Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 14:17:06 Player: petrodigitator Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (2214) 2214 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7429 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 181/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Spear Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Weight Redist. System Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Focal Shield System Shield > --- WEAPON ----------- High-powered Shock Rifle > --- INVENTORY -------- Gravmag Array Advanced Terrain Scanner Proton Cannon Spear [Rating: 68] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 1 | . . . 1 . . . . . . Propulsion 3 | . . . . 1 . . . 1 1 Utility 8 | . . 2 1 1 . . 2 1 1 Weapon . | . . . . . . . . . . Parts Attached 135 | 8 6 13 20 27 9 12 29 3 8 Power 20 | 1 1 1 6 5 1 2 3 . . Engine 13 | 1 . . 5 3 1 1 2 . . Core 7 | . 1 1 1 2 . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 29 | 2 3 3 3 3 2 1 8 1 3 Treads 3 | . . . . . . 1 2 . . Leg 7 | 2 1 . 2 2 . . . . . Wheel 9 | . 2 3 1 1 2 . . . . Hover 5 | . . . . . . . 2 1 2 Flight 5 | . . . . . . . 4 . 1 Utility 45 | 2 1 4 6 9 1 5 13 2 2 Device 29 | 1 . 3 5 7 . 2 8 2 1 Storage 5 | 1 1 1 . . 1 1 . . . Processor 6 | . . . . 2 . . 4 . . Hackware 1 | . . . . . . . . . 1 Protection 4 | . . . 1 . . 2 1 . . Artifact . | . . . . . . . . . . Weapon 41 | 3 1 5 5 10 5 4 5 . 3 Energy Gun 16 | . 1 5 3 1 3 2 1 . . Energy Cannon 11 | . . . 2 6 1 . 1 . 1 Ballistic Gun 9 | 3 . . . 3 1 1 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . 2 . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . Corrupted Parts 3 | . . . 2 . . . 1 . . System Corruption 11 | . . . 7 . . . 4 . . Parts Lost 47 | . . . 5 6 1 12 12 . 11 Power 8 | . . . 1 2 . 3 1 . 1 Propulsion 10 | . . . 1 1 . 3 2 . 3 Utility 17 | . . . 2 2 . 1 7 . 5 Weapon 12 | . . . 1 1 1 5 2 . 2 Highest Loss Streak 11 | . . . 4 2 1 6 11 . 6 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 86 | . 100 98 97 95 100 72 48 66 54 Engine 7 | . 3 . 16 10 7 3 3 . . Core 4 | . 10 10 1 4 7 6 1 5 3 Leg 8 | . 12 . 10 16 11 . . . . Wheel 7 | . 16 21 7 2 11 10 . . . Device 22 | . 14 31 31 28 21 11 13 21 15 Storage 7 | . 14 12 9 7 8 9 3 . . Processor 7 | . . . . 8 15 9 6 11 10 Protection 1 | . . . 2 . . 4 2 . . Energy Gun 4 | . 10 17 10 . 2 5 . 5 3 Energy Cannon 6 | . . . 7 13 12 . 1 . . Ballistic Gun 2 | . 17 4 . . . 2 . . . Peak Build Rating 68 | 8 11 16 33 41 45 44 49 58 68 Average Rating 32 | 6 10 15 24 37 41 34 32 55 54 On Entrance 28 | . 8 11 16 33 40 43 24 49 58 Naked Turns 52 | . . . . . . . 52 . . Heaviest Build 58 | 15 31 34 50 54 48 58 48 18 20 Greatest Support 48 | 20 26 26 26 42 32 32 48 27 43 Greatest Overweight (x) 4 | . 1 3 4 1 1 2 1 . . Average Overweight (x) . | . . 1 1 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 11 15 15 15 15 14 10 5 5 Most Carried 15 | 8 10 9 15 15 15 15 15 5 5 Average Carried 11 | 4 9 8 13 14 14 10 8 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Final Carried 15 | 8 10 9 15 15 15 10 5 5 3 Class Distribution -------------------- 35% | Scavenger-Skirmisher 32% | Scavenger-Mutant 24% | Mutant 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scout | -5/Factory Scout | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Matter Collected 1669 | 328 177 . 293 281 164 187 75 . 164 Remotely . | . . . . . . . . . . Salvage Created 2514 | 182 219 47 712 454 322 392 51 . 135 Parts 135 | 13 12 4 37 29 10 20 2 . 8 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 34 | . . . . . 15 19 . . . Prevented 9 | . . . . . 5 4 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 49 | . 4 3 11 9 6 11 1 . 4 Melee 3 | . . . . . . 1 . . 2 Guns 31 | . 4 3 9 2 2 8 1 . 2 Cannons 10 | . . . 1 3 4 2 . . . AOE 4 | . . . 1 3 . . . . . Classes Destroyed 12 | 3 1 1 4 2 . 1 . . . Worker 4 | 2 1 . 1 . . . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 2 | 1 . . 1 . . . . . . Watcher 4 | . . . 2 2 . . . . . Swarmer 16 | . . 3 3 . . 7 . . 3 Grunt 21 | . 4 . 5 3 5 3 1 . . Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . Sentry 5 | . . . 2 3 . . . . . Hunter 1 | . . . 1 . . . . . . Programmer 4 | . . . . 2 1 . . . 1 Best Kill Streak 7 | 2 3 3 7 4 3 4 1 . 2 Combat Bots Only 6 | . 2 3 6 4 3 4 1 . 2 Max Kills in Single Turn 3 | 1 1 1 2 3 1 2 1 . 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . . . 1 3 . . . . . Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 646 | . 30 15 65 73 30 100 94 8 231 Missed 242 | . 4 5 22 25 13 32 35 6 100 Damage Taken 6337 | . 380 76 675 676 254 990 1247 40 1999 Core 1729 | . 68 24 75 46 28 133 204 . 1151 Absorbed by Shields 69 | . . . . . . . . . 69 Ignored by Resistances 99 | . . . . . . . 4 . 95 Regen/Repaired (Parts) 142 | . . . . 142 . . . . . Core Remaining (%) 85 | 100 72 94 86 . . 70 76 100 . Volleys Fired 184 | 8 21 5 38 23 17 36 17 . 19 Largest 2 | 2 2 2 2 2 2 2 1 . 1 Hottest 134 | 40 85 90 134 126 126 119 75 . 75 Shots Fired 305 | 16 42 10 71 43 34 53 17 . 19 Gun 246 | 16 42 10 65 18 12 49 16 . 18 Cannon 59 | . . . 6 25 22 4 1 . 1 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 113 | 16 40 . . 15 2 24 16 . . Thermal 33 | . 2 . 13 3 2 13 . . . Explosive . | . . . . . . . . . . Electromagnetic 159 | . . 10 58 25 30 16 1 . 19 Robot Hit Streak 15 | 5 15 2 7 5 7 7 4 . 1 Robot Miss Streak 5 | 1 3 2 5 3 4 3 . . 5 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 5 | . 2 . 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . Shots Hit Robots 182 | 10 31 5 43 28 21 32 4 . 8 Core Hits 99 | 6 11 3 24 17 11 15 6 . 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 4 | . . . 2 . . 1 1 . . Burn 1 | . . . 1 . . . . . . Destroy 1 | . . . . . . . 1 . . Corrupt 2 | . . . 1 . . 1 . . . Melee Attacks 15 | . . . . . . 3 2 . 10 Impact . | . . . . . . . . . . Slashing 3 | . . . . . . 3 . . . Piercing 12 | . . . . . . . 2 . 10 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4726 | 133 411 116 918 1374 567 691 301 . 215 Guns 2623 | 133 411 92 651 260 149 511 296 . 120 Cannons 1051 | . . . 156 424 372 99 . . . Explosions 871 | . . 24 111 690 46 . . . . Melee 166 | . . . . . . 81 . . 85 Ramming 15 | . . . . . . . 5 . 10 Kinetic 1309 | 133 397 . . 191 28 264 296 . . Thermal 1316 | . 14 24 294 759 92 133 . . . Explosive . | . . . . . . . . . . Electromagnetic 1920 | . . 92 624 424 447 213 . . 120 Impact . | . . . . . . . . . . Slashing 81 | . . . . . . 81 . . . Piercing 85 | . . . . . . . . . 85 Highest Corruption 19 | . . . 7 3 1 1 19 . 5 Average Corruption 4 | . . . 6 2 1 1 11 . 3 Corruption Purged 7 | . . . . 3 . . 4 . . Corruption Blocked . | . . . . . . . . . . Effects 33 | . . . 1 8 2 7 14 . 1 Message Errors 5 | . . . 1 1 1 1 1 . . Matter Fused 7 | . . . . 1 1 2 3 . . Heat Flow Errors 4 | . . . . . . 1 3 . . Energy Discharges 3 | . . . . 1 . 1 1 . . Parts Rejected 3 | . . . . 1 . 1 1 . . Data Loss (minor) 6 | . . . . 2 . . 3 . 1 Data Loss (major) 3 | . . . . 1 . 1 1 . . Alerts 1 | . . . . 1 . . . . . Misdirections 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 126 | . . 4 33 89 . . . . . Projectiles 44 | . . . 33 11 . . . . . Explosions 82 | . . 4 . 78 . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 203 | . . . 32 165 . . 2 . 4 Shots 3 | . . . 1 2 . . . . . Rammed 5 | . . . . . . . 2 . 3 Targets Rammed 5 | . . . . . . . 2 . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 324 | . 30 135 324 9 124 156 194 168 126 Average Temperature 83 | . 7 69 131 5 50 33 98 90 62 Received Heat Transfer 1338 | . 213 . 288 111 126 162 378 21 39 Effects 3 | . . . 3 . . . . . . Energy Bleed 2 | . . . 2 . . . . . . Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 9 | . . . 3 1 2 3 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 2 1 1 . . . . Heat Transferred 1712 | . 37 50 581 661 124 259 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 1 2 2 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Peak Influence 320 | 30 163 106 269 318 . . 107 126 320 Initial 61 | . 19 . 44 18 . . . 51 61 Average 88 | 14 100 14 105 117 . . 16 60 112 Maximum Alert Level 1 | . . . 1 1 . . . . 1 Low Security (%) 86 | 100 100 100 96 66 . . 100 100 91 Level 1 13 | . . . 3 33 . . . . 8 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 3 . . 2 . 3 Investigation 1 | . 1 . . . . . . . . Extermination 5 | . . . . 3 . . 1 . 1 Reinforcement 4 | . . . 1 . . . 1 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Distress Signals 7 | . 1 . 2 2 1 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 5 5 22 13 6 13 12 5 32 Peak Tracking Total 15 | . 5 3 4 5 3 5 4 4 15 Tactical Retreats 15 | . 1 1 . . . 1 4 1 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 7 | . 1 3 . . . . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 12 | . . 1 1 9 . . . . 1 Max in Single Turn 9 | . . 1 1 9 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 18 | . 2 3 1 9 . . 2 1 . Terminals 13 | . 2 2 1 6 . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 1 . 2 . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 33 | . 3 6 2 17 . . 3 2 . Successful 13 | . 3 3 . 7 . . . . . Failed 20 | . . 3 2 10 . . 3 2 . Catastrophic 6 | . . . . 4 . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 9 | . 1 1 . 3 . . 2 2 . Terminals 26 | . 3 5 2 12 . . 2 2 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . 1 . 4 . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 3 3 . 3 . . . . . Record 2 | . . 1 . 1 . . . . . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . Scan Component 2 | . . . . 2 . . . . . Repair 2 | . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . . 2 1 9 . . 2 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . Time 51 | . . . . 51 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Turns Passed 6551 | 235 485 290 941 1753 978 807 578 73 411 Spaces Moved 4009 | 126 242 195 496 736 576 506 485 213 434 Core 186 | 5 . . . . . 24 100 . 57 Treads 237 | . . . . . . 113 124 . . Legs 1563 | 121 109 . 245 736 352 . . . . Wheels 1172 | . 133 195 251 . 224 369 . . . Hover 408 | . . . . . . . 226 . 182 Flight 443 | . . . . . . . 35 213 195 Fastest Speed 20 | 50 105 90 105 193 98 50 29 20 20 Average Speed 126 | 117 111 105 147 194 157 132 93 26 45 Slowest Speed 320 | 120 120 130 190 195 195 320 240 29 60 Overloaded Moves 80 | . . . . . . . . 71 9 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 8 46 22 37 13 67 51 13 8 11 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . . . 1 1 . Scrap Searched 6 | . . . . . 4 2 . . . Spaces Dug 4 | . . . . . . . 2 . 2 Terrain Destroyed 102 | . . 1 17 68 11 1 2 . 2 Melee 4 | . . . . . . . 2 . 2 Projectile 1 | . . . . . 1 . . . . AOE 96 | . . 1 17 68 10 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total 5149 | 194 416 265 634 1015 612 582 589 228 614 Wait 647 | 41 136 48 52 191 3 16 29 13 118 Move 3998 | 125 241 194 495 735 575 505 484 212 432 Hop 1 | . . . . . . . . . 1 Pick Up 83 | 10 5 2 16 21 4 9 13 . 3 Fast Attach 55 | 7 1 10 8 5 1 5 13 3 2 Attach 46 | . . 2 4 10 1 7 16 . 6 Detach 11 | . . . 1 3 . 1 4 . 2 Swap 35 | 1 5 1 9 12 7 . . . . Drop 56 | 2 7 3 11 15 4 . 9 . 5 Fire 184 | 8 21 5 38 23 17 36 17 . 19 Melee 15 | . . . . . . 3 2 . 10 Ram 5 | . . . . . . . 2 . 3 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 236 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 475 | -10/Materials | Identified exit to Materials 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Utility x2 948 | -9/Materials | Discovered new exit (range 4) 1011 | -9/Materials | Entered another Materials area 1011 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1442 | -8/Materials | Lost 4 parts (1n2u1w) 1484 | -8/Materials | Build established: Scavenger-Mutant 1864 | -8/Materials | Discovered new exit (range 16) 1952 | -8/Materials | Entered Factory 1952 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2498 | -7/Factory | Repaired EM Pulse Cannon 2784 | -7/Factory | Build established: Scavenger-Skirmisher 3523 | -7/Factory | Repaired Aluminum Leg 3608 | -7/Factory | Discovered new exit (range 16) 3644 | -7/Factory | Identified exit to Lower Caves 3705 | -7/Factory | Entered Lower Caves 4554 | -7/Lower Caves | Discovered new exit (range 9) 4589 | -7/Lower Caves | Identified exit to Lower Caves 4683 | -7/Lower Caves | Entered another Lower Caves area 4693 | -7/Lower Caves | Discovered new exit (range 13) 4736 | -7/Lower Caves | Identified exit to Factory 4743 | -7/Lower Caves | Lost 3 parts (1p2w) 4818 | -7/Lower Caves | Build established: Scavenger-Mutant 4948 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5007 | -7/Lower Caves | Identified exit to Zion 5063 | -7/Lower Caves | Spotted B-75 Beast 5183 | -7/Lower Caves | Released all parts (5) 5209 | -7/Lower Caves | Lost 6 parts (2p2n2w) 5448 | -7/Lower Caves | Build established: Mutant 5490 | -7/Lower Caves | Entered Factory 5490 | -6/Factory | Evolved 2 slots: Utility x2 5812 | -6/Factory | System corruption reached 10% 5823 | -6/Factory | Released all parts (2) 5853 | -6/Factory | Lost 11 parts (1p2n6u2w) 6064 | -6/Factory | Discovered new exit (range 9) 6068 | -6/Factory | Entered another Factory area 6068 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6131 | -5/Factory | Discovered new exit (range 21) 6141 | -5/Factory | Entered another Factory area 6141 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6222 | -4/Factory | Build established: Scout 6447 | -4/Factory | Lost 4 parts (1p1n1u1w) 6476 | -4/Factory | Core integrity fell below 50% 6502 | -4/Factory | Lost 6 parts (1n4u1w) 6524 | -4/Factory | Core integrity fell below 20% 6552 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06527_ Stasis field depleted. 06544_ P-70 Sage destroyed. 06545_ Door malfunctions. 06547_ Acquired 54 matter. 06548_ Penetrated by Slug. 06548_ Slug penetrates Wall. 06548_ Slug penetrates S-27 Virus. 06549_ Triggered Stasis Trap. 06549_ A bubble of rippling energy engulfs the area. 06549_ Field strength at 85. 06549_ Field strength at 70. 06550_ Field Propulsion Array destroyed. 06550_ Field strength at 61. 06551_ System corrupted: Component data lost. 06551_ R-10 Processor collects Imp. Heat Sink. 06551_ Field strength at 38. 06551_ Slug penetrates Wall. 06551_ S-27 Virus destroyed. 06551_ Penetrated by Slug. 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""" """ """?????#??#??##?????? | | ?????????????????# """ """ R" #???????#?#??????# | | ?????????????????# """ """ """ #??????????#?????# | | ?????????????????#! #????????????????# | | ?????????????????################????????????????? | | ???????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 30 Energy Capacity 570 Matter Stores 327 Matter Capacity 350 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 20 Evasion (%) 64 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralThunderInverter Manual? 0 Play Time 02:26:22 Cumulative 77.3 hours Start 2024.08.12 @ 12:17:52 End 2024.08.16 @ 14:17:06 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 40 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a5ba770-762a-4115-8f2e-1d0d2d7a49b6