Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 19:50:42 Player: Palikka Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (449) 449 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1019 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Improved Heat Sink High-capacity Storage Unit Large Matter Pod (150) Structural Scanner Seismic Detector Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads High-capacity Storage Unit Structural Scanner Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Assault Rifle Mace [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 2 11 4 Power 5 | . 3 2 Engine 5 | . 3 2 Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads 2 | . 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | 1 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 5 | 1 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 1 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 12 | 6 11 14 Power 1 | 1 2 1 Propulsion 2 | 4 3 2 Utility 5 | . 4 9 Weapon 1 | 1 1 2 Tool/Special . | . . . Unused Backups 27 | 5 6 16 Power 4 | 1 1 2 Propulsion 6 | 2 2 2 Utility 13 | 1 2 10 Weapon 4 | 1 1 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 14 Treads 12 | . 6 27 Leg 14 | . 21 . Device 7 | . 10 . Storage 14 | . 14 14 Protection 6 | . 3 13 Energy Gun 5 | . 8 . Ballistic Gun 22 | . 19 28 Peak Build Rating 9 | 7 9 9 Average Rating 8 | 6 7 8 On Entrance 7 | 6 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 31 | 13 28 31 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 8 12 15 Most Carried 15 | 6 15 15 Average Carried 12 | 6 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 768 | 238 386 144 Remotely . | . . . Salvage Created 771 | 100 446 225 Parts 52 | 5 30 17 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 12 7 Guns 19 | . 12 7 Classes Destroyed 6 | 2 4 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 12 | . 9 3 Grunt 7 | . 3 4 Best Kill Streak 4 | 1 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 114 | . 61 53 Missed 23 | . 18 5 Hits 91 | . 43 48 Projectile 91 | . 43 48 AOE 13 | . . 13 Damage Taken 1198 | . 388 810 Core 281 | . 82 199 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 92 | 6 63 23 Largest 2 | 2 2 2 Hottest 70 | 70 70 40 Shots Fired 183 | 12 125 46 Gun 183 | 12 125 46 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 138 | 6 86 46 Thermal 45 | 6 39 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 5 9 6 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 112 | 9 74 29 Core Hits 44 | 3 26 15 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 2 1 . Burn 2 | 1 1 . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1222 | 117 815 290 Guns 1166 | 117 759 290 Cannons . | . . . Explosions 56 | . 56 . Melee . | . . . Ramming . | . . . Kinetic 829 | 80 459 290 Thermal 337 | 37 300 . Explosive 56 | . 56 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 100 | 27 100 61 Average Temperature 24 | 14 27 20 Received Heat Transfer 201 | . 48 153 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1147 | 185 962 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 91 | 5 91 70 Initial . | . . . Average 16 | 1 15 18 Influence Increases 542 | 10 362 170 Destroy 0b10 Robot/C 380 | . 240 140 Destroy 0b10 Robot/NC 35 | 10 25 . Destroy Leader 88 | . 58 30 Successful Hack 19 | . 19 . Disable Machine 15 | . 15 . Destroy Structure 5 | . 5 . Influence Decreases 542 | 10 362 170 Time Decay 451 | 10 271 170 Purge Threat 91 | . 91 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 21 8 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 13 | . 13 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1171 | 3 1168 . Seismic 1171 | 3 1168 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2166 | 64 1501 601 Spaces Moved 1112 | 17 773 322 Core . | . . . Treads 484 | . 162 322 Legs 628 | 17 611 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 155 | 120 154 160 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 3 97 70 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 6 | . 4 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1398 | 47 978 373 Wait 135 | 23 99 13 Move 1110 | 16 772 322 Hop . | . . . Pick Up 20 | . 16 4 Fast Attach 3 | 1 2 . Attach 4 | . 2 2 Detach . | . . . Swap 12 | 1 8 3 Drop 22 | . 16 6 Fire 92 | 6 63 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 65 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 8) 539 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Discovered new exit (range 8) 1306 | -10/Materials | Learned location of Storage (-7) 1356 | -10/Materials | Identified exit to Subcaves 1422 | -10/Materials | Learned Storage trap positions 1438 | -10/Materials | Learned location of Subcaves (-10) 1442 | -10/Materials | Learned 4 Subcaves zone layouts 1455 | -10/Materials | Learned 4 Recycling zone layouts 1477 | -10/Materials | Learned Storage stockpile data 1510 | -10/Materials | Learned location of Mines (-8) 1555 | -10/Materials | Learned 4 Recycling zone layouts 1566 | -10/Materials | Entered Mines 1617 | -10/Mines | Discovered new exit (range 11) 1695 | -10/Mines | Core integrity fell below 50% 2133 | -10/Mines | Discovered new exit (range 10) 2159 | -10/Mines | Discovered exit to Subcaves (range 11) 2164 | -10/Mines | Core integrity fell below 20% 2167 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 02073_ Acquired derelict log, extracted data. World map confirmed: -8/Mines. 02106_ T-07 Excavator is excavating. 02116_ U-05 Engineer lays Concrete. 02118_ U-05 Engineer builds a Wall. 02123_ U-05 Engineer lays Concrete. 02125_ U-05 Engineer builds a Wall. 02129_ U-05 Engineer lays Concrete. 02133_ EXIT=FOUND 02138_ U-05 Engineer lays Concrete. 02142_ U-05 Engineer builds a Wall. 02150_ U-05 Engineer lays Concrete. 02154_ U-05 Engineer builds a Wall. 02155_ U-05 Engineer destroyed. 02159_ Lgt. Treads destroyed. 02159_ Lgt. Armor Plating destroyed. 02159_ EXIT=FOUND: SUBCAVES 02165_ The unstable cave ceiling collapses. 02167_ YI-UF0 mumbles something. 02167_ The unstable cave ceiling collapses. 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