Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.13 @ 19:26:26 Player: PerrySimm Result: Destroyed by ZT-AXR(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (853) 853 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2673 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (75) Movement Walking (110) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Overtuned Titanium Leg > --- UTILITY (2) ------ Experimental Sensor Array A0-MCA's Component Scanner > --- WEAPON (2) ------- Light Assault Rifle Heavy Battle Rifle > --- INVENTORY (5) ---- Aluminum Leg Overtuned Titanium Leg Makeshift Hacking Suite Gatling Laser Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Overtuned Titanium Leg > --- UTILITY ---------- Experimental Sensor Array A0-MCA's Component Scanner > --- WEAPON ----------- Gatling Laser Heavy Rocket Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Makeshift Hacking Suite Assault Rifle Light Assault Rifle [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Experimental Sensor Array Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 5 1 1 10 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads . | . . . . Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 1 . 2 Device 1 | . . . 1 Storage . | . . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . . 4 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power 2 | . . . 2 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 4 | 2 3 4 4 Power . | . 1 1 . Propulsion 1 | 1 2 2 1 Utility . | . . . . Weapon 2 | . . . 2 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 71 | . 75 85 69 Engine 13 | . 14 14 13 Leg 28 | . 28 28 28 Device 4 | . . . 5 Processor 13 | . 4 14 14 Energy Gun 2 | . . . 3 Ballistic Gun 5 | . 28 28 1 Launcher 2 | . . . 2 Peak Build Rating 33 | 5 7 7 33 Average Rating 12 | 4 5 7 13 On Entrance 4 | . 5 7 7 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 17 | 8 8 8 17 Greatest Support 29 | 20 20 20 29 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 3 5 5 Average Carried 4 | 2 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 3 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 573 | 197 53 50 273 Remotely . | . . . . Salvage Created 1033 | . . 104 929 Parts 62 | . . 8 54 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 19 | . . 2 17 Guns 7 | . . 2 5 AOE 12 | . . . 12 Classes Destroyed 6 | . . 3 3 Turret 1 | . . 1 . Swarmer 1 | . . 1 . Subdweller 1 | . . 1 . Federalist 3 | . . . 3 Guru 1 | . . . 1 Scrapper 13 | . . . 13 Best Kill Streak 10 | . . 2 10 Combat Bots Only 10 | . . 1 10 Max Kills in Single Turn 3 | . . 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 77 | . . 17 60 Missed 30 | . . 8 22 Hits 47 | . . 9 38 Projectile 47 | . . 9 38 Critical Strikes 4 | . . . 4 Damage Taken 815 | . . 183 632 Core 259 | . . 88 171 Absorbed by Shields . | . . . . Ignored by Resistances 216 | . . 42 174 Core Remaining (%) 100 | 100 . . . Volleys Fired 29 | . . 10 19 Largest 2 | . . 2 2 Hottest 119 | . . 40 119 Shots Fired 56 | . . 20 36 Gun 45 | . . 20 25 Cannon 2 | . . . 2 Launcher 9 | . . . 9 Special . | . . . . Kinetic 32 | . . 20 12 Thermal 15 | . . . 15 Explosive 9 | . . . 9 Electromagnetic . | . . . . Robot Hit Streak 9 | . . 8 9 Robot Miss Streak 4 | . . 1 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 45 | . . 17 28 Core Hits 44 | . . 6 38 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1768 | . . 158 1610 Guns 642 | . . 158 484 Cannons 25 | . . . 25 Explosions 1101 | . . . 1101 Melee . | . . . . Ramming . | . . . . Kinetic 336 | . . 158 178 Thermal 331 | . . . 331 Explosive 1101 | . . . 1101 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 31 | . . . 31 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 314 | . . . 314 Average Temperature 134 | . . . 134 Received Heat Transfer 580 | . . 48 532 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 1 3 Heat Transferred 445 | . . . 445 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 10 | . 10 . . Initial . | . . . . Average . | . . . . Influence Increases 80 | . 10 70 . Destroy 0b10 Robot/C 40 | . . 40 . Successful Hack 10 | . 10 . . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 80 | . 10 40 30 Entered New Map 30 | . . . 30 Time Decay 50 | . 10 40 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 2 6 36 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 7 | . 1 . 6 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 6 . 28 Successful 32 | . 4 . 28 Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 32 | . 4 . 28 Record 29 | . 1 . 28 Part Schematic 1 | . 1 . . Emergency Access Points 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 8 | . . . 8 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 2238 | . 52 211 1975 Optics 1517 | . 52 211 1254 Sensors 721 | . . . 721 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 2496 | 161 147 211 1977 Spaces Moved 1747 | 71 99 103 1474 Core 5 | 5 . . . Treads . | . . . . Legs 1742 | 66 99 103 1474 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 110 Average Speed 126 | 116 120 120 128 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 6 32 12 91 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 69 | . . . 69 Melee . | . . . . Projectile . | . . . . AOE 69 | . . . 69 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 1968 | 147 126 171 1524 Wait 154 | 68 27 55 4 Move 1744 | 70 98 102 1474 Hop . | . . . . Pick Up 12 | 4 . 2 6 Fast Attach 9 | 4 1 . 4 Attach 5 | 1 . . 4 Detach . | . . . . Swap 5 | . . 1 4 Drop 10 | . . 1 9 Fire 29 | . . 10 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Met a group of wandering Federalists 282 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Entered Subcaves 309 | -10/Subcaves | Accompanied by 2 allies 310 | -10/Subcaves | Continued accompanying wandering Federalists (5) 310 | -10/Subcaves | Approached by a straggling Scientist 315 | -10/Subcaves | Build established: Mutant 432 | -10/Subcaves | Discovered new exit (range 11) 495 | -10/Subcaves | Lost 3 allies 500 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 520 | -10/Subcaves | Entered Scraptown 872 | -9/Scraptown | Visited Assassins FH 925 | -9/Scraptown | Visited Shadow of the Wyrm 962 | -9/Scraptown | Visited UFD Registry 983 | -9/Scraptown | Visited TADAMA 1180 | -9/Scraptown | Visited Cyclists 1261 | -9/Scraptown | Visited Comm Corps 1310 | -9/Scraptown | Visited SPCMW 1336 | -9/Scraptown | Visited Red Mages 1403 | -9/Scraptown | Discovered new exit (range 11) 1535 | -9/Scraptown | Registered with UFD as "Softtalker" 1578 | -9/Scraptown | Entered Cyclist Reading Room 1663 | -9/Scraptown | Visited Science Testing Area 1686 | -9/Scraptown | Visited Junk Repository 1723 | -9/Scraptown | Visited A0-MCA Data Center 1730 | -9/Scraptown | Given a B- rating by A0-MCA 1735 | -9/Scraptown | Found A0-MCA's Component Scanner 1762 | -9/Scraptown | Visited Infowarlord's Domain 1774 | -9/Scraptown | Found Exp. Sensor Array 1803 | -9/Scraptown | Visited Scrap Suit Storage 1852 | -9/Scraptown | Met Optimus 1852 | -9/Scraptown | Accepted into 0bPrime 1939 | -9/Scraptown | Civil war broke out across Scraptown 1996 | -9/Scraptown | Visited Junk Repository 2071 | -9/Scraptown | Core integrity fell below 50% 2078 | -9/Scraptown | Lost 4 allies 2301 | -9/Scraptown | Optimus destroyed in the chaos of civil war 2440 | -9/Scraptown | Core integrity fell below 20% 2449 | -9/Scraptown | Lost 7 allies 2481 | -9/Scraptown | Destroyed 10 combat bots 2497 | -9/Scraptown | Destroyed by ZT-AXR(j) with Overtuned Pulse Rifle Last Messages --------------- 02475_ 4B-ZVB(E) cannibalizes Ovr. Treads to repair Ovr. Treads. 02475_ Acquired 14 matter. 02477_ SG-QCL(j) cannibalizes Ovr. Pulse Rifle to repair Ovr. Pulse Rifle. 02478_ G9-3HI(j) cannibalizes Salvaging Laser to repair Ovr. Pulse Rifle. 02479_ SG-QCL(j) cannibalizes Lgt. Deuterium Engine to repair Lgt. Deuterium Engine. 02479_ 4B-ZVB(E) cannibalizes Hvy. Battle Rifle to repair Barrage Gun. 02479_ Acquired Ovr. Titanium Leg. 02482_ Dropped Ovr. Titanium Leg. 02484_ Acquired 10 matter. 02494_ 24-HU7(j) destroyed. 02494_ Switching to secondary target: ER-9WO(j). 02494_ Ion Engine destroyed. 02494_ Critical hit (Burn: +50). 02496_ 4B-ZVB(E) suffers critical hit (Burn). 02496_ 4B-ZVB(E) destroyed. Map ----- +----------------------------------------------------+ | #?# #?????????# #??# | | #?# #?????????##### #####??#### ## | | ################## ####???????##### ########### ## | | #???????#"""" """"""""""" "" | | #???????#" | | #???????#" | | #???????#" | | #???????#" | | ############# #???#####" | | #######?????# #???#"""" """"""""""""" | | ##????# #???#"""" """"""""""""" | | """"" #????# ? #???#"""" ""###### ### | | "" #????# #???#"""" ""# | | " #????# #???#"""" ""# | | " #????# %!! ###?#"""" = ""# "" "" | | " #????# =%[! ""#"#"""" %!%! ""# "" "" | | " #????# ![=%=""""#""" ==%* ""# " " | | "" #????# [%==!*""#######!=! 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""""" #????# ##"""##"""##" | | ??##???#"""" " "" #????# """"""" ## ""##|""##" | | ?? #????# """"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 DATA ERROR: Steam Global Achievement% Link The Feds Nice Directions, Buddy Spot Them First Strength In Numbers There's More Where That Came From Wiki Contributor Challenges ------------ None Game ------ Seed GravmagMobileNeutralizer Manual? 0 Play Time 00:51:00 Cumulative 131.1 hours Start 2026.03.13 @ 18:25:21 End 2026.03.13 @ 19:26:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 86 Rogue 4 Adventurer 80 Explorer 2 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56405e91-2cb0-4372-a982-01185e2a5662