Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 23:36:16 Player: Miwa Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (19) 95 Value Destroyed (486) 486 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1086) 1086 TOTAL SCORE: 6107 Bonus ------- Follower Combat Kills 86 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 93/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Reaction Control System Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- Makeshift Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Signal Interpreter Transmission Jammer Hacking Suite System Shield Skeleton Box > --- WEAPON ----------- Phase Cannon Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Improved Gravmag System Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cryofiber Web ECM Suite System Restoration Module Gatling Laser [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Hacking Suite Device Transmission Jammer Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Remote Datajack Energy Gun Medium Laser Energy Cannon Phase Cannon Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Low Low Slots Evolved 8 | . . . . . 4 . 2 2 . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 5 | . . . . . 2 . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 63 | 5 6 . 1 2 4 . 9 3 2 22 1 8 Power 9 | 1 1 . . . . . 3 1 . 3 . . Engine 8 | 1 1 . . . . . 3 1 . 2 . . Core 1 | . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 3 . . 2 1 . 3 1 . 11 . 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 8 | . . . . . . . . . . 7 . 1 Flight 14 | . 3 . . 2 1 . 3 1 . 4 . . Utility 17 | . 2 . 1 . 2 . 2 1 . 5 . 4 Device 5 | . . . 1 . . . 1 1 . 1 . 1 Storage 2 | . 1 . . . . . . . . 1 . . Processor 5 | . 1 . . . 1 . . . . 3 . . Hackware 5 | . . . . . 1 . 1 . . . . 3 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | 2 . . . . 1 . 1 . 2 3 1 3 Energy Gun 7 | 2 . . . . . . 1 . 1 2 . 1 Energy Cannon 3 | . . . . . . . . . . 1 1 1 Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . 1 Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 Parts Lost 17 | . . . . . . 1 . . . 2 2 12 Power 2 | . . . . . . . . . . . 1 1 Propulsion 5 | . . . . . . . . . . 1 . 4 Utility 4 | . . . . . . . . . . . . 4 Weapon 6 | . . . . . . 1 . . . 1 1 3 Highest Loss Streak 7 | . . . . . . 1 . . . 1 1 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 89 85 94 100 74 89 89 86 91 90 92 43 Engine 8 | . 14 14 14 14 9 9 12 6 6 6 12 . Hover 5 | . . . . . . . . . . 6 20 5 Flight 14 | . 9 28 28 28 27 27 23 26 26 14 . . Device 10 | . . . 8 14 9 9 15 20 20 13 13 5 Storage 3 | . 7 . . . . . . . . 5 6 4 Processor 13 | . 10 14 14 14 10 18 15 13 13 13 13 13 Hackware 9 | . . . . . 1 9 15 13 13 13 13 9 Energy Gun 9 | . 28 28 28 28 18 9 6 6 6 5 6 1 Special Weapon 2 | . . . . . . . . . 4 6 5 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 38 | 8 13 6 8 8 8 8 16 17 21 34 38 29 Greatest Support 42 | 26 26 8 8 8 12 12 17 21 21 42 42 42 Greatest Overweight (x) 2 | . . . . . . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 5 5 5 5 8 8 8 Average Capacity 6 | 5 6 5 5 5 5 5 5 5 5 7 8 7 Most Carried 8 | 4 6 5 5 5 5 5 5 5 5 8 8 8 Average Carried 5 | 2 3 5 5 4 4 5 4 4 4 7 7 5 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 8 8 5 Final Carried 7 | 3 5 5 5 5 5 5 5 5 5 6 7 1 Class Distribution -------------------- 38% | Mutant 35% | Hacker-Mutant 22% | Hacker-Sprinter 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Low Low Matter Collected 849 | 250 47 . . 43 10 30 . . 140 255 15 59 Remotely . | . . . . . . . . . . . . . Salvage Created 538 | 153 47 . . 27 14 . . . 77 115 59 46 Parts 29 | 11 7 . . 4 1 . . . 2 2 1 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Low Low Combat Hostiles Destroyed 14 | . 3 . . 2 . . . . 2 4 2 1 Guns 12 | . 3 . . 2 . . . . 1 4 2 . Cannons 1 | . . . . . . . . . . . . 1 Classes Destroyed 9 | 3 1 . . . 1 . . . 2 2 . . Worker 2 | 2 . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Swarmer 7 | . 3 . . 2 . . . . . . 2 . Grunt 1 | . . . . . . . . . . 1 . . Sentry 1 | . . . . . . . . . 1 . . . Programmer 4 | . . . . . . . . . 1 2 . 1 Assembled 1 | . . . . . . . . . . 1 . . Best Kill Streak 4 | 4 3 . . 2 1 . . . 1 1 2 1 Combat Bots Only 3 | . 3 . . 2 . . . . 1 1 2 1 Max Kills in Single Turn 1 | 1 1 . . 1 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Low Low Hostile Shots Fired 383 | . 9 . . 12 3 10 15 . 15 61 37 221 Missed 155 | . 2 . . 9 2 7 9 . 9 31 13 73 Damage Taken 2438 | . 56 . . 23 16 42 56 . 56 518 279 1392 Core 926 | . 23 . . . 16 14 14 . 41 165 30 623 Absorbed by Shields 10 | . . . . . . . . . 10 . . . Regen/Repaired (Parts) 34 | . . . . . . . 34 . . . . . Core Remaining (%) 95 | 100 . . . 90 . 94 98 . . . . . Volleys Fired 108 | 9 8 . . 3 4 8 . . 8 35 7 26 Largest 2 | 2 2 . . 2 2 1 . . 1 1 2 2 Hottest 160 | 90 90 . . 90 90 50 . . 80 85 154 160 Shots Fired 141 | 18 16 . . 6 8 8 . . 8 35 11 31 Gun 111 | 18 16 . . 6 8 8 . . 8 21 8 18 Cannon 19 | . . . . . . . . . . 3 3 13 Launcher . | . . . . . . . . . . . . . Special 11 | . . . . . . . . . . 11 . . Kinetic . | . . . . . . . . . . . . . Thermal 130 | 18 16 . . 6 8 8 . . 8 24 11 31 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 7 | 4 7 . . 1 6 1 . . 7 7 6 7 Robot Miss Streak 4 | 3 3 . . 1 1 2 . . 1 4 1 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 94 | 11 7 . . 3 7 3 . . 8 27 8 20 Core Hits 34 | 6 3 . . 2 3 . . . 3 13 2 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1869 | 126 84 . . 35 81 13 . . 225 546 178 581 Guns 1503 | 126 84 . . 35 81 13 . . 225 546 116 277 Cannons 334 | . . . . . . . . . . . 62 272 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 32 | . . . . . . . . . . . . 32 Kinetic . | . . . . . . . . . . . . . Thermal 1837 | 126 84 . . 35 81 13 . . 225 546 178 549 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 4 . . 1 1 6 Average Corruption 2 | . . . . . . . 3 . . 1 1 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . . . . . . 1 . . 1 2 21 Message Errors 6 | . . . . . . . . . . . 1 5 Matter Fused 2 | . . . . . . . . . . . . 2 Heat Flow Errors 4 | . . . . . . . . . . . . 4 Energy Discharges 3 | . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . . . 1 . 5 Misfires 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 72 | . . . . . . . . . . . . 72 Projectiles 72 | . . . . . . . . . . . . 72 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . . . 12 Shots . | . . . . . . . . . . . . . Rammed 22 | . . . . . . . . . . . . 22 Targets Rammed 22 | . . . . . . . . . . . . 22 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 282 | 90 180 . . 110 65 22 . . 168 208 282 175 Average Temperature 72 | 32 77 . . 55 25 10 . . 79 81 133 74 Received Heat Transfer 396 | . . . . . 9 18 24 . . 69 12 264 Effects 2 | . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 3 | 1 . . . . 1 . . . 1 . . . Heat Transferred 3502 | 323 235 . . 99 223 37 . . 449 1100 296 740 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Low Low Peak Influence 237 | 25 101 84 . 70 152 237 158 77 173 160 . . Initial 114 | . 16 39 . . 27 63 114 77 62 90 . . Average 80 | 5 58 51 . 51 62 129 130 77 112 75 . . Maximum Alert Level 1 | . . . . . . 1 . . . . . . Low Security (%) 98 | 100 100 100 . 100 100 73 100 100 100 100 . . Level 1 1 | . . . . . . 26 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . . . . . . 1 . . . 4 . . Investigation 1 | . . . . . . 1 . . . . . . Extermination 1 | . . . . . . . . . . 1 . . Reinforcement 2 | . . . . . . . . . . 2 . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Low Low Distress Signals 5 | . . . . . 2 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 80 | . 5 2 . 5 12 11 7 . 7 22 5 4 Peak Tracking Total 10 | . 3 2 . 3 10 7 4 . 4 4 4 1 Tactical Retreats 18 | . 1 1 . 1 1 2 2 . 3 3 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Low Low Traps Triggered 7 | . . . . . . . 2 . 3 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . 6 . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Low Low Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Low Low Machines Accessed 18 | . 2 . . . 3 4 3 1 . 5 . . Terminals 13 | . 2 . . . 3 4 2 . . 2 . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . Total Hacks 47 | . 6 . . . 9 13 6 1 . 12 . . Successful 23 | . 2 . . . 1 7 4 1 . 8 . . Failed 24 | . 4 . . . 8 6 2 . . 4 . . Catastrophic 2 | . . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 4 . 1 . . 4 . . . 3 . . Terminals 39 | . 6 . . . 9 13 3 . . 8 . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 4 | . . . . . . . 3 . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 2 . . Terminal Hacks 16 | . 2 . . . 1 7 2 . . 4 . . Open DSF 2 | . . . . . . . 2 . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . Terminal Index 2 | . . . . . . 1 . . . 1 . . Alert Level 2 | . . . . . 1 . . . . 1 . . Locate Traps 3 | . . . . . . 3 . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . Zone Layout 3 | . 1 . . . . 1 . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . 2 . . 1 . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 2 . . Unlock Access 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . 3 4 3 . . 2 . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 13 | . . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Low Low Used RIF Installer 1 | . . . . . . . . . 1 . . . Robots Hacked 3 | . . . . . . . . . . 3 . . Non-combat 2 | . . . . . . . . . . 2 . . Combat 1 | . . . . . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . . . . 3 . . parse_system 2 | . . . . . . . . . . 2 . . check_alert 1 | . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Low Low Total Allies 2 | . . . . . . . . . 2 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 95 | . . . . . . . . . 95 . . . Highest-Rated Ally 95 | . . . . . . . . . 95 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 12 . . . Total Damage 521 | . . . . . . . . . 521 . . . Kills 2 | . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Low Low Turns Passed 3787 | 107 164 130 101 192 259 183 236 32 255 957 540 631 Spaces Moved 5926 | 78 209 349 268 474 332 316 491 92 552 1152 897 716 Core 568 | 8 . . . . . . . . . . . 560 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 151 | 70 81 . . . . . . . . . . . Hover 1476 | . . . . . . . . . . 423 897 156 Flight 3731 | . 128 349 268 474 332 316 491 92 552 729 . . Fastest Speed 29 | 50 37 37 37 37 34 34 32 29 29 29 58 50 Average Speed 44 | 85 57 37 37 37 34 34 33 29 29 40 58 65 Slowest Speed 170 | 90 90 37 37 37 34 34 34 29 29 110 58 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 33 | . . 3 . 8 8 4 . . . 10 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 37 69 63 80 39 63 19 3 35 37 97 73 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 11 | . . 1 . 4 . . . . . . 4 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 9 | . . . . . . . . . . 3 1 5 Melee . | . . . . . . . . . . . . . Projectile 9 | . . . . . . . . . . 3 1 5 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Low Low Total 6913 | 99 237 346 268 478 461 377 562 96 636 1606 906 841 Wait 701 | . 4 1 . . 125 50 51 . 40 364 . 66 Move 5853 | 77 208 343 267 460 315 307 490 91 551 1132 896 716 Hop 28 | . . 2 . 5 8 4 . . . 9 . . Pick Up 52 | 8 6 . . 3 3 . 6 2 1 18 2 3 Fast Attach 9 | . . . 1 . 2 . 1 . . 5 . . Attach 37 | 5 2 . . . 2 . 3 2 1 13 1 8 Detach 5 | . 1 . . . . . . . . 4 . . Swap 17 | . 4 . . 2 . . 5 1 1 4 . . Drop 37 | . 4 . . 5 2 . 6 . . 20 . . Fire 108 | 9 8 . . 3 4 8 . . 8 35 7 26 Melee 2 | . . . . . . 2 . . . . . . Ram 22 | . . . . . . . . . . . . 22 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . 34 . . . Rewire 2 | . . . . . . . . . . 2 . . Trap 6 | . . . . . . 6 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Garrison -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 272 | -10/Materials | Entered Mines 275 | -10/Mines | Discovered new exit (range 9) 304 | -10/Mines | Build established: Mutant 329 | -10/Mines | Discovered new exit (range 7) 335 | -10/Mines | Met a Derelict bent on vengeance 357 | -10/Mines | Learned location of Mines (-9) 400 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 401 | -10/Mines | Discovered new exit (range 5) 402 | -10/Mines | Entered Exiles 413 | -10/Exiles | Met 8R-AWN 418 | -10/Exiles | Met EX-HEX 430 | -10/Exiles | Met EX-BIN 435 | -10/Exiles | Aligned with FarCom system 436 | -10/Exiles | Given EX-Vault access code 445 | -10/Exiles | Opened EX-Vault 447 | -10/Exiles | Found Prototype Device 447 | -10/Exiles | Identified Skeleton Box 456 | -10/Exiles | Warned to stay clear of 0b10 Research branches 466 | -10/Exiles | Met EX-DEC 485 | -10/Exiles | Discovered new exit (range 14) 503 | -10/Exiles | Left Exiles lab with Skeleton Box 503 | -10/Exiles | Entered Mines 517 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 657 | -9/Mines | Learned location of Zion (-7) 663 | -9/Mines | Learned location of Storage (-8) 688 | -9/Mines | Discovered new exit (range 6) 695 | -9/Mines | Entered Materials 695 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 946 | -8/Materials | Discovered new exit (range 10) 954 | -8/Materials | Entered Storage 993 | -8/Storage | Remotely autohacked Sealed Heavy Doors 1065 | -8/Storage | Discovered new exit (range 11) 1137 | -8/Storage | Entered Factory 1137 | -7/Factory | Evolved 2 slots: Utility x2 1188 | -7/Factory | Repaired Med. Laser 1359 | -7/Factory | Discovered new exit (range 19) 1373 | -7/Factory | Entered another Factory area 1373 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1405 | -6/Factory | Identified exit to Garrison 1405 | -6/Factory | Entered Garrison 1411 | -6/Garrison | Found embedded Infiltrators 1426 | -6/Garrison | Triggered checkpoint 1474 | -6/Garrison | Installed Relay Interface Framework 1475 | -6/Garrison | Spotted B-75 Beast 1476 | -6/Garrison | Triggered checkpoint 1498 | -6/Garrison | Triggered checkpoint 1584 | -6/Garrison | Discovered new exit (range 13) 1608 | -6/Garrison | Build established: Hacker-Sprinter 1660 | -6/Garrison | Entered Factory 1873 | -6/Factory | Fabricated Imp. Cryofiber Web (x1) 1950 | -6/Factory | Build established: Hacker-Mutant 1994 | -6/Factory | Identified exit to Factory 2267 | -6/Factory | Build established: Hacker-Sprinter 2589 | -6/Factory | Discovered new exit (range 6) 2592 | -6/Factory | Identified exit to Lower Caves 2600 | -6/Factory | Assembled infested ambush trap array 2600 | -6/Factory | Garrison activated, responded to threat 2617 | -6/Factory | Entered Lower Caves 2770 | -6/Lower Caves | Build established: Hacker-Mutant 2824 | -6/Lower Caves | Spotted B-75 Beast 2930 | -6/Lower Caves | Learned Factory interactive machine intel 3151 | -6/Lower Caves | Discovered new exit (range 5) 3153 | -6/Lower Caves | Identified exit to Lower Caves 3157 | -6/Lower Caves | Entered another Lower Caves area 3159 | -6/Lower Caves | Discovered exit to Factory (range 16) 3278 | -6/Lower Caves | Lost 3 parts (1n1u1w) 3326 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3334 | -6/Lower Caves | Core integrity fell below 50% 3383 | -6/Lower Caves | Core integrity fell below 20% 3388 | -6/Lower Caves | Learned location of 1 exit from Factory 3410 | -6/Lower Caves | Lost 7 parts (3n2u2w) 3585 | -6/Lower Caves | Spotted B-75 Beast 3667 | -6/Lower Caves | Build established: Mutant 3788 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- System corrupted: Matter fused (-6). System corrupted: Energy discharge (-33). System corrupted: Heat flow error (+144). System corrupted: Matter fused (-8). Sml. Storage Unit destroyed. Knocked back. System corrupted: Energy discharge (-21). System corrupted: Component data lost. System corrupted: Heat flow error (+165). System corrupted: Heat flow error (+191). System corrupted: Component data lost. Searching scrap... Found Mak. Salvage Targeting Computer. Found 36 Matter. Acquired 9 matter. Acquired 27 matter. Acquired Mak. Salvage Targeting Computer. System corrupted: Component data lost. Acquired 3 matter. System corrupted: Energy discharge (-29). Map ----- +----------------------------------------------------+ | ?????????????????????# ##?### # # | | ?????????????????????# ####?## ###?## ## | | ?????????????????????# ##?#### #???# ###? | | ?????????????????????# #??# ##### #?? | | ?????????????????????# ##??# # ##?? | | ?????????????????????# #???# # #?? | | ?????????????????????# #???# ### # ### | | ?????????????????????# #???# #### | | ?????????????????????# #???## #?## ### | | ?????????????????????# ###### ##?## ### | | ?????????????????????# #??#### | | ?????????????????????# ####?????## | | ?????????????????????# ##?????????# | | ?????????????????????# #??##?###??## | | ?????????????????????## #?## ## ##### | | ??????????????????????## #?# ## | | ???????????????????????# ##??# | | ???????????????????????# ###???# | | ???????????????????????# ### ##### | | ???????????????????????### # ##?# ## ## | | ?????????????????????????# ####??# ###### | | ?????????????????????????# # #????# ##?## | | ?????????????????????????# ;######## #?# | | ?????????????????????????# %;; # ### # | | ????????????????????????##! ;## ## # | | ????????????????????????#@% ### ##### # | | ?????????????????? !%! ;; # #???## ## | | ?????????????????? !% ;### ##?### #? | | ?????????????????? "### #? | | ?????????????????# BB %% ## ##? | | ?????????????????# BB ##;;##### ####### | | ?????????????????# #####???# ###???# | | ?????????????????# ##??????## ######## | | ?????????????????####### #??????## ### ### | | ???????????????????????# #??????# ## ### | | ???????????????????????# ##?????## #?# ## | | ???????????????????????## #?????## ### # | | ????????????????????????# #?????# # | | ????????????????????????? ??????# # | | ????????????????????????? ??????# | | ????????????????????????? ?????## | | ????????????????????????????????# ## | | ???????????????????????????????# ##### | | ???????????????????????????????####????# ### | | ???????????????????????????????????????# #?# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????## | | ????????????????????????????????????????## | | ?????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 33 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Cryofiber Web | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed XenonSpectralCycler Manual? 0 Play Time 01:35:47 Cumulative 30.7 hours Start 2024.04.09 @ 04:13:33 End 2024.04.09 @ 23:36:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6c9b58ce-5422-47b9-8862-9db6cec9a88f