Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 23:12:35 Player: Matt Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1668) 1668 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5018 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 94/100 System Corruption 20% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- Heavy Hammer Chainsword Chainsword Chainsword > --- INVENTORY (15) --- Wheel Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Weapon Shielding Improved Medium Armor Plating Shock Absorption System > --- WEAPON ----------- Heavy Hammer Heavy Hammer Heavy Hammer Chainsword > --- INVENTORY -------- Gravmag System Gravmag System Grenade Launcher Heavy Hammer Chainsword Chainsword Chainsword [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Protection Improved Weapon Shielding Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 1 1 . 1 Utility 2 | . . . 1 1 . Weapon 2 | . . 1 . . 1 Parts Attached 62 | 6 4 8 11 10 23 Power 11 | 1 1 1 2 4 2 Engine 8 | 1 1 1 2 3 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 21 | 2 . 2 7 1 9 Treads 10 | . . . 7 1 2 Leg 6 | 2 . 2 . . 2 Wheel 2 | . . . . . 2 Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 17 | 1 1 4 1 5 5 Device 7 | . 1 1 . 2 3 Storage 4 | 1 . 2 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . 1 . 3 2 Artifact . | . . . . . . Weapon 13 | 2 2 1 1 . 7 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 7 | . 2 1 . . 4 Slashing Weapon 4 | . . . 1 . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 3 | . . . . 1 2 System Corruption 30 | . . . . 13 17 Parts Lost 33 | . 1 . 4 4 24 Power 7 | . 1 . . 1 5 Propulsion 15 | . . . 3 2 10 Utility 7 | . . . 1 1 5 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . 1 . 2 1 9 To Critical Strikes 1 | . . . 1 . . Average Backups 10 | . 2 9 9 14 9 Power 1 | . . 1 1 2 . Propulsion 1 | . 1 3 1 . 1 Utility 1 | . . . . 2 . Weapon 6 | . . 4 6 9 6 Tool/Special . | . . . . . . Unused Backups 3 | . . 1 1 . 1 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 2 | . . 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 92 99 85 88 63 Engine 9 | . 12 11 9 11 3 Core 1 | . . . . 1 4 Treads 13 | . . . 25 24 4 Leg 9 | . 28 32 6 . 4 Device 4 | . 8 3 3 4 3 Storage 9 | . 14 10 13 10 6 Protection 7 | . . 7 . 11 9 Impact Weapon 23 | . 5 33 26 22 20 Peak Build Rating 37 | 6 9 16 25 34 37 Average Rating 22 | 4 6 13 20 29 26 On Entrance 13 | . 6 9 16 21 27 Avg Prop Armor Cover (%) 15 | . . . 15 . 15 Naked Turns . | . . . . . . Heaviest Build 127 | 13 17 35 127 66 57 Greatest Support 88 | 20 20 30 88 84 42 Greatest Overweight (x) 13 | 3 . 1 1 2 13 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 8 15 25 15 15 Average Capacity 13 | 7 8 9 12 15 15 Most Carried 15 | . 8 10 12 15 15 Average Carried 10 | . 2 9 9 14 9 Final Capacity 15 | 8 8 10 15 15 15 Final Carried 15 | . 6 10 10 15 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1057 | 217 74 80 120 259 307 Remotely . | . . . . . . Salvage Created 2000 | . 168 150 518 727 437 Parts 61 | . 5 2 6 23 25 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 42 | . 4 4 16 8 10 Melee 18 | . . 2 8 4 4 Guns 4 | . 4 . . . . Classes Destroyed 12 | . 1 1 4 5 1 Worker 8 | . . 2 . 5 1 Builder 8 | . . . . 5 3 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . 1 . Recycler 3 | . . . 1 2 . Mechanic 2 | . . . 1 1 . Operator 1 | . . . . 1 . Swarmer 15 | . . . 10 . 5 Grunt 11 | . 4 4 2 1 . Sentry 7 | . . . 4 . 3 Hunter 2 | . . . . 2 . Programmer 7 | . . . . 5 2 Best Kill Streak 9 | . 4 2 9 8 3 Combat Bots Only 9 | . 4 2 9 1 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 2 | . . 1 2 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 693 | . 30 20 163 102 378 Missed 192 | . 8 7 46 23 108 Hits 501 | . 22 13 117 79 270 Melee 1 | . . . . . 1 Projectile 500 | . 22 13 117 79 269 AOE 1 | . . . . 1 . Critical Strikes 11 | . . . 6 4 1 Part Disruptions 1 | . . . . . 1 Damage Taken 6116 | . 263 141 1176 1440 3096 Core 1267 | . 66 11 162 177 851 Absorbed by Shields 192 | . . . 192 . . Redirected to Shielding 192 | . . . . 28 164 Core Remaining (%) 82 | 100 73 97 70 74 . Volleys Fired 16 | . 16 . . . . Largest 2 | . 2 . . . . Hottest 70 | . 70 . . . . Shots Fired 32 | . 32 . . . . Gun 32 | . 32 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 16 | . 16 . . . . Thermal 16 | . 16 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 . . . . Robot Miss Streak 3 | . 3 . . . . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 176 | . 24 17 37 56 42 Core Hits 34 | . 10 1 5 10 8 Critical Kills 3 | . . . 1 2 . Critical Parts Destroyed 23 | . . 2 9 5 7 Critical Strikes 28 | . . 2 10 7 9 Smash 26 | . . 2 10 7 7 Sever 2 | . . . . . 2 Melee Attacks 211 | . . 27 60 62 62 Impact 204 | . . 27 60 62 55 Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks 28 | . . 2 2 17 7 Combat Hostiles 1 | . . . . 1 . Follow-up Attacks 56 | . . 8 14 15 19 Damage Inflicted 7023 | . 256 711 1459 2940 1657 Guns 253 | . 253 . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 6745 | . . 711 1459 2940 1635 Ramming 25 | . 3 . . . 22 Kinetic 79 | . 79 . . . . Thermal 174 | . 174 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 6563 | . . 711 1459 2940 1453 Slashing 182 | . . . . . 182 Piercing . | . . . . . . Highest Corruption 20 | . . . . 18 20 Average Corruption 12 | . . . . 11 14 Corruption Purged 5 | . . . . 5 . Corruption Blocked . | . . . . . . Effects 90 | . . . . 46 44 Message Errors 21 | . . . . 10 11 Matter Fused 24 | . . . . 15 9 Heat Flow Errors 9 | . . . . 4 5 Energy Discharges 10 | . . . . 3 7 Data Loss (minor) 17 | . . . . 12 5 Data Loss (major) 3 | . . . . 1 2 Alerts 1 | . . . . 1 . Misdirections 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 2232 | . . 176 689 855 512 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 2232 | . . 176 689 855 512 Knockbacks 12 | . . 1 4 6 1 Impact 12 | . . 1 4 6 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 15 | . . . . . 15 Targets Rammed 16 | . 1 . . . 15 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 260 | . 223 . 11 215 260 Average Temperature 98 | . 111 . 8 93 94 Received Heat Transfer 749 | . 147 78 293 75 156 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 27 | . . 2 9 8 8 Combat Hostiles 20 | . . 2 8 4 6 Parts Fried 38 | . . 3 10 15 10 Impact Corruptions 93 | . . 8 28 36 21 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 518 | . 518 . . . . Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 98 | 100 100 100 90 100 100 Level 1 1 | . . . 9 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 215 | . 70 78 215 86 83 Initial 60 | . . . 11 60 9 Average 33 | . 17 13 126 21 14 Influence Increases 1242 | . 90 115 415 322 300 Destroy 0b10 Robot/C 840 | . 80 80 320 160 200 Destroy 0b10 Robot/NC 120 | . . 10 10 75 25 Destroy Leader 222 | . 10 10 70 72 60 Disable Machine 15 | . . . . 15 . Lose Combat Pursuer 45 | . . 15 15 . 15 Influence Decreases 1242 | . 90 88 309 436 319 Entered New Map 99 | . . . 16 73 10 Time Decay 942 | . 80 88 253 339 182 Lost Part 201 | . 10 . 40 24 127 Squads Dispatched 10 | . 1 2 . 6 1 Investigation . | . . . . . . Extermination 5 | . . . . 4 1 Reinforcement 5 | . 1 2 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . 1 5 1 1 . Communications Jammed 1 | . . . . 1 . Distress Signals 1 | . . . . 1 . Times Spotted 79 | . 6 12 19 17 25 Peak Tracking Total 12 | . 5 3 8 3 12 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . . . 2 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 2 | . . . . 2 . Terminals . | . . . . . . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 4 | . . . . 4 . Successful . | . . . . . . Failed 4 | . . . . 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 887 | . . . . 867 20 Terrain 20 | . . . . . 20 Jamming 867 | . . . . 867 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4542 | 98 328 689 667 1607 1153 Spaces Moved 2357 | 77 220 496 336 839 389 Core 38 | 15 . . . . 23 Treads 1233 | . . . 240 839 154 Legs 1060 | 62 220 496 96 . 186 Wheels 1 | . . . . . 1 Hover 25 | . . . . . 25 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 152 112 Average Speed 159 | 116 120 120 140 168 238 Slowest Speed 700 | 200 120 190 232 305 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 42 38 26 21 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2791 | 82 255 555 457 945 497 Wait 106 | . 5 12 41 32 16 Move 2352 | 76 219 495 335 838 389 Hop . | . . . . . . Pick Up 40 | . 8 12 8 8 4 Fast Attach 32 | 6 2 2 3 10 9 Attach 40 | . 2 3 13 4 18 Detach 12 | . . 1 8 . 3 Swap 8 | . . 3 1 4 . Drop 24 | . 2 8 6 5 3 Fire 16 | . 16 . . . . Melee 145 | . . 19 42 44 40 Ram 6 | . . . . . 6 Kick 1 | . 1 . . . . Crush 9 | . . . . . 9 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 15) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1063 | -9/Materials | Discovered new exit (range 16) 1116 | -9/Materials | Entered another Materials area 1116 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1369 | -8/Materials | Destroyed 9 combat bots 1722 | -8/Materials | Discovered new exit (range 15) 1783 | -8/Materials | Entered Factory 1783 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2554 | -7/Factory | System corruption reached 10% 2927 | -7/Factory | Discovered new exit (range 9) 3390 | -7/Factory | Entered another Factory area 3390 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3515 | -6/Factory | System corruption reached 10% 3818 | -6/Factory | Lost 6 parts (2p2n1u1w) 4214 | -6/Factory | Discovered new exit (range 9) 4250 | -6/Factory | Discovered new exit (range 15) 4281 | -6/Factory | Lost 3 parts (2p1u) 4335 | -6/Factory | Lost 5 parts (3n2u) 4486 | -6/Factory | Cargo convoy interrupted 4486 | -6/Factory | Core integrity fell below 50% 4533 | -6/Factory | Core integrity fell below 20% 4543 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04530_ Penetrated by Slug. 04531_ P-60 Hacker resets X-72 Disruptor, system corruption cleaned. 04532_ Slug penetrates Wall. 04532_ Chainsword follow-up attack on X-72 Disruptor. 04533_ Penetrated by Slug. 04533_ Wheel destroyed. 04535_ Wall collapses. 04535_ Slug penetrates Wall. 04536_ Penetrated by Slug. 04538_ Wall collapses. 04538_ System corrupted: Matter fused (-8). 04538_ Penetrated by Slug. 04539_ K-01 Serf collects debris. 04539_ Penetrated by Slug. 04539_ Slug penetrates Wall. 04541_ U-05 Engineer builds a Wall. 04543_ Penetrated by Slug. 04543_ Slug penetrates Wall. 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