Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 22:19:16 Player: Scuttle Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (455) 2275 Value Destroyed (21500) 21500 Prototype IDs (80) 1600 Alien Tech Used (6) 1200 Bonus (5324) 5324 TOTAL SCORE: 41999 Bonus ------- High Alert Combat Kills 2885 Follower Combat Kills 275 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 300 Scanned by Researcher 500 Friendly Fire -236 Cogmind --------- Core Integrity 0/1600 Matter 126/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Experimental Core Analyzer > --- WEAPON (18) ------ (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Core Stripper Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Experimental Core Analyzer Medium Regenerative Plating > --- WEAPON ----------- Plasma Rifle Phase Gun Advanced Plasma Rifle Precision Phase Gun High-powered Disruptor Cannon Nova Cannon Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Machine Gun Railgun Helical Railgun Helical Railgun Helical Railgun Multirail Multirail Heavy Gauss Cannon > --- INVENTORY -------- Improved Quantum Reactor Biometal Heavy Treads Experimental Energy Well Experimental Matter Compressor Medium Regenerative Plating Experimental Shock Absorption System Long-range Tractor Beam Dimensional Node Initializer Subatomic Replicator Cooled Phase Cannon Fusion Bomb Launcher Core Stripper [Rating: 228] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Layered Medium Armor Plating Weapon KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Hardcell Cannon Launcher Fusion Bomb Launcher Impact Weapon Core Stripper Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Weapon 16 | . . . . . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Parts Attached 315 | 4 9 . 1 3 34 19 . . 16 3 11 . 2 5 2 2 4 7 30 5 1 14 8 13 34 21 40 27 Power 31 | 1 1 . . 1 3 1 . . . 1 . . . 2 . . 1 1 3 . . 1 2 2 6 1 1 3 Engine 5 | 1 1 . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . Core 7 | . . . . 1 3 . . . . 1 . . . 1 . . . . . . . . 1 . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . 1 . 3 . . 1 1 2 6 1 1 3 Propulsion 49 | 2 1 . . 1 9 2 . . 3 . . . 1 . 1 . . 2 3 2 . . 3 2 3 3 2 9 Treads 27 | 2 1 . . 1 9 2 . . . . . . . . . . . . . . . . 3 . 1 . 1 7 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 22 | . . . . . . . . . 3 . . . 1 . 1 . . 2 3 2 . . . 2 2 3 1 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 78 | . 4 . . 1 9 3 . . 6 . 4 . 1 . 1 1 3 . 6 1 1 6 2 1 9 4 11 4 Device 51 | . 1 . . . 7 3 . . 3 . 4 . 1 . 1 . 1 . 3 1 1 4 2 1 6 3 6 3 Storage 8 | . 2 . . . 2 . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . Processor 5 | . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . 1 . . 1 . . . . 1 . . . . . . . 1 . 3 . . . . . 2 . 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 157 | 1 3 . 1 . 13 13 . . 7 2 7 . . 3 . 1 . 4 18 2 . 7 1 8 16 13 26 11 Energy Gun 49 | 1 2 . . . 7 7 . . . 2 . . . . . . . 1 4 1 . 3 . 6 9 . 5 1 Energy Cannon 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 4 3 Ballistic Gun 68 | . . . . . 6 3 . . 3 . 7 . . 1 . 1 . 3 14 1 . 3 . 1 2 8 12 3 Ballistic Cannon 16 | . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . 1 . 5 2 4 Launcher 7 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Slashing Weapon 5 | . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 1 . 3 5 . . 2 . . . . 1 . . 4 . . . . 6 . . 7 1 16 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Parts Lost 145 | . 1 . . 1 5 1 . . 2 2 2 . . . 2 1 . 16 21 2 . 1 7 11 14 2 15 39 Power 6 | . . . . . . . . . . 1 . . . . . . . 1 1 . . . . 1 . . . 2 Propulsion 21 | . . . . . . . . . . . 1 . . . 1 . . 1 3 2 . 1 . 1 1 1 1 8 Utility 16 | . . . . 1 1 1 . . . . . . . . . 1 . 2 2 . . . . . 2 . 1 5 Weapon 102 | . 1 . . . 4 . . . 2 1 1 . . . 1 . . 12 15 . . . 7 9 11 1 13 24 Highest Loss Streak 18 | . 1 . . 1 1 1 . . 1 2 1 . . . 2 1 . 9 18 1 . 1 4 10 3 1 3 11 To Critical Strikes 8 | . . . . . . . . . . . . . . . . . . 2 2 . . . 1 . 1 . 1 1 Average Backups 14 | 1 7 7 7 8 15 19 20 20 19 18 12 13 12 13 14 15 16 13 10 16 15 18 19 19 15 14 12 10 Power . | . . . . . . 1 1 1 1 . . . . . 1 2 2 1 1 2 2 1 . . 1 1 1 . Propulsion 1 | . 1 2 2 2 1 2 3 3 1 1 1 1 1 1 . 1 2 1 . 1 1 1 . 2 1 1 . 1 Utility 4 | . 2 3 2 3 2 3 3 3 4 4 4 5 4 4 3 3 2 3 3 6 6 6 7 7 7 4 4 4 Weapon 7 | . 2 2 2 3 10 12 13 13 13 13 6 7 7 7 8 9 9 5 2 6 5 8 11 9 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 1 . 1 . 3 7 . . 7 . . . . . . . . . . . . . . 8 1 2 2 4 Power 5 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 2 Propulsion 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . 8 1 . . . Utility 7 | . . . 1 . . 2 . . 2 . . . . . . . . . . . . . . . . 1 1 . Weapon 11 | . 1 . . . 2 4 . . 4 . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 85 | . 90 100 100 97 98 99 100 100 85 84 93 93 93 88 90 89 55 75 78 90 94 92 79 55 47 74 90 57 Engine 2 | . 14 14 14 5 . 7 9 9 6 4 . . . . . . . 1 1 . . . . . . . . . Core 2 | . . . . 8 9 1 . . . 1 6 6 6 4 5 5 3 . . . . . 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 3 3 5 5 4 . 3 3 4 4 3 Treads 8 | . 27 28 28 28 18 18 18 18 . . . . . . . . . . . . . . 5 3 2 2 2 3 Wheel 3 | . . . . . . . . . 12 13 6 6 6 5 4 5 5 6 9 9 10 9 . . 2 2 1 . Device 11 | . 5 14 14 3 17 17 18 18 12 13 16 20 20 17 17 14 10 10 7 5 5 4 6 9 4 8 4 3 Storage 8 | . 9 14 14 14 17 18 18 18 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 2 | . . . . . . . . . . 6 2 . . . . 2 5 5 5 5 5 7 8 4 4 4 4 4 Protection 1 | . 5 . . 8 . . . . 4 . . . . . . . . . 1 5 5 2 . . 2 . 2 2 Energy Gun 17 | . 27 28 28 28 22 30 36 36 22 25 4 . . . . . . 3 12 17 21 19 3 8 15 21 17 8 Ballistic Gun 18 | . . . . . 13 5 . . 3 . 47 53 52 49 43 42 16 34 30 35 36 35 36 17 . 12 26 15 Ballistic Cannon 2 | . . . . . . . . . . . . . . 3 11 11 4 1 . . . 1 4 . . 8 13 3 Peak Build Rating 228 | 4 8 7 14 10 36 39 38 38 62 64 68 68 78 94 96 96 93 93 101 90 94 104 112 95 118 164 211 228 Average Rating 72 | 3 6 7 7 9 26 34 38 38 53 58 64 68 72 85 91 89 55 70 76 86 89 91 100 79 80 133 172 146 On Entrance 64 | . 4 7 7 8 10 31 38 38 38 62 52 68 68 75 94 90 89 93 57 86 89 89 84 61 63 117 153 211 Avg Prop Armor Cover (%) 40 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 42 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 4 27 27 27 31 89 89 83 83 93 77 82 82 89 107 107 104 111 111 116 109 109 138 138 105 108 151 175 190 Greatest Support 75 | 40 40 40 40 40 40 40 40 40 32 32 32 16 28 28 28 28 28 32 32 26 20 20 75 75 60 60 75 75 Greatest Overweight (x) 57 | . . . . . 2 2 2 2 2 2 5 5 5 3 3 3 3 3 6 5 5 13 12 2 5 9 57 2 Average Overweight (x) 2 | . . . . . 1 2 2 2 2 1 4 5 2 2 3 3 1 2 2 4 5 5 1 . 2 2 3 . Largest Inventory Capacity 20 | 5 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 Average Capacity 18 | 5 8 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 15 15 13 Most Carried 20 | 2 10 7 8 9 20 20 20 20 20 20 19 14 15 15 17 17 19 18 18 19 17 20 20 20 20 15 15 15 Average Carried 15 | 1 7 7 7 8 15 19 20 20 19 19 13 14 13 14 15 15 16 13 10 16 15 18 19 19 15 14 14 11 Final Capacity 20 | 5 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 5 Final Carried 20 | 2 7 7 8 9 19 20 20 20 20 19 14 14 13 15 15 15 18 7 18 16 16 20 20 17 15 13 14 3 Class Distribution -------------------- 31% | Scavenger-Executioner 16% | Executioner 16% | Scavenger-Gunner 16% | Gunner 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Tank | -6/Factory Gunner | -6/Lower Caves Executioner | -6/Lower Caves Executioner | -6/Data Miner Executioner | -5/Proximity Caves Executioner | -5/Factory Executioner | -5/Upper Caves Executioner | -5/Upper Caves Mutant | -5/Zhirov Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Gunner | -3/Quarantine Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 15033 | 100 255 . . 85 758 493 . . 488 97 392 . 412 593 904 248 . 979 1701 252 196 140 1146 443 722 429 2853 1347 Remotely 1652 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 623 1029 Salvage Created 22428 | . 364 . . 36 2199 1750 58 . 661 224 296 . 412 608 971 47 . 911 1769 296 150 114 1024 1058 1628 1010 3989 2853 Parts 942 | . 15 . . . 98 73 2 . 17 7 10 . 22 32 46 5 . 31 81 16 8 8 40 49 68 36 160 118 Haulers Intercepted 20 | . 1 . . . 6 6 . . 2 . . . . . . . . . 1 . . . . . 2 . 1 1 Recyclers Shooed 7 | . 1 . . . 2 1 . . 1 . . . . . . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 165 | . . . . . . . . . . 9 9 . 20 . 45 3 . 24 . 10 4 . 41 . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 359 | . 9 . . 4 31 23 1 . 11 3 7 . 10 12 27 5 . 28 23 3 5 2 17 12 23 11 44 48 Guns 248 | . 7 . . 1 30 21 1 . 10 . 7 . 6 12 22 1 . 13 21 3 1 2 14 4 14 8 30 20 Cannons 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 4 3 AOE 80 | . 2 . . 3 1 . . . . . . . 4 . 5 4 . 15 2 . 4 . 3 8 1 . 7 21 Classes Destroyed 26 | . 5 . . 1 6 1 . . 1 1 1 . 1 . . . . 2 1 1 . . . . 2 1 2 . Worker 20 | . 1 . . . 2 3 . . 1 . . . . . . . . . 1 . . . . 2 2 . 2 6 Builder 19 | . . . . . 2 3 . . 1 . . . . 1 . . . . 2 . . . . 1 . . 2 7 Tunneler 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Hauler 20 | . 1 . . . 6 6 . . 2 . . . . . . . . . 1 . . . . . 2 . 1 1 Recycler 20 | . . . . . 3 3 . . . . . . . . . . . . 1 . . . . 3 1 1 5 3 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Operator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 9 | . . . . . 5 . . . . . . . . . . . . . . . . . . . 2 . 2 . Swarmer 101 | . 3 . . . 6 4 . . 6 . 4 . 4 4 15 5 . 6 2 . 4 . 5 5 . . 9 19 Grunt 105 | . 4 . . . 15 10 . . . . 1 . 4 7 8 . . 2 5 . . . 6 3 7 3 15 15 Brawler 9 | . . . . . . . . . . . . . 1 . 1 . . 5 1 . . . . . . . 1 . Duelist 13 | . . . . . 1 . . . . . . . 1 . . . . 5 . . . . 3 . . 1 . 2 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Sentry 42 | . . . . . 8 8 1 . 3 . 1 . . 1 2 . . 2 5 . 1 . 2 3 . . 3 2 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Hunter 29 | . . . . . 1 1 . . . 2 1 . . . . . . 4 6 . . . 1 1 3 4 2 3 Programmer 39 | . . . . . . . . . 2 . . . . . 1 . . 1 4 3 . 2 . . 11 2 11 2 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Behemoth 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 17 | . 3 . . 3 7 7 1 . 3 2 4 . 4 4 11 5 . 9 7 2 4 2 11 5 5 5 12 17 Combat Bots Only 11 | . 3 . . 3 5 4 1 . 3 2 4 . 4 4 11 5 . 9 5 2 4 2 11 4 4 4 7 10 Max Kills in Single Turn 6 | . 2 . . 3 2 2 1 . 1 1 2 . 4 2 5 2 . 4 2 1 4 1 2 4 2 2 5 6 Gunslinging 2 | . . . . . 1 1 . . . . . . . 1 2 . . . 1 . . . 1 . . 1 1 1 Exploded 6 | . 2 . . 3 1 . . . . . . . 4 . 5 2 . 4 1 . 4 . 2 4 1 . 4 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 2320 | . 61 . . 11 107 107 . . 85 33 46 . 10 28 66 9 . 153 235 15 5 14 64 164 219 55 206 627 Missed 688 | . 12 . . 4 37 32 . . 46 14 15 . 3 8 19 4 . 47 66 1 3 5 10 59 67 15 49 172 Hits 1632 | . 49 . . 7 70 75 . . 39 19 31 . 7 20 47 5 . 106 169 14 2 9 54 105 152 40 157 455 Melee 22 | . . . . 3 1 . . . . . . . . . . . . 3 . . . . 8 . . 3 . 4 Projectile 1610 | . 49 . . 4 69 75 . . 39 19 31 . 7 20 47 5 . 103 169 14 2 9 46 105 152 37 157 451 AOE 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Critical Strikes 74 | . 1 . . . 5 4 . . 1 1 . . . 1 1 . . 5 7 . . . 7 3 15 4 5 14 Actively Blocked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Disruptions 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 2 . Damage Taken 34907 | . 666 . . 176 1185 1076 . . 556 457 448 . 118 390 905 76 . 2336 2853 254 28 196 1299 1955 3415 1209 4216 11093 Core 4242 | . 143 . . 28 93 99 . . 56 31 43 . . 18 67 . . 293 339 23 16 21 31 310 210 58 746 1617 Absorbed by Shields 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 326 | . . . . . . . . . . . . . . . . . . . . . . . 20 . . 31 28 247 Redirected to Shielding 189 | . . . . . . . . . 97 . . . . . . . . . 92 . . . . . . . . . Regen/Repaired (Parts) 917 | . 188 . . . 57 . . . 20 . . . . . . . . . . . . 186 . . . . 79 387 Core Remaining (%) 62 | 100 . . . 31 . . . 65 . . . . 84 . . . . 62 . . . . 59 . 60 . 38 . Volleys Fired 824 | . 45 . . 7 81 74 1 . 35 14 16 . 17 18 25 3 . 44 61 8 2 27 42 21 126 23 72 62 Largest 15 | . 2 . . 2 4 4 4 . 4 4 8 . 8 9 8 9 . 8 9 5 11 6 8 6 4 10 15 8 Hottest 849 | . 90 . . 90 228 226 226 . 226 238 338 . 160 193 160 247 . 256 379 159 468 220 235 260 260 493 849 471 Shots Fired 3229 | . 87 . . 13 306 282 4 . 140 26 100 . 82 146 173 11 . 207 341 41 12 42 168 75 192 146 463 172 Gun 2981 | . 86 . . 12 304 278 4 . 140 16 100 . 76 146 172 7 . 195 332 41 11 25 147 69 123 142 422 133 Cannon 200 | . . . . . 1 1 . . . 10 . . 5 . . 2 . . 6 . . 16 19 3 69 4 36 28 Launcher 48 | . 1 . . 1 1 3 . . . . . . 1 . 1 2 . 12 3 . 1 1 2 3 . . 5 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1869 | . . . . . 115 62 . . 19 . 80 . 76 146 172 9 . 191 286 41 7 15 150 51 1 55 250 143 Thermal 1209 | . 86 . . 12 190 217 4 . 121 26 20 . 5 . . . . 4 52 . 1 19 16 21 98 91 208 18 Explosive 48 | . 1 . . 1 1 3 . . . . . . 1 . 1 2 . 12 3 . 1 1 2 3 . . 5 11 Electromagnetic 21 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 18 . . . Entropic 82 | . . . . . . . . . . . . . . . . . . . . . . 7 . . 75 . . . Robot Hit Streak 34 | . 25 . . 12 14 14 5 . 23 14 5 . 9 6 26 3 . 34 15 7 3 2 9 17 11 12 14 17 Robot Miss Streak 15 | . 3 . . 1 8 3 . . 12 2 6 . 2 5 5 . . 6 5 2 3 3 3 2 5 5 8 15 Penetration Max 2 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . 1 2 Secondary Targets 64 | . 2 . . . 4 4 . . 1 . 1 . 1 2 10 . . 6 4 1 . 1 3 . 3 6 7 8 Max Gunslinging Chain 2 | . 1 . . . 1 1 . . 1 . 1 . 1 1 2 . . 1 1 1 . 1 1 . 1 1 1 1 Shots Hit Robots 1780 | . 69 . . 8 187 159 1 . 86 14 36 . 32 68 92 2 . 145 195 23 6 6 96 41 112 69 226 107 Core Hits 980 | . 24 . . 7 91 58 1 . 24 4 14 . 20 28 47 5 . 93 80 11 7 3 62 37 58 35 129 142 Critical Kills 12 | . . . . . . . . . . . . . . . . . . . 4 . 1 . 1 1 2 . 2 1 Critical Parts Destroyed 20 | . . . . . 1 1 . . 2 . . . . . . . . 2 7 . . . 1 . 4 . 1 1 Critical Strikes 85 | . 1 . . 1 13 9 1 . 13 . 1 . . . . . . 4 13 . 1 . 3 1 6 2 13 3 Burn 49 | . 1 . . 1 12 8 1 . 11 . 1 . . . . . . 1 2 . . . . . . 2 9 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 29 | . . . . . 1 1 . . 2 . . . . . . . . 3 11 . 1 . 3 1 2 . 3 1 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Melee Attacks 18 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 7 7 Kinetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57752 | . 847 . . 235 3025 2945 20 . 1684 647 752 . 1028 1751 2706 611 . 6063 4839 607 453 165 2531 2021 5212 1612 8777 9221 Guns 38440 | . 760 . . 106 2859 2836 20 . 1684 321 752 . 727 1694 2304 20 . 2793 4149 607 125 165 2096 887 3329 1612 5671 2923 Cannons 3380 | . . . . . . . . . . 326 . . . . . . . . . . . . 99 . 1705 . 527 723 Explosions 15336 | . 85 . . 129 102 100 . . . . . . 301 57 402 591 . 3270 690 . 328 . 336 1134 178 . 2190 5443 Melee 407 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 297 110 Ramming 189 | . 2 . . . 64 9 . . . . . . . . . . . . . . . . . . . . 92 22 Kinetic 23218 | . . . . . 980 591 . . 62 . 596 . 727 1694 2304 20 . 2703 3384 607 62 140 2195 603 23 430 2816 3281 Thermal 16509 | . 760 . . 106 1879 2245 20 . 1622 647 156 . . . . . . 90 765 . 20 25 . 284 2249 1182 3984 475 Explosive 14676 | . 85 . . 129 102 100 . . . . . . 301 . 402 591 . 3270 690 . 328 . 336 1134 . . 1765 5443 Electromagnetic 537 | . . . . . . . . . . . . . . 57 . . . . . . 43 . . . 317 . 120 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2623 | . . . . . . . . . . . . . . . . . . . . . . . . . 2623 . . . Highest Corruption 34 | . . . . . . . . . . . . . . . 2 2 2 2 3 6 6 6 1 . 34 1 16 22 Average Corruption 9 | . . . . . . . . . . . . . . . 1 2 2 2 2 4 6 1 1 . 22 1 9 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 265 | . . . . . . . . . . . . . . . 4 4 3 8 13 12 14 2 8 . 104 3 75 15 Message Errors 62 | . . . . . . . . . . . . . . . . . 1 3 4 5 4 2 2 . 19 . 19 3 Matter Fused 57 | . . . . . . . . . . . . . . . . 1 . . 5 4 3 . 1 . 27 1 14 1 Heat Flow Errors 28 | . . . . . . . . . . . . . . . 2 1 1 1 2 . 1 . 2 . 7 . 10 1 Energy Discharges 32 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . 14 1 12 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Data Loss (minor) 30 | . . . . . . . . . . . . . . . 1 2 1 1 1 1 . . 2 . 11 1 8 1 Data Loss (major) 17 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . 6 . 4 2 Misfires 8 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 5 . 1 . Alerts 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Weapon Failures 15 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 . 5 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Overflow Damage 931 | . . . . . . 7 . . . . . . . . . 56 . 54 20 . 5 . 15 . 145 . 115 514 Projectiles 172 | . . . . . . . . . . . . . . . . . . . . . . . 15 . 145 . . 12 Explosions 748 | . . . . . . 7 . . . . . . . . . 56 . 54 20 . 5 . . . . . 104 502 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 822 | . . . . 35 . . . . . . . . . 22 . . . . . . . . . . 276 . 112 377 Shots 17 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 4 . 3 8 Rammed 25 | . 3 . . . 9 4 . . . . . . . . . . . . . . . . . . . . 5 4 Targets Rammed 27 | . 3 . . . 9 5 . . . . . . . . . . . . . . . . . . . . 6 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 629 | . 342 . . 60 341 318 18 . 24 3 336 . 81 333 186 137 234 273 318 6 264 126 345 . 193 200 629 276 Average Temperature 87 | . 134 . . 24 54 61 12 . 15 3 105 . 36 105 53 70 132 77 106 4 117 37 96 . 45 118 130 48 Received Heat Transfer 3890 | . 324 . . 6 495 450 . . 67 48 33 . 45 99 324 . . 225 213 . . 12 87 307 309 72 189 585 Effects 14 | . 3 . . . 2 . . . . . 2 . . . . . . . 1 . . . . . . . 6 . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 6 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 10 3 Total Turns 195 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . 28 97 54 Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . 13 17 27 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 13 | . . . . . . 3 . . 2 3 . . . . . . . . . . . . . . . 3 1 1 Combat Hostiles 11 | . . . . . . 2 . . 1 3 . . . . . . . . . . . . . . . 3 1 1 Parts Melted 99 | . 6 . . . 9 18 . . 16 10 3 . . . . . . . 2 . . . . . 2 10 18 5 Heat Transferred 32986 | . 1895 . . 347 5662 5402 111 . 3811 1275 370 . . . . . . 222 1332 . 37 37 . 370 2749 2577 6382 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 51 Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Maximum Alert Level 5 | . . . . . 1 1 . . . . . . . 1 . . . . 2 . . . . . . . 3 5 Low Security (%) 59 | 100 100 100 . 100 62 9 100 . 100 . . . . 73 . . . . 3 . . . . 100 100 100 23 . Level 1 25 | . . . . . 37 90 . . . . . . . 26 . . . . 25 . . . . . . . 28 . Level 2 5 | . . . . . . . . . . . . . . . . . . . 70 . . . . . . . 2 23 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 22 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2146 | . 85 . . 68 279 362 152 . 86 . . . . 237 . . . . 688 . . . . 169 169 142 911 2146 Initial 537 | . . . . . 13 104 132 . . . . . . 11 . . . . 263 . . . . 23 72 87 15 537 Average 240 | . 15 . . 6 144 275 119 . 23 . . . . 133 . . . . 488 . . . . 20 94 41 488 1178 Influence Increases 12091 | . 204 . . 84 988 897 20 . 359 80 180 . 230 437 580 110 . 575 1189 101 110 40 379 382 857 271 1613 2405 Destroy 0b10 Robot/C 7260 | . 140 . . 60 660 460 20 . 220 60 140 . 200 240 540 100 . 520 520 60 100 40 340 240 460 220 960 960 Destroy 0b10 Robot/NC 500 | . 10 . . . 90 85 . . 20 . 5 . . 5 . . . 15 30 . . . 5 35 40 5 70 85 Destroy Leader 1316 | . 32 . . 10 192 142 . . 72 20 20 . 30 40 40 10 . 40 132 20 10 . 30 60 68 40 136 172 Allied During Kill 42 | . . . . 6 12 . . . . . . . . . . . . . 14 6 . . 4 . . . . . Successful Hack 164 | . 7 . . . 9 7 . . 13 . . . . 31 . . . . . . . . . . 40 . 57 . Disable Machine 600 | . . . . . . 45 . . 15 . . . . 60 . . . . 195 . . . . 15 105 . 120 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1099 | . 15 . . 8 10 53 . . 4 . . . . 46 . . . . 148 . . . . 32 144 6 225 408 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 795 | . . . . . 15 90 . . 15 . 15 . . 15 . . . . . 15 . . . . . . 45 585 Influence Decreases 9955 | . 204 . . 48 775 805 279 82 358 81 180 . 212 239 363 299 244 395 681 486 257 196 344 287 830 400 744 1166 Entered New Map 1926 | . . . . . 23 145 209 82 . 1 . . . 7 81 83 244 . 67 256 59 156 . 12 58 70 13 360 Time Decay 6596 | . 194 . . 48 682 650 70 . 338 80 170 . 212 232 262 206 . 220 404 170 198 40 254 200 632 317 601 416 Lost Part 1333 | . 10 . . . 50 10 . . 20 . 10 . . . 20 10 . 155 210 20 . . 70 75 140 13 130 390 Lost Ally 100 | . . . . . 20 . . . . . . . . . . . . 20 . 40 . . 20 . . . . . Squads Dispatched 65 | . 1 . . . 4 4 . . 4 . . . . 3 . . . 1 11 . . . 1 4 5 . 12 15 Investigation 7 | . . . . . . 2 . . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 . Extermination 19 | . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 4 . 6 3 Reinforcement 21 | . 1 . . . 4 2 . . 1 . . . . 1 . . . . 1 . . . . . . . 4 7 Assault 10 | . . . . . . . . . . . . . . . . . . 1 3 . . . 1 . . . 1 4 Garrison 8 | . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . 1 2 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 35 | . 2 . . . 4 1 . . 1 . . . . . . . . . 2 . . 2 . . 1 10 2 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 548 | . 12 . . 10 59 34 . . 16 3 7 . 8 14 28 5 . 27 34 4 5 18 22 16 30 13 64 119 Peak Tracking Total 25 | . 3 . . 3 6 4 . . 4 2 2 . 4 4 13 5 . 9 6 2 4 9 7 12 4 4 6 25 Tactical Retreats 21 | . . . . . 1 3 . . 1 . 1 . . 1 . . . . . 1 . . . . . . 1 12 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 8 | . . . . . 1 1 . . 4 . . . . . . . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 43 | . . . . . . 3 . . 1 . . . . 4 . . . 1 13 . . . . 1 7 . 9 4 Max in Single Turn 8 | . . . . . . 1 . . 1 . . . . 1 . . . 1 8 . . . . 1 1 . 3 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 62 | . 2 . 1 1 9 11 . . 7 . 1 3 . 4 1 . 3 . 3 . . 1 . . 7 . 7 1 Terminals 38 | . 1 . . 1 6 11 . . 3 . . . . 3 1 . . . 2 . . . . . 5 . 4 1 Fabricators 4 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Repair Stations 6 | . 1 . . . 2 . . . 2 . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 173 | . 11 . 1 1 26 29 . . 12 . 1 21 . 9 4 . 13 . 7 . . 1 . . 15 . 21 1 Successful 108 | . 8 . 1 . 17 14 . . 7 . 1 21 . 5 4 . 13 . 1 . . 1 . . 5 . 10 . Failed 64 | . 3 . . 1 9 15 . . 5 . . . . 4 . . . . 6 . . . . . 10 . 10 1 Catastrophic 11 | . 1 . . . 1 2 . . 1 . . . . . . . . . 1 . . . . . 3 . 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 49 | . 4 . 1 3 10 8 . . 3 . . . . 4 . . . . 6 . . 1 . . 1 . 8 . Terminals 98 | . 4 . . 1 17 29 . . 5 . . . . 7 4 . . . 6 . . . . . 12 . 12 1 Fabricators 6 | . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . Repair Stations 21 | . 7 . . . 8 . . . 4 . . . . . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . 7 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 71 | . 1 . 1 . 7 12 . . 1 . 1 21 . 2 4 . 13 . . . . 1 . . 4 . 3 . Record 8 | . . . 1 . . . . . . . . 2 . . 4 . 1 . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 13 | . . . . . 3 2 . . . . . 3 . . . . 4 . . . . . . . 1 . . . Open Door 7 | . . . . . . 5 . . . . 1 . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 6 | . . . . . 1 3 . . 1 . . . . . . . . . . . . . . . 1 . . . Zone Layout 8 | . . . . . 1 2 . . . . . . . 2 . . . . . . . . . . 1 . 2 . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 16 | . 6 . . . 5 . . . 3 . . . . . . . . . . . . . . . . . 2 . Scan Component 9 | . 3 . . . 3 . . . 2 . . . . . . . . . . . . . . . . . 1 . Repair 7 | . 3 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 . Retrieve Study 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 . . . 4 2 . . 2 . . . . 1 . . . . 1 . . . . . . . 2 . Terminals 11 | . 1 . . . 4 2 . . 1 . . . . 1 . . . . . . . . . . . . 2 . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 1 . . . 3 2 . . 1 . . . . 1 . . . . . . . . . . . . 2 . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 2 . . 1 7 10 . . 6 . . . . 4 1 . . . 2 . . . . . 7 . 6 1 Full Trace Events 5 | . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . 7 . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 . Parts Repaired 7 | . 3 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . Time 261 | . 78 . . . 89 . . . 32 . . . . . . . . . . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . 2 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 7 | . . . 2 . . . . . . . . . . . . . . 1 2 . . . 2 . . . . . Largest Group 2 | . . . 2 2 1 . . . . . . . . . . . . 1 2 2 . . 2 . . . . . Highest-Rated Group 98 | . . . 29 29 21 . . . . . . . . . . . . 49 98 98 . . 95 . . . . . Highest-Rated Ally 49 | . . . 21 21 21 . . . . . . . . . . . . 49 49 49 . . 48 . . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . 15 17 . . . . . . . . . . . . 1 18 4 . . 3 . . . . . Total Damage 1134 | . . . . 145 363 . . . . . . . . . . . . 25 453 93 . . 55 . . . . . Kills 13 | . . . . 7 2 . . . . . . . . . . . . . 3 . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Active Infowar (turns) 81 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 79 Structural 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . . . 1 . 1 . 1 2 . 1 . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 27471 | 86 902 48 737 799 3932 2397 146 713 1402 461 558 133 1219 568 566 420 285 484 977 358 409 1220 1263 721 2216 1034 2400 1017 Spaces Moved 12396 | 53 383 31 434 381 1461 642 44 217 875 332 299 77 692 322 333 281 193 233 485 209 251 680 417 259 954 407 878 573 Core 317 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 311 Treads 5772 | 48 383 31 434 381 1461 642 44 217 . . . . . . . . . . . . . . 402 240 398 225 616 250 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6307 | . . . . . . . . . 875 332 299 77 692 322 333 281 193 233 485 209 251 680 15 19 556 182 261 12 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 285 330 330 130 115 130 175 130 130 145 145 115 130 119 136 155 140 160 130 130 150 145 50 Average Speed 182 | 149 160 160 160 160 226 320 330 330 130 125 165 175 139 141 145 145 127 137 136 151 155 164 261 226 186 208 204 122 Slowest Speed 2900 | 160 160 160 160 160 285 330 330 330 130 130 175 175 175 145 145 145 145 145 210 155 155 275 320 260 250 250 2900 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . . . . . . . . . . . . 3 . . 12 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Exploration Rate (%) 47 | 5 46 11 85 69 89 82 10 24 24 51 56 68 78 8 55 51 60 55 12 44 52 81 55 7 93 15 70 21 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 3 | . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . . . 1 . . . . . 1 . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 19 | 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 . 1 1 1 . 1 1 1 . . . . . . Scrap Searched 24 | . . . . 3 . . . 1 . 3 1 . 3 . 1 5 . 3 . . 2 . 2 . . . . . Spaces Dug 46 | . . . . . 1 1 . . 4 . . . 14 1 2 . . . 2 . . 4 4 1 5 1 2 4 Terrain Destroyed 946 | . 14 . . 12 7 45 . . 4 1 9 . 52 21 67 29 . 90 88 10 3 43 56 19 87 3 124 162 Melee 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 Projectile 314 | . . . . . 1 1 . . . 1 9 . 37 21 45 . . 4 43 10 . 23 23 4 33 3 42 14 AOE 620 | . 14 . . 12 6 44 . . . . . . 15 . 22 29 . 85 44 . 3 20 33 15 54 . 78 146 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 15499 | 58 581 30 476 557 1875 802 44 216 1050 354 336 76 920 398 370 290 228 317 637 227 267 748 511 360 1204 528 1287 752 Wait 1258 | . 122 . . 160 228 23 . . 70 4 . . 200 49 4 . 3 11 35 5 11 . 12 32 19 60 199 11 Move 12368 | 52 382 30 433 380 1460 641 43 216 874 331 298 76 691 321 332 280 192 232 484 208 250 679 416 258 953 406 877 573 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 145 | 2 10 . 2 2 24 12 . . 9 . 1 . . 2 3 2 3 2 13 . . 4 3 14 16 1 11 9 Fast Attach 163 | 4 6 . . 1 8 . . . 14 . 1 . 1 3 . 1 11 1 22 2 . 6 3 4 22 13 24 16 Attach 119 | . 1 . . . 5 1 . . 4 1 8 . . . 2 2 . 15 5 2 1 2 3 11 19 4 12 21 Detach 78 | . . . . . 2 . . . 5 . 5 . 1 1 1 1 . 3 3 . 1 5 2 3 14 4 14 13 Swap 229 | . 6 . 2 4 31 25 . . 2 4 3 . 7 2 1 . 8 . 9 1 1 17 10 4 18 9 40 25 Drop 191 | . 6 . 1 3 27 21 . . 17 . 4 . 3 2 2 1 11 1 5 1 1 8 5 13 17 8 25 9 Fire 824 | . 45 . . 7 81 74 1 . 35 14 16 . 17 18 25 3 . 44 61 8 2 27 42 21 126 23 72 62 Melee 18 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 7 7 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 3 . . . 9 5 . . . . . . . . . . . . . . . . . . . . 6 2 Escape Stasis 18 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . 2 Rewire 61 | . . . 38 . . . . . . . . . . . . . . 8 . . . . 15 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 12) 87 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 11) 592 | -10/Materials | Repaired Lgt. Armor Plating 619 | -10/Materials | Repaired Grenade Launcher 645 | -10/Materials | Repaired Lgt. Treads 687 | -10/Materials | Derelicts attacked the area 904 | -10/Materials | Core integrity fell below 50% 972 | -10/Materials | Discovered new exit (range 9) 989 | -10/Materials | Entered Mines 1029 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1031 | -10/Mines | Discovered new exit (range 5) 1037 | -10/Mines | Entered Exiles 1037 | -10/Exiles | Found Exiles lab destroyed 1061 | -10/Exiles | Discovered new exit (range 15) 1199 | -10/Exiles | Opened EX-Vault 1204 | -10/Exiles | Found Prototype Energy Cannon 1204 | -10/Exiles | Identified Gui. Plasma Cannon 1309 | -10/Exiles | Learned location of Zion (-7) 1671 | -10/Exiles | Discovered new exit (range 10) 1774 | -10/Exiles | Entered Mines 1774 | -9/Mines | Accompanied by 2 allies 1775 | -9/Mines | Assembled infested the area 2431 | -9/Mines | Learned Materials stockpile data 2498 | -9/Mines | Discovered new exit (range 12) 2573 | -9/Mines | Entered Materials 2573 | -8/Materials | Accompanied by 1 ally 2573 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3075 | -8/Materials | Build established: Scavenger-Gunner 3202 | -8/Materials | Identified exit to Storage 3381 | -8/Materials | Discovered new exit (range 16) 4026 | -8/Materials | Repaired Imp. Heat Sink 4105 | -8/Materials | Repaired Imp. Assault Rifle 4186 | -8/Materials | Discovered new exit (range 14) 6505 | -8/Materials | Entered Storage 7216 | -8/Storage | Discovered new exit (range 15) 7284 | -8/Storage | Build established: Gunner 8892 | -8/Storage | Used back door to open Recycling access 8902 | -8/Storage | Entered Recycling 8965 | -8/Recycling | Scanned before Scraplab entrance 9012 | -8/Recycling | Entered Scraplab 9038 | -8/Recycling | Discovered new exit (range 3) 9048 | -8/Recycling | Entered Scraptown 9237 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9243 | -8/Scraptown | Visited Red Mages 9477 | -8/Scraptown | Visited The Evicted 9755 | -8/Scraptown | Discovered new exit (range 3) 9761 | -8/Scraptown | Entered Factory 9761 | -6/Factory | Evolved 4 slots: Weapon x4 9989 | -6/Factory | Discovered new exit (range 7) 10523 | -6/Factory | Discovered new exit (range 10) 10537 | -6/Factory | Identified exit to Lower Caves 10710 | -6/Factory | Repaired Cooling System 10750 | -6/Factory | Build established: Tank 11163 | -6/Factory | Entered Lower Caves 11433 | -6/Lower Caves | Build established: Gunner 11492 | -6/Lower Caves | Spotted B-75 Beast 11505 | -6/Lower Caves | Destroyed B-75 Beast 11616 | -6/Lower Caves | Discovered new exit (range 6) 11624 | -6/Lower Caves | Entered another Lower Caves area 11626 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11668 | -6/Lower Caves | Discovered new exit (range 9) 11680 | -6/Lower Caves | Learned Factory terminal intel 11920 | -6/Lower Caves | Build established: Executioner 12159 | -6/Lower Caves | Discovered new exit (range 13) 12182 | -6/Lower Caves | Entered Data Miner 12182 | -6/Data Miner | Discovered new exit (range 6) 12216 | -6/Data Miner | Met Data Miner 12252 | -6/Data Miner | Learned location of Section 7 (-2) 12252 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12275 | -6/Data Miner | Received God Mode back door access code from Data Miner 12315 | -6/Data Miner | Entered Proximity Caves 12490 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12508 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 13523 | -5/Proximity Caves | Discovered new exit (range 9) 13534 | -5/Proximity Caves | Entered Factory 13534 | -5/Factory | Evolved 2 slots: Weapon x2 13535 | -5/Factory | Loaded intel: 26 terminal locations 13600 | -5/Factory | Discovered new exit (range 16) 13899 | -5/Factory | Fabricated Hyp. Mass Driver? 14102 | -5/Factory | Entered Upper Caves 14103 | -5/Upper Caves | Identified exit to Upper Caves 14287 | -5/Upper Caves | Attracted the attention of an 0b10 base 14287 | -5/Upper Caves | Learned Research trap positions 14357 | -5/Upper Caves | Destroyed 11 combat bots 14451 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14496 | -5/Upper Caves | Learned location of 2 exits from Factory 14668 | -5/Upper Caves | Entered another Upper Caves area 14732 | -5/Upper Caves | Discovered new exit (range 7) 14865 | -5/Upper Caves | Learned 12 Factory zone layouts 15066 | -5/Upper Caves | Discovered new exit (range 16) 15088 | -5/Upper Caves | Entered Zhirov 15088 | -5/Zhirov | Discovered new exit (range 3) 15115 | -5/Zhirov | Met Zhirov 15191 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15208 | -5/Zhirov | Found Alien Artifact 15208 | -5/Zhirov | Identified Integrated Reactor 15208 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15224 | -5/Zhirov | Found Alien Artifact 15373 | -5/Zhirov | Entered Proximity Caves 15375 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15420 | -4/Proximity Caves | Lost 3 parts (1u2w) 15435 | -4/Proximity Caves | Ambushed by research squad 15465 | -4/Proximity Caves | Spotter reported a threat 15497 | -4/Proximity Caves | Lost 4 parts (4w) 15524 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15556 | -4/Proximity Caves | Destroyed 9 combat bots 15657 | -4/Proximity Caves | Spotted B-86 Titan 15725 | -4/Proximity Caves | Destroyed B-86 Titan 15747 | -4/Proximity Caves | Lost 9 parts (1p1n1u6w) 15816 | -4/Proximity Caves | Discovered new exit (range 15) 15857 | -4/Proximity Caves | Entered Factory 15857 | -4/Factory | Evolved 2 slots: Weapon x2 15858 | -4/Factory | Identified exit to Armory 15859 | -4/Factory | Identified exit to Upper Caves 15860 | -4/Factory | Identified exit to Extension 15860 | -4/Factory | Identified exit to Research 16186 | -4/Factory | Garrison activated, responded to threat 16292 | -4/Factory | Garrison activated, responded to threat 16321 | -4/Factory | Build established: Scavenger-Executioner 16415 | -4/Factory | Lost 18 parts (1p2n2u13w) 16607 | -4/Factory | First assault squad dispatched 16625 | -4/Factory | Incoming assault squad redirected 16634 | -4/Factory | Incoming assault squad redirected 16792 | -4/Factory | Incoming assault squad redirected 16834 | -4/Factory | Entered Upper Caves 16834 | -4/Upper Caves | Accompanied by 2 allies 16835 | -4/Upper Caves | Encountered a Warlord checkpoint 16894 | -4/Upper Caves | Spotted B-86 Titan 17120 | -4/Upper Caves | Learned location of 1 exit from Research 17184 | -4/Upper Caves | Discovered new exit (range 3) 17192 | -4/Upper Caves | Entered another Upper Caves area 17277 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17337 | -4/Upper Caves | Learned 4 Research zone layouts 17560 | -4/Upper Caves | Learned 8 Research zone layouts 17588 | -4/Upper Caves | Discovered new exit (range 6) 17601 | -4/Upper Caves | Entered Warlord 17653 | -4/Warlord | System corruption cleaned by Quarantine Array 17808 | -4/Warlord | Met Warlord 17815 | -4/Warlord | Warlord's base attacked by MAIN.C 18158 | -4/Warlord | Found Prototype Energy Gun 18158 | -4/Warlord | Identified Vortex Rifle 18161 | -4/Warlord | Found Vortex Rifle 18165 | -4/Warlord | Warlord forces counterattacked 18168 | -4/Warlord | Found Prototype Energy Gun 18168 | -4/Warlord | Identified Vortex Shotgun 18172 | -4/Warlord | Found Vortex Shotgun 18392 | -4/Warlord | Opened Warlord's prototype stash 18409 | -4/Warlord | Found Prototype Device 18409 | -4/Warlord | Identified Exp. Cloaking Device 18490 | -4/Warlord | Warlord base infiltrated, sounded retreat 18514 | -4/Warlord | Spotted Striker 18568 | -4/Warlord | Lost 16 allies 18578 | -4/Warlord | Found Prototype Ballistic Cannon 18578 | -4/Warlord | Identified Hvy. Autocannon 18595 | -4/Warlord | Identified Transdimensional Reconstructor 18595 | -4/Warlord | Warped through subspace 18642 | -4/Warlord | Lost 3 allies 18804 | -4/Warlord | Discovered new exit (range 9) 18821 | -4/Warlord | Entered Proximity Caves 18833 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19602 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 19676 | -3/Proximity Caves | Lost 4 parts (4w) 19677 | -3/Proximity Caves | Destroyed 11 combat bots 20054 | -3/Proximity Caves | Discovered exit to Research (range 8) 20084 | -3/Proximity Caves | Entered Research 20084 | -3/Research | Evolved 2 slots: Weapon x2 20085 | -3/Research | Identified exit to Quarantine 20086 | -3/Research | Identified exit to Research 20088 | -3/Research | Loaded intel: 64 trap records 20095 | -3/Research | Lost 3 parts (3w) 20196 | -3/Research | Garrison activated, responded to threat 20805 | -3/Research | Entered Quarantine 20809 | -3/Quarantine | Lost 10 parts (1p1n8w) 20854 | -3/Quarantine | Lost 3 parts (1n2w) 20920 | -3/Quarantine | Found Transdimensional Reconstructor 20925 | -3/Quarantine | Found Alien Artifact 20925 | -3/Quarantine | Identified Dimensional Node Initializer 20925 | -3/Quarantine | Initialized slip node 20928 | -3/Quarantine | Found Dimensional Node Initializer 21475 | -3/Quarantine | Found Alien Artifact 21500 | -3/Quarantine | Build established: Gunner 21560 | -3/Quarantine | System corruption reached 10% 21591 | -3/Quarantine | Gui. Plasma Cannon suddenly broke down 21684 | -3/Quarantine | Identified Terrabomb 21684 | -3/Quarantine | Used Terrabomb 21707 | -3/Quarantine | Found Terrabomb 21820 | -3/Quarantine | Found Alien Artifact 21825 | -3/Quarantine | Spotted Alpha 7 21855 | -3/Quarantine | Destroyed Alpha 7 21883 | -3/Quarantine | Lost 3 parts (1u2w) 22095 | -3/Quarantine | System corruption reached 30% 22302 | -3/Quarantine | Incoming investigation squad redirected 22312 | -3/Quarantine | Used Terrabomb 22329 | -3/Quarantine | Found Alien Launcher 22330 | -3/Quarantine | Identified Sigix Terminator 22774 | -3/Quarantine | Found Fusion Bomb Launcher 22822 | -3/Quarantine | Discovered exit to Research (range 14) 22904 | -3/Quarantine | Found Alien Artifact 22997 | -3/Quarantine | Build established: Scavenger-Executioner 22999 | -3/Quarantine | Found Alien Impact Weapon 22999 | -3/Quarantine | Identified Core Stripper 23021 | -3/Quarantine | Entered Research 23021 | -2/Research | Warlord forces began assault on 0b10 23021 | -2/Research | Evolved 2 slots: Weapon x2 23022 | -2/Research | Identified exit to Testing 23064 | -2/Research | Spotted B-90 Cyclops 23131 | -2/Research | Research machine network offline 23555 | -2/Research | Borebot progress halted 23618 | -2/Research | Borebot progress halted 23804 | -2/Research | Found Prototype Processor 23804 | -2/Research | Identified Exp. Core Analyzer 23884 | -2/Research | Spotted Striker 23901 | -2/Research | Destroyed Striker 23923 | -2/Research | Lost 3 allies 24055 | -2/Research | Entered Testing 24113 | -2/Testing | Found Prototype Device 24113 | -2/Testing | Identified Thermal Barrier 24221 | -2/Testing | Lost 3 parts (3w) 24418 | -2/Testing | Watched by a mysterious "MATRIX" hacker 24512 | -2/Testing | Spotted Striker 24512 | -2/Testing | Spotted Striker 24533 | -2/Testing | Identified exit to Access 24620 | -2/Testing | Scanned by Researcher 24913 | -2/Testing | Found Prototype Launcher 24913 | -2/Testing | Identified Z-bomb Delivery System 24972 | -2/Testing | Central database locked down 25067 | -2/Testing | Repaired Adv. Coolant Injector 25305 | -2/Testing | First assault squad dispatched 25331 | -2/Testing | Incoming assault squad redirected 25381 | -2/Testing | Destroyed 7 combat bots 25451 | -2/Testing | System corruption reached 10% 25464 | -2/Testing | Warped through subspace 25890 | -2/Testing | Found Prototype Ballistic Gun 25890 | -2/Testing | Identified Multirail 25903 | -2/Testing | Found Prototype Device 25903 | -2/Testing | Identified Exp. Shock Absorption System 25907 | -2/Testing | Lost 3 parts (3w) 26000 | -2/Testing | Core integrity fell below 50% 26012 | -2/Testing | Found Prototype Protection 26012 | -2/Testing | Identified Med. Regenerative Plating 26018 | -2/Testing | Found Med. Regenerative Plating 26152 | -2/Testing | Found Prototype Device 26152 | -2/Testing | Identified Exp. Focal Shield 26169 | -2/Testing | Found Multirail 26325 | -2/Testing | Found Prototype Energy Cannon 26325 | -2/Testing | Identified Hpw. Disruptor Cannon 26455 | -2/Testing | Entered Access 26455 | -1/Access | Evolved 2 slots: Weapon x2 26868 | -1/Access | Build established: Pyromaniac-Executioner 26898 | -1/Access | Garrison activated, responded to threat 26952 | -1/Access | Destroyed 10 combat bots 26959 | -1/Access | Lost 8 parts (1p1n6w) 27034 | -1/Access | Lost 7 parts (7w) 27082 | -1/Access | Spotted B-99 Colossus 27105 | -1/Access | Destroyed B-99 Colossus 27120 | -1/Access | Found Multirail 27133 | -1/Access | Found Multirail 27148 | -1/Access | Lost 9 parts (1p1n2u5w) 27205 | -1/Access | First assault squad dispatched 27234 | -1/Access | Incoming assault squad redirected 27285 | -1/Access | System corruption reached 10% 27326 | -1/Access | Core integrity fell below 50% 27328 | -1/Access | Lost 11 parts (3n3u5w) 27339 | -1/Access | Spotted B-99 Colossus 27341 | -1/Access | Incoming assault squad redirected 27371 | -1/Access | Core integrity fell below 20% 27375 | -1/Access | Lost 3 parts (2n1w) 27388 | -1/Access | Build established: Mutant 27445 | -1/Access | Spotted B-99 Colossus 27472 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 27445_ Penetrated by Slug. 27445_ Slug penetrates Wall. 27449_ System corrupted: Energy discharge (-27). 27449_ Penetrated by Slug. 27449_ Slug penetrates Wall. 27450_ Acquired 7 matter. 27454_ Knocked back. 27454_ Penetrated by Slug. 27454_ Slug penetrates Signal Shield. 27455_ C-45 Heavy ARC bursts open, deploying its payload. 27455_ G-73 Enforcer unfolds itself. 27455_ E-15 Imp unfolds itself. 27460_ E-15 Imp destroyed. 27460_ R-10 Processor collects Propulsion Shielding. 27466_ System corrupted: Energy discharge (-39). 27468_ Penetrated by Slug. 27471_ Enh. Armored Heavy Treads destroyed. 27471_ Penetrated by Slug. 27471_ Slug penetrates Wall. 27472_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????## " ##??????????????????????????????? | | ?????????? ##??????????????????????????????? | | ????????## *%= ##??????????????????????????????? | | ????????##" ##??????????????????????????????? | | ????????##"" ##??????????????????????????????? | | ????????##"" ##??????????????????????????????? | | ????????##""=% ##??????????????????????????????? | | ##########"" = ##??????????????????????????????? | | """"""" #"T ##??????????????????????????????? | | "T"""" #"" !##??????????????????????????????? | | #"" =!!##??????????????????????????????? | | #" **]=##??????????????????????????????? | | #" []!]!##??????????????????????????????? | | *= #" !==!##??????????????????????????????? | | =%| # *%!%##??????????????????????????????? | | ! # ][!=##?????????? ???????????????????? | | %% ! ###"##[### ????????? #?????????????????? | | #+################# ""?? ??????????????????? | | ^%= + ""? ??????????????????? | | ###### ??????????????????? | | !###### ?? ???????????????????? | | *#######???###+###?????????????????? | | % # #???# ########+#????????? | | = ### ##### w ???????? | | %= " ???????? | | %###### #### ## @ k ??????? | | # # #### ## g #???????? | | ###### ##?######## h #???????? | | ######+########### h #???????? | | #?# # h g #???????? | | #?# #s ########h####g #???????? | | #?# """"" #sh #????????#??# #???????? | | ## !! ""Y"" + #???????????# #???????? | | ### ! # #???????????# #???????? | | #?# # #???????????# #???????? | | #?###+########### #???????????# #???????? | | ## # #???????????# ####????? | | ## + #???????????# " ?????? | | ## [= # #???????????+ "%" ??????? | | ## == + #???????????# " ???????? | | #? ?# #???????????# ######### | | % ##? ?# #???????????# # [= | | #???#######+###?## ##??????????# # *%% | | %#???????????????# #???######## # =[ | | #???????????????# ##### # =[ | | #???????????????# " %! /=%% | | #% #???????????????# ##### #*[= % | | # #???????????????# #???# # | | + #???????????????### ###???#""" # * *% | | # #?????????????????# #?????#"Y " =%= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 39 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 4 Base Temperature (-) 150 Armor Coverage 450 Core Shielding 40 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Linear Gravjet | -2/Testing | Archive Prc. Energy Filter | -2/Testing | Archive Com. Mass Driver | -2/Testing | Archive Exp. EM Shield | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Exp. Biometal Medium Treads | -2/Testing | Archive Exp. Reaction Control System | -2/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free E-15 Imp | -2/Testing | Archive B-74 Champion | -2/Testing | Archive C-65 Expert | -2/Testing | Archive Fabricated ------------ Hyp. Mass Driver | x2 | -5/Factory Repaired ---------- Lgt. Armor Plating | 36% | -10/Materials Grenade Launcher | 26% | -10/Materials Lgt. Treads | 37% | -10/Materials Imp. Heat Sink | 55% | -8/Materials Imp. Assault Rifle | 72% | -8/Materials Cooling System | 60% | -6/Factory Adv. Coolant Injector | 58% | -2/Testing Studied --------- Lgt. Treads | -8/Materials | Hacked Com. Wheel | -3/Quarantine | Hacked Wheel | -2/Testing | Hacked Biometal Heavy Treads | -2/Testing | Hacked Hvy. Machine Gun | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Terrabomb Sigix Terminator Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingFissionMatter Manual? 0 Play Time 03:26:08 Cumulative 668.9 hours Start 2026.09.11 @ 18:43:28 End 2026.09.11 @ 22:19:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type - Total 42 Types 20/5/6/2/1/2/2/2/1/1 Lore% 93 Gallery% 83 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 9a83208e-d010-4831-a9c4-75a875fa1f65