Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 01:15:19 Player: Null_error Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (830) 830 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 2636 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 340/550 Matter 289/300 Energy 9/100 System Corruption 0% Temperature Cool (55) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- Field Laser > --- INVENTORY (8) ---- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Aluminum Leg Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Scythe > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Aluminum Leg Light Armor Plating Field Laser Datajack [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Scythe Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 45 | . 3 31 11 Power 5 | . . 4 1 Engine 5 | . . 4 1 Core . | . . . . Reactor . | . . . . Propulsion 17 | . 1 13 3 Treads 8 | . 1 5 2 Leg 8 | . . 7 1 Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 13 | . 1 8 4 Device 7 | . 1 5 1 Storage 2 | . . 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 10 | . 1 6 3 Energy Gun 3 | . . 2 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 3 | . . 3 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 9 8 Power 1 | . . . 1 Propulsion 5 | . . 2 3 Utility 5 | . . 4 1 Weapon 6 | . . 3 3 Highest Loss Streak 8 | . . 3 8 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 36 84 90 Engine 7 | . . 8 8 Treads 13 | . 14 11 17 Leg 11 | . . 12 16 Device 17 | . 8 21 13 Storage 4 | . . 3 12 Processor 1 | . . . 4 Protection 3 | . . 5 1 Ballistic Gun 1 | . . . 5 Launcher 3 | . 14 1 . Impact Weapon 1 | . . 1 3 Slashing Weapon 11 | . . 16 7 Peak Build Rating 26 | . 3 19 26 Average Rating 13 | . 2 14 21 On Entrance 4 | . . 3 13 Naked Turns 4 | . 4 . . Heaviest Build 23 | . 4 20 23 Greatest Support 46 | 3 20 40 46 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 8 8 Average Capacity 6 | 5 5 5 8 Most Carried 8 | . . 5 8 Average Carried 4 | . . 4 6 Final Capacity 8 | 5 5 8 8 Final Carried 7 | . . 5 7 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 675 | 50 . 510 115 Remotely . | . . . . Salvage Created 919 | . 50 699 170 Parts 63 | . 9 43 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 3 17 3 Melee 15 | . . 14 1 Guns 2 | . . . 2 AOE 5 | . 3 2 . Classes Destroyed 7 | . 2 3 2 Builder 4 | . 3 1 . Mechanic 1 | . . 1 . Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 7 | . 3 4 . Grunt 9 | . . 7 2 Sentry 7 | . . 6 1 Best Kill Streak 6 | . 6 5 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 280 | . 13 175 92 Missed 80 | . 8 49 23 Damage Taken 2617 | . 39 1450 1128 Core 577 | . 6 361 210 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 97 9 . Volleys Fired 26 | . 3 6 17 Largest 2 | . 1 2 2 Hottest 126 | . 30 126 86 Shots Fired 31 | . 3 7 21 Gun 22 | . . 3 19 Cannon . | . . . . Launcher 9 | . 3 4 2 Special . | . . . . Kinetic 14 | . . . 14 Thermal 8 | . . 3 5 Explosive 9 | . 3 4 2 Electromagnetic . | . . . . Robot Hit Streak 7 | . 3 7 7 Robot Miss Streak 2 | . . 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 64 | . 3 40 21 Core Hits 39 | . 6 20 13 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 5 | . . 5 . Smash 3 | . . 3 . Sever 2 | . . 2 . Melee Attacks 56 | . . 50 6 Impact 14 | . . 9 5 Slashing 42 | . . 41 1 Piercing . | . . . . Sneak Attacks 5 | . . 4 1 Combat Hostiles . | . . . . Follow-up Attacks 7 | . . 6 1 Damage Inflicted 2484 | . 307 1418 759 Guns 244 | . . 18 226 Cannons . | . . . . Explosions 689 | . 307 121 261 Melee 1542 | . . 1272 270 Ramming 9 | . . 7 2 Kinetic 143 | . . . 143 Thermal 101 | . . 18 83 Explosive 689 | . 307 121 261 Electromagnetic . | . . . . Impact 500 | . . 260 240 Slashing 1042 | . . 1012 30 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 224 | . 30 188 6 Projectiles . | . . . . Explosions 36 | . 30 6 . Melee 188 | . . 182 6 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 59 | . . 59 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed 3 | . . 1 2 Kicked 3 | . . 1 2 Crushed . | . . . . Highest Temperature 122 | . . 81 122 Average Temperature 39 | . . 31 42 Received Heat Transfer 1104 | . . 429 675 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions 5 | . . 4 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . 37 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 643 | . 108 643 408 Initial 271 | . . 45 271 Average 245 | . 13 278 340 Maximum Alert Level 2 | . . 2 2 Low Security (%) 42 | 100 100 41 . Level 1 44 | . . 37 97 Level 2 13 | . . 21 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 3 39 13 Peak Tracking Total 9 | . 3 9 9 Tactical Retreats 12 | . . 11 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . . 2 2 Terminals 4 | . . 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . . 7 5 Successful 7 | . . 5 2 Failed 5 | . . 2 3 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 8 | . . 4 4 Terminals 12 | . . 7 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . 5 2 Record 1 | . . . 1 Robot Analysis 3 | . . 2 1 Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 3 | . . 2 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1231 | 11 208 735 277 Spaces Moved 692 | 21 130 397 144 Core 38 | 21 9 8 . Treads 289 | . 121 155 13 Legs 331 | . . 200 131 Wheels 34 | . . 34 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 80 120 Average Speed 135 | 50 152 137 128 Slowest Speed 190 | 50 160 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 25 32 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 60 | . 21 24 15 Melee . | . . . . Projectile . | . . . . AOE 60 | . 21 24 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 856 | 20 136 500 200 Wait 33 | . 1 14 18 Move 689 | 20 129 396 144 Hop . | . . . . Pick Up 8 | . . 6 2 Fast Attach 20 | . 3 12 5 Attach 6 | . . 5 1 Detach . | . . . . Swap 19 | . . 14 5 Drop 5 | . . 4 1 Fire 26 | . 3 6 17 Melee 47 | . . 42 5 Ram . | . . . . Kick 3 | . . 1 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 12) 12 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 16) 220 | -10/Materials | Entered another Materials area 220 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 477 | -9/Materials | Core integrity fell below 50% 593 | -9/Materials | Discovered new exit (range 10) 742 | -9/Materials | Build established: Scavenger-Mutant 809 | -9/Materials | Lost 3 parts (1n2u) 887 | -9/Materials | Core integrity fell below 20% 955 | -9/Materials | Entered another Materials area 955 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1232 | -8/Materials | Self-destructed Last Messages --------------- 01191_ Critical hit (Burn: +37). 01195_ Grenade Launcher destroyed. 01197_ Critical hit (Burn: +37). 01198_ The unstable cave ceiling collapses. 01199_ U-05 Engineer lays Concrete. 01213_ Kicked G-47 Trooper. 01215_ G-50 Soldier destroyed. 01218_ Deuterium Engine destroyed. 01218_ Hvy. Assault Rifle destroyed. 01221_ G-47 Trooper destroyed. 01225_ Acquired Carbon-fiber Leg. 01225_ Critical hit (Burn: +37). 01227_ R-06 Scavenger collects Aluminum Leg. 01228_ G-47 Trooper destroyed. 01229_ Imp. Sensor Array destroyed. 01230_ Kicked G-50 Soldier out of the way. 01231_ Acquired 39 matter. 01232_ Aluminum Leg destroyed. 01232_ Critical hit (Burn: +37). 01232_ Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????#############???????????????????? | | ?????????????????# """ """ #???????????????????? | | ?????????????????# """ """ #???????????????????? | | ?????????????????# """ """ #???????????????????? | | ?????????????##### *" #???????????????????? | | ?????????????# # T #???????????????????? | | ????########## # " #???????????????????? | | ???? 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