Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.03 @ 18:27:36 Player: ChromeKnight Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (131) 655 Value Destroyed (5791) 5791 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2395) 2395 TOTAL SCORE: 17081 Bonus ------- High Alert Combat Kills 651 Follower Combat Kills 1640 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -796 Cogmind --------- Core Integrity 0/1450 Matter 246/300 Energy 69/100 System Corruption 35% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Compact Matter Pod (150) Compact Matter Pod (150) Railgun Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Particle Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Improved Heavy Armor Plating Advanced Powered Armor > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Antimatter Reactor Compact Matter Pod Compact Matter Pod Railgun [Rating: 153] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Combat Linear Gravjet Leg Aluminum Leg Hover Unit Combat Linear Gravjet Utility Lightpack 2.0 Device Advanced Heat Sink Storage Lightpack 2.0 Processor Advanced Signal Interpreter Protection Advanced Powered Armor Weapon Hypervelocity Railgun Energy Gun Small Laser Ballistic Gun Hypervelocity Railgun Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Arm Res Res Slots Evolved 16 | . . . . . 4 . 2 . . . . 2 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . 1 . 1 . . . Utility 10 | . . . . . 2 . . . . . . 1 2 1 . 2 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . Parts Attached 151 | 6 4 4 1 . 5 22 14 1 . 1 4 14 16 5 32 18 4 Power 26 | 1 . 1 . . . 3 4 . . . 1 3 1 . 6 4 2 Engine 9 | 1 . 1 . . . 2 1 . . . 1 3 . . . . . Core 6 | . . . . . . 1 3 . . . . . . . 2 . . Reactor 11 | . . . . . . . . . . . . . 1 . 4 4 2 Propulsion 43 | 2 . 2 . . 1 12 4 . . . . 5 5 1 10 . 1 Treads . | . . . . . . . . . . . . . . . . . . Leg 13 | 2 . 2 . . 1 8 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . 4 4 . . . . 5 5 1 10 . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 34 | 1 2 . 1 . 2 2 3 . . . . 2 2 2 5 11 1 Device 12 | . . . . . . . 3 . . . . . 2 2 1 3 1 Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . Processor 11 | . . . . . 2 2 . . . . . 2 . . 3 2 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 7 | . . . . . . . . . . . . . . . 1 6 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 1 . . 2 5 3 1 . 1 3 4 8 2 11 3 . Energy Gun 3 | 2 . . . . . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 39 | . . . . . . 4 3 1 . 1 3 4 8 2 10 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . 2 1 . . 2 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 2 . . . . . . 2 2 . 2 . Parts Lost 47 | . . 3 . . . 6 . . . . . 4 1 4 7 3 19 Power 8 | . . 1 . . . 2 . . . . . 1 . 1 . . 3 Propulsion 13 | . . 2 . . . 2 . . . . . 2 . 2 . . 5 Utility 16 | . . . . . . . . . . . . . . 1 5 3 7 Weapon 10 | . . . . . . 2 . . . . . 1 1 . 2 . 4 Highest Loss Streak 19 | . . 3 . . . 3 . . . . . 4 1 3 5 1 19 Average Slot Usage (%) 86 | . 93 95 93 85 86 79 91 84 84 84 84 82 87 83 84 95 78 Engine 5 | . 14 12 14 14 9 6 7 . . . . 10 5 5 4 . . Core 2 | . . . . . . 1 6 7 7 7 7 1 . . 1 . . Reactor 1 | . . . . . . . . . . . . . 4 5 . 9 7 Leg 6 | . 28 24 28 28 18 9 . . . . . . . . . . . Hover 15 | . . . . . . 5 22 23 23 23 23 17 16 21 25 23 20 Device 8 | . . . . . . . 11 15 15 15 15 13 17 14 12 7 7 Storage 8 | . 21 28 21 14 9 9 7 7 7 7 7 6 5 5 4 . . Processor 8 | . . . . . 14 17 2 . . . . 5 11 10 10 23 20 Protection 1 | . . . . . . . . . . . . . . . . 11 6 Ballistic Gun 16 | . . . . . . 3 30 30 30 30 30 25 23 21 20 18 13 Impact Weapon 7 | . 6 28 28 28 35 25 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 12 43 43 41 14 20 24 36 36 29 30 45 49 55 55 70 102 89 Greatest Support 160 | 20 20 20 20 20 20 22 31 31 31 31 31 56 61 82 160 160 160 Greatest Overweight (x) 12 | . 2 12 2 . . 6 1 1 . . 1 1 1 1 . . . Average Overweight (x) . | . . 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 16 16 24 24 24 24 24 24 24 24 24 24 24 24 24 4 4 Average Capacity 20 | 5 11 16 19 24 24 24 24 24 24 24 24 24 24 24 23 4 4 Most Carried 24 | 1 16 16 17 17 18 24 24 24 24 24 24 24 24 23 24 4 4 Average Carried 18 | . 7 14 15 17 16 19 23 23 22 23 23 22 23 22 22 3 3 Final Capacity 24 | 6 16 16 24 24 24 24 24 24 24 24 24 24 24 24 4 4 4 Final Carried 24 | 1 16 16 17 17 18 23 24 24 24 24 24 24 24 23 4 4 3 Class Distribution -------------------- 27% | Hauler-Gunner 26% | Hauler-Skirmisher 15% | Mutant 13% | Hauler-Mutant 10% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Gunner | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Armory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Arm Res Res Matter Collected 6088 | 244 16 80 20 . 60 140 608 54 64 21 113 279 789 109 1764 1495 232 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7161 | . 42 91 . . 200 730 703 62 . . 51 359 1110 187 1188 1777 661 Parts 394 | . 7 4 . . 9 24 34 4 . . 5 13 50 6 86 116 36 Haulers Intercepted 6 | . . . . . . 2 1 . . . . . 1 . . 2 . Recyclers Shooed 3 | . . . . . . . . . . . . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 3 . . 8 . . . . . . Prevented 6 | . . . . . . . . . . . 6 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Arm Res Res Combat Hostiles Destroyed 103 | . 3 4 . . 3 8 13 1 . . 2 9 17 2 16 15 10 Melee 9 | . . 2 . . 3 4 . . . . . . . . . . . Guns 86 | . 3 . . . . . 13 1 . . 2 7 17 2 16 15 10 AOE 2 | . . . . . . . . . . . . 2 . . . . . Classes Destroyed 17 | . 1 2 . . 2 3 2 . . . . 1 2 . 3 1 . Worker 3 | . . 1 . . 1 . . . . . . . . . . . 1 Builder 3 | . . . . . . . 1 . . . . . . 1 . 1 . Hauler 6 | . . . . . . 2 1 . . . . . 1 . . 2 . Recycler 3 | . . . . . . 2 . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . . . . 1 . 1 . . Watcher 6 | . . . . . 1 2 . . . . . . . . 1 2 . Swarmer 31 | . 3 3 . . . . 2 . . . 2 6 6 . 4 . 5 Grunt 26 | . . 1 . . 1 6 7 . . . . 2 4 . . 4 1 Brawler 1 | . . . . . . . . . . . . . 1 . . . . Duelist 4 | . . . . . . 1 1 . . . . . . 1 1 . . Protector 1 | . . . . . . . . . . . . . . . 1 . . Sentry 21 | . . . . . 2 1 2 . . . . 1 4 1 3 4 3 Hunter 2 | . . . . . . . . . . . . . . . 1 1 . Programmer 17 | . . . . . . . 1 1 . . . . 2 . 6 6 1 Z-Light 1 | . . . . . . . . . . . . . . . . 1 . Z-Heavy 1 | . . . . . . . . . . . . . . . 1 . . Wizard 1 | . . . . . . . . . . . . . 1 . . . . Fireman 2 | . . . . . . . . . . . . 2 . . . . . Best Kill Streak 7 | . 3 2 . . 1 3 4 1 . . 1 3 6 2 5 5 7 Combat Bots Only 6 | . 3 2 . . 1 3 4 1 . . 1 3 5 1 4 4 6 Max Kills in Single Turn 4 | . 2 1 . . 1 1 2 1 . . 1 4 2 2 1 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . 1 Exploded 2 | . . . . . . . . . . . . 2 . . . . . Melee 1 | . . 1 . . 1 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Arm Res Res Damage Taken 11106 | . 43 442 . . 366 983 652 . 16 . 48 414 617 421 1627 1208 4269 Core 2423 | . . 106 . . 120 202 164 . 16 . . . 106 . 162 78 1469 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 57 . 41 . . . . 74 100 89 . 85 94 . Volleys Fired 240 | . 8 . . . . . 34 3 5 . 6 12 36 6 63 52 15 Largest 4 | . 2 . . . . . 4 4 4 . 4 4 4 4 4 4 4 Hottest 160 | . 90 . . . . . 100 114 114 . 122 119 134 134 160 160 160 Shots Fired 907 | . 16 . . . . . 136 12 20 . 24 46 144 24 223 206 56 Gun 907 | . 16 . . . . . 136 12 20 . 24 46 144 24 223 206 56 Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 887 | . . . . . . . 136 12 20 . 24 46 144 24 219 206 56 Thermal 16 | . 16 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . 4 . . Robot Hit Streak 13 | . 2 . . . . . 9 3 6 . 7 4 7 6 9 13 7 Robot Miss Streak 7 | . 3 . . . . . 4 1 7 . 3 6 6 2 4 5 7 Penetration Max 1 | . . . . . . . . . . . 1 1 1 1 1 1 1 Secondary Targets 15 | . 1 . . . . . 1 . . . . 1 4 . 2 1 5 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . 1 1 . 1 1 1 Shots Hit Robots 529 | . 8 13 . . 24 44 70 5 8 . 11 16 65 14 106 120 25 Core Hits 219 | . 3 2 . . 4 11 30 3 1 . 4 16 34 9 43 42 17 Critical Hits 131 | . . . . . . . 1 . . . . 3 16 1 41 55 14 Critical Kills 57 | . . . . . . . . . . . . 2 7 . 17 21 10 Critical Parts Destroyed 64 | . . . . . . . 1 . . . . 1 9 1 21 27 4 Melee Attacks 133 | . 1 29 . . 26 77 . . . . . . . . . . . Impact 133 | . 1 29 . . 26 77 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . 1 . . 1 7 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 22 | . . 2 . . 6 14 . . . . . . . . . . . Damage Inflicted 10148 | . 70 386 . . 716 1717 1059 88 159 . 407 932 1796 427 1020 888 483 Guns 6792 | . 70 . . . . . 1059 88 159 . 407 631 1796 427 1020 888 247 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 301 | . . . . . . . . . . . . 301 . . . . . Melee 2819 | . . 386 . . 716 1717 . . . . . . . . . . . Ramming 236 | . . . . . . . . . . . . . . . . . 236 Kinetic 6722 | . . . . . . . 1059 88 159 . 407 631 1796 427 1020 888 247 Thermal 371 | . 70 . . . . . . . . . . 301 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 2819 | . . 386 . . 716 1717 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . 2 . . . . . . . . 9 4 35 Average Corruption 3 | . . . . . . 2 . . . . . . . . 3 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . . 1 . . . . . . . . 22 17 3 Message Errors 7 | . . . . . . . . . . . . . . . 4 3 . Matter Fused 8 | . . . . . . . . . . . . . . . 3 5 . Heat Flow Errors 5 | . . . . . . . . . . . . . . . 3 2 . Energy Discharges 5 | . . . . . . 1 . . . . . . . . 2 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Targeting Errors 15 | . . . . . . . . . . . . . . . 8 6 1 Weapon Failures 2 | . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 564 | . . 91 . . 126 334 . . . . . . . . . . 13 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 564 | . . 91 . . 126 334 . . . . . . . . . . 13 Knockbacks 15 | . . 1 . . 1 11 . . . . . . . . . . 2 Impact 12 | . . 1 . . 1 8 . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . 3 . . . . . . . . . . . Self-Inflicted Damage 220 | . . . . . . . . . . . . 71 . . . . 149 Shots 1 | . . . . . . . . . . . . 1 . . . . . Rammed 10 | . . . . . . . . . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 591 | . 90 . . . . . 591 28 56 . 39 96 543 301 279 435 75 Average Temperature 108 | . 43 . . . . . 184 20 27 . 26 39 157 156 29 92 24 Received Heat Transfer 1473 | . . 75 . . 144 351 162 . . . . 63 114 36 63 105 360 Effects 22 | . . . . . . . 10 . . . . . 10 . . 2 . Shutdowns 10 | . . . . . . . 5 . . . . . 4 . . 1 . Energy Bleed 4 | . . . . . . . 1 . . . . . 2 . . 1 . Interference 1 | . . . . . . . 1 . . . . . . . . . . Short Circuit 3 | . . . . . . . 2 . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . . . . . . 3 . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . 3 . . 5 4 . . . . 1 . 1 . . . . Impact Corruptions 29 | . . 6 . . 7 14 . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . Heat Transferred 424 | . 174 . . . . . . . . . . 250 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Arm Res Res Peak Influence 1107 | . 97 164 . . 182 498 341 . . . . 330 691 405 312 833 1107 Initial 468 | . . 37 . . . 76 158 . . . . . 110 338 183 163 468 Average 216 | . 85 78 . . 85 197 216 . . . . 89 315 382 107 495 741 Maximum Alert Level 4 | . . . . . . 2 1 . . . . 1 2 2 1 3 4 Low Security (%) 65 | 100 100 100 . 100 100 59 40 . . . . 82 53 . 92 5 . Level 1 14 | . . . . . . 34 59 . . . . 17 3 45 7 16 . Level 2 15 | . . . . . . 6 . . . . . . 42 54 . 64 50 Level 3 3 | . . . . . . . . . . . . . . . . 13 44 Level 4 . | . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . . . 1 2 . . . . . . 9 4 3 5 3 Investigation 2 | . . . . . . . . . . . . . . . . 1 1 Extermination 8 | . . . . . . . . . . . . . 2 . 3 2 1 Reinforcement 7 | . . . . . 1 . . . . . . . 3 1 . 1 1 Assault 3 | . . . . . . 2 . . . . . . 1 . . . . Garrison 7 | . . . . . . . . . . . . . 3 3 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 2 . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Arm Res Res Distress Signals 8 | . . . . . 1 . 1 . . . . . 2 1 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 7 8 . . 11 24 18 2 4 . 5 12 34 13 25 28 44 Peak Tracking Total 20 | . 3 3 . . 6 8 5 2 2 . 3 4 6 12 5 7 20 Tactical Retreats 19 | . . 2 . . 2 . 2 . . . 1 2 4 . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Arm Res Res Traps Triggered 10 | . . . . . . 1 1 . . . . 1 . . 3 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Arm Res Res Machines Disabled 23 | . . . . . . 4 . . . . . 10 6 . 1 1 1 Max in Single Turn 10 | . . . . . . 1 . . . . . 10 3 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Arm Res Res Machines Accessed 7 | . 1 1 1 . 1 1 . . . . . . . 1 . . 1 Terminals 2 | . 1 . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 Total Hacks 9 | . 1 1 1 . 2 2 . . . . . . . 1 . . 1 Successful 4 | . 1 1 1 . . 1 . . . . . . . . . . . Failed 5 | . . . . . 2 1 . . . . . . . 1 . . 1 Catastrophic 1 | . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 69 | . . . 1 . . . . . . . . 10 9 12 11 16 10 Terminals 3 | . 1 . . . . 2 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . . 1 Terminal Hacks 4 | . 1 1 1 . . 1 . . . . . . . . . . . Record 1 | . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 3 | . 1 . . . 1 . . . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Arm Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Arm Res Res Total Allies 43 | . . 1 . . . 12 . . . 4 . 5 3 1 4 7 6 Largest Group 10 | . . 1 . . . 10 4 . . 4 4 3 5 1 2 4 6 Highest-Rated Group 411 | . . 31 . . . 173 64 . . 154 154 118 294 32 206 288 411 Highest-Rated Ally 122 | . . 31 . . . 31 16 . . 40 40 42 70 32 103 103 122 Zionite Dispatches 14 | . . . . . . . . . . . . 2 2 1 2 4 3 Heavy 3 | . . . . . . . . . . . . . . . 1 1 1 Light 2 | . . . . . . . . . . . . . 1 . . 1 . Recon 1 | . . . . . . . . . . . . . 1 . . . . Fire 2 | . . . . . . . . . . . . 1 . . . . 1 Hacker 2 | . . . . . . . . . . . . 1 . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . . . . . . . . 1 . 2 . DROP 3 | . . . . . . . . . . . . . . 1 . 2 . Ally Attacks 266 | . . 12 . . . 90 14 . . . 16 17 33 . 31 38 15 Total Damage 8535 | . . 194 . . . 1261 159 . . . 485 254 1283 . 1467 2041 1391 Kills 53 | . . 2 . . . 16 . . . . 2 2 8 . 5 12 6 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Arm Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . 1 2 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . 2 1 2 1 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . 1 . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Arm Res Res Turns Passed 9519 | 80 396 684 386 177 272 939 609 206 126 661 401 576 1007 126 1761 744 368 Spaces Moved 8628 | 61 247 308 249 148 156 547 859 386 227 971 324 809 972 201 762 893 508 Core 19 | 3 . 8 . . . 8 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 1333 | 58 247 300 249 148 156 175 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 7276 | . . . . . . 364 859 386 227 971 324 809 972 201 762 893 508 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 120 150 120 120 120 46 45 48 48 48 48 45 48 48 42 44 44 Average Speed 65 | 116 140 192 149 120 120 86 57 50 48 48 48 54 52 48 49 44 44 Slowest Speed 650 | 120 180 650 180 120 120 350 111 108 48 48 108 111 116 121 56 48 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 32 47 61 31 22 93 31 65 42 89 56 25 27 9 28 27 26 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 13 | . . . . 1 . . . 1 1 2 . 6 . . . 2 . Known Exits Taken 6 | . . . . . . 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . . Scrap Searched 10 | . . 1 . . . . . 1 2 3 3 . . . . . . Spaces Dug 7 | . . . . . . 7 . . . . . . . . . . . Terrain Destroyed 70 | . . . . . . 7 . 1 5 . . 44 8 . 5 . . Melee 7 | . . . . . . 7 . . . . . . . . . . . Projectile 15 | . . . . . . . . 1 5 . . 2 2 . 5 . . AOE 48 | . . . . . . . . . . . . 42 6 . . . . Terrain Rammed 10 | . . . . . . . . . . . . . . . . . 10 Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Arm Res Res Total 11786 | 67 278 348 264 147 200 895 965 394 235 1166 557 924 1399 217 2009 1106 615 Wait 2454 | . . 1 . . 19 245 23 . . 190 216 75 367 3 1118 131 66 Move 8611 | 60 246 307 248 147 155 546 858 385 226 970 323 808 971 200 761 892 508 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 98 | 1 16 5 13 . 3 12 15 1 3 2 3 7 1 . 11 4 1 Fast Attach 66 | 6 3 1 1 . 1 13 3 1 . 1 3 6 3 2 11 10 1 Attach 37 | . 1 2 . . 3 6 3 . . . . 6 4 2 6 2 2 Detach 4 | . . . . . . 2 . 1 . . . 1 . . . . . Swap 48 | . . 1 . . 1 3 8 . . . 1 2 9 1 15 6 1 Drop 109 | . 3 5 2 . . 14 21 3 1 3 5 7 8 3 24 9 1 Fire 240 | . 8 . . . . . 34 3 5 . 6 12 36 6 63 52 15 Melee 95 | . 1 26 . . 18 50 . . . . . . . . . . . Ram 20 | . . . . . . . . . . . . . . . . . 20 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . 4 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Armory -3/Research -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 14) 166 | -10/Materials | Discovered new exit (range 10) 234 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 477 | -10/Materials | Entered Mines 480 | -10/Mines | Received a Mining Laser from a helpful Derelict 668 | -10/Mines | Lost 3 parts (1p2n) 807 | -10/Mines | Discovered new exit (range 12) 842 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 842 | -10/Mines | Discovered new exit (range 5) 1037 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1161 | -10/Mines | Entered Exiles 1203 | -10/Exiles | Met 8R-AWN 1237 | -10/Exiles | Met EX-HEX 1284 | -10/Exiles | Met EX-BIN 1311 | -10/Exiles | Aligned with FarCom system 1313 | -10/Exiles | Given EX-Vault access code 1365 | -10/Exiles | Opened EX-Vault 1384 | -10/Exiles | Found Lightpack 2.0 1423 | -10/Exiles | Found Gui. Plasma Cannon 1429 | -10/Exiles | Found Trap Reconfigurator 1452 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1492 | -10/Exiles | Met EX-DEC 1532 | -10/Exiles | Discovered new exit (range 14) 1547 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Gui. Plasma Cannon, Trap Reconfigurator 1547 | -10/Exiles | Entered Mines 1574 | -9/Mines | Learned location of 1 exit from Materials 1592 | -9/Mines | Met a Derelict bent on vengeance 1634 | -9/Mines | Learned location of Storage (-8) 1671 | -9/Mines | Build established: Hauler-Mutant 1709 | -9/Mines | Discovered new exit (range 13) 1724 | -9/Mines | Entered Materials 1724 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1725 | -8/Materials | Identified exit to Factory 1946 | -8/Materials | Discovered new exit (range 9) 1996 | -8/Materials | Entered Storage 2334 | -8/Storage | Core integrity fell below 50% 2396 | -8/Storage | Lost 3 parts (1p1n1w) 2498 | -8/Storage | Met a pair of Derelict thieves 2649 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2833 | -8/Storage | Discovered exit to Factory (range 16) 2935 | -8/Storage | Entered Factory 2935 | -7/Factory | Accompanied by 4 allies 2935 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2937 | -7/Factory | FarCom data flow suspended 3251 | -7/Factory | Build established: Hauler-Gunner 3431 | -7/Factory | Discovered new exit (range 14) 3544 | -7/Factory | Entered Lower Caves 3568 | -7/Lower Caves | Learned location of Extension (-5) 3640 | -7/Lower Caves | Encountered a Warlord checkpoint 3717 | -7/Lower Caves | Spotted B-75 Beast 3744 | -7/Lower Caves | Discovered new exit (range 11) 3750 | -7/Lower Caves | Entered another Lower Caves area 3750 | -7/Lower Caves | Spotted O9-PRN(f) 3750 | -7/Lower Caves | Spotted 4H-1IN(f) 3751 | -7/Lower Caves | Encountered a Master Thief 3751 | -7/Lower Caves | Encountered a Master Thief 3754 | -7/Lower Caves | Trap Reconfigurator stolen by Master Thief 3756 | -7/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 3758 | -7/Lower Caves | Discovered new exit (range 8) 3809 | -7/Lower Caves | Learned Factory garrison access intel 3873 | -7/Lower Caves | Discovered new exit (range 8) 3876 | -7/Lower Caves | Entered Zion 3913 | -7/Zion | Discovered new exit (range 9) 3986 | -7/Zion | Found Prototype Device 4095 | -7/Zion | Given the Hacking Drone Bay 4095 | -7/Zion | Found Prototype Device 4181 | -7/Zion | Learned location of Warlord (-4) 4242 | -7/Zion | Imprinted 4244 | -7/Zion | Declared Zion's savior 4537 | -7/Zion | Entered Proximity Caves 4537 | -6/Proximity Caves | Accompanied by 4 allies 4626 | -6/Proximity Caves | Learned Factory emergency access door positions 4691 | -6/Proximity Caves | Spotted B-75 Beast 4755 | -6/Proximity Caves | Allies destroyed B-75 Beast 4861 | -6/Proximity Caves | Discovered new exit (range 13) 4938 | -6/Proximity Caves | Entered Factory 4938 | -6/Factory | Accompanied by 3 allies 4938 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4940 | -6/Factory | Loaded intel: 3 garrison access locations 5152 | -6/Factory | Lost 4 parts (1p2n1w) 5204 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 5294 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5295 | -6/Factory | Zion Fire squad teleported in 5430 | -6/Factory | Zion Hacker squad teleported in 5491 | -6/Factory | Discovered new exit (range 15) 5513 | -6/Factory | Identified exit to Factory 5514 | -6/Factory | Entered another Factory area 5514 | -5/Factory | Accompanied by 2 allies 5514 | -5/Factory | Evolved 2 slots: Utility x2 5618 | -5/Factory | Zion Light squad teleported in 5637 | -5/Factory | Discovered new exit (range 16) 5661 | -5/Factory | Identified exit to Upper Caves 5822 | -5/Factory | Build established: Hauler-Skirmisher 6113 | -5/Factory | Discovered exit to Upper Caves (range 8) 6143 | -5/Factory | Spotted B-75 Beast 6414 | -5/Factory | First assault squad dispatched 6423 | -5/Factory | Retrieved Zion intel report: Active Terminals 6427 | -5/Factory | Discovered new exit (range 16) 6444 | -5/Factory | Identified exit to Factory 6485 | -5/Factory | Zion Recon squad teleported in 6521 | -5/Factory | Entered another Factory area 6521 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6544 | -4/Factory | Garrison activated, responded to threat 6556 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 6572 | -4/Factory | Garrison activated, responded to threat 6583 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 6630 | -4/Factory | Zion Kinetic Resupply teleported in 6641 | -4/Factory | Discovered new exit (range 11) 6646 | -4/Factory | Identified exit to Armory 6647 | -4/Factory | Entered Armory 6678 | -4/Armory | Lost 3 parts (1p2n) 6742 | -4/Armory | Retrieved Zion intel report: Prototype Stockpiles 7300 | -4/Armory | Zion Hacker squad teleported in 7908 | -4/Armory | Zion Heavy squad teleported in 8234 | -4/Armory | Terminal network hard line cut 8367 | -4/Armory | Lost 5 parts (4u1w) 8405 | -4/Armory | Discovered new exit (range 3) 8408 | -4/Armory | Identified exit to Research 8408 | -4/Armory | Entered Research 8408 | -3/Research | Evolved 2 slots: Utility x2 8444 | -3/Research | Zion Light squad teleported in 8463 | -3/Research | Found Prototype Protection 8463 | -3/Research | Identified Zio. Weapon Casing 8530 | -3/Research | Found Adv. Powered Armor 8534 | -3/Research | Found Adv. Powered Armor 8554 | -3/Research | Build established: Scavenger-Gunner 8572 | -3/Research | Garrison activated, responded to threat 8722 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 8723 | -3/Research | Zion Heavy squad teleported in 8757 | -3/Research | Zion Offense Resupply teleported in 8774 | -3/Research | Zion Heavy Resupply teleported in 9141 | -3/Research | Discovered new exit (range 11) 9148 | -3/Research | Identified exit to Research 9152 | -3/Research | Entered another Research area 9152 | -2/Research | Evolved 2 slots: Utility x2 9193 | -2/Research | Zion Demo squad teleported in 9210 | -2/Research | Zion Heavy squad teleported in 9237 | -2/Research | Zion Fire squad teleported in 9356 | -2/Research | Spotted B-90 Cyclops 9360 | -2/Research | Spotted B-90 Cyclops 9504 | -2/Research | System corruption reached 10% 9513 | -2/Research | Core integrity fell below 50% 9516 | -2/Research | System corruption reached 30% 9518 | -2/Research | Core integrity fell below 20% 9520 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09510_ Slammed into Wall. 09510_ Cmb. Linear Gravjet permanently disabled. 09510_ Destabilizing: Short circuit. 09511_ Slammed into Wall. 09511_ Destabilizing: Core damaged (-14). 09511_ Destabilizing: Core damaged (-43). 09512_ Slammed into Wall. 09512_ Destabilizing: Core damaged (-58). 09512_ Destabilizing: Core damaged (-43). 09513_ Slug penetrates Wall. 09513_ Penetrated by Slug. 09513_ Cmb. Linear Gravjet destroyed. 09513_ Slug penetrates Wall. 09516_ Broken Adv. Target Analyzer destroyed. 09516_ Penetrated by Slug. 09516_ Critical hit. 09516_ Broken Cmb. Linear Gravjet destroyed. 09517_ Slug penetrates Wall. 09519_ Slug penetrates G-73 Enforcer. 09519_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########??????????????? | | ????????????????????????#==! #??????????????? | | ????????????????????????#=!! #??????????????? | | ????????????????????????#=!!g #??????????????? | | ????????????????????????# p #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# pgg #??????????????? | | ????????????????????????# p hY #??????????????? | | ????????????????????????#@ pg #??????????????? | | ???????########+#############g#####??????????????? | | ???????# #???????????????? | | ???????# #???????????????? | | ???????# ##############??? | | ???????+ # #??? | | ???????# ########## # #??? | | ???????# # # # * #??? | | ######## # # # #??? | | # !# + # ! #??? | | # [ # # # #??? | | # ] # # + #??? | | + # ?# # #??? | | # """ # ?###### #??? | | # """ != # ???????# #??? | | # """ != # ???????# #??? | | = ######????????# #??? | | #?????????????##############??? | | #?????????????????????????????? | | #?????????????????????????????? | | #+############# #?????????????????????????????? | | ????????# # #?????????????????????????????? | | ????????# # #?????????????????????????????? | | ????????# / #?????????????????????????????? | | ????????# # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 45 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1400 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 56 Targeting Accuracy 8 Melee Accuracy 10 Target Analysis 8 Core Analysis 10 Salvage Targeting 2 Item Schematics ----------------- Exp. Field Recycling Unit | -4/Factory | Z-intel Hvy. Proton Cannon | -4/Factory | Z-intel Hvy. Wave Gun | -4/Factory | Z-intel Exp. Hacking Suite | -4/Factory | Z-intel Exp. Signal Interpreter | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Cld. Fission Core | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Molecular Scythe | -4/Factory | Z-intel Gravity Neutralizing Apparatus | -4/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertCatalystRigger Manual? 0 Play Time 01:34:31 Cumulative 118.8 hours Start 2021.04.03 @ 16:54:43 End 2021.04.03 @ 18:27:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 121 Adventurer 148 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44e3a599-8b26-4e14-bb25-f78b396269b8