Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 21:09:14 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (804) 804 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 4883 Bonus ------- Follower Combat Kills 74 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 276/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Seismic Detector > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Weapon Mount > --- WEAPON ----------- Junk Cannon Katana > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Improved Terrain Scanner Seismic Detector Weapon Mount Weapon Mount Hacking Suite Hacking Suite EM Pulse Gun EM Pulse Gun Medium Laser Minigun Enhanced Autogun Coil Gun Flamer Flamer [Rating: 53] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Enhanced Optical Array Weapon Junk Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Junk Cannon Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Slots Evolved 8 | . . . . 8 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 5 | . . . . 5 . Weapon 1 | . . . . 1 . Parts Attached 45 | 7 7 2 6 16 7 Power 8 | 1 3 1 2 1 . Engine 7 | 1 2 1 2 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 9 | 2 1 . 3 3 . Treads 3 | 2 1 . . . . Leg . | . . . . . . Wheel 6 | . . . 3 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 1 1 . 9 1 Device 7 | 1 . 1 . 4 1 Storage 3 | 1 1 . . 1 . Processor 4 | . . . . 4 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 2 . 1 3 6 Energy Gun 4 | 1 2 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . . . 1 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 3 | . . . 1 . 2 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 28 | . 1 4 . 8 15 Power 4 | . 1 . . 2 1 Propulsion 7 | . . 2 . 3 2 Utility 8 | . . 1 . 1 6 Weapon 9 | . . 1 . 2 6 Highest Loss Streak 13 | . 1 2 . 4 13 To Critical Strikes 1 | . . . . 1 . Average Backups 10 | 4 7 8 13 13 7 Power 1 | . . 1 1 1 1 Propulsion 1 | 1 2 3 2 . . Utility 2 | . 1 1 2 3 4 Weapon 4 | 1 3 3 6 7 2 Tool/Special . | . . . . . . Unused Backups 7 | . . . 2 . 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon 3 | . . . 2 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 99 89 80 84 48 Engine 10 | . 10 14 14 5 2 Treads 10 | . 28 27 . . . Wheel 14 | . . . 27 20 5 Device 15 | . 14 13 14 19 12 Storage 11 | . 14 14 14 6 3 Processor 5 | . . . . 19 14 Energy Gun 5 | . 13 14 . . . Ballistic Gun 4 | . 14 5 . . 5 Special Weapon 4 | . . . 9 5 2 Peak Build Rating 53 | 6 10 8 24 53 47 Average Rating 20 | 4 7 7 18 47 26 On Entrance 13 | . 6 8 6 24 37 Naked Turns . | . . . . . . Heaviest Build 75 | 13 29 29 48 75 69 Greatest Support 40 | 40 40 40 26 40 20 Greatest Overweight (x) 9 | . . 9 2 3 3 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 14 | 7 14 15 15 17 12 Most Carried 18 | 6 10 10 15 18 14 Average Carried 10 | 4 7 8 13 13 7 Final Capacity 20 | 8 15 15 15 20 5 Final Carried 15 | 6 10 8 15 15 3 Class Distribution -------------------- 76% | Mutant 19% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Assassin | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Matter Collected 760 | 306 48 77 99 182 48 Remotely . | . . . . . . Salvage Created 1199 | 117 338 114 . 564 66 Parts 56 | 8 13 7 . 26 2 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 3 | 1 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . 13 . . 2 Prevented . | . . . . . . Kills | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Combat Hostiles Destroyed 19 | . 8 4 . 6 1 Guns 13 | . 8 4 . . 1 Cannons 5 | . . . . 5 . Classes Destroyed 11 | 2 3 1 . 5 . Worker 2 | . . . . 2 . Builder 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Hauler 1 | . . . . 1 . Recycler 3 | 1 1 . . 1 . Watcher 1 | . 1 . . . . Swarmer 5 | . 3 2 . . . Grunt 10 | . 5 . . 4 1 Sentry 1 | . . . . 1 . Programmer 1 | . . . . 1 . Subdweller 2 | . . 2 . . . Best Kill Streak 4 | 2 3 2 . 4 1 Combat Bots Only 3 | . 3 2 . 2 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Hostile Shots Fired 325 | . 40 48 4 93 140 Missed 113 | . 13 17 . 38 45 Hits 212 | . 27 31 4 55 95 Projectile 212 | . 27 31 4 55 95 Critical Strikes 8 | . 1 . . 2 5 Damage Taken 3567 | . 393 568 93 733 1780 Core 1039 | . 77 79 18 91 774 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . . 30 . . Volleys Fired 134 | 40 33 28 . 17 16 Largest 2 | 1 2 2 . 1 2 Hottest 125 | 20 70 70 . . 125 Shots Fired 194 | 40 67 45 . 17 25 Gun 175 | 40 67 45 . . 23 Cannon . | . . . . . . Launcher . | . . . . . . Special 19 | . . . . 17 2 Kinetic 108 | 40 33 17 . . 18 Thermal 69 | . 34 28 . . 7 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 17 | . . . . 17 . Robot Hit Streak 16 | 5 10 6 . 9 16 Robot Miss Streak 4 | 3 4 4 . 4 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 141 | 24 42 32 . 23 20 Core Hits 44 | 5 17 8 . 10 4 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 6 2 . 3 1 Burn 8 | . 6 2 . . . Destroy 1 | . . . . . 1 Smash 1 | . . . . 1 . Sever 2 | . . . . 2 . Melee Attacks 14 | . . . . 14 . Impact . | . . . . . . Slashing 10 | . . . . 10 . Piercing 4 | . . . . 4 . Sneak Attacks 6 | . . . . 6 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3198 | 209 491 362 16 1756 364 Guns 1371 | 208 462 362 . . 339 Cannons . | . . . . . . Explosions 88 | . . . . 88 . Melee 559 | . . . . 559 . Ramming 61 | 1 29 . 16 . 15 Kinetic 761 | 208 178 75 . . 300 Thermal 708 | . 284 287 . 88 49 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1109 | . . . . 1109 . Slashing 330 | . . . . 330 . Piercing 229 | . . . . 229 . Highest Corruption 1 | . 1 1 1 1 1 Average Corruption 1 | . 1 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . 8 1 9 5 2 Message Errors 6 | . 1 . 1 2 2 Matter Fused 5 | . . . 5 . . Heat Flow Errors 5 | . 4 1 . . . Data Loss (minor) 5 | . 1 . 2 2 . Data Loss (major) 2 | . 1 . . 1 . Misfires 1 | . 1 . . . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 194 | . . . . 194 . Projectiles 157 | . . . . 157 . Explosions 12 | . . . . 12 . Melee 25 | . . . . 25 . Knockbacks 5 | . . . . 5 . Impact 4 | . . . . 4 . Kinetic . | . . . . . . Secondary 1 | . . . . 1 . Self-Inflicted Damage 15 | . . . 8 . 7 Shots . | . . . . . . Rammed 13 | 1 7 . 1 . 4 Targets Rammed 15 | 1 9 . 1 . 4 Kicked . | . . . . . . Crushed 2 | . 2 . . . . Highest Temperature 238 | . 238 179 19 . 205 Average Temperature 87 | . 87 64 19 . 94 Received Heat Transfer 983 | . 156 63 48 78 638 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions 8 | . . . . 8 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 4 2 . . . Heat Transferred 2585 | . 1295 999 . 100 191 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 127 | 5 113 . . 127 . Initial . | . . . . . . Average 23 | . 30 . . 24 . Influence Increases 989 | 15 227 50 . 452 245 Destroy 0b10 Robot/C 460 | . 160 40 . 240 20 Destroy 0b10 Robot/NC 50 | 15 10 . . 25 . Destroy Leader 124 | . 42 10 . 72 . Allied During Kill 13 | . . . . 13 . Successful Hack 12 | . . . . 12 . Disable Machine 60 | . . . . 60 . Destroy Structure 30 | . . . . 30 . Lose Combat Pursuer 240 | . 15 . . . 225 Influence Decreases 834 | 15 227 50 . 371 171 Entered New Map 31 | . . . . . 31 Time Decay 593 | 15 227 50 . 201 100 Lost Part 110 | . . . . 70 40 Lost Ally 100 | . . . . 100 . Squads Dispatched 10 | . 1 . . 9 . Investigation 2 | . 1 . . 1 . Extermination 1 | . . . . 1 . Reinforcement 4 | . . . . 4 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 16 6 7 13 23 Peak Tracking Total 10 | . 3 3 7 5 10 Tactical Retreats 5 | . 1 . . . 4 Traps | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Traps Triggered 4 | . 3 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Machines Disabled 4 | . . . . 4 . Max in Single Turn 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Machines Accessed 5 | . . 1 1 3 . Terminals 1 | . . . . 1 . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . 2 5 3 . Successful 8 | . . 2 5 1 . Failed 2 | . . . . 2 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 1 | . . . . 1 . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 2 5 . . Record 7 | . . 2 5 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals . | . . . . . . Fabricators 1 | . . . . 1 . Liberate 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Total Allies 6 | . . . . 6 . Largest Group 3 | . . . . 3 . Highest-Rated Group 87 | . . . . 87 . Highest-Rated Ally 29 | . . . . 29 . Total Orders . | . . . . . . Ally Attacks 51 | . . . . 51 . Total Damage 807 | . . . . 807 . Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Active Infowar (turns) 3667 | 25 825 469 1264 816 268 Optics 1080 | . . . . 812 268 Sensors 913 | . . . . 766 147 Terrain 975 | . . . . 813 162 Seismic 3364 | 25 825 469 1264 736 45 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Turns Passed 3934 | 266 825 495 1264 816 268 Spaces Moved 2937 | 111 437 259 1222 634 274 Core 256 | 4 . 1 . . 251 Treads 802 | 107 437 258 . . . Legs . | . . . . . . Wheels 1879 | . . . 1222 634 23 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 90 95 50 Average Speed 113 | 156 160 162 101 102 56 Slowest Speed 500 | 160 160 500 110 125 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 6 73 18 79 17 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 5 | . . . 4 . 1 Spaces Dug 1 | . . . . 1 . Terrain Destroyed 33 | . . . . 33 . Melee 1 | . . . . 1 . Projectile 2 | . . . . 2 . AOE 30 | . . . . 30 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Total 3332 | 168 496 295 1253 760 360 Wait 133 | 4 6 4 1 65 53 Move 2932 | 110 436 258 1221 633 274 Hop . | . . . . . . Pick Up 31 | 5 3 . 14 9 . Fast Attach 13 | 7 1 . 1 4 . Attach 23 | . 1 2 2 10 8 Detach 1 | 1 . . . . . Swap 15 | . 5 1 4 5 . Drop 20 | . 2 2 8 3 5 Fire 134 | 40 33 28 . 17 16 Melee 14 | . . . . 14 . Ram 5 | . . . 1 . 4 Kick . | . . . . . . Crush 10 | 1 9 . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 16) 267 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 3) 548 | -10/Materials | Discovered new exit (range 13) 662 | -10/Materials | Discovered new exit (range 7) 697 | -10/Materials | Discovered new exit (range 15) 1082 | -10/Materials | Discovered new exit (range 7) 1092 | -10/Materials | Entered Subcaves 1093 | -10/Subcaves | Approached by a straggling Scientist 1136 | -10/Subcaves | Visited Clippyterm 1140 | -10/Subcaves | Learned Factory emergency access door positions 1276 | -10/Subcaves | Core integrity fell below 50% 1413 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1587 | -10/Subcaves | Entered Scraptown 1751 | -9/Scraptown | Discovered new exit (range 11) 1841 | -9/Scraptown | Visited UFD Registry 1841 | -9/Scraptown | Registered with UFD as "Fluxthruster" 1892 | -9/Scraptown | Visited Symbiants 1935 | -9/Scraptown | Visited Junk Cannon Lab 1952 | -9/Scraptown | Found Prototype Special Weapon 1952 | -9/Scraptown | Identified Junk Cannon 1979 | -9/Scraptown | Visited Supply Room 2156 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2160 | -9/Scraptown | Learned location of Warlord (-4) 2275 | -9/Scraptown | Visited Junk Repository 2324 | -9/Scraptown | Visited Research Penetration Think Tank 2347 | -9/Scraptown | Visited Scrapoid Research Area 2373 | -9/Scraptown | Visited Cartography Club 2408 | -9/Scraptown | Visited Observation Area 2437 | -9/Scraptown | Visited Supply Room 2475 | -9/Scraptown | Visited Abandonware Association 2488 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2488 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2787 | -9/Scraptown | Met Optimus 2787 | -9/Scraptown | Accepted into 0bPrime 2841 | -9/Scraptown | Civil war broke out across Scraptown 2849 | -9/Scraptown | Discovered new exit (range 3) 2851 | -9/Scraptown | Entered Factory 2851 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3110 | -6/Factory | Garrison activated, responded to threat 3178 | -6/Factory | Build established: Assassin 3659 | -6/Factory | Discovered new exit (range 9) 3666 | -6/Factory | Identified exit to Lower Caves 3667 | -6/Factory | Entered Lower Caves 3686 | -6/Lower Caves | Lost 4 parts (1p1n2w) 3807 | -6/Lower Caves | Core integrity fell below 50% 3823 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3825 | -6/Lower Caves | Learned Factory stockpile data 3845 | -6/Lower Caves | Lost 13 parts (1p2n4u6w) 3914 | -6/Lower Caves | Core integrity fell below 20% 3935 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03823_ B-48 Gladiator springs to life. 03825_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 03827_ Y-64 Sentinel: "REQUESTING BACKUP." 03846_ Penetrated by Slug. 03847_ Imp. Signal Interpreter destroyed. 03876_ Slug penetrates Wall. 03881_ Slug penetrates H-66 Slayer. 03915_ Slammed into S-27 Virus. 03915_ Seismic Detector broken. 03915_ Destabilizing: Short circuit. 03916_ Imp. Terrain Scanner destroyed. 03918_ Slug penetrates Earth. 03925_ Searching scrap... 03925_ Found Thermal Shield. 03925_ Found Cloaking Device. 03925_ Found Med. Insulated Plating. 03925_ Found Hcp. Storage Unit. 03925_ Found 48 Matter. 03926_ Acquired 48 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????##### | | ?????????????????????????? #????????????????# | | ?????????????????????????? #?????????####???# | | ???????????????????????### ##???????## ##??# | | ???????????????????????? ##??????# #??# | | ???????????????????????? #?????# ##?# | | ????????????????????????# #### ### " | | ???????????????????????##@ # #?# " | | ??????????????????????## #??# #?# | | ??????????????????????# ##??# ### """ | | ?????????????????????## #### ##??## ### | | ?????????????????????# s ##?????#?### | | ?????????????????????## ss######??## | | ?????????????????????## #### ### | | ?????????????????????# s # #### | | ????????????????????# ### ## #?# | | ????????????????????# ## ### #?# | | ????????????????????## ## #?# ### | | ?????????????????????# ###!!#?# ## | | ?????????????????????## ##?#! #?##### ### | | ??????????????????????########! #?????# #?# | | ??????????????????????????## #?????# #?### ## | | ??????????????????????????# ## ##????# #???####? | | ??????????????????????????# ##?### ####????? | | ?????????????????????#????# #?# # ##???# | | ?????????????????????????## # #### #???# | | ?????????????????????????# #### ### # #?? | | ?????????????????????????# ### #??# ? #? | | ?????????????????????????## #????## ?? | | ??????????????????????????#### ## #?????? | | ?????????????????????#######?## #???????? | | ?????????????????????# #### # ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Evasion (%) 50 Targeting Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalDimensionalBuckler Manual? 0 Play Time 00:27:12 Cumulative 102.4 hours Start 2025.05.19 @ 20:41:17 End 2025.05.19 @ 21:09:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b047f88-07cd-450a-858f-a42109c57fca