Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 05:10:27 Player: Zaros426 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (1691) 1691 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 5186 Bonus ------- High Alert Combat Kills 100 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 169/300 Energy 70/100 System Corruption 0% Temperature Cool (9) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY (20) --- Huge Storage Unit High-capacity Matter Pod (0) Structural Scanner Faulty Experimental Sensor Array Seismic Detector Microactuators Microactuators Cooled Pulse Rifle Improved EM Pulse Cannon Advanced EMP Blaster Advanced EMP Blaster Improved Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Microactuators Heavy Armor Plating Shield Generator > --- WEAPON ----------- Improved EM Pulse Cannon Longsword +1 > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Armored Wheel High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Experimental Sensor Array Seismic Detector Microactuators Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Cooled Pulse Rifle Cooled Pulse Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun Grenade Launcher Rocket Launcher Improved Datajack [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 51 | 4 6 2 1 1 37 Power 6 | . 2 . . . 4 Engine 3 | . 2 . . . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 10 | 2 . . . 1 7 Treads 7 | 2 . . . . 5 Leg . | . . . . . . Wheel 2 | . . . . 1 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 14 | 1 2 1 1 . 9 Device 6 | 1 1 . 1 . 3 Storage 3 | . 1 1 . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 21 | 1 2 1 . . 17 Energy Gun 6 | . . . . . 6 Energy Cannon 4 | . . . . . 4 Ballistic Gun 4 | 1 1 . . . 2 Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 . . 4 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 Parts Lost 21 | . . . . . 21 Power 4 | . . . . . 4 Propulsion 7 | . . . . . 7 Utility 5 | . . . . . 5 Weapon 5 | . . . . . 5 Highest Loss Streak 20 | . . . . . 20 To Critical Strikes . | . . . . . . Average Backups 12 | 1 6 10 11 12 19 Power . | . . . . . . Propulsion 2 | . 1 2 2 2 3 Utility 3 | . . 2 3 2 5 Weapon 7 | . 4 6 5 8 9 Tool/Special . | . . . . . . Unused Backups 15 | . . . 1 1 13 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . . 1 1 2 Weapon 9 | . . . . . 9 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 96 100 100 100 91 Engine 10 | . 13 14 14 14 3 Core 1 | . . . . . 5 Treads 24 | . 28 28 28 25 18 Wheel 2 | . . . . 2 8 Device 13 | . 14 14 14 14 10 Storage 12 | . 12 14 14 14 9 Processor 1 | . . . . . 3 Protection 4 | . . . . . 15 Energy Cannon 1 | . . . . . 6 Ballistic Gun 15 | . 25 15 14 28 2 Launcher 5 | . . 12 14 . 2 Slashing Weapon 1 | . . . . . 4 Peak Build Rating 39 | 4 7 9 17 16 39 Average Rating 15 | 2 6 8 15 9 29 On Entrance 7 | . 4 7 9 16 10 Avg Prop Armor Cover (%) 14 | 29 26 . . 12 11 Naked Turns . | . . . . . . Heaviest Build 119 | 3 20 91 91 90 119 Greatest Support 60 | 20 40 40 40 40 60 Greatest Overweight (x) 7 | . 6 2 2 5 7 Average Overweight (x) 2 | . . 1 2 2 5 Largest Inventory Capacity 25 | 5 10 25 25 25 25 Average Capacity 21 | 5 9 20 25 25 24 Most Carried 25 | 3 9 12 13 16 25 Average Carried 13 | 1 6 11 11 12 19 Final Capacity 25 | 5 10 25 25 25 20 Final Carried 16 | 3 9 12 10 16 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1891 | 324 243 71 256 90 907 Remotely . | . . . . . . Salvage Created 2158 | 158 357 171 . 141 1331 Parts 177 | 9 33 17 . 14 104 Haulers Intercepted 6 | . 2 . . . 4 Recyclers Shooed 6 | . 1 . . 2 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 43 | . 7 8 . . 28 Melee 3 | . . . . . 3 Guns 10 | . 7 1 . . 2 Cannons 2 | . . . . . 2 AOE 28 | . . 7 . . 21 Classes Destroyed 14 | 2 4 1 . 1 6 Worker 4 | . 3 . . . 1 Builder 12 | . . . . 1 11 Tunneler 12 | 4 . 3 . 2 3 Hauler 6 | . 2 . . . 4 Recycler 6 | 1 1 . . 1 3 Operator 1 | . . . . . 1 Watcher 4 | . . . . . 4 Swarmer 16 | . 6 3 . . 7 Grunt 20 | . 1 4 . . 15 Brawler 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 3 | . . . . . 3 Hunter 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 8 | 5 3 6 . 2 8 Combat Bots Only 7 | . 3 4 . . 7 Max Kills in Single Turn 3 | 1 2 3 . 1 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 3 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 339 | . 38 14 . . 287 Missed 96 | . 9 2 . . 85 Hits 243 | . 29 12 . . 202 Melee 1 | . . . . . 1 Projectile 242 | . 29 12 . . 201 Critical Strikes 9 | . . . . . 9 Damage Taken 3625 | . 262 117 . . 3246 Core 632 | . 67 10 . . 555 Absorbed by Shields 312 | . . . . . 312 Regen/Repaired (Parts) 108 | . . . . . 108 Core Remaining (%) 84 | 100 . . . 69 . Volleys Fired 151 | 28 36 14 . 10 63 Largest 2 | 1 2 2 . 2 2 Hottest 138 | 20 100 100 . 40 138 Shots Fired 214 | 28 66 18 . 20 82 Gun 149 | 28 61 8 . 20 32 Cannon 10 | . . . . . 10 Launcher 47 | . . 7 . . 40 Special 8 | . 5 3 . . . Kinetic 135 | 28 61 8 . 20 18 Thermal 20 | . 5 3 . . 12 Explosive 47 | . . 7 . . 40 Electromagnetic 12 | . . . . . 12 Robot Hit Streak 12 | 12 12 4 . 4 7 Robot Miss Streak 4 | 3 3 1 . 2 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 134 | 20 32 6 . 13 63 Core Hits 147 | 6 16 17 . 5 103 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Burn 3 | . . . . . 3 Melee Attacks 35 | . . . . . 35 Impact . | . . . . . . Slashing 35 | . . . . . 35 Piercing . | . . . . . . Sneak Attacks 16 | . . . . . 16 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7142 | 250 455 618 . 173 5646 Guns 1323 | 250 455 58 . 173 387 Cannons 228 | . . . . . 228 Explosions 3783 | . . 560 . . 3223 Melee 1808 | . . . . . 1808 Ramming . | . . . . . . Kinetic 1089 | 250 455 58 . 173 153 Thermal 243 | . . . . . 243 Explosive 3728 | . . 560 . . 3168 Electromagnetic 274 | . . . . . 274 Impact . | . . . . . . Slashing 1808 | . . . . . 1808 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 438 | . . 9 . . 429 Projectiles 1 | . . . . . 1 Explosions 61 | . . 9 . . 52 Melee 376 | . . . . . 376 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 58 | . . . . . 58 Shots 3 | . . . . . 3 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 444 | . 20 60 444 . 144 Average Temperature 69 | . 10 24 224 . 58 Received Heat Transfer 1356 | . 60 48 . . 1248 Effects 2 | . . . 2 . . Interference 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 642 | . . . . . 642 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 2 | . . . . . 2 Low Security (%) 93 | 100 100 100 . 100 81 Level 1 2 | . . . . . 6 Level 2 4 | . . . . . 12 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 666 | 10 129 111 . 7 666 Initial . | . . . . . . Average 66 | 2 30 15 . . 162 Influence Increases 1722 | 25 274 202 . 20 1201 Destroy 0b10 Robot/C 820 | . 140 140 . . 540 Destroy 0b10 Robot/NC 230 | 25 30 15 . 20 140 Destroy Leader 160 | . 34 10 . . 116 Successful Hack 25 | . 20 . . . 5 Select Force Hacks 30 | . 30 . . . . Disable Machine 135 | . . . . . 135 Destroy Structure 172 | . 5 37 . . 130 Lose Combat Pursuer 150 | . 15 . . . 135 Influence Decreases 1174 | 25 274 119 83 20 653 Entered New Map 83 | . . . 83 . . Time Decay 881 | 25 274 119 . 20 443 Lost Part 210 | . . . . . 210 Squads Dispatched 16 | . 3 . . . 13 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 8 | . 1 . . . 7 Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 1 1 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 11 9 . . 53 Peak Tracking Total 12 | . 4 3 . . 12 Tactical Retreats 7 | . 1 . . . 6 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 9 | . . . . . 9 Max in Single Turn 4 | . . . . . 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 17 | . 8 . 2 . 7 Terminals 12 | . 7 . . . 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 73 | . 28 . 24 . 21 Successful 51 | . 18 . 24 . 9 Failed 20 | . 9 . . . 11 Catastrophic 1 | . 1 . . . . Database Lockouts 2 | . 1 . . . 1 Manual 28 | . 18 . 1 . 9 Terminals 43 | . 27 . . . 16 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 1 | . 1 . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 38 | . 10 . 24 . 4 Record 23 | . . . 23 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 2 . . . 1 Scanalyzer Index 1 | . 1 . . . . Locate Traps 5 | . 4 . . . 1 Recall Investigation 1 | . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 Zone Layout 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 8 . . . 2 Terminals 9 | . 7 . . . 2 Botnet 2 | . 2 . . . . Skim 7 | . 5 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 7 . . . 7 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired 1 | . . . . . 1 Time 13 | . . . . . 13 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 4888 | 11 983 1268 125 1546 955 Optics 918 | . . . . . 918 Structural 4 | . . . . . 4 Seismic 4071 | 11 983 1268 125 1546 138 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 7563 | 93 983 1268 1478 1548 2193 Spaces Moved 2938 | 51 511 475 454 517 930 Core 161 | 49 112 . . . . Treads 1840 | 2 399 475 454 397 113 Legs . | . . . . . . Wheels 937 | . . . . 120 817 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 160 320 175 120 Average Speed 225 | 54 144 249 320 286 187 Slowest Speed 350 | 160 350 320 320 320 243 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 75 | 3 88 95 91 98 75 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 3 . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 30 | . 5 9 . . 16 Terrain Destroyed 192 | . 5 49 . . 138 Melee 10 | . . . . . 10 Projectile 6 | . 5 1 . . . AOE 176 | . . 48 . . 128 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3596 | 85 678 532 482 564 1255 Wait 296 | . 116 35 21 27 97 Move 2933 | 50 510 474 453 516 930 Hop . | . . . . . . Pick Up 58 | 3 8 2 3 7 35 Fast Attach 12 | 4 1 . . . 7 Attach 25 | . 2 . . . 23 Detach 2 | . . . . . 2 Swap 49 | . 3 7 1 3 35 Drop 34 | . 2 . 4 1 27 Fire 151 | 28 36 14 . 10 63 Melee 35 | . . . . . 35 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 94 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 11) 159 | -10/Materials | Met 8R-AWN 305 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 6) 504 | -10/Materials | Discovered new exit (range 11) 506 | -10/Materials | Central database locked down 581 | -10/Materials | Identified exit to Subcaves 626 | -10/Materials | Learned location of 1 exit from Recycling 659 | -10/Materials | Learned 4 Subcaves zone layouts 683 | -10/Materials | Learned Storage terminal intel 696 | -10/Materials | Learned location of Recycling (-9) 756 | -10/Materials | Identified exit to Materials 1058 | -10/Materials | Discovered new exit (range 9) 1077 | -10/Materials | Entered Mines 1079 | -10/Mines | Followed 8R-AWN into the Mines 1123 | -10/Mines | Discovered exit to Materials (range 8) 1201 | -10/Mines | Discovered new exit (range 5) 1362 | -10/Mines | Learned Materials garrison access intel 1363 | -10/Mines | Discovered exit to Materials (range 7) 1462 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1468 | -10/Mines | Found Prototype Device 2151 | -10/Mines | Excavation squad dispatched 2151 | -10/Mines | A large section of the Mines collapsed 2345 | -10/Mines | Entered Exiles 2387 | -10/Exiles | Discovered new exit (range 15) 2432 | -10/Exiles | Welcomed by 8R-AWN 2470 | -10/Exiles | Identified Exp. Sensor Array 2504 | -10/Exiles | Met EX-HEX 2607 | -10/Exiles | Met EX-BIN 2645 | -10/Exiles | Aligned with FarCom system 2648 | -10/Exiles | Given EX-Vault access code 2722 | -10/Exiles | Opened EX-Vault 2741 | -10/Exiles | Found Longsword +1 2809 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2912 | -10/Exiles | Learned location of Zion (-7) 2915 | -10/Exiles | Met EX-DEC 3122 | -10/Exiles | Visited The Gauntlet 3784 | -10/Exiles | Discovered new exit (range 14) 3823 | -10/Exiles | Left Exiles lab with Longsword +1 3823 | -10/Exiles | Entered Mines 3839 | -9/Mines | Met a Derelict bent on vengeance 4242 | -9/Mines | Discovered new exit (range 3) 4249 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4328 | -9/Mines | Learned location of Storage (-9) 4482 | -9/Mines | Learned Materials emergency access door positions 4581 | -9/Mines | Discovered new exit (range 7) 5371 | -9/Mines | Entered Materials 5371 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5373 | -8/Materials | Loaded intel: 1 garrison access location 5628 | -8/Materials | Repaired Lgt. Treads 5778 | -8/Materials | Discovered new exit (range 3) 6252 | -8/Materials | Destroyed 7 combat bots 6423 | -8/Materials | Discovered new exit (range 11) 6834 | -8/Materials | Central database locked down 7098 | -8/Materials | Discovered new exit (range 8) 7187 | -8/Materials | Garrison activated, responded to threat 7495 | -8/Materials | Core integrity fell below 50% 7537 | -8/Materials | Core integrity fell below 20% 7541 | -8/Materials | Destroyed 7 combat bots 7564 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07543_ U-05 Engineer lays Concrete. 07545_ K-01 Serf collects debris. 07545_ Acquired 2 matter. 07546_ U-05 Engineer lays Concrete. 07548_ Acquired Imp. Ion Engine. 07549_ U-05 Engineer lays Concrete. 07551_ C-45 Heavy ARC bursts open, deploying its payload. 07551_ G-50 Soldier unfolds itself. 07551_ B-36 Bruiser unfolds itself. 07551_ G-47 Trooper unfolds itself. 07551_ I-25 Savior unfolds itself. 07552_ Acquired 41 matter. 07553_ U-05 Engineer lays Concrete. 07553_ K-01 Serf collects debris. 07555_ Arm. Wheel destroyed. 07557_ K-01 Serf collects debris. 07559_ Lgt. Treads destroyed. 07560_ M-13 Machinist repairs B-36 Bruiser. 07562_ U-05 Engineer builds a Wall. 07562_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????# #?# #???????####??????????#? | | ?????#####+### ######+#######?######### | | ?????# !## # #?# | | ?????#""" ## # """ """"" #?# | | ?????#""" ## / """ ""T"" #?# | | ?????#""" ## # """ #?# | | ?????# "# # = / #?# | | ?????# ## #####%#######??# | | ?????####+### #?#"##"######## | | ?????# #?#" ## | | ?????# < #?## ##+####### | | ?????# #??# ## #????#! | | ?????######## #?#; ## #????# | | ???????####?##### #? # ## #????# | | ??????## #######%## ## #????# | | ????### ### # =# + #????# | | ????#" ! ##% ##%= ####????# | | ????#" !"""!# u= ###+################ | | ????#"! "G"=# % ! % % | | ????#"! =*/b[m |% == | | ??# " % % #ggi """ | | ??####% % =;g ="=== | | ?????#= #Hg " % == | | ?????# #b %!%!]!]= | | ?????####### ### ! ! | | ???????????###?#@ % !!= | | ???????????????# | | ???????????????# | | ???????????????# ######### | | ???????????????#### #???""" # | | ??????????????????# #???"T" | | ??????????????????# #???? | | ??????????????????? #???== # | | ??????????????????? #???== ############# | | ????????????????????#???? ??????????????? | | ??????????????????????????Y?????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 750 Melee Speed Boost 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -8/Materials Studied --------- Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Challenges ------------ None Game ------ Seed TerrainAssaultExtractor Manual? 0 Play Time 00:42:56 Cumulative 18.4 hours Start 2025.10.23 @ 22:54:42 End 2025.10.24 @ 05:10:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 31 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11a50808-a6be-4801-b5a7-8596045b412b