Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 14:10:08 Player: bonio350 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1416) 1416 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4881 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 143/300 Energy 161/200 System Corruption 0% Temperature Critical (5702) Movement Core (1100) Ox21 Location -7/DSF Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Heat Sink Large Storage Unit Hardened Heavy Armor Plating Hacking Suite > --- WEAPON (4) ------- Lightning Gun Field Laser Field Laser Chainsword > --- INVENTORY (15) --- Armored Wheel Armored Wheel Large Storage Unit Advanced Targeting Computer Improved Particle Charger Hacking Suite Hacking Suite Long-range Tractor Beam Lightning Gun Lightning Gun Minigun Chainsword Chainsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Lightning Gun Field Laser Field Laser Chainsword > --- INVENTORY -------- Armored Wheel Armored Wheel Large Storage Unit Advanced Targeting Computer Improved Particle Charger Hacking Suite Hacking Suite Long-range Tractor Beam Lightning Gun Lightning Gun Minigun Chainsword Chainsword [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 3 | . . . 1 1 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 73 | 6 8 6 27 9 2 15 Power 8 | 2 . 1 1 2 . 2 Engine 5 | 2 . . 1 2 . . Core 3 | . . 1 . . . 2 Reactor . | . . . . . . . Propulsion 21 | 2 2 3 14 . . . Treads 5 | . . . 5 . . . Leg 14 | 2 2 3 7 . . . Wheel 2 | . . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 2 . 3 3 1 7 Device 4 | . . . . 1 . 3 Storage 2 | . 2 . . . . . Processor 1 | . . . 1 . . . Hackware 2 | . . . 2 . . . Protection 7 | . . . . 2 1 4 Artifact . | . . . . . . . Weapon 28 | 2 4 2 9 4 1 6 Energy Gun 11 | 1 1 . 3 3 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . 1 . . . 1 Ballistic Cannon 4 | . . . 4 . . . Launcher 5 | . 2 1 1 . . 1 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 1 1 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 11 | . 1 1 2 2 . 5 Power 3 | . . . 1 1 . 1 Propulsion 1 | . 1 . . . . . Utility 5 | . . . . 1 . 4 Weapon 2 | . . 1 1 . . . Highest Loss Streak 4 | . 1 1 1 2 . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 96 100 97 95 96 82 Engine 10 | . 14 7 7 15 15 7 Core 1 | . . 6 2 . . . Leg 16 | . 27 28 15 . . . Wheel 5 | . . . 5 18 15 15 Storage 18 | . 25 28 17 9 7 7 Processor 2 | . . . 6 . . . Hackware 6 | . . . 9 18 15 7 Protection 1 | . . . . 4 3 8 Energy Gun 10 | . 10 . 9 15 23 23 Ballistic Gun 5 | . 14 6 1 . . . Ballistic Cannon 4 | . . . 13 . . . Launcher 4 | . 3 13 3 3 . . Special Weapon 1 | . . 7 . . . . Slashing Weapon 3 | . . . 5 8 7 6 Naked Turns . | . . . . . . . Heaviest Build 66 | 9 50 50 59 46 53 66 Greatest Support 40 | 20 20 20 40 24 24 24 Greatest Overweight (x) 21 | . 4 2 19 1 2 21 Average Overweight (x) 1 | . 1 2 1 1 2 2 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 14 15 Average Carried 12 | . 10 14 14 14 13 13 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 15 | 2 15 14 15 15 13 13 Class Distribution -------------------- 44% | Mutant 25% | Hacker-Mutant 12% | Scavenger-Skirmisher 8% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Tank | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 1284 | 268 190 80 539 98 . 109 Remotely . | . . . . . . . Salvage Created 1760 | 50 255 131 526 300 . 498 Parts 106 | 2 26 15 32 10 . 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 39 | 1 7 5 13 3 . 10 Melee 1 | . . . . 1 . . Guns 25 | 1 6 3 5 2 . 8 Cannons 8 | . . . 8 . . . AOE 5 | . 1 2 . . . 2 Classes Destroyed 10 | 1 5 . 1 1 . 2 Worker 2 | . 1 . . 1 . . Builder 2 | . 1 . . 1 . . Recycler 3 | . 1 . 1 1 . . Operator 1 | . . . . 1 . . Watcher 2 | . 1 . 1 . . . Swarmer 13 | . 3 3 3 . . 4 Grunt 18 | 1 4 2 6 2 . 3 Sentry 5 | . . . 4 1 . . Specialist 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 4 | 1 4 4 3 2 . 4 Combat Bots Only 4 | 1 4 4 3 2 . 4 Max Kills in Single Turn 3 | 1 2 3 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 1 2 . . . 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 287 | 6 34 22 107 27 . 91 Missed 78 | 1 9 5 30 7 . 26 Damage Taken 3476 | 54 284 244 830 310 . 1754 Core 1069 | 12 68 72 157 49 . 711 Absorbed by Shields 69 | . . . . . . 69 Regen/Repaired (Parts) 34 | . . . . 34 . . Core Remaining (%) 71 | 95 . 39 60 91 . . Volleys Fired 107 | 4 19 10 29 20 . 25 Largest 4 | 2 2 2 3 2 . 4 Hottest 214 | 60 70 50 126 126 . 214 Shots Fired 241 | 8 38 12 72 37 . 74 Gun 171 | 8 28 10 19 35 . 71 Cannon 51 | . . . 51 . . . Launcher 19 | . 10 2 2 2 . 3 Special . | . . . . . . . Kinetic 88 | 4 19 10 53 . . 2 Thermal 99 | . 9 . 15 31 . 44 Explosive 13 | . 10 2 1 . . . Electromagnetic 41 | 4 . . 3 6 . 28 Robot Hit Streak 9 | 4 9 7 6 6 . 8 Robot Miss Streak 5 | 2 3 2 5 4 . 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 1 . . 3 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 135 | 6 24 8 32 23 . 42 Core Hits 79 | 2 17 8 19 12 . 21 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 . 1 2 . . Burn 3 | . . . 1 2 . . Destroy 1 | . 1 . . . . . Melee Attacks 1 | . . . . 1 . . Impact . | . . . . . . . Slashing 1 | . . . . 1 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3076 | 77 611 226 639 470 . 1053 Guns 1745 | 77 229 106 223 373 . 737 Cannons 396 | . . . 396 . . . Explosions 865 | . 347 120 20 62 . 316 Melee 35 | . . . . 35 . . Ramming 35 | . 35 . . . . . Kinetic 717 | 39 166 106 406 . . . Thermal 1139 | . 63 . 190 285 . 601 Explosive 487 | . 347 120 20 . . . Electromagnetic 663 | 38 . . 23 150 . 452 Impact . | . . . . . . . Slashing 35 | . . . . 35 . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 . . . Average Corruption 1 | . . . 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . 1 . . . Heat Flow Errors 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . 5 . . . Projectiles . | . . . . . . . Explosions 5 | . . . 5 . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 169 | . 55 40 42 . . 32 Shots 7 | . 3 1 2 . . 1 Rammed . | . . . . . . . Targets Rammed 7 | . 7 . . . . . Kicked 7 | . 7 . . . . . Crushed . | . . . . . . . Highest Temperature 5702 | 18 75 5 354 330 . 5702 Average Temperature 538 | 14 31 4 91 104 . 1086 Received Heat Transfer 687 | 30 51 90 147 162 . 207 Effects 63 | . . . . 2 . 61 Shutdowns 8 | . . . . . . 8 Energy Bleed 8 | . . . . 1 . 7 Interference 5 | . . . . . . 5 Matter Decay 3 | . . . . . . 3 Short Circuit 3 | . . . . . . 3 Damage (minor) 10 | . . . . 1 . 9 Damage (major) 20 | . . . . . . 20 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 3 1 . 1 Heat Transferred 2468 | . 185 . 481 777 . 1025 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 262 | 20 262 123 231 179 22 234 Initial 22 | . 13 . 9 13 22 17 Average 73 | 2 89 17 65 86 22 155 Maximum Alert Level 1 | . 1 . 1 . . 1 Low Security (%) 92 | 100 92 100 98 100 100 50 Level 1 7 | . 7 . 1 . . 49 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 10 | . 2 . 2 4 . 2 Investigation 3 | . 1 . 1 1 . . Extermination . | . . . . . . . Reinforcement 7 | . 1 . 1 3 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 6 | . 2 . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | 1 10 6 16 12 . 11 Peak Tracking Total 6 | 1 4 4 4 6 . 4 Tactical Retreats 4 | . 1 1 . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 5 | . 1 . 1 . . 3 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 5 | . . . 1 4 . . Max in Single Turn 2 | . . . 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 10 | . 2 . 2 5 1 . Terminals 7 | . 1 . 1 4 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 6 . 2 13 1 . Successful 19 | . 6 . 2 10 1 . Failed 3 | . . . . 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 15 | . 3 . 1 10 1 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 4 | . 3 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 3 . 1 7 1 . Record 8 | . 3 . 1 4 . . Open DSF 1 | . . . . . 1 . Locate Traps 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . 3 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Refit 1 | . . . . 1 . . Recycling Unit Hacks 4 | . 3 . 1 . . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Report Inventory 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 2 1 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 73 | . 73 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 3651 | 94 872 603 1216 463 16 387 Spaces Moved 1678 | 72 325 219 541 339 12 170 Core 33 | 24 . . 3 . . 6 Treads 28 | . . . 28 . . . Legs 867 | 48 325 219 275 . . . Wheels 750 | . . . 235 339 12 164 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 260 105 105 120 105 Average Speed 181 | 96 232 260 189 105 120 151 Slowest Speed 1100 | 120 400 260 1000 105 120 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 8 41 43 29 32 . 90 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 104 | . 76 14 10 . . 4 Melee . | . . . . . . . Projectile 3 | . . . 3 . . . AOE 101 | . 76 14 7 . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 2075 | 88 392 243 678 407 13 254 Wait 71 | . 10 4 20 25 . 12 Move 1672 | 71 324 218 540 338 11 170 Hop . | . . . . . . . Pick Up 76 | 7 20 1 27 8 . 13 Fast Attach 11 | . 1 . 7 2 . 1 Attach 28 | 5 3 2 5 3 2 8 Detach 5 | . . 1 4 . . . Swap 34 | 1 4 4 15 4 . 6 Drop 53 | . 4 3 31 6 . 9 Fire 107 | 4 19 10 29 20 . 25 Melee 1 | . . . . 1 . . Ram . | . . . . . . . Kick 7 | . 7 . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 911 | -10/Materials | Discovered new exit (range 15) 967 | -10/Materials | Entered Mines 986 | -10/Mines | Discovered new exit (range 7) 1293 | -10/Mines | Core integrity fell below 50% 1570 | -10/Mines | Entered Materials 1570 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2587 | -9/Materials | Build established: Hacker-Mutant 2771 | -9/Materials | Discovered new exit (range 16) 2786 | -9/Materials | Entered another Materials area 2786 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2845 | -8/Materials | Repaired Imp. Ion Engine 3139 | -8/Materials | Met 7R-MNS 3226 | -8/Materials | Discovered new exit (range 11) 3249 | -8/Materials | Entered Factory 3249 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3265 | -7/Factory | Identified exit to DSF 3265 | -7/Factory | Entered DSF 3291 | -7/DSF | Additional patrols routed to DSF 3349 | -7/DSF | Lost 4 parts (1p3u) 3424 | -7/DSF | Discovered new exit (range 14) 3459 | -7/DSF | Sterilization system engaged 3479 | -7/DSF | Ambient heat levels rising (+10) 3494 | -7/DSF | Ambient heat levels rising (+10) 3509 | -7/DSF | Ambient heat levels rising (+10) 3524 | -7/DSF | Ambient heat levels rising (+10) 3539 | -7/DSF | Ambient heat levels rising (+10) 3554 | -7/DSF | Ambient heat levels rising (+10) 3569 | -7/DSF | Ambient heat levels rising (+10) 3582 | -7/DSF | Core integrity fell below 50% 3584 | -7/DSF | Ambient heat levels rising (+10) 3599 | -7/DSF | Ambient heat levels rising (+10) 3614 | -7/DSF | Ambient heat levels rising (+10) 3629 | -7/DSF | Ambient heat levels rising (+10) 3633 | -7/DSF | Core integrity fell below 20% 3644 | -7/DSF | Ambient heat levels rising (+10) 3653 | -7/DSF | Core destroyed Last Messages --------------- [Achievement: It's Just You] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Overheating: Core damaged (-140). Acquired Mic. Nuclear Core. Power failure, Mic. Nuclear Core shutdown. Dropped Broken Hvy. Ion Engine. Overheating: Energy bleed (-17). Overheating: Hrd. Heavy Armor Plating damaged (-9). Overheating: Heat Sink damaged (-4). Overheating: Lrg. Storage Unit damaged (-52). Overheating: Hacking Suite damaged (-3). Overheating: Chainsword damaged (-2). ALERT: Ambient heat levels +10. Acquired Mic. Nuclear Core. Power failure, Mic. Nuclear Core shutdown. Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ??????# <""##"????? | | ??????# % """""????? | | ??????### ### #!!## ""##?????? | | ??????### ### #!!### ###??????? | | ??????#!! ########## ##???????? | | ??????#!! #??????#!! !#???????? | | ??????#!! #??????#!! !#???????? | | ??????##=% ###??????### ##???????? | | ??????#!] !!#??????#!! !#???????? | | ??????#! [ !!#??????#!! !#???????? | | ??????#!!*%=!!#??????#!! !#???????? | | #########"[%############ ###??????? | | #!!!###%"=###***# ## #??????? | | #!!!##["% ##***# ## ! #??????? | | ![ !=% #??????? | | *[%%!= [[#??????? | | =% =* ![[#??????? | | #[[[""= ##!!!#!!!## !!#??????? | | #[[[##" ###!!!#!!!## !!#??????? | | ######### #?########## ###??????? | | ???????!! ! ???????# #???????? | | ??????#!! ! #??????# #???????? | | ??????#!! ! #??????# ^ #???????? | | ??????### ###??????### ^##???????? | | ???????? !????????#** #???????? | | ???????? !????????#** @*#???????? | | ??#???? !!???????### ##???????? | | ?=#???### ##????????## ###??????? | | ==# ### #?# #**##% ""##?????? | | """""????? | | ""##"????? | | ==#===# !!#***#**##"""""#??????? | | ###??##???????##??###?#"""""#??????? | | ??????????????????????##"####??????? | | ???????????????????????#"#?????????? | | ????????????????????????""?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 55 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Risk Taker Storm Trooper Challenges ------------ None Game ------ Seed CoolantSchematicSegregator Manual? 0 Play Time 01:15:31 Cumulative 1.7 hours Start 2024.04.04 @ 10:58:35 End 2024.04.04 @ 14:10:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fa41a6f8-f5a1-47e6-a7e3-b8db50e34540