Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.14 @ 12:12:42 Player: Enzo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (290) 290 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 1330 Bonus ------- Friendly Fire -10 Cogmind --------- Core Integrity 400/400 Matter 280/300 Energy 115/125 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Medium Laser Small Laser > --- INVENTORY (12) --- Wheel Small Storage Unit Structural Scanner Improved Terrain Scanner Seismic Analyzer Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Wheel Wheel Small Storage Unit Structural Scanner Improved Terrain Scanner Seismic Analyzer Hacking Suite Datajack [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 7 17 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads . | . . . Leg . | . . . Wheel 7 | 2 4 1 Hover . | . . . Flight 1 | . . 1 Utility 7 | 2 5 . Device 1 | . 1 . Storage 5 | 2 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 3 | . 3 . Average Slot Usage (%) 95 | . 95 77 Engine 13 | . 14 11 Wheel 26 | . 26 11 Device 4 | . 4 . Storage 16 | . 16 11 Protection 7 | . 7 11 Energy Gun 15 | . 15 22 Ballistic Gun 7 | . 7 . Special Weapon 2 | . 2 . Naked Turns . | . . . Heaviest Build 41 | 16 41 41 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 4 | 1 3 4 Average Overweight (x) . | . . 2 Largest Inventory Capacity 12 | 8 12 12 Average Capacity 10 | 6 10 12 Most Carried 8 | 5 8 8 Average Carried 4 | 1 4 7 Final Capacity 12 | 8 12 12 Final Carried 7 | 5 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 507 | 263 244 . Remotely . | . . . Salvage Created 521 | 120 401 . Parts 31 | 6 25 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 10 . Guns 9 | . 9 . Cannons 1 | . 1 . Classes Destroyed 8 | 2 6 . Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 5 | . 5 . Best Kill Streak 3 | 2 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 613 | . 613 . Core 91 | . 91 . Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 63 . Volleys Fired 90 | 7 82 1 Largest 2 | 2 2 2 Hottest 120 | 40 120 90 Shots Fired 152 | 14 136 2 Gun 141 | 14 125 2 Cannon . | . . . Launcher . | . . . Special 11 | . 11 . Kinetic 51 | 14 37 . Thermal 101 | . 99 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 6 14 1 Robot Miss Streak 8 | 1 8 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 91 | 12 78 1 Core Hits 32 | 5 27 . Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1100 | 118 982 . Guns 956 | 118 838 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 367 | 118 249 . Thermal 733 | . 733 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 11 | . 11 . Projectiles 11 | . 11 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 219 | . 219 33 Average Temperature 43 | . 44 19 Received Heat Transfer 309 | . 309 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1625 | . 1625 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 145 | 15 145 61 Average Influence 53 | 6 57 61 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 21 . Peak Tracking Total 3 | . 3 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 12 | . 12 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Part Schematic 2 | . 2 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 1 | . 1 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 6 Highest-Rated Ally 10 | . 10 6 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1172 | 86 1075 11 Spaces Moved 762 | 57 702 3 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 759 | 54 702 3 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 100 Average Speed 90 | 87 90 106 Slowest Speed 120 | 90 110 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 81 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile 5 | . 5 . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1069 | 77 984 8 Wait 176 | 2 174 . Move 760 | 56 701 3 Hop . | . . . Pick Up 8 | 5 3 . Fast Attach 13 | 7 5 1 Attach 3 | . 3 . Detach 2 | . 1 1 Swap 10 | . 9 1 Drop 7 | . 6 1 Fire 90 | 7 82 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 435 | -10/Materials | Lost 3 parts (1n2w) 508 | -10/Materials | Discovered new exit (range 16) 571 | -10/Materials | Lost 3 parts (1p1n1w) 790 | -10/Materials | Discovered new exit (range 8) 1081 | -10/Materials | Discovered new exit (range 9) 1162 | -10/Materials | Entered another Materials area 1162 | -9/Materials | Accompanied by 1 ally 1162 | -9/Materials | Evolved 2 slots: Utility x2 1173 | -9/Materials | Self-destructed Last Messages --------------- 01091_ Flight Unit melted. 01091_ S-10 Pest destroyed. 01091_ Switching to secondary target: S-10 Pest. 01091_ S-10 Pest destroyed. 01109_ Dropped Sml. Laser. 01115_ R-06 Scavenger collects Lgt. Ion Engine. 01118_ Dropped Lgt. Ion Engine. 01119_ R-06 Scavenger collects Lgt. Ion Engine. 01120_ Acquired 12 matter. 01135_ Acquired 8 matter. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 01162_ Technician 1a reveals location of Alarm Trap. 01166_ Acquired Prototype Flight Unit. 01166_ Identified Imp. Flight Unit. 01168_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01169_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01172_ Dropped Imp. Flight Unit. 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