Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 00:45:29 Player: skkpq Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (157) 785 Value Destroyed (4746) 4746 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (561) 561 TOTAL SCORE: 9612 Bonus ------- High Alert Combat Kills 561 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 80/100 System Corruption 5% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Launcher Guidance Computer Armor Integrity Analyzer > --- WEAPON (4) ------- Great Maul > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Improved Cooling System Large Storage Unit Compact Battery (200) Advanced Weight Redist. System Particle Charger Force Field Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Launcher Guidance Computer Armor Integrity Analyzer Improved Light Armor Plating Shock Absorption System > --- WEAPON ----------- High-powered Field Laser Flak Cannon Gauss Cannon Heavy Mace > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Large Storage Unit Advanced Weight Redist. System Improved Melee Analysis Suite Kinecellerator Improved Shield Generator Heavy Ion Cannon Heavy Ion Cannon Assault Cannon Assault Cannon Proton Missile Launcher Proton Missile Launcher Mini Grenade Launcher Great Maul [Rating: 52] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Heavy Mace Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . . 1 . 1 1 2 Weapon 2 | . . . 1 . 1 . . Parts Attached 126 | 5 7 4 23 3 29 28 27 Power 15 | 1 . 1 2 1 5 3 2 Engine 12 | 1 . 1 2 1 3 3 1 Core 3 | . . . . . 2 . 1 Reactor . | . . . . . . . . Propulsion 29 | 1 3 2 5 1 5 5 7 Treads 13 | . 2 . 2 1 5 3 . Leg 3 | 1 1 . . . . 1 . Wheel 10 | . . 2 3 . . 1 4 Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Utility 37 | 1 2 . 7 1 8 10 8 Device 13 | . . . 3 1 1 3 5 Storage 6 | 1 2 . 2 . 1 . . Processor 4 | . . . 1 . . 2 1 Hackware . | . . . . . . . . Protection 14 | . . . 1 . 6 5 2 Artifact . | . . . . . . . . Weapon 45 | 2 2 1 9 . 11 10 10 Energy Gun 12 | 1 . . 3 . 4 3 1 Energy Cannon 5 | . . . . . 2 1 2 Ballistic Gun 8 | 1 2 1 3 . 1 . . Ballistic Cannon 10 | . . . 1 . 2 4 3 Launcher 6 | . . . 1 . 1 1 3 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 1 1 1 Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 3 1 1 Parts Lost 46 | . . 3 10 1 8 3 21 Power 4 | . . 1 . . 1 . 2 Propulsion 13 | . . 1 3 1 1 . 7 Utility 15 | . . . 3 . 2 2 8 Weapon 14 | . . 1 4 . 4 1 4 Highest Loss Streak 8 | . . 3 3 1 4 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 97 94 96 99 98 94 82 Engine 8 | . 14 11 11 11 7 6 5 Treads 13 | . 18 25 9 21 17 12 1 Wheel 3 | . . . 12 . . 4 4 Device 10 | . . . 9 10 8 12 15 Storage 10 | . 26 28 16 11 9 7 6 Processor 8 | . . . 4 11 9 7 15 Protection 5 | . . . 1 . 8 9 5 Energy Gun 7 | . 4 . 10 22 9 2 4 Energy Cannon 3 | . . . . . 8 3 1 Ballistic Gun 4 | . 23 28 15 . 1 . . Ballistic Cannon 6 | . . . 1 11 5 14 4 Launcher 2 | . . . . . 3 . 4 Impact Weapon 4 | . . . . . 6 7 5 Naked Turns . | . . . . . . . . Heaviest Build 66 | 14 32 32 39 34 53 61 66 Greatest Support 72 | 10 40 40 40 40 43 72 28 Greatest Overweight (x) 20 | 1 1 1 3 . 1 2 20 Average Overweight (x) . | . . . . . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 Most Carried 15 | 7 14 15 15 15 15 15 15 Average Carried 13 | 4 10 14 13 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 7 14 10 15 14 15 15 9 Class Distribution -------------------- 67% | Gunner 19% | Mutant 7% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 2989 | 178 . . 956 143 653 500 559 Remotely . | . . . . . . . . Salvage Created 5519 | . . . 1064 448 1820 925 1262 Parts 247 | . . . 70 24 62 43 48 Haulers Intercepted 3 | . . . . . 1 1 1 Recyclers Shooed 3 | . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 117 | . . 1 27 13 41 16 19 Melee 27 | . . . 8 . 7 5 7 Guns 29 | . . 1 13 6 4 3 2 Cannons 27 | . . . 1 7 8 7 4 AOE 18 | . . . 5 . 11 . 2 Classes Destroyed 14 | . . 1 8 1 2 2 . Worker 8 | . . . 1 . 2 1 4 Builder 10 | . . . 1 . 2 3 4 Hauler 3 | . . . . . 1 1 1 Recycler 9 | . . . 1 2 3 2 1 Operator 2 | . . . . . . 1 1 Watcher 8 | . . . 2 . 3 1 2 Swarmer 37 | . . . 7 6 11 3 10 Grunt 46 | . . . 13 5 20 5 3 Brawler 3 | . . . 1 . 1 1 . Duelist 4 | . . . . 2 1 . 1 Sentry 18 | . . . 6 . 7 4 1 Demolisher 1 | . . 1 . . . . . Hunter 3 | . . . . . 1 . 2 Programmer 5 | . . . . . . 3 2 Best Kill Streak 10 | . . 1 6 7 10 4 4 Combat Bots Only 7 | . . 1 6 4 7 3 4 Max Kills in Single Turn 4 | . . 1 2 2 4 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . 2 . 4 . 1 Melee 1 | . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 861 | . 7 14 144 33 208 152 303 Missed 240 | . 2 . 41 10 50 45 92 Damage Taken 9470 | . 51 617 1248 315 2410 1615 3214 Core 1719 | . 51 103 207 34 310 155 859 Absorbed by Shields 263 | . . . . . . . 263 Redirected to Shielding 105 | . . . . . 105 . . Ignored by Resistances 29 | . . . . . . . 29 Regen/Repaired (Parts) 75 | . . . . . 75 . . Core Remaining (%) 59 | 100 . 38 . 39 43 77 . Volleys Fired 235 | . 6 7 69 28 62 28 35 Largest 4 | . 2 2 3 3 4 3 3 Hottest 241 | . 46 46 160 160 241 161 153 Shots Fired 557 | . 12 13 137 85 160 76 74 Gun 310 | . 12 13 130 57 58 13 27 Cannon 224 | . . . 4 28 91 62 39 Launcher 23 | . . . 3 . 11 1 8 Special . | . . . . . . . . Kinetic 281 | . 12 13 87 28 52 56 33 Thermal 209 | . . . 29 57 83 7 33 Explosive 16 | . . . 3 . 11 1 1 Electromagnetic 51 | . . . 18 . 14 12 7 Robot Hit Streak 15 | . 2 6 9 15 12 7 7 Robot Miss Streak 14 | . 6 1 4 4 7 14 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 436 | . 3 10 88 56 128 64 87 Core Hits 214 | . . 4 38 19 69 50 34 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 22 | . . . 1 . 10 2 9 Critical Strikes 33 | . . . 4 2 12 4 11 Burn 7 | . . . 2 2 1 . 2 Destroy 2 | . . . 1 . 1 . . Blast 1 | . . . . . . 1 . Smash 22 | . . . . . 10 3 9 Sever 1 | . . . 1 . . . . Melee Attacks 160 | . . . 21 . 65 20 54 Impact 139 | . . . . . 65 20 54 Slashing 21 | . . . 21 . . . . Piercing . | . . . . . . . . Sneak Attacks 17 | . . . . . 4 6 7 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12908 | . 26 143 2067 1002 4470 2058 3142 Guns 3090 | . 26 143 1119 588 520 239 455 Cannons 2976 | . . . 62 409 1133 790 582 Explosions 1561 | . . . 402 . 851 48 260 Melee 5248 | . . . 484 . 1938 981 1845 Ramming 33 | . . . . 5 28 . . Kinetic 3027 | . 26 143 771 409 533 697 448 Thermal 2522 | . . . 296 588 913 136 589 Explosive 1306 | . . . 366 . 851 48 41 Electromagnetic 772 | . . . 150 . 207 196 219 Impact 4764 | . . . . . 1938 981 1845 Slashing 484 | . . . 484 . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 2 2 . 3 4 Average Corruption 2 | . . . 2 2 . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . . . 13 9 . 8 13 Message Errors 9 | . . . 2 2 . 1 4 Matter Fused 11 | . . . 3 4 . 2 2 Heat Flow Errors 3 | . . . 1 1 . 1 . Energy Discharges 7 | . . . 3 1 . . 3 Data Loss (minor) 7 | . . . 2 . . 2 3 Data Loss (major) 3 | . . . 1 . . 2 . Misfires 2 | . . . 1 1 . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1818 | . . . 52 15 684 361 706 Projectiles 40 | . . . . 15 25 . . Explosions 59 | . . . 36 . 23 . . Melee 1719 | . . . 16 . 636 361 706 Knockbacks 44 | . . . . 6 12 10 16 Impact 22 | . . . . . 5 6 11 Kinetic 19 | . . . . 5 6 3 5 Secondary 3 | . . . . 1 1 1 . Self-Inflicted Damage 214 | . . . 40 . 59 31 84 Shots 7 | . . . 2 . 3 1 1 Rammed 10 | . . . . 2 8 . . Targets Rammed 10 | . . . . 2 8 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 493 | . 6 12 268 383 493 175 374 Average Temperature 103 | . 4 6 62 137 138 58 99 Received Heat Transfer 2421 | . 18 . 408 57 1134 288 516 Effects 8 | . . . 1 3 4 . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 2 | . . . 1 1 . . . Interference 3 | . . . . 1 2 . . Matter Decay 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Fried 37 | . . . . . 14 7 16 Impact Corruptions 67 | . . . . . 22 16 29 Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 13 | . . . 4 1 4 1 3 Heat Transferred 5711 | . . . 864 1591 1961 259 1036 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 821 | . 65 25 465 370 821 565 537 Initial 373 | . . 25 7 134 99 373 236 Average 314 | . 21 23 255 286 306 455 384 Maximum Alert Level 3 | . . . 2 1 3 2 2 Low Security (%) 30 | 100 100 100 24 11 52 . . Level 1 32 | . . . 60 88 11 27 52 Level 2 32 | . . . 15 . 24 72 47 Level 3 3 | . . . . . 11 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . . . 5 1 11 3 4 Investigation 7 | . . . 4 . 3 . . Extermination 4 | . . . . . . 3 1 Reinforcement 8 | . . . 1 1 4 . 2 Assault 2 | . . . . . 1 . 1 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . 1 2 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 7 | . 2 . . . 4 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 204 | . 13 2 40 14 64 20 51 Peak Tracking Total 13 | . 11 2 6 4 8 3 13 Tactical Retreats 11 | . . . . . 4 . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 11 | . . . 2 . 2 6 1 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 13 | . . . 3 . 1 2 7 Max in Single Turn 2 | . . . 1 . 1 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 31 | . 3 1 8 . 8 7 4 Terminals 20 | . 3 . 5 . 4 5 3 Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . . . 1 . 1 2 . Recycling Units 4 | . . . 2 . 2 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 66 | . 8 1 20 . 16 12 9 Successful 31 | . 3 1 8 . 13 2 4 Failed 35 | . 5 . 12 . 3 10 5 Catastrophic 9 | . 1 . 1 . 1 5 1 Database Lockouts . | . . . . . . . . Manual 26 | . 3 . 4 . 7 7 5 Terminals 47 | . 8 . 13 . 9 10 7 Fabricators 2 | . . . . . . . 2 Repair Stations 5 | . . . 1 . 2 2 . Recycling Units 9 | . . . 6 . 3 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 3 1 5 . 6 2 3 Record 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 Alert Level 4 | . . . 1 . 2 . 1 Unreport Threat 1 | . . . 1 . . . . Locate Traps 8 | . 2 . 1 . 2 2 1 Dispatch Records 1 | . . . 1 . . . . Investigation Status 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 6 | . . . 3 . 3 . . Retrieve Matter 3 | . . . 2 . 1 . . Retrieve Components 3 | . . . 1 . 2 . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 24 | . 3 . 7 . 5 6 3 Full Trace Events 4 | . . . 3 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time 81 | . . . . . . . 81 Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . . . 8 . 4 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 8394 | 109 342 342 1157 634 2764 1818 1228 Spaces Moved 4038 | 64 196 190 696 335 924 1144 489 Core 38 | 12 . . . . . . 26 Treads 2187 | . 123 188 240 335 924 377 . Legs 125 | 52 73 . . . . . . Wheels 1675 | . . 2 456 . . 767 450 Hover . | . . . . . . . . Flight 13 | . . . . . . . 13 Fastest Speed 50 | 50 120 95 95 160 160 115 95 Average Speed 165 | 144 151 167 117 160 238 137 176 Slowest Speed 1050 | 190 190 240 240 160 250 245 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 26 37 66 71 84 29 13 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 13 | . . . . . 11 . 2 Terrain Destroyed 204 | . . . 38 1 99 39 27 Melee 13 | . . . . . 11 . 2 Projectile 24 | . . . . 1 8 14 1 AOE 167 | . . . 38 . 80 25 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 5039 | 78 233 205 902 369 1249 1301 702 Wait 263 | 3 5 . 45 . 101 36 73 Move 4031 | 63 195 189 695 334 923 1143 489 Hop . | . . . . . . . . Pick Up 118 | 7 13 2 30 1 32 21 12 Fast Attach 46 | 5 3 . 5 1 8 13 11 Attach 69 | . 1 4 14 2 19 13 16 Detach . | . . . . . . . . Swap 11 | . 3 . 4 . 2 2 . Drop 96 | . 7 3 19 1 29 25 12 Fire 235 | . 6 7 69 28 62 28 35 Melee 160 | . . . 21 . 65 20 54 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . . . . 2 8 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Sto]) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 452 | -10/Materials | Entered Mines 457 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 483 | -10/Mines | Met a Derelict bent on vengeance 589 | -10/Mines | Discovered new exit (range 9) 644 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 648 | -10/Mines | Found Prototype Device 711 | -10/Mines | Assembled infested the area 738 | -10/Mines | Core integrity fell below 50% 770 | -10/Mines | Lost 3 parts (1p1n1w) 794 | -10/Mines | Entered Materials 794 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 795 | -9/Materials | Identified Exp. Sensor Array 1248 | -9/Materials | Discovered new exit (range 11) 1682 | -9/Materials | Discovered new exit (range 9) 1781 | -9/Materials | Build established: Scavenger-Mutant 1854 | -9/Materials | Lost 3 parts (1u2w) 1870 | -9/Materials | Core integrity fell below 50% 1951 | -9/Materials | Entered Mines 2146 | -9/Mines | Build established: Gunner 2446 | -9/Mines | Discovered new exit (range 15) 2486 | -9/Mines | Learned Materials non-interactive machine intel 2585 | -9/Mines | Entered Materials 2585 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2586 | -8/Materials | Loaded intel: 26 non-interactive machine locations 3118 | -8/Materials | Repaired Lgt. Treads 3853 | -8/Materials | Discovered new exit (range 16) 4077 | -8/Materials | Destroyed 7 combat bots 4960 | -8/Materials | Lost 4 parts (1n1u2w) 4985 | -8/Materials | First assault squad dispatched 5018 | -8/Materials | Garrison activated, responded to threat 5036 | -8/Materials | Core integrity fell below 50% 5301 | -8/Materials | Discovered new exit (range 16) 5349 | -8/Materials | Entered Factory 5349 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5765 | -7/Factory | Discovered new exit (range 16) 6109 | -7/Factory | Discovered new exit (range 11) 6881 | -7/Factory | Build established: Tank 6998 | -7/Factory | Discovered new exit (range 8) 7167 | -7/Factory | Entered another Factory area 7167 | -6/Factory | Evolved 2 slots: Utility x2 7343 | -6/Factory | Discovered new exit (range 5) 7362 | -6/Factory | Build established: Gunner 7393 | -6/Factory | Spotted B-75 Beast 7867 | -6/Factory | First assault squad dispatched 8310 | -6/Factory | Lost 4 parts (1n2u1w) 8348 | -6/Factory | Build established: Mutant 8372 | -6/Factory | Core integrity fell below 50% 8387 | -6/Factory | Cargo convoy interrupted 8391 | -6/Factory | Core integrity fell below 20% 8395 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- L-41 Fighter misfires. Wheel destroyed. Hvy. Mace destroyed. C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. M-28 Smith unfolds itself. ALERT: Cargo convoy interrupted, initiating access lockdown. Penetrated by Slug. Subcomponent Replicator disabled. C-30 ARC bursts open, deploying its payload. X-67 Chaingunner unfolds itself. H-66 Slayer unfolds itself. M-28 Smith unfolds itself. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Subcomponent Replicator disabled. YVQ#I1PL 0IL8YYM,A G9 Penetrated by Slug. 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"???"??????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????##+#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: EX 25 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key It's Just You Part-time Excavator Party Time Challenges ------------ None Game ------ Seed DataPoweredChronowheel Manual? 0 Play Time 02:35:14 Cumulative 11.9 hours Start 2024.05.22 @ 01:08:02 End 2024.05.23 @ 00:45:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 63d995a2-7696-4d85-a101-a2f3f74b02df