Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 19:58:29 Player: the Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (308) 1540 Value Destroyed (10897) 10897 Prototype IDs (109) 2180 Alien Tech Used (9) 1800 Bonus (24782) 24782 TOTAL SCORE: 52699 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 2682 Follower Combat Kills 12400 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1486/1600 Matter 220/300 Energy 187/190 System Corruption 0% Temperature Cool (6) Movement Flying (25) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Quantum Reactor Matter Drive > --- PROPULSION (8) --- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY (8) ------ Advanced Sensor Array Microwarp Drive > --- WEAPON (6) ------- Plasma Lance > --- INVENTORY (5) ---- Subatomic Replicator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Armored Leg Advanced Myomer Leg Advanced Myomer Leg Zionite Composite Leg II Biometal Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Matter Compressor Experimental Matter Compressor Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Experimental EM Disruption Field > --- WEAPON ----------- 1B-0RG's Assimilator Phasing Sabre > --- INVENTORY -------- Improved Quantum Reactor Vortex Chain Reactor Enhanced Biometal Leg Enhanced Biometal Leg Zionite Biocell Array Experimental Matter Compressor Advanced Terrain Scanner Improved Heavy Armor Plating Graphene Brace Improved Remote Force Field System Mapper Long-range Tractor Beam Advanced Field Recycling Unit Transdimensional Reconstructor Potential Cannon Ragnarok Missile Launcher Improved Remote Datajack [Rating: 208] Favorites ----------- Power Enhanced Nuclear Core Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Artifact Microwarp Drive Weapon 1B-0RG's Assimilator Energy Gun Lightning Gun Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 4 . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 Utility 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 1 Weapon 4 | . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 308 | 7 11 8 34 7 11 4 1 24 4 4 . 5 5 1 8 4 12 19 1 5 6 3 20 2 12 1 4 10 6 8 9 7 23 14 8 Power 44 | 1 1 1 1 . 1 . . 2 . . . 2 . . . . 2 3 . 4 1 . 4 1 3 . 1 2 1 1 3 2 4 2 1 Engine 7 | 1 . . 1 . 1 . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . 1 . Core 11 | . 1 1 . . . . . 2 . . . 2 . . . . . 1 . 3 . . . . 1 . . . . . . . . . . Reactor 26 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . 4 1 2 . 1 2 1 1 3 2 4 1 1 Propulsion 90 | 2 . 1 6 . 3 1 . 11 1 . . 1 1 . 5 1 7 6 . 1 2 . 14 1 1 . . 1 1 3 2 3 8 2 5 Treads 22 | 2 . 1 2 . . . . . . . . . . . 4 . 6 5 . 1 1 . . . . . . . . . . . . . . Leg 35 | . . . . . . . . . 1 . . 1 1 . 1 . . 1 . . 1 . 14 1 1 . . 1 1 3 2 3 3 . . Wheel 21 | . . . 4 . 3 1 . 11 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 5 Utility 103 | 2 5 2 10 6 2 1 . 5 2 1 . 1 3 1 3 3 3 7 . . 2 3 2 . 6 1 3 3 4 1 4 1 7 8 1 Device 48 | 1 2 1 6 2 1 . . 1 1 1 . 1 1 . 1 2 2 5 . . . 1 . . 4 1 2 1 2 . 2 1 2 4 . Storage 12 | 1 3 . 1 . . . . . . . . . . 1 1 . . . . . 1 . . . 1 . . . . 1 2 . . . . Processor 11 | . . . . . . 1 . 1 1 . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . 3 1 Hackware 9 | . . . 2 1 . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . Protection 22 | . . 1 1 3 1 . . 2 . . . . . . 1 1 1 2 . . 1 1 1 . 1 . . 1 . . . . 4 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 71 | 2 5 4 17 1 5 2 1 6 1 3 . 1 1 . . . . 3 1 . 1 . . . 2 . . 4 . 3 . 1 4 2 1 Energy Gun 19 | . . . 9 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . 3 . . . 2 . Energy Cannon 7 | . . 1 . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 24 | 2 3 3 7 . 5 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Launcher 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 4 | . . . . . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . 3 . . . . 2 . . . . 1 . . 1 . 4 . . 5 . . . 1 . . 6 . 5 2 1 11 2 . Corrupted Parts 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . System Corruption 15 | . . . . . . . . . . . . 7 . . . . 8 . . . . . . . . . . . . . . . . . . Parts Lost 77 | . 2 4 3 3 2 . 3 16 . . . 4 . . 1 . . 1 . . . 1 5 2 1 . . 1 . . . 4 16 6 2 Power 11 | . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 3 2 . Propulsion 31 | . . . 2 1 2 . 2 9 . . . 3 . . . . . . . . . . 1 2 1 . . . . . . 2 3 2 1 Utility 19 | . 1 1 1 1 . . . 1 . . . . . . 1 . . . . . . 1 2 . . . . . . . . 1 6 2 1 Weapon 16 | . 1 2 . 1 . . 1 5 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 4 . . Highest Loss Streak 7 | . 2 4 1 1 1 . 3 6 . . . 3 . . 1 . . 1 . . . 1 2 2 1 . . 1 . . . 3 7 4 2 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 12 8 15 19 19 19 20 18 14 16 20 19 15 15 19 19 19 19 20 20 19 19 18 19 19 20 19 18 18 16 16 16 14 4 2 Power 1 | . 1 . . 2 2 1 1 1 1 1 1 1 . . 2 2 2 1 1 1 . . . 1 1 2 1 1 1 1 1 1 1 . . Propulsion 1 | . . . . . . . . . . . 1 1 . . 2 3 2 3 3 3 3 5 4 4 2 2 2 1 2 1 2 2 . . . Utility 10 | . 4 3 6 8 9 11 12 11 10 10 11 11 12 12 11 10 12 13 14 14 13 11 10 9 11 12 12 11 11 10 10 9 7 . . Weapon 3 | . 6 4 7 7 7 6 6 4 2 4 6 5 3 3 3 2 2 1 1 1 1 1 2 2 2 3 3 2 2 1 1 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | 1 2 1 12 . 4 2 . 1 . . . . 2 . 1 6 4 3 . . 1 . . . 1 . 1 3 . . 2 . 2 1 1 Power 8 | . 1 . . . 3 . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . Utility 23 | . 1 1 5 . . 2 . . . . . . . . . 3 1 2 . . 1 . . . 1 . 1 3 . . 1 . 1 . . Weapon 13 | 1 . . 6 . 1 . . . . . . . 2 . . 2 . . . . . . . . . . . . . . 1 . . . . Tool/Special 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 78 | . 99 91 96 93 94 98 97 76 77 90 92 79 52 60 70 73 73 75 76 76 75 75 74 76 77 73 73 72 73 76 80 81 53 42 35 Engine 1 | . 2 . 8 9 9 7 7 2 . . . . . . . . 4 3 . . . . . . . . . . . . . . . . . Core 3 | . 11 13 . . . . . 3 6 7 7 7 6 6 6 6 1 4 5 5 2 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 5 4 8 11 7 9 9 10 10 10 10 9 14 13 5 2 5 Treads 12 | . 27 28 3 . . . . . . . . . . . 18 24 30 29 29 29 28 29 7 . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . 6 13 4 . . . . . . . 23 30 30 31 31 31 31 33 33 29 18 . . Wheel 6 | . . . 20 21 22 28 28 21 30 30 30 14 6 6 6 7 2 . . . . . . . . . . . . . . . . . . Device 7 | . 13 6 12 9 8 6 7 6 6 7 7 7 5 6 10 12 8 7 5 5 6 4 2 . 4 5 5 4 4 9 5 14 4 7 4 Storage 6 | . 14 5 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 6 10 7 5 5 5 5 4 7 6 5 . . Processor 4 | . . . . . . 5 7 7 7 7 7 7 8 13 7 6 6 5 5 5 5 5 9 10 7 5 5 5 5 9 9 8 4 8 2 Hackware 2 | . . . 10 9 9 7 7 7 7 7 7 7 4 . . . . . . . . 1 . . . . . . . . . . . 3 . Protection 3 | . . 7 3 7 9 1 . . . . . . . . . . 3 3 5 5 3 4 5 5 5 5 5 5 4 . . . 1 1 . Ballistic Gun 5 | . 21 19 17 14 25 29 26 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 5 1 . . . . . . . . . . . . . . . . . . 1 3 1 . . 5 5 2 . . 1 1 . . . Impact Weapon 1 | . . . 3 4 1 . 3 2 7 14 15 14 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 6 7 6 . . . . . 2 5 5 3 1 2 . . . . . 4 3 2 2 4 . . Special Melee Weapon 3 | . . . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 . . . Peak Build Rating 208 | 7 11 22 44 43 41 48 46 61 44 51 50 53 98 100 106 104 117 139 136 138 142 142 160 161 165 162 162 170 168 186 193 208 191 116 131 Average Rating 97 | 5 10 13 37 40 39 45 45 45 36 47 50 49 91 98 100 102 109 131 135 136 137 137 149 157 161 160 160 162 167 176 191 203 131 84 87 On Entrance 96 | . 7 11 22 41 41 40 46 36 30 35 50 50 50 98 98 101 102 116 136 136 137 140 136 160 153 160 160 160 167 166 186 191 177 65 62 Avg Prop Armor Cover (%) 20 | . . . . . . . . . . . . . 14 14 23 24 20 . . . . . . . . . 8 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 13 90 96 110 109 110 113 105 114 107 100 100 108 145 104 105 112 124 151 128 138 144 142 145 145 159 143 157 163 165 154 170 173 158 25 40 Greatest Support 208 | 40 40 40 62 36 38 52 52 52 46 46 46 46 16 16 70 26 139 143 139 139 139 139 169 155 155 150 150 155 155 196 196 194 208 46 58 Greatest Overweight (x) 31 | . 2 2 5 4 8 3 3 31 2 2 2 6 9 6 6 6 4 1 . . 1 1 1 . 1 . 1 1 1 . . . . 1 . Average Overweight (x) 1 | . . . 1 3 3 2 1 2 1 1 2 4 6 6 5 5 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 19 | 7 13 12 21 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 5 5 Most Carried 25 | 5 15 21 25 25 25 25 25 25 22 25 25 25 25 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Carried 18 | 2 12 8 20 24 24 24 24 22 18 21 25 24 15 15 19 19 19 19 20 20 19 19 18 19 19 20 19 19 19 19 19 19 15 4 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 25 | 5 15 21 24 25 25 25 25 21 19 25 25 23 15 16 20 20 20 20 20 20 20 20 19 18 20 20 20 20 20 20 20 18 5 5 1 Class Distribution -------------------- 34% | Scavenger-Mutant 24% | Mutant 14% | Derelict-Mutant 9% | Assassin 5% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Mutant | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Assassin | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Assassin | -3/Research Mutant | -3/Testing Assassin | -2/Research Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Alien-Sprinter | -1/Access Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 26371 | 348 719 528 2142 595 1113 172 . 776 445 170 . 173 187 388 507 215 317 746 153 312 104 1261 3474 207 1380 369 401 1742 564 190 3615 1810 1076 127 45 Remotely 8789 | . . . . . . . . . . . . . . . . . . 157 . . . . 1736 . 790 . 170 1337 75 160 3115 1249 . . . Salvage Created 13603 | 224 744 520 2110 1051 1370 249 . 1607 324 167 . 241 7 . . . . 554 228 . 104 . 790 . 490 . . . . . 169 61 2147 306 140 Parts 681 | 17 53 34 114 75 57 12 . 101 6 8 . 11 2 . . . . 24 1 . 3 . 34 . 22 . . . . . 7 7 75 11 7 Haulers Intercepted 14 | . 2 . 5 . 2 . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Recyclers Shooed 15 | . . . 6 . 1 . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . Parts Field Recycled 113 | . . . . . . . . . . . . . . . . . 6 26 . . . 4 . . . . . 1 15 . 61 . . . . Retrieved Matter 2392 | . . . . . . . . . . . . . . . . . 115 607 . . . 18 . . . . . 240 308 . 1104 . . . . Parts Self-Destructed 154 | . . 2 . . . . . . 1 9 . 25 . 9 18 . 23 . . 12 3 19 . . . 1 22 . 10 . . . . . . Prevented 22 | . . . . . . . . . 3 . . 3 . . . . 10 . . . . . . . . . 6 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 184 | . 12 7 32 30 19 2 . 25 4 3 . 3 . . . . . 4 . . . . 6 . 4 . . . . . 1 4 26 2 . Melee 14 | . . . . . . . . 1 . 2 . 1 . . . . . . . . . . 2 . . . . . . . 1 . 5 2 . Guns 85 | . 12 6 20 19 16 2 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 22 | . . 1 . . . . . 3 . . . 2 . . . . . 4 . . . . 3 . 4 . . . . . . . 5 . . AOE 56 | . . . 12 9 3 . . 11 3 . . . . . . . . . . . . . . . . . . . . . . 4 14 . . Classes Destroyed 22 | 3 5 2 4 4 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Worker 28 | 2 2 . 8 . 2 . . 9 . . . . . . . . . . . . . . 2 . 1 . . . . . . . 2 . . Builder 17 | . . . 4 . 2 1 . 5 . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 . 1 Tunneler 14 | 4 3 . 3 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 5 . 2 . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Recycler 26 | 1 1 . 3 . 3 1 . 5 . . . . . . . . . 1 . . . . 3 . 2 . . . . . 1 . 3 1 1 Mechanic 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Operator 7 | . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Watcher 12 | . 2 . 5 . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 40 | . 3 . 7 10 3 . . 10 . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . Saboteur 5 | . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Grunt 63 | . 9 . 14 3 6 . . 9 3 1 . 1 . . . . . 2 . . . . 2 . 2 . . . . . . . 11 . . Brawler 9 | . . . 1 . 4 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . Duelist 6 | . . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Protector 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 32 | . . 1 9 10 3 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Programmer 12 | . . . . 1 . . . 2 . 1 . 1 . . . . . 1 . . . . 2 . 1 . . . . . . . 3 . . Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 6 | . . . . . . . . . 2 . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 24 | 4 4 2 6 7 10 3 . 24 3 1 . 2 1 . . . . 2 . . . . 3 . 2 . . . . . 1 4 12 1 1 Combat Bots Only 16 | . 3 2 5 7 9 2 . 16 3 1 . 2 . . . . . 2 . . . . 3 . 2 . . . . . 1 4 10 1 . Max Kills in Single Turn 7 | 1 1 2 3 2 2 2 . 7 1 1 . 1 1 . . . . 1 1 . . . 1 . 1 . . . . . 1 4 4 1 1 Gunslinging 1 | . . 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 2 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 4 3 . . Melee 1 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 1682 | . 37 52 98 72 39 36 1 173 10 12 . 25 70 3 22 . 3 67 . 5 . 22 180 1 108 10 15 24 6 2 89 122 304 55 19 Missed 580 | . 8 10 22 23 15 15 . 55 6 5 . 6 24 1 5 . . 10 . 1 . 4 62 . 44 1 8 11 4 1 40 42 118 29 10 Hits 1102 | . 29 42 76 49 24 21 1 118 4 7 . 19 46 2 17 . 3 57 . 4 . 18 118 1 64 9 7 13 2 1 49 80 186 26 9 Melee 14 | . . . . . 5 . 1 1 . . . . . . . . . . . . . . 1 1 . . . . . . . 2 3 . . Projectile 1088 | . 29 42 76 49 19 21 . 117 4 7 . 19 46 2 17 . 3 57 . 4 . 18 117 . 64 9 7 13 2 1 49 78 183 26 9 AOE 18 | . . . . 5 . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 8 . Critical Strikes 52 | . . 1 4 2 . . . 2 1 . . . . . . . 1 . . 1 . . 8 1 4 2 . 2 1 . 4 6 10 2 . Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Part Disruptions 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Damage Taken 23570 | . 419 872 1148 851 449 279 291 1945 93 113 . 188 399 63 367 . 128 984 . 117 . 425 2765 123 1176 219 291 520 36 27 1006 2235 4929 756 356 Core 3706 | . 17 89 163 41 38 37 91 290 61 22 . 22 114 8 55 . 46 206 . 36 . 46 527 54 114 . 65 45 . . 199 305 626 275 114 Absorbed by Shields 740 | . . . . 68 . . . . . . . . . . . . . 130 . . . . . . 233 . 24 8 . . 199 . 78 . . Redirected to Shielding 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 41 . Regen/Repaired (Parts) 3148 | . 168 . 471 . 147 . . 141 . . . . 211 55 79 . . 140 . 19 . 42 445 80 166 . 6 226 . 27 152 261 312 . . Core Remaining (%) 58 | 100 . 57 . . 56 . . . . . . 25 . . . . 73 . . . . 71 . . . . . . 30 . 84 . . 1 92 Volleys Fired 716 | 13 72 54 136 53 55 12 7 84 17 . . 24 2 . . . . 25 . . 9 14 26 7 52 5 1 10 5 . 7 2 21 3 . Largest 4 | 2 2 2 3 3 3 4 3 4 1 . . 1 1 . . . . 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Hottest 200 | 40 100 120 172 165 84 112 84 120 105 . . 105 105 . . . . 105 . . 5 105 105 105 105 7 7 7 7 . 7 70 200 88 . Shots Fired 1353 | 26 132 98 386 137 160 36 22 121 19 . . 26 2 . . . . 25 . . 9 14 26 6 53 5 1 10 5 . 7 2 22 3 . Gun 1014 | 26 120 77 373 130 158 36 22 69 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Cannon 223 | . . 7 . . . . . 47 16 . . 26 2 . . . . 25 . . . 3 21 6 50 . . . . . . . 20 . . Launcher 34 | . 2 . 13 7 2 . . 5 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Special 82 | . 10 14 . . . . . . . . . . . . . . . . . . 9 11 5 . 3 5 1 10 5 . 7 1 1 . . Kinetic 860 | 26 120 77 275 61 158 36 22 69 . . . . . . . . . . . . . . . . 16 . . . . . . . . . . Thermal 277 | . 10 21 53 . . . . 47 6 . . 26 2 . . . . 25 . . . 3 21 6 34 . . . . . . . 20 3 . Explosive 34 | . 2 . 13 7 2 . . 5 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Electromagnetic 124 | . . . 45 69 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | 8 9 35 16 17 8 10 . 10 2 . . 4 1 . . . . 9 . . 5 4 6 1 6 1 . 8 13 . 5 6 5 . . Robot Miss Streak 5 | 3 3 1 5 4 4 2 . 4 3 . . 1 1 . . . . 1 . . 1 2 3 4 5 2 . 1 . . 1 . 4 . . Penetration Max 1 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . 2 2 2 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 832 | 16 64 64 194 77 96 23 . 73 7 6 . 10 1 . . . . 23 3 . 12 8 35 1 33 2 . 9 5 1 9 1 41 14 4 Core Hits 459 | 8 34 20 88 45 51 8 . 95 15 2 . 5 1 . . . . 7 . . 1 1 16 . 10 . . . . . 1 4 42 5 . Critical Kills 8 | . 1 1 . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Critical Parts Destroyed 9 | . . 1 2 1 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . 1 2 4 1 2 . . 5 . 1 . . . . . . . 1 . . . . 4 . 1 . . . . . . . 4 2 1 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Destroy 7 | . 1 2 . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Smash 7 | . . . 2 . 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Melee Attacks 334 | . . . 27 53 12 4 7 22 4 13 . 9 . . . . . 13 3 . 7 9 29 . 4 . . 1 . 4 8 11 61 27 6 Impact 134 | . . . 27 53 12 2 7 22 4 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing 161 | . . . . . . . . . . 8 . 7 . . . . . 10 3 . 7 9 29 . 4 . . 1 . 4 8 11 60 . . Piercing 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 27 6 Sneak Attacks 38 | . . . 8 . 1 2 . 3 1 . . . . . . . . 5 3 . . . 6 . 1 . . . . 1 1 . 2 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . 4 . . Damage Inflicted 31237 | 229 940 897 5166 1873 2480 506 . 3798 642 325 . 392 38 . . . . 832 299 . 544 83 1559 140 1250 . . . . 73 207 460 7430 716 358 Guns 10434 | 229 871 816 3330 1433 2234 506 . 1015 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 6252 | . . 81 . . . . . 1134 203 . . 294 38 . . . . 650 . . . 35 563 140 1103 . . . . . . . 2011 . . Explosions 7168 | . 39 . 992 440 155 . . 1082 296 . . . . . . . . . . . . . . . . . . . . . . 460 3704 . . Melee 7301 | . . . 792 . 91 . . 567 143 325 . 98 . . . . . 182 299 . 544 48 996 . 147 . . . . 73 207 . 1715 716 358 Ramming 82 | . 30 . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9415 | 229 871 816 2756 598 2234 506 . 1015 . . . . . . . . . . . . . . . . 390 . . . . . . . . . . Thermal 9257 | . . 81 547 64 . . . 1134 74 . . 294 38 . . . . 650 . . . 35 563 140 713 . . . . . . . 4924 . . Explosive 4143 | . 39 . 956 376 155 . . 1070 296 . . . . . . . . . . . . . . . . . . . . . . 460 791 . . Electromagnetic 1039 | . . . 63 835 . . . 12 129 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1804 | . . . 792 . 91 . . 567 143 157 . 54 . . . . . . . . . . . . . . . . . . . . . . . Slashing 4423 | . . . . . . . . . . 168 . 44 . . . . . 182 299 . 544 48 996 . 147 . . . . 73 207 . 1715 . . Piercing 1074 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 716 358 Highest Corruption 30 | . 2 2 . 1 1 . 19 23 23 23 23 30 . . . . 8 1 . . . . 5 21 22 22 23 23 1 . . 9 20 5 . Average Corruption 11 | . 2 2 . 1 1 . 9 19 23 23 23 23 . . . . 7 1 . . . . 2 14 21 22 22 8 1 . . 2 15 3 . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 505 | . 1 43 . 6 12 . 7 70 34 29 2 42 . . . . 3 6 . . . . 15 12 47 42 56 4 5 . . 3 56 10 . Message Errors 136 | . . 11 . 2 1 . 2 19 13 7 . 16 . . . . 1 . . . . . 3 3 11 10 19 1 1 . . . 13 3 . Matter Fused 120 | . . 11 . 2 6 . 2 9 8 13 2 9 . . . . . 3 . . . . 4 1 12 11 11 . 2 . . 1 12 1 . Heat Flow Errors 50 | . . 6 . . . . . 9 3 2 . 7 . . . . . 2 . . . . 2 . 4 3 3 1 2 . . 1 4 1 . Energy Discharges 58 | . . 3 . 1 1 . . 9 4 1 . 3 . . . . 1 1 . . . . 2 4 4 6 10 1 . . . . 7 . . Parts Rejected 9 | . . . . . . . . 2 . . . . . . . . . . . . . . 3 . 2 . . . . . . . 1 1 . Parts Fused 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . 1 . . Data Loss (minor) 60 | . . 4 . . 1 . . 10 2 4 . 2 . . . . 1 . . . . . . . 7 8 7 1 . . . 1 10 2 . Data Loss (major) 22 | . . 3 . . 2 . 2 2 1 2 . 1 . . . . . . . . . . 1 1 2 2 1 . . . . . 2 . . Misfires 16 | . 1 3 . 1 1 . 1 2 2 . . 2 . . . . . . . . . . . . 2 . . . . . . . 1 . . Alerts 13 | . . 1 . . . . . 4 1 . . 2 . . . . . . . . . . . . 1 . 2 . . . . . . 2 . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . 5 . . Weapon Failures 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Overload Shots 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2766 | . 17 . 542 . 95 . . 302 64 51 . 47 . . . . . 74 254 . 62 . 170 . 114 . . . . 43 60 . 626 . 245 Projectiles 362 | . . . . . . . . 47 15 . . 17 . . . . . . . . . . . . 27 . . . . . . . 256 . . Explosions 372 | . 17 . 27 . 4 . . 32 2 . . . . . . . . . . . . . . . . . . . . . . . 290 . . Melee 2032 | . . . 515 . 91 . . 223 47 51 . 30 . . . . . 74 254 . 62 . 170 . 87 . . . . 43 60 . 80 . 245 Knockbacks 9 | . . . 4 . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . Impact 7 | . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 644 | . 24 . 18 61 . . . 160 27 . . . . . . . . . . . . . . . . . . . . . . . 354 . . Shots 15 | . 1 . . 2 . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . 5 . . Rammed 9 | . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . 7 . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 453 | . 140 265 212 374 222 182 . 357 264 242 . 453 7 . . . . 330 4 19 . 72 256 48 253 222 260 236 247 . . 153 423 117 . Average Temperature 51 | . 36 90 55 135 51 72 . 79 100 114 . 124 7 . . . . 85 2 2 . 30 37 22 63 92 100 112 111 . . 91 165 52 . Received Heat Transfer 3459 | . 150 150 558 111 117 60 . 219 54 45 . 45 102 . 141 . 18 254 . 27 . 78 51 . 199 57 18 89 . . 96 171 529 102 18 Effects 14 | . . . . 2 . . . 2 . . . 3 . . . . . 4 . . . . . . . . . . . . . . 3 . . Energy Bleed 4 | . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Interference 8 | . . . . . . . . 2 . . . 3 . . . . . 1 . . . . . . . . . . . . . . 2 . . Damage (minor) 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . Longest Duration 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 4 2 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 25 | . . . 9 7 3 . . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 31 | . . . 14 . 2 . . 9 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Parts Melted 14 | . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 7 . . Heat Transferred 7436 | . . 111 1065 77 . . . 148 74 . . 296 37 . . . . 666 . . . 37 518 148 703 . . . . . . . 3556 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . . 2 4 3 1 . 2 . . . . . . . . . 2 . . . . 4 2 2 . . . . 1 5 5 5 4 3 Low Security (%) 35 | 100 100 . 31 . . 66 100 65 . . . . 100 . . . . 29 . . . . 1 . 73 . . . . 76 13 . . . . Level 1 15 | . . . 35 7 . 33 . . . . . . . . . . . 37 . . . . 51 79 5 . . . . 23 . . . . . Level 2 21 | . . . 32 26 71 . . 33 . . . . . . . . . 33 . . . . 28 20 20 . . . . . 5 . . . . Level 3 7 | . . . . 22 28 . . . . . . . . . . . . . . . . . 11 . . . . . . . 7 34 3 . 100 Level 4 13 | . . . . 42 . . . . . . . . . . . . . . . . . . 6 . . . . . . . 52 28 44 100 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 11 . . . High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 52 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2411 | 15 92 . 530 1567 797 263 2 588 . . . . 42 . . . . 552 . . . . 1166 408 502 . . . . 253 1737 1955 2411 1374 806 Initial 1356 | . . . . 341 763 217 . . . . . . . . . . . 300 . . . . 300 408 163 . . . . . 132 957 1100 1356 768 Average 549 | 3 22 . 303 953 615 95 . 204 . . . . 3 . . . . 310 . . . . 485 343 201 . . . . 92 1157 1400 1716 1321 758 Influence Increases 19704 | 35 468 20 1307 1276 692 103 6 1078 195 60 . 214 74 192 270 . 580 1362 . 218 5 331 1992 6 751 28 310 1607 272 390 2116 1570 1837 191 148 Destroy 0b10 Robot/C 9140 | . 240 20 640 640 360 40 . 500 80 60 . 140 40 140 200 . 280 520 . 160 . 220 920 . 400 20 220 880 140 140 880 680 540 40 . Destroy 0b10 Robot/NC 920 | 35 60 . 155 5 65 10 . 135 . . . . 5 . . . 10 60 . . 5 10 95 . 35 . . 15 . 10 105 25 65 5 10 Destroy Leader 1446 | . 58 . 180 20 88 20 . 118 10 . . 30 . 30 20 . 40 120 . 20 . 10 148 . 92 . 20 . 30 42 116 140 74 20 . Allied During Kill 3286 | . . . . 25 . . . . . . . 29 2 22 50 . 235 134 . 38 . 61 343 . 108 8 70 697 102 125 737 500 . . . Successful Hack 181 | . 17 . 52 . 14 . . 58 . . . . 26 . . . . 14 . . . . . . . . . . . . . . . . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 825 | . 15 . 90 15 75 30 . 45 . . . . . . . . . 60 . . . . 45 . 15 . . . . 15 60 30 270 45 15 Anti-Garrison Action 650 | . . . . 350 . . . 150 . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Destroy Structure 1306 | . 18 . 85 86 15 3 6 42 . . . . 1 . . . . 124 . . . . 96 6 86 . . . . 58 68 180 393 36 3 Advance Influence 600 | . . . . . . . . . . . . . . . . . . 300 . . . . 300 . . . . . . . . . . . . Partial Spotted 105 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . 45 . 45 Lose Combat Pursuer 1125 | . . . 45 135 75 . . 30 105 . . 15 . . . . 15 30 . . . 30 30 . 15 . . 15 . . . 15 450 45 75 Influence Decreases 18916 | 35 428 60 782 234 1780 582 6 515 543 275 . 214 72 194 252 18 580 819 543 205 18 331 826 938 513 500 310 182 1697 153 651 1347 1369 1321 623 Entered New Map 7445 | . . 20 . 184 804 262 . . 209 42 . . . 2 . 18 . . 201 . 13 . . 758 71 175 . . 1425 . 105 745 843 1055 513 Time Decay 8750 | 35 408 40 601 . 506 170 3 373 334 233 . 177 72 192 222 . 520 589 342 185 5 283 416 80 392 325 290 132 272 143 486 302 326 206 90 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . 100 . . . . 100 . . . . . . . . . . . . Lost Part 653 | . 20 . 21 30 20 . 3 142 . . . 17 . . 10 . . 10 . . . 10 50 20 10 . . 10 . . . 40 160 60 20 Lost Ally 1118 | . . . 10 20 . . . . . . . 20 . . 20 . 60 120 . 20 . 38 260 80 40 . 20 40 . 10 60 260 40 . . Purge Threat 750 | . . . 150 . 450 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 129 | . 4 . 4 . 5 5 . 12 . . . . 1 . . . . 8 . . . . 10 . 5 . . . . 2 12 17 39 4 1 Investigation 9 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . Extermination 20 | . . . . . . . . 3 . . . . 1 . . . . 4 . . . . 2 . 2 . . . . 1 1 2 1 2 1 Reinforcement 37 | . 2 . 2 . 3 2 . 5 . . . . . . . . . 4 . . . . 5 . 2 . . . . 1 6 3 2 . . Assault 59 | . . . . . 2 . . 2 . . . . . . . . . . . . . . 3 . . . . . . . 4 12 35 1 . Garrison 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Construction Impeded 8 | . . . 1 . . 1 . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 1 . . Haulers Reinforced 7 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . 2 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 34 | . . . 2 . 3 . . 5 . . . . . . . . . . . . . . 7 . 1 . . . . 1 3 3 4 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 731 | . 26 7 48 31 35 3 3 37 8 3 . 8 10 3 11 1 11 35 . 7 . 18 68 8 30 3 11 56 2 5 59 37 117 19 11 Peak Tracking Total 18 | . 3 2 5 8 5 2 2 8 4 1 . 4 3 1 5 1 3 6 . 4 . 5 8 4 5 3 5 12 1 1 12 10 18 11 12 Tactical Retreats 43 | . . . 1 5 4 . 1 2 2 . . 1 . . . . 1 2 . . . 1 2 . 1 . . 1 . . . 1 13 3 2 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 25 | . 4 . . 9 1 2 . 4 . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . 1 . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 63 | . 1 1 6 5 5 2 . 4 . . . . . . . . . 4 . . . . 3 . 1 . . 1 . 1 5 2 18 3 1 Max in Single Turn 3 | . 1 1 1 1 2 1 . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 3 1 1 Garrison Access 5 | . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 76 | . 10 2 14 1 8 5 . 8 . . 3 . 7 . 1 1 . 4 1 . 4 1 1 . 1 . . 1 . . 2 . . . 1 Terminals 32 | . 7 . 7 1 5 2 . 4 . . . . 5 . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 2 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Scanalyzers 8 | . . . 2 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Garrison Access 5 | . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 240 | . 32 4 65 3 27 8 . 20 . . 24 . 13 . 1 4 . 9 1 . 17 5 1 . 2 . . 1 . . 2 . . . 1 Successful 172 | . 19 4 53 1 16 4 . 10 . . 24 . 9 . 1 4 . 3 1 . 17 5 . . . . . 1 . . . . . . . Failed 67 | . 12 . 12 2 11 4 . 10 . . . . 4 . . . . 6 . . . . 1 . 2 . . . . . 2 . . . 1 Catastrophic 12 | . 2 . . . 1 1 . 2 . . . . . . . . . 2 . . . . 1 . 1 . . . . . 1 . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 173 | . 24 . 20 . 16 1 . 6 . 1 . . 7 . . . . 22 . . . . 3 . 12 . . 1 . 6 8 14 12 20 . Terminals 97 | . 23 . 21 3 19 4 . 12 . . . . 10 . . . . . . . . 5 . . . . . . . . . . . . . Fabricators 9 | . . . . . . 1 . 1 . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . Repair Stations 30 | . 5 . 18 . 2 . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 15 | . 4 . 6 . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . Scanalyzers 32 | . . . 19 . 5 2 . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Garrison Access 5 | . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Hacks 85 | . 6 4 6 1 7 1 . 4 . . 24 . 3 . 1 4 . . 1 . 17 5 . . . . . 1 . . . . . . . Record 20 | . . 3 . . . . . . . . 6 . . . . . . . 1 . 5 5 . . . . . . . . . . . . . Part Schematic 19 | . . . . . . . . 3 . . 8 . . . . 4 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 15 | . 4 . 2 . 1 . . . . . 3 . 1 . . . . . . . 4 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 28 | . 5 . 17 . 2 . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 15 | . 3 . 9 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 13 | . 2 . 8 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 15 . 5 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 9 | . . . 4 . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 9 | . . . 6 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 7 . 12 . 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Terminals 20 | . 5 . 10 . 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 3 . 2 . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 8 . 11 1 6 4 . 6 . . . . 4 . . . . 4 . . . 1 1 . 1 . . . . . 2 . . . 1 Full Trace Events 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . 9 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 61 | . . . 3 . 2 1 . 3 . . 8 . . . . 18 . . . . 4 . . . . . . . . . . 12 . 10 . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . . 128 . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 13 | . 2 . 8 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 569 | . 52 . 352 . 60 . . 86 . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 9 . 19 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 34 | . . . . . . 1 . . . . . . . . . . . 3 . . 5 5 4 . 2 2 1 1 3 . 5 1 1 . . Non-combat 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat 32 | . . . . . . . . . . . . . . . . . . 3 . . 5 4 4 . 2 2 1 1 3 . 5 1 1 . . Robot Hacks Applied 42 | . . . . . . 2 . . . . . . . . . . . 3 . . 5 7 4 . 2 4 1 1 5 . 6 1 1 . . parse_system 40 | . . . . . . 1 . . . . . . . . . . . 3 . . 5 6 4 . 2 4 1 1 5 . 6 1 1 . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . 15 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . Machine Destruction 17 | . . . . 15 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked 23 | . . . . . . . . . . . . . . . . . . 5 . . . . 5 . 1 . . 1 . 1 . 10 . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 19 | . . . 1 2 . . . . . . . 1 1 . . 4 . 3 . . . . . . . . . 5 . 1 . . 1 . . Largest Group 5 | . . . 1 2 . . . . . . . 1 1 1 . 4 4 3 . . . . . . . . . 5 1 1 . . 1 . . Highest-Rated Group 267 | . . . 10 64 . . . . . . . 96 26 26 . 156 156 210 . . . . . . . . . 267 56 31 . . 64 . . Highest-Rated Ally 96 | . . . 10 39 . . . . . . . 96 26 26 . 41 41 70 . . . . . . . . . 56 56 31 . . 64 . . Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Initial Warlord ECA Mod 8 | . . . . . 8 7 7 7 7 7 7 6 6 6 6 6 . . . . . . . . . . . . . . . . . . . Total Orders 104 | . . . 3 . . . . . . . . . . 1 . 9 8 5 . 5 . 14 1 . 3 . 2 39 2 6 6 . . . . STAY 50 | . . . 2 . . . . . . . . . . . . 4 2 3 . 1 . 8 . . 2 . 1 20 1 3 3 . . . . ROAM 5 | . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . 1 . . . . . . . FOLLOW 37 | . . . 1 . . . . . . . . . . . . 3 2 2 . 2 . 6 . . 1 . 1 13 1 2 3 . . . . AID 7 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 5 . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . PICKUP 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Ally Attacks 1420 | . . . . 9 . . . . . . . 24 4 33 38 1 88 111 . 26 . 74 330 37 99 6 20 153 22 36 152 157 . . . Total Damage 60343 | . . . . 147 . . . . . . . 405 110 1088 1286 40 2567 4272 . 1080 . 2008 10001 1684 3838 210 914 10465 1428 1913 9821 7066 . . . Kills 348 | . . . . 3 . . . . . . . 4 2 7 10 . 16 33 . 8 . 13 54 2 20 1 11 48 7 9 65 35 . . . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . 1 2 . . . . 2 . . . . . . . . 2 . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Borg Created 66 | . . . . . . . . . . . . . 4 2 3 1 . 6 . 1 . 5 17 . 5 2 1 3 2 . 7 5 2 . . Largest Collective 8 | . . . . . . . . . . . . . 2 3 4 5 . 4 . 5 . 5 6 . 3 4 3 6 6 . 8 7 1 . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 38152 | 64 1681 392 3589 331 1106 466 195 1366 747 656 86 661 663 2076 2009 3077 2118 1790 1579 2433 392 1651 923 162 838 988 1205 853 691 443 336 896 1074 427 188 Optics 4534 | . . . . . . . . . . . . . 325 2076 531 . . . . . . . 923 162 516 . . 1 . . . . . . . Sensors 26885 | . . . . . . . . . 744 656 86 661 660 2074 2005 3066 2118 1790 1579 2433 392 1651 . . 322 988 1204 852 691 341 333 894 730 427 188 Terrain 2085 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 443 152 598 890 . . Seismic 14434 | 64 1681 392 3589 331 1106 466 195 1366 3 . . . . . 1450 3077 714 . . . . . . . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . . . . . . 2 . . . . 2 3 . 2 . 2 3 . 2 . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 21 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . 2 4 3 6 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 47169 | 152 1712 3190 3970 1440 1374 514 195 1588 749 658 86 966 845 2076 2009 3077 2118 1851 1579 2433 392 2658 1015 162 931 989 1427 1326 919 443 1269 896 1539 433 188 Spaces Moved 26435 | 63 826 1532 2476 805 773 375 91 935 650 523 75 549 387 1060 1014 1232 1128 859 943 442 152 1389 478 104 556 759 1066 864 616 336 543 610 1119 665 440 Core 7 | 3 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7508 | 60 826 1532 292 . . . . . . . . . . . 8 . 897 859 943 442 152 1389 108 . . . . . . . . . . . . Legs 6546 | . . . . . . . . . . . . . . . . . . . . . . . 370 104 556 759 1066 864 616 336 543 610 722 . . Wheels 10872 | . . . 2184 805 773 375 91 931 650 523 75 549 387 1060 1006 1232 231 . . . . . . . . . . . . . . . . . . Hover 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 . . Flight 1340 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257 643 440 Fastest Speed 22 | 50 160 160 95 110 116 105 105 100 100 100 115 115 190 190 190 150 116 162 166 166 166 166 120 124 123 123 123 120 120 115 112 110 42 33 22 Average Speed 140 | 154 161 189 118 129 130 120 118 130 102 114 115 158 191 190 190 174 157 164 166 166 168 177 133 128 126 123 123 124 122 116 113 111 90 37 28 Slowest Speed 1600 | 160 320 320 320 140 200 131 135 1600 115 115 115 190 235 190 238 190 241 242 166 166 250 250 190 130 196 123 194 190 190 120 115 112 120 42 39 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 3 Potential Cave-ins 22 | . . . . . . . 13 2 . . . 3 . . . . . . . . . . . . . . . 1 . . . 2 . . 1 Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Microwarps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 62 | 3 99 56 91 89 56 10 73 35 67 69 68 69 11 98 94 89 95 22 96 88 60 97 18 86 11 96 95 83 88 11 75 18 85 27 18 Regions Visited 35 Branch Regions 20 Pre-discovered Areas 20 | . 2 1 3 . . . . . 3 . 1 . . . . 2 . . 1 . 3 1 . . . . . . . . 3 . . . . Known Exits Taken 26 | . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 49 | . . 2 . . . . . . 2 8 . 3 . 2 3 4 4 . 2 4 . 4 . . . 4 3 . 4 . . . . . . Spaces Dug 199 | . 12 . 18 44 11 2 10 6 2 2 . 7 . . . . . 11 . . . 6 7 . 5 . . . . 3 1 10 30 11 1 Terrain Destroyed 598 | . 20 1 86 70 11 2 22 46 52 2 . 20 1 . . . . 14 . . . 8 11 2 22 . . . . 3 1 38 154 11 1 Melee 152 | . . . 18 40 11 2 7 2 2 2 . 4 . . . . . 8 . . . 6 7 . 2 . . . . 3 1 10 15 11 1 Projectile 108 | . 9 1 2 . . . 15 27 3 . . 16 1 . . . . 6 . . . 2 4 2 20 . . . . . . . . . . AOE 338 | . 11 . 66 30 . . . 17 47 . . . . . . . . . . . . . . . . . . . . . . 28 139 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 34847 | 89 1050 1704 3276 1056 1040 410 154 1159 708 565 74 604 480 1117 1085 2157 1467 1245 951 2140 271 1543 746 124 707 808 1166 1102 770 375 1149 785 1502 784 484 Wait 6029 | . 101 58 483 43 141 3 45 68 23 22 . 9 49 53 46 899 281 263 4 1688 72 101 131 8 47 41 81 163 124 12 523 110 223 84 30 Move 26366 | 62 825 1531 2476 803 772 375 90 934 649 522 74 548 386 1059 1013 1231 1127 858 942 441 151 1388 478 103 555 758 1065 863 615 335 542 609 1113 640 433 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 Pick Up 220 | 6 17 18 34 8 11 5 1 5 . 6 . 1 1 1 5 9 14 17 . . 7 3 7 . 6 . 2 10 1 3 5 4 13 . . Fast Attach 134 | 7 4 3 14 . 7 1 . 17 . 2 . . 2 . 5 . . 1 . . 4 1 14 . 4 . . 5 . 2 . 1 17 15 8 Attach 89 | . 2 4 7 6 1 2 . 9 7 . . 3 3 . 1 . . 2 . . . 1 8 3 2 . . 2 2 1 . 3 15 3 2 Detach 23 | . . . . . . . . 3 5 . . 1 4 . 3 . . . . . . . 1 1 1 . . . . . . 1 1 2 . Swap 478 | . 13 12 60 33 23 4 3 14 2 4 . 10 5 2 6 6 25 37 2 6 11 17 17 2 22 2 13 25 18 14 43 22 5 . . Drop 283 | 1 9 16 36 7 18 4 1 3 1 1 . 1 6 . 3 11 20 20 . 4 10 4 14 . 8 . 3 19 3 4 10 8 28 8 2 Fire 716 | 13 72 54 136 53 55 12 7 84 17 . . 24 2 . . . . 25 . . 9 14 26 7 52 5 1 10 5 . 7 2 21 3 . Melee 321 | . . . 27 53 12 4 7 22 4 8 . 7 . . . . . 13 3 . 7 9 29 . 4 . . 1 . 4 8 11 55 27 6 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . 50 . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . 3 . . Rewire 14 | . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . 2 7 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 87 | . . 8 . . . . . . . . . . 4 2 3 1 . 6 . 1 . 5 20 . 6 2 1 4 2 . 9 7 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / Ext / Arm) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 10) 627 | -10/Materials | Discovered new exit (range 10) 1147 | -10/Materials | Discovered new exit (range 5) 1224 | -10/Materials | Discovered new exit (range 8) 1398 | -10/Materials | Discovered new exit (range 6) 1519 | -10/Materials | Discovered new exit (range 7) 1548 | -10/Materials | Central database locked down 1698 | -10/Materials | Repaired Lgt. Treads 1725 | -10/Materials | Repaired Lgt. Treads 1865 | -10/Materials | Entered Subcaves 1866 | -10/Subcaves | Approached by a straggling Scientist 1896 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1925 | -10/Subcaves | Learned Materials interactive machine intel 2288 | -10/Subcaves | Lost 4 parts (1p1u2w) 2460 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2463 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2480 | -10/Subcaves | Discovered new exit (range 8) 2614 | -10/Subcaves | Discovered new exit (range 8) 2787 | -10/Subcaves | Visited 4L-MR0's lab 3216 | -10/Subcaves | Visited Clippyterm 3221 | -10/Subcaves | Learned location of Deep Caves (-6) 3495 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3510 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3671 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4140 | -10/Subcaves | Build established: Scavenger-Mutant 4896 | -10/Subcaves | Found Prototype Special Melee Weapon 4903 | -10/Subcaves | Found Powered Cannon 5055 | -10/Subcaves | Entered Materials 5055 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5056 | -8/Materials | Loaded intel: 19 interactive machine locations 5342 | -8/Materials | Build established: Scavenger-Gunner 5630 | -8/Materials | Discovered new exit (range 3) 6038 | -8/Materials | Repaired Deuterium Engine 6125 | -8/Materials | Discovered new exit (range 3) 6212 | -8/Materials | Build established: Gunner 6929 | -8/Materials | Build established: Tank 7015 | -8/Materials | Repaired Enh. Autogun 7048 | -8/Materials | Learned 4 Factory zone layouts 7051 | -8/Materials | Repaired Arm. Wheel+ 7095 | -8/Materials | Learned Storage emergency access door positions 7131 | -8/Materials | Learned location of 1 exit from Lower Caves 7155 | -8/Materials | Learned location of Zion (-6) 7167 | -8/Materials | Learned Factory emergency access door positions 7189 | -8/Materials | Identified exit to Factory 7223 | -8/Materials | Learned Factory repair station intel 7455 | -8/Materials | Build established: Mutant 8047 | -8/Materials | Build established: Hacker-Mutant 8051 | -8/Materials | Repaired Arm. Wheel+ 8090 | -8/Materials | Repaired Deuterium Engine 8152 | -8/Materials | Repaired Enh. Autogun 8213 | -8/Materials | Repaired Enh. Autogun 8881 | -8/Materials | Repaired Med. Armor Plating 9025 | -8/Materials | Identified exit to Garrison 9025 | -8/Materials | Entered Garrison 9139 | -8/Garrison | Garrison Relay disabled 9143 | -8/Garrison | Triggered checkpoint 9377 | -8/Garrison | Triggered checkpoint 9470 | -8/Garrison | Discovered new exit (range 15) 9559 | -8/Garrison | Rescued a captive Derelict 9560 | -8/Garrison | Rescued a captive Derelict 9597 | -8/Garrison | P-60 Hacker assimilated allied P3-654(l) 9623 | -8/Garrison | Destroyed 7 combat bots 9635 | -8/Garrison | Garrison Relay disabled 9854 | -8/Garrison | Garrison Relay disabled 9922 | -8/Garrison | Discovered new exit (range 14) 10123 | -8/Garrison | Triggered checkpoint 10183 | -8/Garrison | Garrison Relay disabled 10238 | -8/Garrison | Discovered new exit (range 12) 10277 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10317 | -8/Garrison | Triggered checkpoint 10465 | -8/Garrison | Entered Materials 10575 | -8/Materials | Build established: Tank 11251 | -8/Materials | Repaired Enh. Autogun 11265 | -8/Materials | First assault squad dispatched 11422 | -8/Materials | Destroyed 9 combat bots 11839 | -8/Materials | Entered Factory 11839 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11842 | -7/Factory | Loaded intel: 6 repair station locations 11897 | -7/Factory | Discovered new exit (range 7) 12054 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 12218 | -7/Factory | Build established: Scavenger-Gunner 12353 | -7/Factory | Sucked down chute 12353 | -7/Factory | Entered Waste 12368 | -7/Waste | EMP discharged 12455 | -7/Waste | Spotted C-40 Crusher 12468 | -7/Waste | EMP discharged 12468 | -7/Waste | System corruption reached 10% 12483 | -7/Waste | Spotted C-40 Crusher 12484 | -7/Waste | Spotted C-40 Crusher 12521 | -7/Waste | Crushed by falling debris 12525 | -7/Waste | Spotted C-40 Crusher 12537 | -7/Waste | Discovered new exit (range 10) 12538 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12548 | -7/Waste | Entered Factory 12549 | -7/Factory | Attached Powered Cannon, gained temporary slot: Power 12569 | -7/Factory | Lost 3 parts (2n1w) 13033 | -7/Factory | Found Rocket Array 13067 | -7/Factory | Allied Derelicts emerged from ambush trap array 13288 | -7/Factory | Discovered new exit (range 16) 13310 | -7/Factory | Identified exit to Factory 13327 | -7/Factory | P-60 Hacker assimilated allied FJ-Z9F(g) 13575 | -7/Factory | Garrison activated, responded to threat 13624 | -7/Factory | Lost 6 parts (1p3n2w) 13631 | -7/Factory | Core integrity fell below 50% 13663 | -7/Factory | Destroyed 16 combat bots 13670 | -7/Factory | Lost 3 parts (1n1u1w) 13737 | -7/Factory | Identified exit to Lower Caves 13782 | -7/Factory | Cargo convoy interrupted 13861 | -7/Factory | Lost 3 parts (2n1w) 14127 | -7/Factory | Repaired Broken Matter Neutralizer 14136 | -7/Factory | Entered Lower Caves 14137 | -7/Lower Caves | Identified exit to Lower Caves 14183 | -7/Lower Caves | Build established: Scavenger-Mutant 14219 | -7/Lower Caves | Met a Warlord Commander 14220 | -7/Lower Caves | Learned location of Warlord (-4) 14221 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14885 | -7/Lower Caves | Entered another Lower Caves area 14971 | -7/Lower Caves | Discovered exit to Factory (range 10) 15124 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15130 | -7/Lower Caves | Found Prototype Special Weapon 15345 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 15381 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 15533 | -7/Lower Caves | Discovered new exit (range 9) 15542 | -7/Lower Caves | Identified exit to Data Miner 15543 | -7/Lower Caves | Entered Data Miner 15543 | -7/Data Miner | Discovered new exit (range 6) 15565 | -7/Data Miner | Met Data Miner 15588 | -7/Data Miner | Learned location of Section 7 (-2) 15588 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15602 | -7/Data Miner | Received God Mode back door access code from Data Miner 15627 | -7/Data Miner | Identified exit to Proximity Caves 15629 | -7/Data Miner | Entered Proximity Caves 15629 | -6/Proximity Caves | Spotted B-75 Beast 15877 | -6/Proximity Caves | Escorted by Enhanced Grunt 15933 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15968 | -6/Proximity Caves | Lost 3 parts (3n) 16222 | -6/Proximity Caves | Build established: Mutant 16469 | -6/Proximity Caves | Discovered exit to Factory (range 5) 16594 | -6/Proximity Caves | System corruption reached 30% 16595 | -6/Proximity Caves | Entered Factory 16595 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16604 | -6/Factory | Identified 1B-0RG's Assimilator 16703 | -6/Factory | Identified exit to Lower Caves 16952 | -6/Factory | Assimilating Guardian 5a into Collective. 16957 | -6/Factory | Assimilating Guardian 5b into Collective. 16979 | -6/Factory | Assimilating Guardian 5c into Collective. 17198 | -6/Factory | Discovered new exit (range 11) 17405 | -6/Factory | Build established: Assassin 17417 | -6/Factory | Assimilating Hacker 5a into Collective. 17440 | -6/Factory | Entered Lower Caves 17440 | -6/Lower Caves | Accompanied by 3 allies 17456 | -6/Lower Caves | Spotted B-75 Beast 17481 | -6/Lower Caves | Allies destroyed B-75 Beast 17530 | -6/Lower Caves | Learned 4 Factory zone layouts 17586 | -6/Lower Caves | Assimilating Administrator 5a into Collective. 17694 | -6/Lower Caves | Encountered a Warlord checkpoint 17718 | -6/Lower Caves | Learned location of 1 exit from Factory 18717 | -6/Lower Caves | Discovered new exit (range 4) 18723 | -6/Lower Caves | Identified exit to Lower Caves 19149 | -6/Lower Caves | Assimilating JB-XLZ(M) into Collective. 19516 | -6/Lower Caves | Entered another Lower Caves area 19516 | -6/Lower Caves | Accompanied by 3 allies 19517 | -6/Lower Caves | Discovered new exit (range 8) 19563 | -6/Lower Caves | Identified exit to Factory 19638 | -6/Lower Caves | Assimilating Soldier 5a into Collective. 19683 | -6/Lower Caves | Found DCF Scrap (11 items) 19871 | -6/Lower Caves | Learned location of 1 exit from Factory 19960 | -6/Lower Caves | Learned Factory non-interactive machine intel 20046 | -6/Lower Caves | Assimilating Veteran 5a into Collective. 20087 | -6/Lower Caves | Assimilating Conveyor 5a into Collective. 20341 | -6/Lower Caves | Build established: Mutant 20586 | -6/Lower Caves | Encountered a Warlord checkpoint 21176 | -6/Lower Caves | Discovered new exit (range 21) 21293 | -6/Lower Caves | Identified exit to Zion 21525 | -6/Lower Caves | Entered Zion 21525 | -6/Zion | Accompanied by 4 allies 21713 | -6/Zion | Discovered new exit (range 16) 21909 | -6/Zion | Build established: Derelict-Mutant 21953 | -6/Zion | Learned location of Armory (-4) 22907 | -6/Zion | Assimilating Assassin 5a into Collective. 23108 | -6/Zion | Given A8's code to call for help 23138 | -6/Zion | Given the Hacking Drone Bay 23139 | -6/Zion | Found Prototype Device 23585 | -6/Zion | Received a hallucinogenic algorithm 23993 | -6/Zion | Learned Factory emergency access door positions 24086 | -6/Zion | Met Imprinter 24115 | -6/Zion | Imprinted 24118 | -6/Zion | Declared Zion's savior 24391 | -6/Zion | Identified exit to Proximity Caves 24602 | -6/Zion | Entered Proximity Caves 24602 | -5/Proximity Caves | Accompanied by 9 allies 24620 | -5/Proximity Caves | Learned Factory garrison access intel 24689 | -5/Proximity Caves | Spotter reported a threat 24877 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 24965 | -5/Proximity Caves | Spotter reported a threat 25267 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25303 | -5/Proximity Caves | Build established: Scavenger-Mutant 25425 | -5/Proximity Caves | Discovered exit to Factory (range 14) 25615 | -5/Proximity Caves | Build established: Derelict-Mutant 26224 | -5/Proximity Caves | Spotted B-75 Beast 26243 | -5/Proximity Caves | Allies destroyed B-75 Beast 26530 | -5/Proximity Caves | Build established: Scavenger-Mutant 26720 | -5/Proximity Caves | Entered Factory 26720 | -5/Factory | Accompanied by 5 allies 26720 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 26721 | -5/Factory | Identified exit to Factory 26721 | -5/Factory | Identified exit to Upper Caves 26724 | -5/Factory | Loaded intel: 228 non-interactive machine locations 26725 | -5/Factory | Loaded intel: 4 garrison access locations 26911 | -5/Factory | Retrieved Zion intel report: Active Terminals 27010 | -5/Factory | Build established: Derelict-Mutant 27020 | -5/Factory | Search patrols dispatched 27061 | -5/Factory | Retrieved Zion intel report: Trap Installations 27126 | -5/Factory | Lost 3 allies 27458 | -5/Factory | Assimilating Sage 6a into Collective. 27471 | -5/Factory | Assimilating Sage 6b into Collective. 27602 | -5/Factory | Build established: Scavenger-Mutant 27831 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 27850 | -5/Factory | Retrieved Zion intel report: Emergency Access 27851 | -5/Factory | Zion Light squad teleported in 27953 | -5/Factory | Found Prototype Protection 27953 | -5/Factory | Identified Zio. Weapon Casing 28043 | -5/Factory | Terminal network hard line cut 28201 | -5/Factory | Assimilating Slayer 6a into Collective. 28205 | -5/Factory | Assimilating Beamer 6a into Collective. 28238 | -5/Factory | Assimilating Slayer 6b into Collective. 28239 | -5/Factory | Fabricated Com. HERF Cannon? 28467 | -5/Factory | Assimilating Sage 6c into Collective. 28524 | -5/Factory | Repaired Hpw. Tractor Beam 28571 | -5/Factory | Entered Upper Caves 28571 | -5/Upper Caves | Accompanied by 4 allies 28572 | -5/Upper Caves | Identified exit to Upper Caves 29587 | -5/Upper Caves | Entered a destroyed Warlord outpost 30150 | -5/Upper Caves | Entered another Upper Caves area 30150 | -5/Upper Caves | Accompanied by 4 allies 30285 | -5/Upper Caves | Assimilating Slayer 6c into Collective. 30517 | -5/Upper Caves | Discovered new exit (range 118) 30628 | -5/Upper Caves | Discovered exit to Factory (range 14) 30668 | -5/Upper Caves | Learned Factory machine intel 30674 | -5/Upper Caves | Found DCF Scrap (12 items) 30977 | -5/Upper Caves | Build established: Derelict-Mutant 32473 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32493 | -5/Upper Caves | Learned Factory stockpile data 32581 | -5/Upper Caves | Identified exit to Zhirov 32583 | -5/Upper Caves | Entered Zhirov 32583 | -5/Zhirov | Accompanied by 2 allies 32583 | -5/Zhirov | Discovered new exit (range 3) 32613 | -5/Zhirov | Met Zhirov 32652 | -5/Zhirov | Learned location of Testing (-3) 32652 | -5/Zhirov | Learned location of Command (-1) 32668 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32704 | -5/Zhirov | Found Alien Artifact 32704 | -5/Zhirov | Identified Integrated Dissipator 32704 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32905 | -5/Zhirov | Found Alien Artifact 32944 | -5/Zhirov | Build established: Scavenger-Mutant 32967 | -5/Zhirov | Identified exit to Proximity Caves 32975 | -5/Zhirov | Entered Proximity Caves 32975 | -4/Proximity Caves | Accompanied by 2 allies 33200 | -4/Proximity Caves | Spotter reported a threat 33231 | -4/Proximity Caves | Spotter reported a threat 33331 | -4/Proximity Caves | Assimilating Veteran 7a into Collective. 33340 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33537 | -4/Proximity Caves | Learned Research emergency access door positions 33916 | -4/Proximity Caves | Assimilating Enforcer 7a into Collective. 34100 | -4/Proximity Caves | Discovered exit to Factory (range 6) 34603 | -4/Proximity Caves | Assimilating Virus 7a into Collective. 34689 | -4/Proximity Caves | Attracted the attention of an 0b10 base 34691 | -4/Proximity Caves | Assimilating Veteran 7b into Collective. 34704 | -4/Proximity Caves | Assimilating Warden 7a into Collective. 35088 | -4/Proximity Caves | Learned Extension terminal intel 35088 | -4/Proximity Caves | Learned Research security intel 35088 | -4/Proximity Caves | Learned Factory stockpile data 35088 | -4/Proximity Caves | Learned location of 1 exit from Research 35633 | -4/Proximity Caves | Entered Factory 35633 | -4/Factory | Accompanied by 5 allies 35633 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 35634 | -4/Factory | Identified exit to Extension 35634 | -4/Factory | Identified exit to Armory 35636 | -4/Factory | Loaded intel: 258 machine locations 35796 | -4/Factory | Assimilating Veteran 7c into Collective. 35883 | -4/Factory | Search patrols dispatched 36007 | -4/Factory | Assimilating Virus 7b into Collective. 36011 | -4/Factory | Assimilating Virus 7c into Collective. 36020 | -4/Factory | Assimilating Virus 7d into Collective. 36026 | -4/Factory | Assimilating Virus 7e into Collective. 36036 | -4/Factory | Assimilating Assassin 7a into Collective. 36043 | -4/Factory | Lost 3 allies 36054 | -4/Factory | Assimilating Assassin 7b into Collective. 36133 | -4/Factory | Discovered new exit (range 20) 36141 | -4/Factory | Build established: Mutant 36174 | -4/Factory | Assimilating Virus 7f into Collective. 36198 | -4/Factory | Assimilating Assassin 7c into Collective. 36227 | -4/Factory | Assimilating Sage 7a into Collective. 36232 | -4/Factory | Lost 4 allies 36272 | -4/Factory | Assimilating Disruptor 7a into Collective. 36309 | -4/Factory | Assimilating Veteran 7d into Collective. 36327 | -4/Factory | Lost 3 allies 36335 | -4/Factory | Assimilating Assassin 7d into Collective. 36383 | -4/Factory | First assault squad dispatched 36389 | -4/Factory | Assimilating Assassin 7e into Collective. 36568 | -4/Factory | Assimilating Sage 7b into Collective. 36575 | -4/Factory | Assimilating Sage 7c into Collective. 36626 | -4/Factory | Assimilating Sage 7d into Collective. 36648 | -4/Factory | Sucked down chute 36648 | -4/Factory | Entered Waste 36657 | -4/Waste | Spotted C-40 Crusher 36657 | -4/Waste | Spotted C-40 Crusher 36663 | -4/Waste | EMP discharged 36663 | -4/Waste | System corruption reached 10% 36693 | -4/Waste | 4 allies followed down the chute 36697 | -4/Waste | Allies destroyed C-40 Crusher 36726 | -4/Waste | Spotted C-40 Crusher 36727 | -4/Waste | Spotted C-40 Crusher 36728 | -4/Waste | Spotted C-40 Crusher 36755 | -4/Waste | Allies destroyed C-40 Crusher 36763 | -4/Waste | EMP discharged 36763 | -4/Waste | Spotted C-40 Crusher 36769 | -4/Waste | Core integrity fell below 50% 36780 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 36793 | -4/Waste | Discovered new exit (range 10) 36799 | -4/Waste | Lost 4 allies 36805 | -4/Waste | Identified exit to Factory 36810 | -4/Waste | Entered Factory 36831 | -4/Factory | Build established: Scavenger-Mutant 36928 | -4/Factory | Retrieved Zion intel report: Guard Positions 36929 | -4/Factory | Discovered new exit (range 8) 36950 | -4/Factory | Identified exit to Upper Caves 36993 | -4/Factory | Assimilating Sentinel 7a into Collective. 37038 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 37141 | -4/Factory | Assimilating Sage 7e into Collective. 37181 | -4/Factory | Assimilating Assassin 7f into Collective. 37282 | -4/Factory | Discovered new exit (range 20) 37307 | -4/Factory | Identified exit to Research 37521 | -4/Factory | Assimilating Assassin 7g into Collective. 37601 | -4/Factory | Assimilating Sage 7f into Collective. 37741 | -4/Factory | Entered Upper Caves 37741 | -4/Upper Caves | Accompanied by 2 allies 38012 | -4/Upper Caves | Encountered a Warlord checkpoint 38201 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 38203 | -4/Upper Caves | Assimilating Virus 7g into Collective. 38206 | -4/Upper Caves | Assimilating Veteran 7e into Collective. 38272 | -4/Upper Caves | Learned Research emergency access door positions 38511 | -4/Upper Caves | Discovered new exit (range 7) 38517 | -4/Upper Caves | Identified exit to Upper Caves 38730 | -4/Upper Caves | Entered another Upper Caves area 38730 | -4/Upper Caves | Accompanied by 4 allies 38731 | -4/Upper Caves | Identified exit to Warlord 38847 | -4/Upper Caves | Discovered exit to Research (range 11) 38853 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 38860 | -4/Upper Caves | Learned Research stockpile data 39732 | -4/Upper Caves | Spotted B-86 Titan 39739 | -4/Upper Caves | Assimilating Titan 7a into Collective. 40157 | -4/Upper Caves | Entered Warlord 40157 | -4/Warlord | Accompanied by 3 allies 40199 | -4/Warlord | System corruption cleaned by Quarantine Array 40298 | -4/Warlord | Assimilating Rainmaker 7a into Collective. 40303 | -4/Warlord | Assimilating Assassin 7j into Collective. 40780 | -4/Warlord | Opened Warlord's prototype stash 40792 | -4/Warlord | Found Prototype Device 40792 | -4/Warlord | Identified Exp. Phase Shifter 40800 | -4/Warlord | Found Prototype Processor 40800 | -4/Warlord | Identified Spectral Analyzer 40810 | -4/Warlord | Found Prototype Reactor 40822 | -4/Warlord | Found Prototype Hackware 40877 | -4/Warlord | Warlord's base attacked by MAIN.C 40921 | -4/Warlord | Found Prototype Energy Gun 40921 | -4/Warlord | Identified Vortex Shotgun 40927 | -4/Warlord | Found Prototype Energy Gun 40927 | -4/Warlord | Identified Vortex Rifle 40940 | -4/Warlord | Found Vortex Shotgun 40943 | -4/Warlord | Spotted B-90 Cyclops 41195 | -4/Warlord | Assimilating Sentinel 7b into Collective. 41227 | -4/Warlord | Warlord forces counterattacked 41267 | -4/Warlord | Spotted Executioner 41278 | -4/Warlord | Allies destroyed Executioner 41283 | -4/Warlord | Spotted Executioner 41295 | -4/Warlord | Allies destroyed Executioner 41300 | -4/Warlord | Spotted B-90 Cyclops 41316 | -4/Warlord | Spotted B-86 Titan 41321 | -4/Warlord | Allies destroyed B-90 Cyclops 41327 | -4/Warlord | Allies destroyed B-86 Titan 41336 | -4/Warlord | Spotted Striker 41371 | -4/Warlord | Lost 10 allies 41392 | -4/Warlord | P-70 Sage assimilated allied 89-NRY(g) 41451 | -4/Warlord | Discovered new exit (range 14) 41452 | -4/Warlord | Lost 5 allies 41464 | -4/Warlord | Identified exit to Proximity Caves 41483 | -4/Warlord | Entered Proximity Caves 41483 | -3/Proximity Caves | Accompanied by 5 allies 41485 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 41505 | -3/Proximity Caves | Assimilating Assassin 7h into Collective. 41618 | -3/Proximity Caves | Spotted B-86 Titan 41626 | -3/Proximity Caves | Allies destroyed B-86 Titan 41966 | -3/Proximity Caves | Assimilating Assassin 8a into Collective. 41992 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 42110 | -3/Proximity Caves | Found DCF Scrap (15 items) 42386 | -3/Proximity Caves | Discovered exit to Research (range 5) 42402 | -3/Proximity Caves | Entered Research 42402 | -3/Research | Accompanied by 6 allies 42402 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 42403 | -3/Research | Identified exit to Testing 42484 | -3/Research | Discovered new exit (range 4) 42489 | -3/Research | Identified exit to Research 42505 | -3/Research | Zion Zionite Resupply teleported in 42522 | -3/Research | Spotted B-86 Titan 42527 | -3/Research | Allies destroyed B-86 Titan 42845 | -3/Research | Entered Testing 42845 | -3/Testing | Accompanied by 6 allies 42878 | -3/Testing | Found Prototype Energy Cannon 42897 | -3/Testing | Build established: Assassin 43007 | -3/Testing | Assimilating Rainmaker 8a into Collective. 43105 | -3/Testing | Assimilating Archangel 8a into Collective. 43118 | -3/Testing | Found Prototype Device 43118 | -3/Testing | Identified Exp. EM Disruption Field 43172 | -3/Testing | Retrieved Zion intel report: Main Access 43190 | -3/Testing | Assimilating Assassin 8b into Collective. 43195 | -3/Testing | Assimilating Assassin 8c into Collective. 43238 | -3/Testing | Lost 3 allies 43329 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-3 43357 | -3/Testing | Assimilating Assassin 8d into Collective. 43416 | -3/Testing | Build established: Mutant 43845 | -3/Testing | First assault squad dispatched 43845 | -3/Testing | Assimilating Destroyer 8a into Collective. 44032 | -3/Testing | Assimilating Analyst 8a into Collective. 44114 | -3/Testing | Entered Research 44114 | -2/Research | Accompanied by 8 allies 44114 | -2/Research | Evolved 2 slots: Utility x2 44246 | -2/Research | Found Prototype Launcher 44246 | -2/Research | Identified Ragnarok Missile Launcher 44364 | -2/Research | First assault squad dispatched 44434 | -2/Research | Retrieved Zion intel report: Active Terminals 44635 | -2/Research | Retrieved Zion intel report: Trap Installations 44646 | -2/Research | Assimilating Enforcer 9a into Collective. 44654 | -2/Research | Assimilating Enforcer 9b into Collective. 44726 | -2/Research | Assimilating Master 9a into Collective. 44763 | -2/Research | Retrieved Zion intel report: Active Garrisons 44782 | -2/Research | Retrieved Zion intel report: Prototype Schematics 44786 | -2/Research | High security lockdown imminent 44818 | -2/Research | Discovered new exit (range 8) 44866 | -2/Research | High security lockdown engaged 44881 | -2/Research | Assimilating Rainmaker 9a into Collective. 44921 | -2/Research | Assimilating Terminator 9a into Collective. 44993 | -2/Research | Spotted B-90 Cyclops 45009 | -2/Research | Identified exit to Quarantine 45010 | -2/Research | Entered Quarantine 45041 | -2/Quarantine | Lost 3 parts (1p2n) 45047 | -2/Quarantine | System corruption reached 10% 45073 | -2/Quarantine | Assimilating Master 9b into Collective. 45203 | -2/Quarantine | Assimilating Warden 9a into Collective. 45219 | -2/Quarantine | Identified Potential Cannon 45253 | -2/Quarantine | Identified Vortex Chain Reactor 45260 | -2/Quarantine | First assault squad dispatched 45279 | -2/Quarantine | Incoming assault squad redirected 45296 | -2/Quarantine | Cryocooling Duct disabled 45311 | -2/Quarantine | Ambient heat levels rising (+20) 45311 | -2/Quarantine | Non-combat units ordered to evacuate 45367 | -2/Quarantine | Retrieved Zion intel report: Main Access 45367 | -2/Quarantine | Identified exit to Access 45412 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 45437 | -2/Quarantine | Found Alien Artifact 45442 | -2/Quarantine | Found Alien Artifact 45445 | -2/Quarantine | Found Alien Artifact 45447 | -2/Quarantine | Found Alien Artifact 45457 | -2/Quarantine | Found Alien Artifact 45517 | -2/Quarantine | Found Alien Slashing Weapon 45517 | -2/Quarantine | Identified Sigix Broadsword 45545 | -2/Quarantine | Crushed by falling debris 45557 | -2/Quarantine | Build established: Assassin 45618 | -2/Quarantine | Found Alien Artifact 45669 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 45742 | -2/Quarantine | High security lockdown imminent 45783 | -2/Quarantine | Destroyed 10 combat bots 45801 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x4) 45801 | -2/Quarantine | Warped through subspace 45806 | -2/Quarantine | Lost 7 parts (1p1n3u2w) 45822 | -2/Quarantine | High security lockdown engaged 45971 | -2/Quarantine | Identified Transdimensional Reconstructor 45971 | -2/Quarantine | Warped through subspace 45988 | -2/Quarantine | Found Alien Artifact 45999 | -2/Quarantine | Cryocooling Duct disabled 46007 | -2/Quarantine | Spotted Investigator 46014 | -2/Quarantine | Ambient heat levels rising (+20) 46016 | -2/Quarantine | Scanned by Researcher 46024 | -2/Quarantine | Warped through subspace 46045 | -2/Quarantine | Build established: Mutant 46058 | -2/Quarantine | Destroyed Investigator 46089 | -2/Quarantine | Core integrity fell below 50% 46103 | -2/Quarantine | Warped through subspace 46331 | -2/Quarantine | Identified System Mapper 46468 | -2/Quarantine | Found Alien Artifact 46468 | -2/Quarantine | Identified Core Reset Matrix 46468 | -2/Quarantine | Identified Subatomic Replicator 46468 | -2/Quarantine | Identified Dimensional Node Initializer 46468 | -2/Quarantine | Identified Terrabomb 46468 | -2/Quarantine | Used Core Reset Matrix 46472 | -2/Quarantine | Detected hypermatrix surge 46472 | -2/Quarantine | Sensed 4 artifacts in vicinity 46491 | -2/Quarantine | Found Matter Drive 46519 | -2/Quarantine | Spotted Fortress 46548 | -2/Quarantine | Discovered new exit (range 5) 46548 | -2/Quarantine | Discovered new exit (range 6) 46549 | -2/Quarantine | Entered Section 7 46550 | -2/Section 7 | Detected hypermatrix surge 46550 | -2/Section 7 | Sensed 19 artifacts in vicinity 46605 | -2/Section 7 | Retrieved Zion intel report: Branch Access 46609 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 46615 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 46652 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 46690 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 46695 | -2/Section 7 | Found Integrated Reactor 46695 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 46699 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 46718 | -2/Section 7 | Core integrity fell below 20% 46745 | -2/Section 7 | Found Prototype Device 46745 | -2/Section 7 | Identified Exp. Focal Shield 46761 | -2/Section 7 | Lost 4 parts (1p2n1u) 46792 | -2/Section 7 | Spotted B-90 Cyclops 46799 | -2/Section 7 | First assault squad dispatched 46815 | -2/Section 7 | Incoming assault squad redirected 46890 | -2/Section 7 | Found Microwarp Drive 46892 | -2/Section 7 | Warped through subspace 46976 | -2/Section 7 | Discovered exit to Access (range 15) 46982 | -2/Section 7 | Entered Access 46982 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 47141 | -1/Access | Discovered new exit (range 5) 47146 | -1/Access | Used Terrabomb 47170 | *** | Heading to fleet! Last Messages --------------- 47058_ Acquired Impulse Thruster. 47074_ Sneak attack on R-10 Processor. 47085_ Acquired Unknown Reactor. 47085_ Identified Lgt. Quantum Reactor. 47094_ U-05 Engineer builds a Wall. 47096_ W-44 Eye sends out distress signal. 47097_ Slug penetrates Wall. 47097_ Adv. Melee Analysis Suite destroyed. 47097_ Detecting system override signal. 47118_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3Y. 47119_ Knocked back. 47121_ Detecting system override signal. 47121_ Knocked back. 47125_ Penetrated by Slug. 47125_ Impulse Thruster destroyed. 47141_ Main Access Shell breached. 47141_ EXIT=FOUND 47146_ Terrabomb activated. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# " ## #??? | | ??????????????????????????????????# ## #??? | | ???????????????????????????????????! ## #??? | | ????????????????????????????????????? ??# #??? | | ??????????????????????????# ########+##### #### | | ???????????????????????? + | | ??????????????????????"" " | | ???????????????? ""?""" ]" ####### ########## | | ?????????????? "" """""" + #????????? | | ?????????????# "" " " # #????????? | | ????????????## " " ] # #??#####?? | | ???????????##" " " " #? """"""" | | ???????????# """""""""""""" " " #? """"T" | | ??????????# " " # | | ?????????? " !" # | | ?????????? " " + | | ????????? " " # | | ????????? ;;""""" ?# | | ???????? " #?######## | | ???????? ";" " ?#????????? | | ???????? """""""""""""""""""";"""##### #????????? | | ???????? " """" n " ? #????????? | | ????????????????????" " #????????? | | ????????????????????" """"" " #????????? | | ????????????????????" " " " #????????? | | ????????????????????"?" "@ " " ? #????????? | | ??????????????????????" "" " " #????????? | | ??????????????????????" " " #????????? | | ??????????????????????"""""" " #????????? | | ???????????????????????????? """" """ #????????? | | ??????????????????????????? """"T""" #????????? | | ???????????????????????????""""####### #????????? | | ??????????????????????????? ""??????? #????????? | | ???????????????????????????""""??????? #????????? | | ??????????????????????????? ???????? #????????? | | ??????????????????????????? ??????? #????????? | | ??????????????????????????? ?????? #????????? | | ??????????????????????????? ??????? #????????? | | ??????????????????????????? *!?????????????????? | | ??????????????????????????? /??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 50 Energy Generation 75 Energy Capacity 1700 Matter Stores 1080 Matter Capacity 1100 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 800 Resistance: KI 30 Propulsion Shielding 33 Evasion (%) 75 Melee Accuracy 14 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Hvy. Antimatter Reactor | -2/Section 7 | Z-intel Hellfire Missile Launcher | -2/Section 7 | Z-intel Imp. Q-thruster | -2/Section 7 | Z-intel Exp. Gyrokinetic Inverter | -2/Section 7 | Z-intel Hds. Centrium Leg | -2/Section 7 | Z-intel Exp. Energy Well | -2/Section 7 | Z-intel Exp. EM Disruption Field | -2/Section 7 | Z-intel Cld. Phase Gun | -2/Section 7 | Z-intel Shock Maul | -2/Section 7 | Z-intel Diametric Drive | -2/Section 7 | Z-intel Robot Schematics ------------------ A-15 Conveyor | -2/Section 7 | Z-intel R-06 Scavenger | -2/Section 7 | Z-intel E-15 Imp | -2/Section 7 | Z-intel G-73 Enforcer | -2/Section 7 | Z-intel C-55 Analyst | -2/Section 7 | Z-intel B-74 Champion | -2/Section 7 | Z-intel K-01 Serf | -2/Section 7 | Z-intel A-27 Freighter | -2/Section 7 | Z-intel S-43 Plague | -2/Section 7 | Z-intel Fabricated ------------ Com. HERF Cannon | x1 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 24% | -10/Materials Lgt. Treads | 55% | -10/Materials Deuterium Engine | 37% | -8/Materials Enh. Autogun | 35% | -8/Materials Arm. Wheel | 46% | -8/Materials Arm. Wheel | 67% | -8/Materials Deuterium Engine | 57% | -8/Materials Enh. Autogun | 48% | -8/Materials Enh. Autogun | 60% | -8/Materials Med. Armor Plating | 53% | -8/Materials Enh. Autogun | 8% | -8/Materials Matter Neutralizer | 6% | -7/Factory | Broken Hpw. Tractor Beam | 13% | -5/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Matter Drive Microwarp Drive Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicArmorLog Manual? 0 Play Time 07:18:27 Cumulative 580.6 hours Start 2026.02.12 @ 22:30:30 End 2026.02.14 @ 19:58:29 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type 2 Total 21 Types 12/0/6/0/0/0/1/2/0/0 Lore% 88 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45a2bc74-0218-4434-9b17-a5e405b107e5