Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 16:24:04 Player: Lolterzard Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (3021) 3021 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 7138 Bonus ------- High Alert Combat Kills 27 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 109/240 System Corruption 2% Temperature Critical (543) Movement Treading (305) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit Modified TNC Layered Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Heavy Deuterium Engine High-capacity Storage Unit Medium Matter Pod (100) Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Light Cannon Assault Cannon Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Modified TNC Improved Power Shielding Layered Light Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Nuclear Core Heavy Deuterium Engine Advanced Treads Advanced Treads High-capacity Storage Unit Medium Matter Pod Large Matter Pod Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Assault Cannon Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 55] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Modified TNC Protection Propulsion Shielding Weapon Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 1 1 Utility 2 | . . . . . 2 . Weapon 1 | . . . . . . 1 Parts Attached 64 | 8 5 3 . 1 20 27 Power 12 | 1 1 . . 1 5 4 Engine 11 | 1 1 . . 1 5 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 23 | 3 2 . . . 7 11 Treads 17 | 2 1 . . . 6 8 Leg . | . . . . . . . Wheel 6 | 1 1 . . . 1 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 1 1 . . 6 5 Device 6 | 1 . 1 . . 3 1 Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 5 | . . . . . 1 4 Artifact . | . . . . . . . Weapon 14 | 2 1 2 . . 2 7 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 1 . . . . 2 Ballistic Cannon 8 | . . 2 . . 1 5 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 Parts Lost 28 | . 2 1 . . 3 22 Power 4 | . . . . . 1 3 Propulsion 10 | . 1 . . . . 9 Utility 7 | . . 1 . . 2 4 Weapon 7 | . 1 . . . . 6 Highest Loss Streak 10 | . 2 1 . . 2 10 To Critical Strikes . | . . . . . . . Average Backups 16 | 4 10 16 16 16 18 18 Power 1 | . 1 2 2 1 . 1 Propulsion 2 | 1 2 2 2 2 3 2 Utility 3 | . 1 4 4 5 3 4 Weapon 8 | . 5 8 8 8 10 10 Tool/Special . | . . . . . . . Unused Backups 17 | . 1 . . . 3 13 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 6 | . . . . . . 6 Weapon 8 | . 1 . . . 1 6 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 99 96 100 99 98 95 Engine 15 | . 14 14 14 13 17 14 Treads 20 | . 20 . . . 20 26 Wheel 6 | . 6 28 28 28 6 1 Device 13 | . 14 10 14 14 14 11 Storage 9 | . 14 14 14 14 9 7 Processor 5 | . . . . . 8 7 Protection 2 | . . . . . 3 2 Ballistic Gun 3 | . 28 2 . . . 1 Ballistic Cannon 18 | . . 25 28 28 17 20 Peak Build Rating 55 | 7 8 8 9 9 29 55 Average Rating 26 | 5 7 7 8 8 24 40 On Entrance 10 | . 7 8 8 9 9 29 Avg Prop Armor Cover (%) 8 | 15 . . . . 4 9 Naked Turns . | . . . . . . . Heaviest Build 80 | 12 48 52 52 52 68 80 Greatest Support 89 | 40 40 26 26 26 69 89 Greatest Overweight (x) 7 | 2 2 1 1 1 2 7 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 20 20 Most Carried 20 | 5 17 18 17 17 20 20 Average Carried 16 | 4 10 16 16 16 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 5 17 16 17 16 20 14 Class Distribution -------------------- 59% | Mutant 40% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 4072 | 360 190 89 . 140 1066 2227 Remotely 979 | . . 25 . 140 814 . Salvage Created 3406 | 293 414 65 . 161 1015 1458 Parts 223 | 29 38 3 . 10 62 81 Haulers Intercepted 7 | . 1 . . . 3 3 Recyclers Shooed 3 | . 1 . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 64 | . 10 2 . 4 20 28 Guns 11 | . 10 . . . . 1 Cannons 53 | . . 2 . 4 20 27 Classes Destroyed 14 | 3 4 . . 1 3 3 Worker 12 | 2 3 . . . 3 4 Builder 3 | . . . . . 2 1 Tunneler 9 | 7 . 1 . 1 . . Hauler 7 | . 1 . . . 3 3 Recycler 12 | 1 1 . . . 2 8 Operator 2 | . . . . . 2 . Watcher 5 | . 2 . . . 2 1 Swarmer 13 | . 6 . . . 3 4 Grunt 28 | . 4 2 . 3 11 8 Duelist 1 | . . . . 1 . . Sentry 9 | . . . . . 6 3 Specialist 3 | . . . . . . 3 Hunter 4 | . . . . . . 4 Programmer 6 | . . . . . . 6 Best Kill Streak 9 | 4 4 2 . 2 5 9 Combat Bots Only 4 | . 3 2 . 2 4 4 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 607 | . 73 17 . 7 100 410 Missed 176 | . 15 7 . 3 28 123 Hits 431 | . 58 10 . 4 72 287 Melee 2 | . . . . 2 . . Projectile 429 | . 58 10 . 2 72 287 Critical Strikes 16 | . 2 . . 1 6 7 Part Disruptions 1 | . . . . . . 1 Damage Taken 6112 | . 590 133 . 87 947 4355 Core 1040 | . 86 42 . 77 51 784 Absorbed by Shields 774 | . . . . . 56 718 Redirected to Shielding 110 | . . . . . 53 57 Regen/Repaired (Parts) 100 | . . . . . 100 . Core Remaining (%) 69 | 100 . . . 18 90 . Volleys Fired 305 | 20 48 7 . 8 83 139 Largest 3 | 2 2 2 . 2 2 3 Hottest 120 | 40 40 60 . 60 60 120 Shots Fired 715 | 40 96 14 . 16 166 383 Gun 200 | 40 96 . . . . 64 Cannon 514 | . . 14 . 16 165 319 Launcher 1 | . . . . . 1 . Special . | . . . . . . . Kinetic 714 | 40 96 14 . 16 165 383 Thermal . | . . . . . . . Explosive 1 | . . . . . 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 8 6 6 . 8 9 12 Robot Miss Streak 8 | 2 4 1 . 2 5 8 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 424 | 20 51 10 . 10 98 235 Core Hits 220 | 11 27 4 . 5 53 120 Critical Kills 2 | 1 . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 18 | 1 . 1 . . 8 8 Destroy 2 | 1 . . . . . 1 Blast 16 | . . 1 . . 8 7 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7478 | 209 534 203 . 194 1701 4637 Guns 1329 | 209 516 . . . . 604 Cannons 6093 | . . 198 . 194 1695 4006 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 56 | . 18 5 . . 6 27 Kinetic 7422 | 209 516 198 . 194 1695 4610 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . . 12 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 103 | . . 9 . . 16 78 Projectiles 103 | . . 9 . . 16 78 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 96 | . . 3 . 1 20 72 Impact . | . . . . . . . Kinetic 85 | . . 3 . 1 18 63 Secondary 11 | . . . . . 2 9 Self-Inflicted Damage 5 | . . 2 . . 3 . Shots . | . . . . . . . Rammed 6 | . 2 1 . . 1 2 Targets Rammed 9 | . 4 1 . . 2 2 Kicked . | . . . . . . . Crushed 3 | . 2 . . . 1 . Highest Temperature 604 | . 48 60 . 15 58 604 Average Temperature 120 | . 15 35 . 6 27 178 Received Heat Transfer 1327 | . 243 75 . 15 529 465 Effects 22 | . . . . . . 22 Shutdowns 1 | . . . . . . 1 Energy Bleed 4 | . . . . . . 4 Interference 1 | . . . . . . 1 Matter Decay 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 8 | . . . . . . 8 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 84 | 100 100 100 . 100 92 69 Level 1 13 | . . . . . 7 24 Level 2 2 | . . . . . . 6 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 412 | 10 125 58 . 50 218 412 Initial 18 | . . 18 . . 9 14 Average 97 | 1 69 30 . 25 107 127 Influence Increases 2119 | 50 277 55 . 110 699 928 Destroy 0b10 Robot/C 1280 | . 200 40 . 80 400 560 Destroy 0b10 Robot/NC 250 | 50 35 5 . 5 70 85 Destroy Leader 304 | . 36 10 . 10 100 148 Successful Hack 14 | . 5 . . . 9 . Disable Machine 45 | . . . . . 30 15 Destroy Structure 46 | . 1 . . . 15 30 Lose Combat Pursuer 180 | . . . . 15 75 90 Influence Decreases 1820 | 50 230 89 13 85 691 662 Entered New Map 77 | . . 29 13 . 16 19 Time Decay 1342 | 50 210 50 . 85 514 433 Lost Part 270 | . 20 10 . . 30 210 Purge Threat 131 | . . . . . 131 . Squads Dispatched 16 | . 2 . . . 2 12 Investigation 6 | . 2 . . . 2 2 Extermination 3 | . . . . . . 3 Reinforcement 4 | . . . . . . 4 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . . . . . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 16 2 . 5 31 55 Peak Tracking Total 13 | . 3 2 . 3 5 13 Tactical Retreats 9 | . . . . 1 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . 2 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 10 | . 1 . 1 . 6 2 Terminals 5 | . 1 . . . 4 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 1 2 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 25 | . 3 . 1 . 16 5 Successful 9 | . 1 . 1 . 6 1 Failed 15 | . 2 . . . 9 4 Catastrophic 1 | . . . . . . 1 Database Lockouts 1 | . . . . . 1 . Manual 1 | . . . 1 . . . Terminals 14 | . 3 . . . 11 . Fabricators . | . . . . . . . Repair Stations 8 | . . . . . 3 5 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 1 . 3 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 Scan Component 2 | . . . . . 1 1 Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . . . 3 2 Full Trace Events 5 | . 1 . . . 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 46 | . . 46 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 4001 | 27 487 2 . . 1432 2053 Seismic 516 | 27 487 2 . . . . T.N.C. 3485 | . . . . . 1432 2053 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4926 | 400 487 109 237 206 1435 2052 Spaces Moved 2368 | 208 217 78 225 173 591 876 Core 17 | 17 . . . . . . Treads 1555 | 191 129 . . . 414 821 Legs . | . . . . . . . Wheels 796 | . 88 78 225 173 177 55 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 105 105 105 105 101 116 Average Speed 147 | 157 148 105 105 105 151 166 Slowest Speed 400 | 160 320 105 105 105 320 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 6 43 14 60 42 54 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 31 | . . . . . 8 23 Melee . | . . . . . . . Projectile 23 | . . . . . . 23 AOE 8 | . . . . . 8 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3174 | 241 296 90 225 181 966 1175 Wait 328 | . 7 . . . 237 84 Move 2362 | 207 216 77 224 172 590 876 Hop . | . . . . . . . Pick Up 55 | 5 13 1 1 . 16 19 Fast Attach 29 | 7 . . . . 6 16 Attach 28 | 1 2 1 . 1 5 18 Detach 1 | 1 . . . . . . Swap 22 | . 4 2 . . 12 4 Drop 35 | . 2 1 . . 15 17 Fire 305 | 20 48 7 . 8 83 139 Melee . | . . . . . . . Ram 2 | . . 1 . . 1 . Kick . | . . . . . . . Crush 7 | . 4 . . . 1 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 401 | -11/Scrapyard | Entered Materials 402 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 13) 888 | -10/Materials | Entered Mines 903 | -10/Mines | Core integrity fell below 50% 992 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 993 | -10/Mines | Discovered new exit (range 5) 997 | -10/Mines | Entered Exiles 997 | -10/Exiles | Accompanied by 1 ally 1022 | -10/Exiles | Met 8R-AWN 1027 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1042 | -10/Exiles | Met EX-HEX 1070 | -10/Exiles | Met EX-BIN 1083 | -10/Exiles | Aligned with FarCom system 1084 | -10/Exiles | Given EX-Vault access code 1108 | -10/Exiles | Opened EX-Vault 1115 | -10/Exiles | Found Modified TNC 1135 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1166 | -10/Exiles | Met EX-DEC 1224 | -10/Exiles | Discovered new exit (range 10) 1234 | -10/Exiles | Left Exiles lab with Modified TNC 1234 | -10/Exiles | Entered Mines 1358 | -9/Mines | Core integrity fell below 20% 1404 | -9/Mines | Discovered new exit (range 8) 1440 | -9/Mines | Entered Materials 1440 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2099 | -8/Materials | Repaired Lgt. Cannon 2420 | -8/Materials | Central database locked down 2788 | -8/Materials | Discovered new exit (range 16) 2875 | -8/Materials | Entered Factory 2875 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2895 | -7/Factory | Discovered new exit (range 11) 3214 | -7/Factory | Garrison activated, responded to threat 3224 | -7/Factory | Build established: Skirmisher 3838 | -7/Factory | Discovered new exit (range 6) 4367 | -7/Factory | Cargo convoy interrupted 4463 | -7/Factory | Lost 4 parts (2n1u1w) 4546 | -7/Factory | Lost 3 parts (1n1u1w) 4890 | -7/Factory | Core integrity fell below 50% 4910 | -7/Factory | Core integrity fell below 20% 4928 | -7/Factory | Core melted Last Messages --------------- 04910_ Overheating: Adv. Treads damaged (-45). 04911_ Adv. Treads destroyed. 04912_ Overheating: Energy bleed (-19). 04913_ Adv. Treads destroyed. 04915_ Overheating: Mni. Assault Cannon damaged (-32). 04915_ Mni. Assault Cannon destroyed. 04915_ Penetrated by Slug. 04915_ Dropped Broken Mni. Assault Cannon. 04916_ Overheating: Matter decay (-23). 04917_ Overheating: Energy bleed (-7). 04917_ G-47 Trooper knocked back. 04920_ Mni. Assault Cannon destroyed. 04922_ Overheating: Lyr. Light Armor Plating damaged (-126). 04924_ Overheating: Energy bleed (-6). 04924_ H-61 Shepherd calls for reinforcements. 04924_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04924_ Adv. Treads destroyed. 04925_ Lyr. Light Armor Plating destroyed. 04928_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ^ ???????????????????????????? | | ############# ######/#######?????????????????????? | | #?????# # #?????????????????????? | | #?????# # #?????????????????????? | | #?????# # #?????????????????????? | | """ ####### # #?????????????????????? | | """" + + #?????????????????????? | | """" ######### #x????????????????????? | | #???????# ] # ????????????????????? | | """ #???????# # ????????????????????? | | """" #???????# # ????????????????????? | | """" #???????# # ????????????????????? | | #???????# # ????????????????????? | | #???????# # ????????????????????? | | #######???????########+##### ????????????????????? | | ?????????????????????# #???# #???????????????????? | | ?????????????????????# #???# #???????????????????? | | ?????????????????????# #???# #???????????????????? | | ?????????????????????# #???# #???????????????????? | | ?????????????????????# #???# #####???????????????? | | ?????????????????????# #???# #???????????????? | | ????????????????????## ##### " ######## #??????? | | ????????????????????#; % g H #??????? | | ????????????????????## @;#! ##############??? | | ?????????????????????# g ##%% % ## #??? | | ????????????????????#; ##" % ### #??? | | ????????????????????## ### %"## #??? | | ?????????????????????# #?# ### #??? | | ?????????????????????# #?# %#?# #??? | | ?????????????????????# ###%g ### #??? | | ?????????????????####; # g # #??? | | ????????????????+ k # ##+##########??? | | ????????????????#####;###;# g #??????? | | ????????????????????##???## < #??????? | | ??????????????????????????# #??????? | | ??????????????????????????# ##### #??????? | | ??????????????????????????# #???? #??????? | | ??????????????????????????##+#########?? #?????? | | ???????????????????????????# #?? ##????? | | ???????????????????????????# % #??? ????? | | ???????????????????????????#[ #??? ###???? | | ???????????????????????????# #?? #?????? | | ???????????????????????????########+#### #?#?##??? | | ???????????????????######/####### #? ??? | | ?????????????????? # ! ?? | | ?????????????????? + ????? | | ?????????????????? # """ ?? | | ?????????????????????####+####### #?"""???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 16% | -8/Materials Studied --------- Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneTrapCutter Manual? 0 Play Time 00:33:03 Cumulative 54.8 hours Start 2026.06.24 @ 15:51:38 End 2026.06.24 @ 16:24:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9697840a-9a06-495a-b456-c77f341e37df