Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 01:12:01 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (290) 1450 Value Destroyed (12890) 12890 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (3479) 3479 TOTAL SCORE: 23499 Bonus ------- High Alert Combat Kills 2421 Follower Combat Kills 267 Entered Garrisons 600 Aligned with FarCom 300 Friendly Fire -109 Cogmind --------- Core Integrity 850/850 Matter 220/300 Energy 295/300 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Armored Treads Armored Treads Armored Treads Armored Treads Armored Medium Treads > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Gatling Laser Cooled Plasma Cannon > --- INVENTORY (20) --- Micro Nuclear Core Neutrino Core Improved Heavy Treads Airjet Gravmag System Improved Heat Sink Large Storage Unit Energy Filter Advanced Shield Generator Splice Drone Bay (6/6) Precision Shock Rifle Gatling Laser Improved EM Pulse Cannon Guided Plasma Cannon Gauss Cannon Heavy Linear Accelerator Proton Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Guided Plasma Cannon Powered Hammer > --- INVENTORY -------- Enhanced Nuclear Core Micro Nuclear Core Armored Treads Armored Treads Airjet Gravmag System Improved Heat Sink Large Storage Unit Energy Filter Hardened Medium Armor Plating Advanced Shield Generator Splice Drone Bay Precision Shock Rifle Gatling Laser Gatling Laser Improved EM Pulse Cannon Gauss Cannon Heavy Linear Accelerator Proton Missile Launcher [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . 1 . 1 Utility 5 | . . . 1 . . . 2 . . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 216 | 6 14 7 22 5 . . 20 22 11 11 14 67 14 3 Power 10 | 1 . . 1 . . . 2 2 . . 1 2 . 1 Engine 7 | 1 . . 1 . . . 2 1 . . 1 1 . . Core 3 | . . . . . . . . 1 . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 2 5 1 6 . . . 2 2 3 . . 13 2 1 Treads 35 | 2 5 1 6 . . . 2 2 3 . . 11 2 1 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . . Flight . | . . . . . . . . . . . . . . . Utility 46 | 1 4 3 6 3 . . 5 2 1 1 2 14 4 . Device 11 | . 1 1 1 1 . . . . . . 1 3 3 . Storage 3 | 1 1 . . . . . . . . . . 1 . . Processor 3 | . 1 . . . . . 1 . . . . 1 . . Hackware 4 | . . . 1 1 . . . . 1 . . 1 . . Protection 25 | . 1 2 4 1 . . 4 2 . 1 1 8 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 123 | 2 5 3 9 2 . . 11 16 7 10 11 38 8 1 Energy Gun 59 | 2 4 2 8 2 . . 8 4 4 2 3 16 4 . Energy Cannon 21 | . . . . . . . 1 5 . 2 2 8 2 1 Ballistic Gun 1 | . . . . . . . . . . . . 1 . . Ballistic Cannon 7 | . . . . . . . . 2 1 2 2 . . . Launcher 12 | . 1 . 1 . . . . 2 . 2 1 4 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 22 | . . 1 . . . . 2 3 2 2 3 8 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 1 . . 2 . . . . 4 1 . Parts Lost 14 | . 1 . . 1 . . 2 3 . 3 1 3 . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . Utility 7 | . . . . 1 . . . 2 . 1 1 2 . . Weapon 6 | . 1 . . . . . 2 . . 2 . 1 . . Highest Loss Streak 3 | . 1 . . 1 . . 1 3 . 1 1 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 88 100 99 97 100 100 91 89 99 96 98 99 98 90 Engine 7 | . 14 14 11 11 11 11 8 8 9 9 9 1 . . Core 1 | . . . . . . . . . . . . 5 7 6 Treads 28 | . 27 28 32 33 33 33 26 26 27 27 27 29 30 30 Device 3 | . 3 . . . . . . . . . 5 10 15 13 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 6 Processor 4 | . . . . . . . 8 9 9 9 9 4 . . Hackware 7 | . . . 10 8 11 11 9 7 8 9 9 8 7 6 Protection 11 | . 1 14 11 10 11 11 10 9 18 17 11 12 13 13 Energy Gun 14 | . 27 27 21 21 22 22 15 11 11 6 3 8 8 6 Energy Cannon 1 | . . . . . . . 1 2 2 3 5 1 2 . Impact Weapon 1 | . . . . . . . . . 3 1 4 3 2 5 Peak Build Rating 60 | 6 9 15 24 28 25 25 33 39 39 42 42 59 60 60 Average Rating 34 | 4 6 10 22 22 24 25 31 34 37 37 37 51 55 57 On Entrance 27 | . 6 9 15 21 24 25 25 32 33 39 33 38 59 55 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 85 | 14 34 34 41 41 41 41 52 56 54 55 50 85 85 79 Greatest Support 107 | 40 40 40 60 60 60 60 60 67 67 67 67 103 103 107 Greatest Overweight (x) 9 | . 9 . 2 . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 6 14 15 15 15 15 15 15 15 15 15 15 17 20 20 Most Carried 20 | 2 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Carried 14 | 1 7 14 14 14 15 15 14 14 13 13 14 16 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Final Carried 20 | 2 15 15 15 15 15 15 15 12 15 15 15 20 19 20 Class Distribution -------------------- 95% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Matter Collected 3312 | 172 201 110 241 50 . 3 197 517 234 108 443 718 318 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 11360 | . 862 312 1413 20 . 123 1802 1123 781 532 809 2015 1568 . Parts 606 | . 62 27 97 . . 8 85 57 38 36 49 101 46 . Haulers Intercepted 18 | . 2 . 6 . . . 6 . 3 . . 1 . . Recyclers Shooed 9 | . . . 4 . . . 2 . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 221 | . 16 11 22 1 . 3 22 32 9 20 18 43 24 . Melee 3 | . . . . . . . . . . . . 1 2 . Guns 119 | . 15 8 19 1 . 3 17 10 3 5 5 23 10 . Cannons 33 | . . . . . . . . 9 6 5 4 9 . . AOE 51 | . 1 3 3 . . . . 11 . 7 9 7 10 . Classes Destroyed 18 | . 6 1 3 1 . . 3 1 1 1 . 1 . . Worker 12 | . 2 . 3 . . . . . 2 . . 5 . . Builder 4 | . . . 1 . . . . . 1 . . 2 . . Tunneler 4 | . . 2 . . . . . . . . . 2 . . Hauler 18 | . 2 . 6 . . . 6 . 3 . . 1 . . Recycler 4 | . 1 . . . . 1 1 . . . . 1 . . Mechanic 1 | . . . . . . . . . 1 . . . . . Operator 7 | . . . 3 . . . 1 . . . 1 2 . . Watcher 20 | . 3 . 3 . . . 5 . . . 3 6 . . Swarmer 71 | . 6 7 7 . . 3 1 9 . 11 6 9 12 . Cutter 2 | . . . . . . . . . . 2 . . . . Grunt 89 | . 10 4 8 . . . 11 15 3 5 7 16 10 . Brawler 5 | . . . . . . . 1 . . . 1 2 1 . Duelist 4 | . . . . . . . 1 . . . . 2 1 . Protector 1 | . . . . . . . . . . . . 1 . . Sentry 33 | . . . 7 . . . 7 3 5 1 4 6 . . Hunter 6 | . . . . . . . 1 2 1 1 . 1 . . Programmer 9 | . . . . . . . . 3 . . . 6 . . Assembled 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 10 | . 6 4 7 1 . 3 8 8 4 7 6 10 7 . Combat Bots Only 8 | . 4 3 6 1 . 3 5 8 3 7 6 5 7 . Max Kills in Single Turn 3 | . 2 3 2 1 . 1 1 3 2 3 2 2 2 . Gunslinging 1 | . . 1 . . . . . 1 . . . . . . Exploded 3 | . 1 1 1 . . . . 3 . 3 2 2 2 . Melee 1 | . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Hostile Shots Fired 847 | . 54 32 52 6 . 9 69 111 17 45 64 301 87 . Missed 299 | . 13 15 20 1 . 5 22 23 3 16 29 120 32 . Damage Taken 7396 | . 427 149 402 79 . 30 798 1252 251 385 531 2229 863 . Core 653 | . 75 61 18 30 . 7 91 111 18 7 26 146 63 . Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 76 | . . . . . . . 76 . . . . . . . Regen/Repaired (Parts) 1391 | . 263 . 161 . . . 512 . 14 . . 441 . . Core Remaining (%) 71 | 100 . 45 . . . 86 . . . . 54 . 70 . Volleys Fired 699 | . 53 21 70 11 . 13 86 109 33 70 41 112 79 1 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 Hottest 160 | . 80 90 100 100 . 100 100 120 113 120 120 160 160 115 Shots Fired 1136 | . 105 43 140 22 . 26 171 146 57 82 55 171 116 2 Gun 878 | . 104 43 140 22 . 26 171 77 31 43 25 119 76 1 Cannon 207 | . . . . . . . . 55 26 34 27 43 21 1 Launcher 51 | . 1 . . . . . . 14 . 5 3 9 19 . Special . | . . . . . . . . . . . . . . . Kinetic 56 | . . . . . . . . 26 7 12 11 . . . Thermal 233 | . . . . . . . . 3 . 11 3 131 83 2 Explosive 32 | . 1 . . . . . . 14 . 5 3 9 . . Electromagnetic 815 | . 104 43 140 22 . 26 171 103 50 54 38 31 33 . Robot Hit Streak 24 | . 8 11 11 2 . 4 24 11 20 11 7 19 15 6 Robot Miss Streak 10 | . 4 10 9 2 . 2 4 4 3 2 5 4 4 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets 21 | . 4 5 1 . . 2 3 2 . . . 4 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 . . . 1 . . Shots Hit Robots 694 | . 56 25 80 6 . 6 118 72 38 34 36 140 81 2 Core Hits 511 | . 33 16 51 3 . 4 50 50 21 29 43 132 79 . Critical Kills 5 | . . . . . . . . 3 . . 1 1 . . Critical Parts Destroyed 17 | . . . . . . . 1 10 . . 3 2 1 . Critical Strikes 32 | . 2 1 4 . . . 3 13 . . 5 3 1 . Destroy 17 | . . . . . . . . 13 . . 4 . . . Corrupt 9 | . 2 1 4 . . . 2 . . . . . . . Smash 6 | . . . . . . . 1 . . . 1 3 1 . Melee Attacks 118 | . . 3 . . . . 2 22 8 3 7 60 13 . Impact 118 | . . 3 . . . . 2 22 8 3 7 60 13 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 1 . 2 . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23045 | . 999 499 1876 92 . 119 2835 2943 1235 1417 1825 6030 3117 58 Guns 11621 | . 829 291 1568 89 . 118 2309 777 420 550 429 2489 1727 25 Cannons 3308 | . . . . . . . . 856 468 208 406 942 395 33 Explosions 6806 | . 165 208 289 . . . 423 1174 59 659 894 2057 878 . Melee 1142 | . . . . . . . 88 136 250 . 96 455 117 . Ramming 168 | . 5 . 19 3 . 1 15 . 38 . . 87 . . Kinetic 585 | . . . . . . . . 459 . . 126 . . . Thermal 6239 | . 165 208 289 . . . 423 . 59 168 341 2801 1727 58 Explosive 4102 | . . . . . . . . 1174 . 562 417 1949 . . Electromagnetic 10809 | . 829 291 1568 89 . 118 2309 1174 888 687 845 738 1273 . Impact 1142 | . . . . . . . 88 136 250 . 96 455 117 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . . . 6 6 6 6 2 3 . Average Corruption 3 | . 1 1 . . . . . 5 6 6 6 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 143 | . 6 9 . . . . . 7 46 25 18 15 17 . Message Errors 28 | . 1 3 . . . . . 2 7 6 4 3 2 . Matter Fused 35 | . 2 3 . . . . . 3 9 4 4 5 5 . Heat Flow Errors 23 | . . . . . . . . 1 11 4 4 3 . . Energy Discharges 21 | . 1 2 . . . . . . 7 7 2 . 2 . Parts Fused 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 12 | . 2 . . . . . . . 3 . 1 1 5 . Data Loss (major) 6 | . . . . . . . . . 3 . 1 1 1 . Misfires 13 | . . 1 . . . . . . 4 4 2 1 1 . Alerts 2 | . . . . . . . . 1 1 . . . . . Weapon Failures 2 | . . . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 758 | . . . 8 . . . 95 77 66 10 74 326 102 . Projectiles 62 | . . . . . . . . 27 . . 25 10 . . Explosions 174 | . . . 8 . . . 7 43 . 10 . 83 23 . Melee 522 | . . . . . . . 88 7 66 . 49 233 79 . Knockbacks 12 | . . . 1 . . . . 8 . . . 2 1 . Impact 4 | . . . 1 . . . . . . . . 2 1 . Kinetic 5 | . . . . . . . . 5 . . . . . . Secondary 3 | . . . . . . . . 3 . . . . . . Self-Inflicted Damage 248 | . . . 40 . . . 85 . 31 . 74 . 18 . Shots 11 | . . . 1 . . . 3 . 1 . 4 . 2 . Rammed 18 | . 1 . 1 1 . 1 6 . 2 . . 6 . . Targets Rammed 20 | . 1 . 1 1 . 1 6 . 3 . . 7 . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 1 . . 1 . . Highest Temperature 451 | . 226 271 326 231 . 231 312 451 312 352 306 351 417 15 Average Temperature 91 | . 53 101 76 85 . 88 80 104 94 129 114 78 89 10 Received Heat Transfer 2061 | . 174 27 111 . . . 324 315 126 144 144 507 189 . Effects 12 | . . . . 1 . . 1 4 . 3 1 1 1 . Shutdowns 1 | . . . . . . . . 1 . . . . . . Energy Bleed 6 | . . . . 1 . . 1 . . 1 1 1 1 . Interference 4 | . . . . . . . . 2 . 2 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 20 | . 1 . 1 . . . 7 2 1 3 . 2 3 . Combat Hostiles 13 | . . . . . . . 5 2 . 3 . 1 2 . Parts Fried 68 | . 4 . 4 . . . 12 5 5 6 7 14 11 . Impact Corruptions 14 | . . . . . . . 1 2 1 . 2 5 3 . Robots Melted 4 | . . . . . . . . . . . . 2 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . Parts Melted 25 | . . 1 . . . . 1 . . . 1 12 10 . Heat Transferred 11899 | . 250 150 500 . . . 500 . 100 260 440 5862 3737 100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 27 | . 3 3 5 . . . 7 . 2 1 4 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Peak Influence 2012 | . 300 211 558 244 . 199 430 1675 877 857 885 1388 2012 1056 Initial 1056 | . . 67 11 184 . . . 169 816 104 417 166 849 1056 Average 470 | . 148 81 289 118 . 91 299 914 576 565 567 447 1493 921 Maximum Alert Level 5 | . 1 1 2 1 . . 2 5 3 3 3 4 5 3 Low Security (%) 26 | 100 64 89 39 57 . 100 7 8 1 7 . 24 . . Level 1 32 | . 35 10 32 42 . . 83 11 24 12 1 33 . . Level 2 19 | . . . 27 . . . 8 14 39 44 79 26 . . Level 3 10 | . . . . . . . . 19 34 36 18 4 23 100 Level 4 8 | . . . . . . . . 44 . . . 10 33 . Level 5 2 | . . . . . . . . 2 . . . . 42 . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . 4 . 3 . . . 3 . . . 7 12 . . Investigation 11 | . 3 . 2 . . . 2 . . . 1 3 . . Extermination 4 | . . . . . . . . . . . . 4 . . Reinforcement 6 | . 1 . 1 . . . 1 . . . 1 2 . . Assault 5 | . . . . . . . . . . . 2 3 . . Garrison 3 | . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Distress Signals 12 | . 2 . 1 . . . 2 . 2 . 4 1 . . Communications Jammed 19 | . . . . . . . . . . . . 19 . . Distress Signals 19 | . . . . . . . . . . . . 19 . . Times Spotted 297 | . 23 10 38 4 . 4 41 37 9 15 27 60 28 1 Peak Tracking Total 8 | . 5 3 6 4 . 4 5 5 3 7 7 6 8 1 Tactical Retreats 19 | . 2 . 2 . . . 5 3 . . . 4 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Traps Triggered 17 | . 2 . 2 . . . 2 1 . . 1 4 5 . Indirectly 5 | . . . . . . . . . . . . . 5 . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Machines Disabled 78 | . . . 2 4 . 6 8 12 1 8 4 22 11 . Max in Single Turn 6 | . . . 1 1 . 1 2 2 1 1 1 6 2 . Garrison Access 4 | . . . . . . . . . . . 1 3 . . Garrison Relay 17 | . . . . . . . . 7 . 4 . . 6 . Phase Generator 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Machines Accessed 80 | . 10 1 11 1 2 . 11 3 8 2 7 22 1 1 Terminals 52 | . 7 . 6 . . . 8 3 5 2 7 12 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 8 | . 1 . 2 . . . 1 . 1 . . 3 . . Recycling Units 5 | . 2 . 1 . . . . . . . . 2 . . Scanalyzers 5 | . . . 2 . . . 1 . 1 . . 1 . . Garrison Access 6 | . . . . . . . 1 . 1 . . 4 . . Total Hacks 256 | . 35 1 41 1 2 . 43 6 30 3 19 71 2 2 Successful 140 | . 19 1 25 1 2 . 28 3 17 1 5 37 . 1 Failed 114 | . 16 . 15 . . . 14 3 13 2 14 34 2 1 Catastrophic 17 | . . . . . . . 1 . . 1 5 8 1 1 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . Manual 141 | . 25 . 20 . 1 . 28 2 23 2 14 24 2 . Terminals 173 | . 25 . 26 . . . 30 6 25 3 19 35 2 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 31 | . 6 . 6 . . . 10 . 2 . . 7 . . Recycling Units 7 | . 4 . 1 . . . . . . . . 2 . . Scanalyzers 27 | . . . 8 . . . 2 . 2 . . 15 . . Garrison Access 14 | . . . . . . . 1 . 1 . . 12 . . Terminal Hacks 38 | . 4 1 3 1 2 . 6 3 4 1 4 8 . 1 Record 1 | . . . . . 1 . . . . . . . . . Robot Analysis 10 | . 3 . 1 . . . 3 . . . . 3 . . Prototype ID Bank 5 | . 1 . 1 . . . 1 . . . . 2 . . Open Door 3 | . . 1 . 1 . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Alert Level 3 | . . . . . . . 1 . . . 1 1 . . Unreport Threat 10 | . . . . . . . 1 . 3 . 3 2 . 1 Locate Traps 1 | . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 29 | . 6 . 6 . . . 10 . 2 . . 5 . . Scan Component 15 | . 3 . 3 . . . 5 . 1 . . 3 . . Repair 14 | . 3 . 3 . . . 5 . 1 . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 8 . . . 2 . 2 . . 12 . . Insert Component 9 | . . . 4 . . . 1 . 1 . . 3 . . Analyze 15 | . . . 4 . . . 1 . 1 . . 9 . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . . 3 . . Unlock Access 3 | . . . . . . . 1 . 1 . . 1 . . Seal Access 2 | . . . . . . . . . . . . 2 . . Unauthorized Hacks 44 | . 9 . 8 . . . 9 . 8 . 1 9 . . Terminals 41 | . 7 . 7 . . . 9 . 8 . 1 9 . . Assimilate 2 | . . . . . . . . . 1 . . 1 . . Botnet 11 | . 2 . 2 . . . 2 . 2 . 1 2 . . Operators 3 | . . . . . . . 1 . 1 . . 1 . . Skim 25 | . 5 . 5 . . . 6 . 4 . . 5 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . . . 1 . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 67 | . 8 . 8 . . . 9 2 8 2 7 21 1 1 Full Trace Events 4 | . 1 . . . . . 1 . . . . 2 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 4 . . . 1 . 1 . . 3 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 14 | . 3 . 3 . . . 5 . 1 . . 2 . . Time 484 | . 78 . 108 . . . 197 . 70 . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 4 . . . 1 . 1 . . 3 . . Part Schematics Acquired 9 | . . . 4 . . . 1 . 1 . . 3 . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 77 | . . . . . . . . 33 . 15 2 3 24 . Machine Destruction 77 | . . . . . . . . 33 . 15 2 3 24 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Total Allies 6 | . . . . 3 . . . 1 1 . . 1 . . Largest Group 3 | . . . . 3 3 3 3 1 1 1 1 1 1 1 Highest-Rated Group 40 | . . . . 40 40 40 40 39 10 10 9 26 18 18 Highest-Rated Ally 39 | . . . . 16 16 16 16 39 10 10 9 26 18 18 Total Orders 35 | . . . . 2 . . . . . 8 3 14 8 . STAY 18 | . . . . 1 . . . . . 4 2 7 4 . FOLLOW 17 | . . . . 1 . . . . . 4 1 7 4 . Ally Attacks 103 | . . . . 13 . 5 48 37 . . . . . . Total Damage 1041 | . . . . 126 . 41 544 330 . . . . . . Kills 14 | . . . . 3 . 1 4 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Robot Analysis Total 10 | . 3 . 1 . . . 3 . . . . 3 . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Turns Passed 20518 | 68 1331 1200 1686 921 460 427 3292 1629 1619 1012 815 4661 1190 207 Spaces Moved 9048 | 43 578 323 781 426 280 236 1050 755 771 459 389 2340 501 116 Core 11 | 10 1 . . . . . . . . . . . . . Treads 9037 | 33 577 323 781 426 280 236 1050 755 771 459 389 2340 501 116 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 163 163 163 163 163 163 166 170 170 165 165 170 Average Speed 165 | 134 160 162 163 163 163 163 163 166 168 170 170 166 168 170 Slowest Speed 500 | 160 500 165 320 163 163 163 163 250 170 170 170 170 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 97 69 69 60 60 69 67 81 44 62 33 57 77 4 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 12 | . 3 . 4 1 1 . 2 . . . . 1 . . Known Exits Taken 8 | . 1 1 1 . . 1 1 . 1 . 1 1 . . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . Spaces Dug 92 | . . 2 . . . . 1 21 9 2 4 53 . . Terrain Destroyed 397 | . 20 16 20 . . . 38 57 16 12 28 125 65 . Melee 72 | . . 2 . . . . 1 11 6 . 4 48 . . Projectile 25 | . . . . . . . . . 4 8 6 7 . . AOE 299 | . 20 14 20 . . . 37 45 6 4 18 70 65 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Total 13204 | 50 868 953 1055 632 285 252 2451 945 1021 605 476 2802 687 122 Wait 2942 | . 208 587 149 182 . 3 1270 30 192 58 18 170 74 1 Move 9034 | 42 577 322 780 425 279 235 1049 754 770 458 388 2339 500 116 Hop . | . . . . . . . . . . . . . . . Pick Up 85 | 2 14 5 15 3 3 . 8 3 3 3 3 20 2 1 Fast Attach 48 | 6 9 . 9 1 . . 9 . . 1 2 10 . 1 Attach 25 | . 1 . 2 1 . . 5 3 2 3 1 6 1 . Detach 3 | . . . . 1 . . . . . . 1 1 . . Swap 143 | . 4 7 11 3 . . 6 19 9 7 11 51 13 2 Drop 87 | . 1 8 18 4 3 . 10 5 1 2 4 26 5 . Fire 699 | . 53 21 70 11 . 13 86 109 33 70 41 112 79 1 Melee 118 | . . 3 . . . . 2 22 8 3 7 60 13 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 20 | . 1 . 1 1 . 1 6 . 3 . . 7 . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: Fac x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 8) 572 | -10/Materials | Discovered new exit (range 16) 695 | -10/Materials | Discovered new exit (range 9) 911 | -10/Materials | Discovered new exit (range 8) 996 | -10/Materials | Learned location of Storage (-9) 1005 | -10/Materials | Identified exit to Materials 1069 | -10/Materials | Learned location of 1 exit from Storage 1134 | -10/Materials | Identified exit to Subcaves 1190 | -10/Materials | Loaded intel: 5 trap records 1204 | -10/Materials | Repaired Lgt. Treads 1232 | -10/Materials | Repaired Lgt. Treads 1236 | -10/Materials | Identified exit to Mines 1259 | -10/Materials | Repaired EM Pulse Gun 1272 | -10/Materials | Learned Storage terminal intel 1319 | -10/Materials | Learned Storage security intel 1375 | -10/Materials | Learned 4 Recycling zone layouts 1400 | -10/Materials | Entered Mines 1402 | -10/Mines | Met a Derelict bent on vengeance 1686 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2421 | -10/Mines | Core integrity fell below 50% 2516 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2570 | -10/Mines | Discovered exit to Materials (range 5) 2581 | -10/Mines | Discovered exit to Subcaves (range 6) 2600 | -10/Mines | Entered Materials 2600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2958 | -9/Materials | Discovered new exit (range 3) 3059 | -9/Materials | Central database locked down 3079 | -9/Materials | Discovered new exit (range 15) 3114 | -9/Materials | Discovered new exit (range 15) 3135 | -9/Materials | Learned 4 Recycling zone layouts 3225 | -9/Materials | Discovered new exit (range 14) 3257 | -9/Materials | Identified exit to Materials 3257 | -9/Materials | Identified exit to Mines 3340 | -9/Materials | Learned location of 2 exits from Materials 3369 | -9/Materials | Learned Storage emergency access door positions 3378 | -9/Materials | Repaired Med. Armor Plating 3407 | -9/Materials | Learned location of Zion (-6) 3456 | -9/Materials | Learned Storage trap positions 3643 | -9/Materials | Repaired Shock Rifle 3683 | -9/Materials | Repaired Shock Rifle 4286 | -9/Materials | Entered Mines 4383 | -9/Mines | Discovered exit to Materials (range 5) 4408 | -9/Mines | Learned Materials security intel 4414 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4416 | -9/Mines | Discovered new exit (range 5) 4506 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4586 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4672 | -9/Mines | Found the Drone Emporium 4679 | -9/Mines | Found Prototype Device 4679 | -9/Mines | Identified Splice Drone Bay 4733 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4757 | -9/Mines | Assembled infested the area 5207 | -9/Mines | Entered Exiles 5207 | -9/Exiles | Accompanied by 3 allies 5255 | -9/Exiles | Met 8R-AWN 5277 | -9/Exiles | Met EX-HEX 5323 | -9/Exiles | Met EX-BIN 5343 | -9/Exiles | Met EX-DEC 5398 | -9/Exiles | Aligned with FarCom system 5400 | -9/Exiles | Given EX-Vault access code 5439 | -9/Exiles | Opened EX-Vault 5447 | -9/Exiles | Found Gui. Plasma Cannon 5481 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5584 | -9/Exiles | Discovered new exit (range 10) 5667 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 5667 | -9/Exiles | Entered Mines 5667 | -8/Mines | Accompanied by 3 allies 5703 | -8/Mines | Discovered exit to Materials (range 9) 5757 | -8/Mines | Discovered exit to Materials (range 14) 6094 | -8/Mines | Entered Materials 6094 | -8/Materials | Accompanied by 3 allies 6094 | -8/Materials | Evolved 2 slots: Utility x2 6095 | -8/Materials | Identified exit to Factory 6153 | -8/Materials | Repaired Med. Armor Plating 7334 | -8/Materials | Central database locked down 7656 | -8/Materials | Discovered exit to Factory (range 16) 8472 | -8/Materials | Identified exit to Garrison 8901 | -8/Materials | Learned location of 2 exits from Lower Caves 8956 | -8/Materials | Learned 2 Storage zone layouts 8970 | -8/Materials | Repaired Hvy. Armor Plating 9000 | -8/Materials | Learned Factory machine intel 9023 | -8/Materials | Repaired Cld. Ion Engine 9036 | -8/Materials | Learned Factory stockpile data 9062 | -8/Materials | Repaired Arm. Treads 9080 | -8/Materials | Learned location of 1 exit from Extension 9102 | -8/Materials | Repaired Shock Rifle 9142 | -8/Materials | Learned 4 Factory zone layouts 9186 | -8/Materials | Learned location of Extension (-6) 9386 | -8/Materials | Entered Garrison 9438 | -8/Garrison | Triggered checkpoint 9558 | -8/Garrison | Rescued a captive Derelict 9598 | -8/Garrison | Garrison Relay disabled 9701 | -8/Garrison | Triggered checkpoint 9960 | -8/Garrison | Triggered checkpoint 10159 | -8/Garrison | Discovered new exit (range 15) 10190 | -8/Garrison | Triggered checkpoint 10227 | -8/Garrison | Garrison Relay disabled 10234 | -8/Garrison | Garrison Relay disabled 10294 | -8/Garrison | Destroyed 8 combat bots 10366 | -8/Garrison | Triggered checkpoint 10488 | -8/Garrison | Discovered new exit (range 13) 10598 | -8/Garrison | Triggered checkpoint 10629 | -8/Garrison | Learned Materials security intel 10637 | -8/Garrison | Garrison Relay disabled 10858 | -8/Garrison | Lost 3 parts (1n2u) 10914 | -8/Garrison | Triggered checkpoint 10947 | -8/Garrison | Garrison Relay disabled 10995 | -8/Garrison | Discovered new exit (range 13) 11015 | -8/Garrison | Entered Materials 11446 | -8/Materials | Discovered exit to Factory (range 3) 11495 | -8/Materials | Repaired Broken Bore Cannon? 12632 | -8/Materials | Identified exit to Garrison 12634 | -8/Materials | Entered Garrison 12634 | -8/Garrison | Accompanied by 1 ally 12687 | -8/Garrison | Triggered checkpoint 12727 | -8/Garrison | Garrison Relay disabled 12861 | -8/Garrison | Destroyed 7 combat bots 13008 | -8/Garrison | Triggered checkpoint 13111 | -8/Garrison | Garrison Relay disabled 13165 | -8/Garrison | Discovered new exit (range 66) 13165 | -8/Garrison | Discovered new exit (range 36) 13165 | -8/Garrison | Discovered new exit (range 16) 13241 | -8/Garrison | Triggered checkpoint 13243 | -8/Garrison | Triggered checkpoint 13266 | -8/Garrison | Triggered checkpoint 13414 | -8/Garrison | Triggered checkpoint 13646 | -8/Garrison | Entered Materials 13646 | -8/Materials | Accompanied by 1 ally 13902 | -8/Materials | Garrison activated, responded to threat 14046 | -8/Materials | First assault squad dispatched 14265 | -8/Materials | Discovered exit to Factory (range 11) 14461 | -8/Materials | Entered Factory 14461 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14464 | -7/Factory | Loaded intel: 296 machine locations 14737 | -7/Factory | Repaired Arm. Treads 17048 | -7/Factory | Discovered new exit (range 9) 17208 | -7/Factory | Learned Extension interactive machine intel 17260 | -7/Factory | Learned location of Upper Caves (-4) 17303 | -7/Factory | Learned location of 1 exit from Hub_04(d) 17336 | -7/Factory | Loaded intel: 113 trap records 17357 | -7/Factory | Learned location of 1 exit from Proximity Caves 17369 | -7/Factory | Learned location of 2 exits from Upper Caves 17422 | -7/Factory | Identified exit to Factory 17422 | -7/Factory | Identified exit to Lower Caves 17461 | -7/Factory | Learned location of 1 exit from Lower Caves 17887 | -7/Factory | Build established: Hacker-Mutant 18237 | -7/Factory | Repaired Arm. Treads 18461 | -7/Factory | First assault squad dispatched 18871 | -7/Factory | Build established: Mutant 19120 | -7/Factory | Identified exit to Garrison 19122 | -7/Factory | Entered Garrison 19122 | -7/Garrison | Accompanied by 1 ally 19223 | -7/Garrison | Phase Generator disabled 19370 | -7/Garrison | Triggered checkpoint 19400 | -7/Garrison | Triggered checkpoint 19445 | -7/Garrison | Triggered checkpoint 19511 | -7/Garrison | Triggered checkpoint 19513 | -7/Garrison | Destroyed 7 combat bots 19644 | -7/Garrison | Discovered exit to Factory (range 13) 19843 | -7/Garrison | Discovered exit to Factory (range 8) 20068 | -7/Garrison | Garrison Relay disabled 20246 | -7/Garrison | Garrison Relay disabled 20264 | -7/Garrison | Triggered checkpoint 20282 | -7/Garrison | Discovered exit to Factory (range 13) 20312 | -7/Garrison | Entered Factory 20312 | -6/Factory | Accompanied by 1 ally 20312 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20519 | -6/Factory | Self-destructed Last Messages --------------- LOCATION=FACTORY GOAL=ESCAPE 20312_ Receiving FarCom transmissions... 20313_ Administrator 4a reports 0b10 security level has lowered to 3. 20328_ Administrator 4a reveals location of Proton Bomb Trap. 20333_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 20341_ Administrator 4a reveals location of Proton Bomb Trap. 20350_ Administrator 4a reveals location of Stasis Trap. 20362_ Administrator 4a reveals location of hidden door. 20380_ Acquired Arm. Treads. 20397_ Administrator 4a reveals location of Ambush Trap. 20494_ Acquired Cld. Plasma Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#############?????????? | | ???????????????????????????# ??????????? | | ???????????????????????????# """""" #???????? | | ???????????????????????????# """""" #???????? | | ???????????????????????????# ! """""" #???????? | | ???????????????????????????# """""" #???????? | | ???????????????????????????# #???????? | | ?????????????????????????###+#####+#######???????? | | ?????????????????????????# #??????????? | | ?????????????????#######?# o #??????????? | | ?????????????????# # """ """ #??????????? | | ?????????????????# [ # """ """ #??????????? | | ?????????????????# @ ! """ """ #??????????? | | ?????????????????# """" # #??????????? | | ?????????????????? """" #! ########???? | | ???????????????????"""" ?# ^ #???? | | ???????????????????"""" ?# ^ ^ #???? | | ??????????o????????""""??# """" """" """" #??? | | ???????????????????""""??# """" """" """" ""#??? | | ???????????????????"""???# """" """" """" ""#??"" | | ????????????????????? ???# """" """" """" ""#??"" | | ??????????????? #########^ """" """" """" T#? "" | | ?????????????? ^ """" """" """" ""#? | | ?????????????? ^ """" """" """" ""# "" | | ????????????? ^ ""# "" | | ????????????? ^ + "" | | ????????????? ^ # | | ???????????????? ###########+########### # | | ??????????????????????# #???# ##### | | ??????????????????????# """"""""" #???# #?? | | ??????????????????????# #???# #?? | | ??????????????????????+ """"""""" #???# #?? | | ??????????????????????# #???# #?? | | ??????????????????????# """"""""" #???# #?? | | ??????????????????????# ###?####+####?? | | ??????????????????????# """"""""" + +???????????? | | ??????????????????????# ###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Neutrino Core | -8/Materials | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Adv. Shield Generator | -7/Factory | Scanalyzed Bore Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridWeldingAirjet Manual? 0 Play Time 02:04:13 Cumulative 203.2 hours Start 2024.11.26 @ 20:28:43 End 2024.11.29 @ 01:12:01 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 100 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 185a7b5e-0310-4b4e-8d0b-e920433eb97c