Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 11:48:57 Player: WitherScout Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1317) 1317 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4122 Bonus ------- None Cogmind --------- Core Integrity 658/700 Matter 146/300 Energy 61/150 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY (4) ------ Advanced Weight Redist. System Improved Reaction Control System Core Shielding > --- WEAPON (2) ------- Barrage Gun > --- INVENTORY (5) ---- Aluminum Leg Improved Core Shielding Light Armor Plating Focal Shield Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System ECM Suite Improved Reaction Control System Core Shielding > --- WEAPON ----------- Gauss Cannon > --- INVENTORY -------- Aluminum Leg Focal Shield Heavy Rocket Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Light Armor Plating Device Tractor Beam Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Precision Assault Rifle Energy Gun Small Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 3 | . . . 2 1 . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 61 | 5 6 14 28 6 2 Power 6 | 1 1 1 2 1 . Engine 4 | 1 1 1 1 . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 27 | 2 2 5 16 2 . Treads . | . . . . . . Leg 17 | 2 2 5 8 . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight 9 | . . . 7 2 . Utility 14 | 1 1 4 5 2 1 Device 6 | . . 1 3 1 1 Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 6 | . 1 3 1 1 . Artifact . | . . . . . . Weapon 14 | 1 2 4 5 1 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | . 1 4 2 . 1 Ballistic Cannon 1 | . . . . 1 . Launcher 4 | . 1 . 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 3 . . Parts Lost 21 | . . 1 18 . 2 Power 3 | . . . 3 . . Propulsion 7 | . . . 7 . . Utility 8 | . . 1 6 . 1 Weapon 3 | . . . 2 . 1 Highest Loss Streak 12 | . . 1 12 . 1 To Critical Strikes . | . . . . . . Average Backups 5 | . 5 7 6 2 2 Power 1 | . 2 2 1 . . Propulsion 1 | . 1 3 . 1 1 Utility . | . . . 2 . . Weapon 1 | . . 2 1 1 1 Tool/Special . | . . . . . . Unused Backups 8 | . . 2 4 . 2 Power 3 | . . 1 2 . . Propulsion 1 | . . 1 . . . Utility 2 | . . . . . 2 Weapon 2 | . . . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 86 95 79 60 79 Engine 8 | . 14 11 6 . . Core 1 | . . . . 4 7 Leg 20 | . 28 22 26 . . Flight 5 | . . . 1 23 30 Device 10 | . . 11 12 14 15 Storage 8 | . 14 11 7 . . Protection 12 | . 11 17 7 6 14 Energy Gun 1 | . 10 . . . . Ballistic Gun 10 | . 3 19 13 . . Ballistic Cannon 1 | . . . . 3 6 Launcher 2 | . 3 2 . 7 3 Peak Build Rating 33 | 5 8 14 29 32 33 Average Rating 16 | 3 6 12 20 25 30 On Entrance 11 | . 5 8 14 12 32 Naked Turns . | . . . . . . Heaviest Build 38 | 11 18 25 38 26 26 Greatest Support 45 | 20 20 20 45 29 29 Greatest Overweight (x) 6 | 3 . 1 6 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 7 5 5 Most Carried 8 | 1 8 8 8 4 5 Average Carried 5 | . 5 7 6 2 2 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 1 8 8 5 2 5 Class Distribution -------------------- 41% | Scavenger-Mutant 39% | Mutant 19% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1336 | 167 113 456 551 . 49 Remotely 717 | . . 456 261 . . Salvage Created 1358 | . 202 496 594 66 . Parts 84 | . 10 32 35 7 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 41 | . 7 11 20 3 . Guns 33 | . 7 11 15 . . AOE 8 | . . . 5 3 . Classes Destroyed 8 | . 2 3 2 1 . Worker 2 | . . . 1 1 . Builder 1 | . . . . 1 . Operator 1 | . . 1 . . . Swarmer 12 | . 3 . 6 3 . Cutter 4 | . . . 4 . . Grunt 16 | . 4 6 6 . . Brawler 2 | . . 1 1 . . Sentry 7 | . . 4 3 . . Best Kill Streak 6 | . 3 2 6 5 . Combat Bots Only 5 | . 3 2 5 3 . Max Kills in Single Turn 5 | . 1 1 5 4 . Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 243 | . 53 56 110 9 15 Missed 78 | . 13 16 38 4 7 Hits 165 | . 40 40 72 5 8 Melee 6 | . . 1 . . 5 Projectile 159 | . 40 39 72 5 3 AOE 5 | . . . 5 . . Critical Strikes 6 | . . 1 4 . 1 Damage Taken 3249 | . 395 605 1947 73 229 Core 735 | . 126 61 506 13 29 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 60 | . . 60 . . . Core Remaining (%) 60 | 100 49 84 8 . . Volleys Fired 123 | . 36 39 40 3 5 Largest 2 | . 1 2 2 1 1 Hottest 78 | . 40 50 78 39 28 Shots Fired 202 | . 36 78 80 3 5 Gun 195 | . 36 77 77 . 5 Cannon . | . . . . . . Launcher 7 | . . 1 3 3 . Special . | . . . . . . Kinetic 159 | . . 77 77 . 5 Thermal 36 | . 36 . . . . Explosive 7 | . . 1 3 3 . Electromagnetic . | . . . . . . Robot Hit Streak 33 | . 12 19 33 1 6 Robot Miss Streak 5 | . 5 4 2 2 . Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 154 | . 26 57 65 1 5 Core Hits 71 | . 13 22 29 6 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3256 | . 318 897 1717 235 89 Guns 2459 | . 318 850 1202 . 89 Cannons . | . . . . . . Explosions 767 | . . 44 488 235 . Melee . | . . . . . . Ramming 30 | . . 3 27 . . Kinetic 2141 | . . 850 1202 . 89 Thermal 318 | . 318 . . . . Explosive 767 | . . 44 488 235 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 2 1 8 . . Average Corruption 6 | . 2 1 8 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 1 . 17 . . Message Errors 2 | . . . 2 . . Matter Fused 2 | . . . 2 . . Heat Flow Errors 6 | . . . 6 . . Energy Discharges 4 | . . . 4 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 3 | . 1 . 2 . . Overload Shots . | . . . . . . Overflow Damage 37 | . . . 25 12 . Projectiles . | . . . . . . Explosions 37 | . . . 25 12 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 86 | . . 39 47 . . Shots 3 | . . 1 2 . . Rammed 3 | . . . 3 . . Targets Rammed 6 | . . 1 5 . . Kicked 3 | . . 1 2 . . Crushed . | . . . . . . Highest Temperature 423 | . 108 76 423 . 6 Average Temperature 76 | . 49 25 111 . 4 Received Heat Transfer 654 | . 96 243 288 . 27 Effects 4 | . . . 4 . . Shutdowns 1 | . . . 1 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 725 | . 725 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 . . Low Security (%) 87 | 100 100 100 61 100 . Level 1 12 | . . . 38 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 304 | . 90 84 304 157 . Initial 79 | . . . 26 79 . Average 77 | . 32 31 166 119 . Influence Increases 1265 | . 170 361 646 88 . Destroy 0b10 Robot/C 820 | . 140 220 400 60 . Destroy 0b10 Robot/NC 20 | . . 5 5 10 . Destroy Leader 210 | . 30 90 80 10 . Successful Hack 10 | . . 8 2 . . Disable Machine 30 | . . 15 15 . . Destroy Structure 55 | . . 8 39 8 . Lose Combat Pursuer 120 | . . 15 105 . . Influence Decreases 1265 | . 170 298 535 145 117 Entered New Map 177 | . . . 37 95 45 Time Decay 898 | . 170 288 318 50 72 Lost Part 190 | . . 10 180 . . Squads Dispatched 11 | . 1 3 6 1 . Investigation 4 | . . 2 1 1 . Extermination . | . . . . . . Reinforcement 4 | . 1 1 2 . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 8 | . 1 4 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 16 19 35 4 12 Peak Tracking Total 7 | . 5 4 5 4 7 Tactical Retreats 8 | . . 1 4 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 11 | . 1 5 3 1 1 Terminals 7 | . 1 3 2 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 27 | . 1 14 7 4 1 Successful 12 | . . 7 4 . 1 Failed 15 | . 1 7 3 4 . Catastrophic 6 | . 1 2 2 1 . Database Lockouts . | . . . . . . Manual 7 | . 1 4 2 . . Terminals 20 | . 1 10 5 4 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 2 2 . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 3 2 . 1 Open Door 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Locate Traps 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 2 2 . . Insert Component 2 | . . 1 1 . . Analyze 2 | . . 1 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 10 | . 1 5 3 1 . Full Trace Events 4 | . . 1 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 388 | . . . . 18 370 ECM 388 | . . . . 18 370 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 2627 | 49 482 899 707 107 383 Spaces Moved 1857 | 33 293 439 521 164 407 Core 172 | 6 . . 166 . . Treads . | . . . . . . Legs 1028 | 27 293 439 269 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 657 | . . . 86 164 407 Fastest Speed 14 | 50 120 120 14 27 27 Average Speed 91 | 124 120 157 87 30 27 Slowest Speed 275 | 200 120 190 275 102 29 Overloaded Moves 41 | . . . 41 . . Propulsion Burnouts 3 | . . . 3 . . Robots Hopped 2 | . . . 1 . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 35 | 4 49 33 54 6 68 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 57 | . . 4 46 7 . Melee . | . . . . . . Projectile . | . . . . . . AOE 57 | . . 4 46 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2590 | 38 386 584 694 215 673 Wait 474 | . 42 71 64 41 256 Move 1848 | 32 292 438 518 163 405 Hop 2 | . . . 1 . 1 Pick Up 22 | 1 7 5 6 . 3 Fast Attach 31 | 5 3 4 12 5 2 Attach 16 | . 1 1 11 3 . Detach 3 | . . . 3 . . Swap 28 | . 2 10 16 . . Drop 37 | . 3 15 18 . 1 Fire 123 | . 36 39 40 3 5 Melee . | . . . . . . Ram 3 | . . . 3 . . Kick 3 | . . 1 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Core integrity fell below 50% 184 | -10/Materials | Discovered new exit (range 9) 266 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 9) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Utility x2 734 | -9/Materials | Repaired Lgt. Armor Plating 1051 | -9/Materials | Discovered new exit (range 14) 1177 | -9/Materials | Build established: Scavenger-Mutant 1295 | -9/Materials | Discovered new exit (range 15) 1431 | -9/Materials | Entered another Materials area 1431 | -8/Materials | Evolved 2 slots: Propulsion x2 1660 | -8/Materials | Crushed by falling debris 1691 | -8/Materials | Lost 3 parts (1n2u) 1701 | -8/Materials | Garrison activated, responded to threat 1822 | -8/Materials | Discovered new exit (range 7) 2004 | -8/Materials | Core integrity fell below 50% 2039 | -8/Materials | Lost 12 parts (2p6n2u2w) 2046 | -8/Materials | Core integrity fell below 20% 2132 | -8/Materials | Discovered new exit (range 16) 2138 | -8/Materials | Entered Factory 2138 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2194 | -7/Factory | Discovered new exit (range 5) 2200 | -7/Factory | Discovered new exit (range 10) 2245 | -7/Factory | Entered Lower Caves 2413 | -7/Lower Caves | Build established: Sprinter 2497 | -7/Lower Caves | Learned Factory emergency access door positions 2628 | -7/Lower Caves | Self-destructed Last Messages --------------- Found Mak. Salvage Targeting Computer. Found Melee Analysis Suite. Found 54 Matter. Acquired 46 matter. Acquired 3 matter. Hvy. Rocket Launcher destroyed. Acquired derelict log, extracted data. Data stored: Factory emergency access points. Connecting with WAR.Sys... Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. Dropped Lgt. Armor Plating. Acquired Imp. Reaction Control System. Acquired Focal Shield. Acquired Lgt. Armor Plating. Acquired Imp. Core Shielding. Gauss Cannon severed. ECM Suite destroyed. Acquired Barrage Gun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ###????????????????????? | | ???????????????????????#]@#X#????????????????????? | | ???????????????????????# l #????????????????????? | | ???????????????????????##!#g#????????????????????? | | ????????????????????????###g#????????????????????? | | ?????????????????????????# ##????????????????????? | | ???????????????????????### ###???????????????????? | | ??????????????########## # # ##??????????????????? | | ??????????????# ##?????????????????? | | ??????????????# ##???????????#????? | | ??????????????# ##### #???????????# # | | ??????????????# #???# ## #???????????# | | ??????######### #??## ##?# #??????????## ## | | ####?? #?## #???# #???######## ?## | | #?# ##$ ### #???? ??? ## | | ### #?# ### ##????? ??????? | | #?????# ### #?????? ####???????????# | | ##?????# ## #???????#??????????????## | | #??????# #????????????????##?????# | | #??????# ##???????????????# #????# | | # #?###?## #??????????###??# #???# | | # ### ### ### ##?????????# ?## ???# | | # #?## ##????????# ## #??# | | # ## ### #### ## ##????# ### | | #### #?## ## #????# | | ???# #??# ####????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 300 Core Shielding 20 Evasion (%) 74 Targeting Accuracy 6 Matter Filtering 45 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 33% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed WeaponsAssemblyAnalyzer Manual? 0 Play Time 00:39:10 Cumulative 30.0 hours Start 2025.09.14 @ 11:08:19 End 2025.09.14 @ 11:48:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 9ac1bcc5-f08f-46ed-b7e5-0136911a9aed