Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 12:34:45 Player: donk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1235) 1235 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 3457 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Heavy Armor Plating > --- WEAPON ----------- Spread Laser Heavy Particle Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Medium Armor Plating Field Recycling Unit Beam Rifle [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Armor Plating Device Advanced Heat Sink Storage Small Matter Pod Processor Targeting Computer Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 51 | 6 12 6 24 3 Power 5 | 1 2 . 1 1 Engine 3 | 1 2 . . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 12 | 2 2 2 6 . Treads 8 | 2 . 2 4 . Leg 4 | . 2 . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 3 3 10 2 Device 9 | . . 1 6 2 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 7 | . 1 2 4 . Artifact . | . . . . . Weapon 15 | 2 5 1 7 . Energy Gun 4 | . . 1 3 . Energy Cannon 3 | . 2 . 1 . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 4 . 2 10 Power 3 | . 1 . . 2 Propulsion 4 | . 1 . . 3 Utility 5 | . 1 . 1 3 Weapon 4 | . 1 . 1 2 Highest Loss Streak 6 | . 4 . 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 92 76 96 70 Engine 6 | . 13 11 3 . Core 3 | . . . 5 7 Treads 18 | . 21 7 20 27 Leg 13 | . 4 22 15 . Device 7 | . . 2 10 21 Storage 4 | . 14 5 . . Protection 9 | . 5 8 14 . Energy Gun 9 | . . 5 15 5 Energy Cannon 9 | . 9 11 8 8 Ballistic Gun 2 | . 6 3 . . Launcher 3 | . 9 . 2 . Naked Turns 1 | . . . . 1 Heaviest Build 39 | 10 13 24 39 28 Greatest Support 86 | 40 40 43 86 86 Greatest Overweight (x) 4 | . . 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 5 5 5 5 Most Carried 6 | 4 6 5 5 2 Average Carried 3 | 2 4 3 4 . Final Capacity 8 | 8 5 5 5 5 Final Carried 4 | 4 4 3 3 . Class Distribution -------------------- 49% | Mutant 43% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 630 | 103 85 51 388 3 Remotely . | . . . . . Salvage Created 1356 | . 151 51 1119 35 Parts 78 | . 12 1 65 . Haulers Intercepted 4 | . . 1 3 . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled 32 | . . 14 18 . Retrieved Matter 290 | . . 53 237 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 21 | . 4 . 16 1 Melee 1 | . . . . 1 Guns 4 | . 1 . 3 . Cannons 7 | . 1 . 6 . AOE 9 | . 2 . 7 . Classes Destroyed 9 | . 4 1 4 . Builder 1 | . 1 . . . Tunneler 1 | . . . 1 . Hauler 4 | . . 1 3 . Recycler 2 | . 1 . 1 . Mechanic 1 | . . . 1 . Watcher 6 | . 1 . 5 . Swarmer 4 | . . . 4 . Grunt 12 | . 4 . 7 1 Sentry 5 | . . . 5 . Best Kill Streak 6 | . 2 1 6 1 Combat Bots Only 5 | . 2 . 5 1 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 1 . 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 220 | . 38 18 68 96 Missed 49 | . 8 5 22 14 Damage Taken 2799 | . 502 181 838 1278 Core 638 | . 80 . 29 529 Absorbed by Shields 90 | . . . . 90 Regen/Repaired (Parts) 54 | . 44 10 . . Core Remaining (%) 89 | 100 68 100 . . Volleys Fired 113 | . 23 20 64 6 Largest 3 | . 2 2 3 2 Hottest 196 | . 90 80 196 144 Shots Fired 177 | . 26 22 118 11 Gun 74 | . 2 6 61 5 Cannon 84 | . 12 16 50 6 Launcher 19 | . 12 . 7 . Special . | . . . . . Kinetic 4 | . 2 2 . . Thermal 138 | . 12 20 95 11 Explosive 12 | . 12 . . . Electromagnetic 23 | . . . 23 . Robot Hit Streak 13 | . 13 4 10 4 Robot Miss Streak 5 | . 3 5 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 110 | . 19 11 74 6 Core Hits 89 | . 17 3 67 2 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Meltdown 1 | . . 1 . . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2875 | . 655 167 1915 138 Guns 754 | . 10 29 679 36 Cannons 1091 | . 141 138 712 100 Explosions 1019 | . 495 . 524 . Melee . | . . . . . Ramming 11 | . 9 . . 2 Kinetic 10 | . 10 . . . Thermal 1794 | . 141 167 1350 136 Explosive 495 | . 495 . . . Electromagnetic 565 | . . . 565 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 97 | . 15 . 82 . Projectiles 6 | . . . 6 . Explosions 91 | . 15 . 76 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 223 | . 51 . 172 . Shots 6 | . 4 . 2 . Rammed 2 | . 1 . . 1 Targets Rammed 3 | . 1 . . 2 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 277 | . 235 98 277 117 Average Temperature 71 | . 97 36 76 43 Received Heat Transfer 1461 | . 297 93 396 675 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2949 | . 296 331 2100 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 505 | . 132 36 505 422 Initial 283 | . . 13 5 283 Average 80 | . 68 11 75 339 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 87 | 100 100 100 91 . Level 1 10 | . . . 5 90 Level 2 2 | . . . 2 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . . 1 . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 10 7 28 20 Peak Tracking Total 10 | . 3 4 7 10 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 5 | . . . 4 1 Max in Single Turn 2 | . . . 2 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 10 | . 1 3 5 1 Terminals 5 | . . 1 3 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 36 | . 4 8 22 2 Successful 26 | . 4 4 17 1 Failed 10 | . . 4 5 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . . 2 18 2 Fabricators . | . . . . . Repair Stations 6 | . 4 2 . . Recycling Units 4 | . . 4 . . Scanalyzers 3 | . . . 3 . Garrison Access 1 | . . . 1 . Terminal Hacks 14 | . . . 13 1 Record 9 | . . . 9 . Emergency Access Points 2 | . . . 1 1 Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Transport Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 4 2 . . Scan Component 3 | . 2 1 . . Repair 3 | . 2 1 . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 1 4 1 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 2 1 . . Time 78 | . 52 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3440 | 135 693 714 1611 287 Spaces Moved 1801 | 80 355 441 774 151 Core 19 | 4 . . . 15 Treads 1425 | 76 299 141 773 136 Legs 357 | . 56 300 1 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 150 Average Speed 154 | 154 153 141 160 161 Slowest Speed 250 | 160 160 190 200 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 40 21 39 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 124 | . 68 . 56 . Melee . | . . . . . Projectile 9 | . . . 9 . AOE 115 | . 68 . 47 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2296 | 89 475 510 1040 182 Wait 271 | . 72 34 146 19 Move 1797 | 79 354 440 773 151 Hop . | . . . . . Pick Up 27 | 4 7 5 11 . Fast Attach 16 | 6 4 2 4 . Attach 14 | . 4 4 3 3 Detach 5 | . 1 1 3 . Swap 21 | . 4 . 17 . Drop 29 | . 5 4 19 1 Fire 113 | . 23 20 64 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 679 | -10/Materials | Lost 4 parts (1p1n1u1w) 736 | -10/Materials | Repaired Beam Cannon 764 | -10/Materials | Repaired Lgt. Ion Engine 792 | -10/Materials | Discovered new exit (range 3) 829 | -10/Materials | Entered another Materials area 829 | -9/Materials | Evolved 2 slots: Propulsion x2 905 | -9/Materials | Repaired Lgt. Treads 1525 | -9/Materials | Discovered new exit (range 8) 1543 | -9/Materials | Entered another Materials area 1543 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1856 | -8/Materials | Build established: Tank 2959 | -8/Materials | Identified exit to Garrison 3006 | -8/Materials | Garrison activated, responded to threat 3143 | -8/Materials | First assault squad dispatched 3154 | -8/Materials | Entered Garrison 3194 | -8/Garrison | Triggered checkpoint 3317 | -8/Garrison | Garrison Relay disabled 3384 | -8/Garrison | Lost 6 parts (1p2n2u1w) 3427 | -8/Garrison | Core integrity fell below 50% 3428 | -8/Garrison | Triggered checkpoint 3438 | -8/Garrison | Triggered checkpoint 3440 | -8/Garrison | Core integrity fell below 20% 3441 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- description of its advanced features. 03325_ Nuclear Core destroyed. 03332_ Hvy. Laser destroyed. 03332_ Critical hit (Burn: +37). 03341_ Lgt. Treads destroyed. 03345_ Slammed into G-47 Trooper. 03346_ Critical hit (Burn: +37). 03347_ Crushed G-47 Trooper. 03347_ G-47 Trooper destroyed. 03347_ Lgt. Treads destroyed. 03348_ Acquired 3 matter. 03350_ Adv. Heat Sink destroyed. 03353_ Shield Generator destroyed. 03412_ Imp. Treads destroyed. 03414_ Hvy. Particle Cannon destroyed. 03414_ Dropped Imp. Treads. 03423_ Lgt. Nuclear Core destroyed. 03428_ Beams of light sweep through the air. An alarm sounds. 03440_ Field Recycling Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????+?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????+?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????+??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????+???????????????????????????????????? | | ?????????????+????????????????????????????++?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????+???????????????????? +?????????????? | | ?????????????????????????######?? #?????????????? | | ?????????????????????????#gg g#? #?????????????? | | ???????????? ####+####++## ## #?????????????? | | ?????????? @ g #?????????????? | | +????????? l gg +????????+????? | | ?????????+ +????????+????? | | ???????????########## ##g ## #?????????????? | | ??????????????????### g##g ## #?????????????? | | ??????????????????# "?????????????? | | ??????????????????# b "?????????????? | | ??????????????????# "?????????????? | | ??????????????????# "?????????????? | | ??????????????????### ## ## #?????????????? | | ????????????????????# ## ## #?????????????? | | ????????????????????+ #?????????????? | | ????????????????????# +?????????????? | | #####+######????????# #?????????????? | | #????????## =## ## ##?????????????? | | #### ### #?????????# #? #? #??????????????? | | #??# #?# #?????????# #?#####?? #??????????????? | | #??##+##?# +?????????+ #???????? #??????????????? | | #????????# ##????????# #????????????????????????? | | #????????# #?????????# #????????????????????????? | | +????????# #?????????# #????????????????????????? | | #?????#### #####+##### #??????????????+??????+??? | | #?????+ #????????????????????????? | | ??????# #????????????????????????? | | ??????# #######+####T###????????+???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Loot Pinata Oops Part-time Mechanic Safety First Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed ConstructTerrainShotgun Manual? 0 Play Time 01:07:42 Cumulative 2.7 hours Start 2024.04.02 @ 10:43:52 End 2024.04.02 @ 12:34:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4be137f3-5e65-46f5-99c1-3d29e1f945c4