?????????????????#                           [%[%  |
| ?????????????????#                           =![   |
| ?????????????????#                                 |
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| ?????????????????#       @    #            #?????? |
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| ?????????????????#            # """ """    #?????? |
| ?????????????????#            # """ """    #?????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           37
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                24
Terrain Scan Density       10
Resistance: KI             35
Resistance: TH             35
Resistance: EX             35
Resistance: EM             35
Resistance: I              35
Resistance: S              35
Resistance: P              35
Power Shielding            33
Propulsion Shielding       33
Evasion (%)                50
Targeting Accuracy         5
Recoil Reduction           2
Offensive Hacking          20

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              StrikeDeepReactor
  Manual?         0
Play Time         00:41:09
  Cumulative      15.4 hours
  Start           2025.05.15 @ 22:56:05
  End             2025.05.15 @ 23:51:08
Sessions          1
Manual Loads      0
Difficulty        Explorer
Special Mode      None
Game No.          16
  Rogue           0
  Adventurer      0
  Explorer        16
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             10
Gallery%          18
Achievement%      16
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3a8f80bf-92ec-4c99-8786-c502df669899