Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 11:10:04 Player: cupboard Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (114) 570 Value Destroyed (3680) 3680 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (929) 929 TOTAL SCORE: 9139 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 7 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 91/100 System Corruption 10% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Target Analyzer Advanced ECM Suite Recalibrator Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Thermic Laser Minigun Coil Gun Makeshift Spear > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Power Amplifier Improved Heat Sink Target Analyzer Advanced ECM Suite Improved Reaction Control System Recalibrator High-powered Shock Rifle Heavy Laser [Rating: 69] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Makeshift Spear Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Slots Evolved 8 | . . . . . 4 . 2 . 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 . 1 Utility 2 | . . . . . 1 . 1 . . Weapon 3 | . . . . . 2 . . . 1 Parts Attached 117 | 8 8 5 1 2 17 19 2 4 51 Power 20 | 1 1 1 . . 3 3 . 2 9 Engine 13 | 1 1 . . . 2 2 . 2 5 Core 7 | . . 1 . . 1 1 . . 4 Reactor . | . . . . . . . . . . Propulsion 29 | 4 1 2 . . 5 6 1 . 10 Treads 12 | 2 . . . . 2 5 1 . 2 Leg 16 | 2 1 2 . . 3 . . . 8 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 21 | 1 2 . 1 . 2 1 1 . 13 Device 8 | . . . 1 . 1 . 1 . 5 Storage 3 | 1 1 . . . . . . . 1 Processor 4 | . 1 . . . . 1 . . 2 Hackware . | . . . . . . . . . . Protection 6 | . . . . . 1 . . . 5 Artifact . | . . . . . . . . . . Weapon 47 | 2 4 2 . 2 7 9 . 2 19 Energy Gun 16 | 1 . 1 . . 2 2 . 1 9 Energy Cannon 4 | . 1 . . . . 1 . . 2 Ballistic Gun 11 | 1 2 . . 1 . 3 . 1 3 Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 7 | . 1 1 . . 3 1 . . 1 Special Weapon 2 | . . . . . 1 . . . 1 Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 5 | . . . . 1 . 1 . . 3 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 3 . . 2 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 41 | . 2 1 . . 2 5 . 4 27 Power 14 | . 1 1 . . 1 3 . 2 6 Propulsion 10 | . 1 . . . 1 . . . 8 Utility 4 | . . . . . . . . . 4 Weapon 13 | . . . . . . 2 . 2 9 Highest Loss Streak 16 | . 2 1 . . 1 2 . 2 16 To Critical Strikes 2 | . 1 . . . . . . . 1 Average Slot Usage (%) 94 | . 88 98 100 100 94 94 100 96 95 Engine 7 | . 9 8 . . 6 9 15 13 7 Core 4 | . . 4 14 14 8 4 . . 3 Treads 10 | . 20 . . . 7 17 23 23 9 Leg 12 | . 1 27 28 28 10 . . . 15 Device 6 | . . . 9 14 17 9 15 15 5 Storage 10 | . 18 14 14 14 9 9 7 7 6 Processor 6 | . 9 14 4 . . 1 7 7 9 Protection 2 | . . . . . . 7 . . 3 Energy Gun 9 | . 4 12 14 2 10 6 . 5 12 Energy Cannon 2 | . 10 1 . . . 3 7 7 1 Ballistic Gun 7 | . 11 9 . 11 5 4 7 3 8 Ballistic Cannon 1 | . . . . . 3 9 7 3 . Launcher 3 | . 1 4 14 2 5 2 . . 1 Piercing Weapon 4 | . . . . 11 9 8 7 7 5 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 13 18 17 19 19 41 41 36 46 59 Greatest Support 82 | 40 40 25 25 25 42 42 62 62 82 Greatest Overweight (x) 8 | . . . . . 2 1 . . 8 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 8 Most Carried 10 | 6 8 8 8 8 8 8 7 8 10 Average Carried 7 | 3 7 7 7 7 7 7 6 7 8 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 10 Final Carried 8 | 4 7 7 7 8 8 8 6 7 3 Class Distribution -------------------- 54% | Scavenger-Skirmisher 34% | Mutant 6% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Matter Collected 2455 | 227 374 127 . 30 313 350 . 100 934 Remotely . | . . . . . . . . . . Salvage Created 4267 | . 289 155 . . 485 1088 . 340 1910 Parts 280 | . 31 26 . . 34 72 . 15 102 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 3 | . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Combat Hostiles Destroyed 85 | . 11 12 . . 14 18 . 6 24 Melee 26 | . 1 . . . 4 13 . 1 7 Guns 29 | . 6 5 . . 5 1 . 2 10 Cannons 11 | . 2 1 . . . 3 . 2 3 AOE 15 | . 2 6 . . 5 1 . . 1 Classes Destroyed 14 | . 5 . . . 4 3 . 1 1 Worker 9 | . 2 1 . . 1 2 . . 3 Builder 5 | . 1 . . . 1 1 . . 2 Hauler 1 | . . . . . . 1 . . . Recycler 4 | . . . . . . 2 . . 2 Operator 3 | . . . . . 2 . . . 1 Watcher 7 | . 2 . . . 1 2 . . 2 Swarmer 28 | . 8 11 . . 4 2 . 3 . Grunt 25 | . 3 1 . . 5 6 . . 10 Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . . Sentry 14 | . . . . . 3 8 . . 3 Specialist 3 | . . . . . . . . 3 . Hunter 5 | . . . . . 1 1 . . 3 Programmer 8 | . . . . . . . . . 8 Best Kill Streak 6 | . 4 4 . . 5 6 . 3 5 Combat Bots Only 6 | . 3 4 . . 4 6 . 3 4 Max Kills in Single Turn 3 | . 2 3 . . 3 2 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 3 . . 3 1 . . 1 Melee 1 | . 1 . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Hostile Shots Fired 725 | . 83 83 . . 70 101 . 45 343 Missed 225 | . 24 23 . . 26 34 . 9 109 Damage Taken 7390 | . 562 516 . . 662 996 . 733 3921 Core 1415 | . 51 164 . . 164 105 . 81 850 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 150 | . . . . . . . . . 150 Regen/Repaired (Parts) 243 | . . . . . . 119 . . 124 Core Remaining (%) 63 | 100 . . . 14 . 51 . 88 . Volleys Fired 181 | . 44 19 . . 28 17 . 9 64 Largest 4 | . 2 2 . . 3 4 . 3 4 Hottest 224 | . 90 98 . . 140 209 . 148 224 Shots Fired 391 | . 81 38 . . 58 50 . 26 138 Gun 293 | . 64 30 . . 42 30 . 14 113 Cannon 64 | . 16 4 . . 5 19 . 12 8 Launcher 30 | . 1 4 . . 9 1 . . 15 Special 4 | . . . . . 2 . . . 2 Kinetic 175 | . 36 15 . . 22 24 . 11 67 Thermal 153 | . 44 19 . . 27 25 . 9 29 Explosive 15 | . 1 4 . . 9 1 . . . Electromagnetic 48 | . . . . . . . . 6 42 Robot Hit Streak 13 | . 9 5 . . 9 6 . 10 13 Robot Miss Streak 7 | . 4 7 . . 5 7 . 3 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . 3 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . Shots Hit Robots 320 | . 48 15 . . 46 68 . 20 123 Core Hits 177 | . 19 14 . . 32 45 . 8 59 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . 1 1 Critical Strikes 16 | . . 2 . . 1 6 . 2 5 Burn 8 | . . 2 . . 1 2 . . 3 Meltdown 1 | . . . . . . . . 1 . Destroy 2 | . . . . . . . . 1 1 Impale 5 | . . . . . . 4 . . 1 Melee Attacks 116 | . . . . . 12 46 . 6 52 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 116 | . . . . . 12 46 . 6 52 Sneak Attacks 14 | . . . . . 1 7 . . 6 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9030 | . 763 606 . . 1421 1927 . 351 3962 Guns 3131 | . 470 195 . . 499 346 . 151 1470 Cannons 852 | . 157 17 . . 40 253 . 149 236 Explosions 2313 | . 112 389 . . 716 188 . . 908 Melee 2704 | . . . . . 166 1140 . 51 1347 Ramming 30 | . 24 5 . . . . . . 1 Kinetic 1921 | . 239 88 . . 195 347 . 108 944 Thermal 1734 | . 388 124 . . 344 252 . 123 503 Explosive 1405 | . 112 389 . . 716 188 . . . Electromagnetic 1236 | . . . . . . . . 69 1167 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 2704 | . . . . . 166 1140 . 51 1347 Highest Corruption 10 | . . . . . . 1 . . 10 Average Corruption 5 | . . . . . . 1 . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . 8 Effects 51 | . . . . . . 4 . . 47 Message Errors 10 | . . . . . . . . . 10 Matter Fused 12 | . . . . . . 2 . . 10 Heat Flow Errors 5 | . . . . . . 1 . . 4 Energy Discharges 7 | . . . . . . 1 . . 6 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . 6 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 2 | . . . . . . . . . 2 Alerts 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 254 | . 10 6 . . 26 159 . . 53 Projectiles . | . . . . . . . . . . Explosions 52 | . 10 6 . . 10 . . . 26 Melee 202 | . . . . . 16 159 . . 27 Knockbacks 14 | . . . . . 2 12 . . . Impact . | . . . . . . . . . . Kinetic 13 | . . . . . 2 11 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 100 | . . 38 . . . . . . 62 Shots 2 | . . 1 . . . . . . 1 Rammed 9 | . 7 1 . . . . . . 1 Targets Rammed 12 | . 9 2 . . . . . . 1 Kicked 1 | . . 1 . . . . . . . Crushed 2 | . 2 . . . . . . . . Highest Temperature 426 | . 144 81 . . 215 222 . 9 426 Average Temperature 102 | . 54 31 . . 69 76 . 5 152 Received Heat Transfer 1467 | . 144 . . . 234 360 . . 729 Effects 9 | . . . . . . . . . 9 Shutdowns 4 | . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . 1 Interference 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 6 | . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 4 | . . 1 . . . . . 2 1 Heat Transferred 4178 | . 858 444 . . 814 666 . 222 1174 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Peak Influence 619 | . 178 276 . . 366 390 182 257 619 Initial 177 | . . 5 . . . 91 177 127 134 Average 175 | . 54 110 . . 184 233 177 154 229 Maximum Alert Level 2 | . . 1 . . 1 1 . 1 2 Low Security (%) 58 | 100 100 86 . 100 46 41 100 92 40 Level 1 35 | . . 13 . . 53 58 . 7 45 Level 2 6 | . . . . . . . . . 14 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 1 . . . . 3 . 1 14 Investigation 3 | . . . . . . . . . 3 Extermination 6 | . . . . . . . . . 6 Reinforcement 6 | . 1 . . . . . . 1 4 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Distress Signals 9 | . 1 . . . 1 5 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 136 | . 22 18 . . 18 24 . 7 47 Peak Tracking Total 8 | . 4 6 . . 4 8 . 3 7 Tactical Retreats 11 | . . 1 . . . 3 . 1 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Traps Triggered 5 | . . . . . . 1 . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 Reprogrammed 1 | . . . . . 1 . . . . Reused 1 | . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 1 . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Machines Disabled 15 | . . . . . 4 . . 1 10 Max in Single Turn 4 | . . . . . 1 . . 1 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Machines Accessed 33 | . 7 . 2 . 3 8 1 . 12 Terminals 24 | . 6 . . . 3 6 1 . 8 Fabricators 1 | . . . . . . . . . 1 Repair Stations 4 | . . . . . . 1 . . 3 Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 105 | . 12 . 30 . 10 16 2 . 35 Successful 66 | . 6 . 30 . 6 7 1 . 16 Failed 39 | . 6 . . . 4 9 1 . 19 Catastrophic 10 | . 1 . . . 2 2 . . 5 Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 3 . . . . . . Terminals 57 | . 11 . . . 10 12 2 . 22 Fabricators 1 | . . . . . . . . . 1 Repair Stations 14 | . . . . . . 2 . . 12 Recycling Units 3 | . 1 . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 53 | . 5 . 30 . 6 3 1 . 8 Record 34 | . . . 30 . 1 . . . 3 Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 2 | . . . . . . 2 . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 2 | . 1 . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 Locate Traps 4 | . 1 . . . 1 1 . . 1 Disarm Traps 1 | . . . . . . . . . 1 Reprogram Traps 1 | . . . . . 1 . . . . Dispatch Records 2 | . 2 . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . 1 Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . . . . . 2 . . 8 Scan Component 6 | . . . . . . 1 . . 5 Repair 4 | . . . . . . 1 . . 3 Recycling Unit Hacks 3 | . 1 . . . . 2 . . . Process 1 | . . . . . . 1 . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 5 . . . 3 8 1 . 12 Full Trace Events 2 | . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 . . 3 Time 219 | . . . . . . 38 . . 181 Parts Recycled . | . . . . . . . . . . Recycled Matter 341 | . . . . . . 341 . . . Retrieved Matter 544 | . . . . . . 544 . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Total Allies 2 | . . 1 . 1 . . . . . Largest Group 1 | . . 1 . 1 1 . . . . Highest-Rated Group 31 | . . 31 . 31 31 . . . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . . Total Damage 22 | . . 22 . . . . . . . Kills 1 | . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Turns Passed 8058 | 73 1275 505 649 248 823 1112 33 172 3168 Spaces Moved 4536 | 47 689 358 539 199 352 529 21 77 1725 Core 13 | 9 . . . . . . . . 4 Treads 2088 | 13 689 5 . . 124 529 21 77 630 Legs 2435 | 25 . 353 539 199 228 . . . 1091 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 152 155 155 120 Average Speed 139 | 117 160 120 120 120 156 156 155 155 134 Slowest Speed 450 | 160 160 160 120 120 260 240 155 155 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 3 72 53 92 45 24 68 1 57 47 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . 2 1 1 . . . . . Known Exits Taken 4 | . 1 1 . . . 1 1 . . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . Scrap Searched 3 | . . 2 . 1 . . . . . Spaces Dug 10 | . . 9 . . 1 . . . . Terrain Destroyed 167 | . 13 29 . . 79 11 . . 35 Melee . | . . . . . . . . . . Projectile 3 | . . . . . 1 . . . 2 AOE 164 | . 13 29 . . 78 11 . . 33 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Total 5808 | 64 778 394 540 207 558 729 22 106 2410 Wait 643 | . 3 . . 4 124 85 . . 427 Move 4527 | 46 688 357 538 198 351 528 20 76 1725 Hop . | . . . . . . . . . . Pick Up 133 | 10 16 6 1 2 14 20 . 8 56 Fast Attach . | . . . . . . . . . . Attach 69 | 6 4 2 . . 10 8 2 4 33 Detach 5 | . . . . . 4 . . . 1 Swap 48 | 2 4 3 1 2 7 11 . . 18 Drop 74 | . 10 5 . 1 8 14 . 3 33 Fire 181 | . 44 19 . . 28 17 . 9 64 Melee 116 | . . . . . 12 46 . 6 52 Ram 1 | . . . . . . . . . 1 Kick 1 | . . 1 . . . . . . . Crush 10 | . 9 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 16) 545 | -10/Materials | Identified exit to Materials 733 | -10/Materials | Identified exit to Mines 886 | -10/Materials | Discovered exit to Materials (range 15) 1349 | -10/Materials | Entered Mines 1349 | -10/Mines | Learned Materials trap positions 1369 | -10/Mines | Escorted by a lone wolf Derelict 1389 | -10/Mines | Learned location of Storage (-8) 1398 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1399 | -10/Mines | Discovered new exit (range 5) 1404 | -10/Mines | Identified exit to Exiles 1495 | -10/Mines | Discovered exit to Materials (range 7) 1506 | -10/Mines | Discovered exit to Materials (range 13) 1510 | -10/Mines | Found a hidden stash of uninstalled traps 1670 | -10/Mines | Core integrity fell below 50% 1757 | -10/Mines | Core integrity fell below 20% 1854 | -10/Mines | Entered Exiles 1872 | -10/Exiles | Discovered new exit (range 15) 1902 | -10/Exiles | Met 8R-AWN 1931 | -10/Exiles | Met EX-HEX 1966 | -10/Exiles | Met EX-BIN 1986 | -10/Exiles | Aligned with FarCom system 1988 | -10/Exiles | Given EX-Vault access code 2046 | -10/Exiles | Opened EX-Vault 2054 | -10/Exiles | Found Prototype Device 2056 | -10/Exiles | Identified Skeleton Box 2081 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2146 | -10/Exiles | Met EX-DEC 2207 | -10/Exiles | Visited The Gauntlet 2414 | -10/Exiles | Learned location of Zion (-7) 2477 | -10/Exiles | Discovered new exit (range 14) 2503 | -10/Exiles | Left Exiles lab with Skeleton Box 2503 | -10/Exiles | Entered Mines 2548 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2597 | -9/Mines | Received a Mining Laser from a helpful Derelict 2741 | -9/Mines | Discovered new exit (range 8) 2751 | -9/Mines | Entered Materials 2751 | -8/Materials | Accompanied by 1 ally 2751 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 2752 | -8/Materials | Loaded intel: 18 trap records 3287 | -8/Materials | Discovered new exit (range 15) 3574 | -8/Materials | Entered Storage 3651 | -8/Storage | Build established: Scavenger-Skirmisher 3959 | -8/Storage | Garrison activated, responded to threat 4348 | -8/Storage | Repaired Adv. Treads 4620 | -8/Storage | Discovered new exit (range 14) 4639 | -8/Storage | Identified exit to Factory 4686 | -8/Storage | Entered Factory 4686 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4716 | -7/Factory | Identified exit to DSF 4719 | -7/Factory | Entered DSF 4791 | -7/DSF | Discovered new exit (range 16) 4801 | -7/DSF | Additional patrols routed to DSF 4827 | -7/DSF | Identified exit to Factory 4891 | -7/DSF | Entered Factory 4891 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5686 | -6/Factory | Repaired Angular Momentum Engine 5960 | -6/Factory | Cargo convoy interrupted 6168 | -6/Factory | Lost 7 parts (2p3n1u1w) 6566 | -6/Factory | Discovered new exit (range 16) 7501 | -6/Factory | Repaired Corrupted Flexi-carbon Leg 7567 | -6/Factory | Repaired Broken Mak. Spear 8041 | -6/Factory | First assault squad dispatched 8046 | -6/Factory | Core integrity fell below 50% 8055 | -6/Factory | Core integrity fell below 20% 8059 | -6/Factory | System corruption reached 10% 8059 | -6/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- assault force dispatched. H-66 Slayer destroyed. Penetrated by Slug. Critical hit (Burn: +37). Mic. Nuclear Core destroyed. Penetrated by Slug. Imp. Medium Armor Plating destroyed. Slug penetrates X-62 Marksman. Penetrated by Slug. Slug penetrates X-62 Marksman. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. System corrupted: Substantial component data lost. Imp. Reaction Control System destroyed. X-62 Marksman destroyed. Mak. Spear destroyed. Slammed into H-66 Slayer. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????" ???????????????????? | | ??????????????????????" ##????????????????? | | ??????????????????????" ??????????????? | | ?????????????????????? ????????????? | | ?????????????????????? !???????????? | | ??????????????????????# !???????????? | | ??????????????????????# ] ??????????? | | ??????????????????????# ???????????? | | ??????????????????????+ ????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ???????????????????#### #???????????????? | | ?????????????####### h #???????????????? | | ?????????? Ru xx@% #???????????????? | | ?????????????????### [%![ #???????????????? | | ???????????????????#% x!Y*%! #???????????????? | | ????????############ =%##### #???????????????? | | ??????? #???# #???????????????? | | ??????? ##??# #???????????????? | | ??????? " ??# #???????????????? | | ????? ??##"########## ####?# #???????????????? | | ???# ???????#######/##???# T#??????????????? | | ???# ???????# %| #???# #??????????????? | | ???# ???????# = #???# ##??????????????? | | #### ???????# "" #???# #???????????????? | | #??????#""" #???# #???????????????? | | ! #??????#"F #???? #???????????????? | | ? +??????#""" #???? #???????????????? | | " " " #??????#""" #???? ???????????????? | | " " " #??????#""" #???? ???????????????? | | " " " #??????# [==! #???? ??????????????? | | " " " ############+%[##???? ????????????????? | | " " " %=% % ##### ??????????????????? | | " " " !% ! ?????????????????? | | " " " = ???????????????? | | " " " %%""% %""" """????????????????? | | " " " """" """" ""?????????????????? | | ###+##### """" %"""????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 36 Energy Capacity 520 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Weapon Shielding 90 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Power Corrupts Challenges ------------ None Game ------ Seed RiotCoreInjector Manual? 0 Play Time 02:14:25 Cumulative 10.0 hours Start 2024.04.17 @ 15:23:22 End 2024.04.20 @ 11:10:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aee171bd-8e4f-4738-9811-81e4c6f6197b