Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.09 @ 19:45:30 Player: pointone Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (2163) 2163 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5548 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Matter Pod (150) Relay Coupler [Swarmer] (31) Relay Coupler [Grunt] (20) Relay Coupler [Sentry] (21) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Ion Cannon > --- INVENTORY -------- Deuterium Engine Compact Battery Large Matter Pod Advanced Weight Redist. System Transport Network Coupler Relay Coupler [Grunt] Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 3 | . . . 2 . . 1 . Utility 2 | . . . . . 1 1 . Weapon . | . . . . . . . . Parts Attached 47 | 6 7 1 6 3 13 8 3 Power 11 | 1 1 . 1 1 4 2 1 Engine 8 | 1 1 . 1 1 2 1 1 Core 3 | . . . . . 2 1 . Reactor . | . . . . . . . . Propulsion 16 | 2 2 . 3 2 4 2 1 Treads 1 | . . . . . . 1 . Leg 14 | 2 2 . 3 2 4 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 8 | 1 2 . 1 . 2 2 . Device 2 | . . . . . 1 1 . Storage 3 | 1 1 . 1 . . . . Processor 1 | . 1 . . . . . . Hackware 1 | . . . . . 1 . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 12 | 2 2 1 1 . 3 2 1 Energy Gun . | . . . . . . . . Energy Cannon 4 | . . . . . 3 1 . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 4 | . 2 1 1 . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 27 | . . 2 2 1 10 . 12 Power 7 | . . 1 1 . 3 . 2 Propulsion 11 | . . . 1 1 3 . 6 Utility 1 | . . . . . . . 1 Weapon 8 | . . 1 . . 4 . 3 Highest Loss Streak 8 | . . 2 2 1 4 . 8 Average Slot Usage (%) 94 | . 98 97 87 97 97 93 83 Engine 10 | . 13 11 4 11 13 7 6 Core 2 | . . . . . 3 7 5 Leg 33 | . 28 28 38 41 35 30 23 Device 2 | . . . . . 2 7 6 Storage 10 | . 14 14 11 11 9 7 6 Processor 7 | . 12 14 11 11 6 . . Hackware 3 | . . . . . 9 7 6 Protection 1 | . . . . . . 5 6 Energy Cannon 4 | . . . . . 4 13 9 Ballistic Cannon 15 | . 25 28 22 22 13 . . Naked Turns 18 | . . . . . . . 18 Heaviest Build 37 | 11 21 21 21 21 29 37 37 Greatest Support 52 | 20 26 26 52 46 46 40 40 Greatest Overweight (x) 3 | 3 . . . . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 8 8 Average Carried 6 | . 5 7 7 7 6 6 7 Final Capacity 8 | 6 8 8 8 8 8 8 4 Final Carried 8 | 2 8 7 8 8 7 8 4 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Gar Matter Collected 1677 | 218 477 70 208 194 430 80 . Remotely . | . . . . . . . . Salvage Created 1555 | . 174 11 215 166 726 129 134 Parts 89 | . 20 2 11 9 37 6 4 Haulers Intercepted 4 | . 2 . 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 40 | . 4 3 6 5 17 2 3 Cannons 39 | . 4 3 6 5 17 2 2 Classes Destroyed 10 | . 5 1 3 . . 1 . Worker 1 | . 1 . . . . . . Builder 2 | . . . 1 . 1 . . Hauler 4 | . 2 . 2 . . . . Watcher 6 | . 3 . . . 2 1 . Swarmer 5 | . 2 2 . . . . 1 Grunt 25 | . 2 . 3 5 13 . 2 Duelist 1 | . . . 1 . . . . Sentry 7 | . . . 2 . 4 1 . Demolisher 1 | . . 1 . . . . . Programmer 1 | . . . . . . 1 . Best Kill Streak 4 | . 4 2 2 4 4 1 1 Combat Bots Only 4 | . 2 2 2 4 4 1 1 Max Kills in Single Turn 2 | . 2 1 1 1 2 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Damage Taken 3910 | . 153 403 383 82 1201 193 1495 Core 1070 | . 22 117 74 18 137 10 692 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 . 44 . 77 75 . . Volleys Fired 184 | . 40 11 28 7 69 16 13 Largest 2 | . 2 2 2 2 2 2 2 Hottest 143 | . 78 78 78 78 143 128 128 Shots Fired 356 | . 80 21 56 14 135 31 19 Gun 24 | . 24 . . . . . . Cannon 332 | . 56 21 56 14 135 31 19 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 256 | . 80 21 56 14 85 . . Thermal 100 | . . . . . 50 31 19 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 5 4 8 11 12 6 11 Robot Miss Streak 7 | . 5 1 2 1 4 7 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 212 | . 39 13 39 11 82 14 14 Core Hits 84 | . 12 6 10 7 37 6 6 Critical Hits 7 | . 1 1 . . 5 . . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 5 | . 1 1 . . 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4272 | . 553 249 821 248 1819 246 336 Guns 63 | . 63 . . . . . . Cannons 4175 | . 490 249 821 248 1812 246 309 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 34 | . . . . . 7 . 27 Kinetic 3074 | . 553 249 821 248 1203 . . Thermal 1164 | . . . . . 609 246 309 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Effects 1 | . . . . . . . 1 Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 61 | . 1 3 10 . 28 . 19 Projectiles 61 | . 1 3 10 . 28 . 19 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 31 | . . 4 10 4 13 . . Impact . | . . . . . . . . Kinetic 30 | . . 4 9 4 13 . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 13 | . . . . . . . 13 Shots . | . . . . . . . . Rammed 2 | . . . . . . . 2 Targets Rammed 3 | . . . . . 1 . 2 Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 379 | . 126 108 90 96 379 182 209 Average Temperature 86 | . 33 40 28 39 131 82 117 Received Heat Transfer 1347 | . 63 . 129 42 639 60 414 Effects 2 | . . . . . 2 . . Energy Bleed 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 5 | . . . . . 3 . 2 Heat Transferred 1961 | . . . . . 1073 370 518 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Peak Influence 315 | . 171 94 231 124 315 240 226 Average Influence 84 | . 52 80 139 43 85 109 159 Maximum Alert Level 1 | . . . 1 . 1 1 1 Low Security (%) 73 | 100 100 100 70 100 93 76 64 Level 1 26 | . . . 29 . 6 23 35 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . . . 5 2 . Investigation 3 | . 1 . . . 1 1 . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . 1 . . . 1 . . Assault 1 | . . . . . 1 . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 15 5 7 5 32 5 29 Peak Tracking Total 18 | . 4 3 2 5 5 2 18 Tactical Retreats 5 | . . . . 1 3 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Traps Triggered 3 | . . . 1 . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 12 | . 12 . . . . . . Reused 1 | . 1 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Gar Machines Disabled 10 | . 3 . . . 5 1 1 Max in Single Turn 1 | . 1 . . . 1 1 1 Garrison Access 1 | . . . . . 1 . . Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Machines Accessed 14 | . 5 . 2 . 3 4 . Terminals 9 | . 4 . 2 . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 31 | . 14 . 3 . 9 5 . Successful 21 | . 11 . 2 . 4 4 . Failed 10 | . 3 . 1 . 5 1 . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 19 | . 8 . 2 . 5 4 . Terminals 25 | . 13 . 3 . 7 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 2 1 . Terminal Hacks 12 | . 6 . 2 . 4 . . Record 1 | . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 2 | . 2 . . . . . . Dispatch Records 1 | . . . . . 1 . . Security Status 1 | . . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 8 | . 5 . . . . 3 . Terminals 6 | . 4 . . . . 2 . Botnet 5 | . 4 . . . . 1 . Search 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Monitor 1 | . . . . . . 1 . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 4 . 1 . 3 2 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . 1 . 4 Machine Destruction 5 | . . . . . 1 . 4 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Gar Turns Passed 4239 | 57 893 172 473 797 753 843 251 Spaces Moved 2363 | 39 421 115 300 573 304 460 151 Core 41 | 11 . . . . . . 30 Treads . | . . . . . . . . Legs 2322 | 28 421 115 300 573 304 460 121 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 119 | 119 120 120 120 120 120 120 117 Slowest Speed 200 | 200 120 120 120 120 120 120 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 62 22 30 97 23 7 39 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . 1 . . 1 . . . Known Exits Taken 3 | . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 11 | . 5 1 2 . 3 . . Melee . | . . . . . . . . Projectile 11 | . 5 1 2 . 3 . . AOE . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Total 3416 | 46 735 128 358 667 556 718 208 Wait 764 | . 251 2 16 84 158 230 23 Move 2357 | 38 420 114 299 572 303 460 151 Hop . | . . . . . . . . Pick Up 31 | 2 8 . 5 1 6 3 6 Fast Attach 22 | 6 3 . 2 2 6 2 1 Attach 16 | . 1 1 2 1 6 3 2 Detach 4 | . 2 . . . 1 . 1 Swap 9 | . 3 . 2 . 1 3 . Drop 21 | . 7 . 4 . 4 1 5 Fire 184 | . 40 11 28 7 69 16 13 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 835 | -10/Materials | Discovered new exit (range 17) 951 | -10/Materials | Entered Mines 1015 | -10/Mines | Discovered new exit (range 6) 1081 | -10/Mines | Assembled infested the area 1102 | -10/Mines | Core integrity fell below 50% 1123 | -10/Mines | Entered Materials 1123 | -9/Materials | Evolved 2 slots: Propulsion x2 1168 | -9/Materials | Discovered new exit (range 18) 1320 | -9/Materials | Discovered new exit (range 6) 1477 | -9/Materials | Identified exit to Mines 1596 | -9/Materials | Entered Mines 1612 | -9/Mines | Discovered new exit (range 10) 1842 | -9/Mines | Learned location of Storage (-8) 2047 | -9/Mines | Build established: Scavenger-Mutant 2224 | -9/Mines | Discovered new exit (range 6) 2263 | -9/Mines | Learned Materials security intel 2299 | -9/Mines | Learned Materials garrison access intel 2330 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2393 | -9/Mines | Entered Materials 2393 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2395 | -8/Materials | Loaded intel: 1 garrison access location 2749 | -8/Materials | Garrison activated, responded to threat 2892 | -8/Materials | Garrison activated, responded to threat 2893 | -8/Materials | Lost 4 parts (2p1n1w) 3048 | -8/Materials | Discovered new exit (range 10) 3117 | -8/Materials | Lost 3 parts (1p2w) 3146 | -8/Materials | Entered Factory 3146 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3989 | -7/Factory | Identified exit to Garrison 3989 | -7/Factory | Entered Garrison 4070 | -7/Garrison | Triggered checkpoint 4121 | -7/Garrison | Garrison Relay disabled 4216 | -7/Garrison | Triggered checkpoint 4222 | -7/Garrison | Released all parts (3) 4225 | -7/Garrison | Core integrity fell below 50% 4227 | -7/Garrison | Core integrity fell below 20% 4240 | -7/Garrison | Core destroyed Last Messages --------------- Imp. Deuterium Engine destroyed. Aluminum Leg destroyed. Critical hit. Aluminum Leg destroyed. Imp. Light Armor Plating destroyed. Lgt. Treads destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. VTOL Module destroyed. Released Med. Storage Unit. Released Hacking Suite. Released Imp. Heat Sink. Dropped Deuterium Engine. Acquired Med. Storage Unit. Dropped Med. Storage Unit. Acquired Relay Coupler [Grunt]. Slammed into G-47 Trooper. G-47 Trooper destroyed. Slammed into S-27 Virus. 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