Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 22:37:56 Player: Anting Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (145) 725 Value Destroyed (3283) 3283 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (5201) 5201 TOTAL SCORE: 18249 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 37 Follower Combat Kills 896 Aligned with FarCom 300 Win 3000 Friendly Fire -32 Cogmind --------- Core Integrity 1168/1600 Matter 158/300 Energy 61/100 System Corruption 0% Temperature Cool (2) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved VTOL Module > --- UTILITY (13) ----- Advanced Coolant Injector Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Advanced Field Recycling Unit (0) Core Stripper Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Advanced Surge Thruster Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Improved Fusion Compressor Advanced Field Recycling Unit Fusion Bomb Launcher [Rating: 92] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 2 . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . 1 . . 1 . . 1 . 1 1 . . Utility 11 | . . . 1 . . . 1 . 2 1 . . 1 2 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 175 | 6 20 6 28 5 3 6 24 11 16 5 1 3 5 5 4 6 5 16 Power 24 | 1 3 1 2 . 1 1 1 2 1 2 . 1 . 1 2 1 2 2 Engine 12 | 1 3 1 2 . 1 1 1 2 . . . . . . . . . . Core 7 | . . . . . . . . . 1 2 . 1 . 1 1 . . 1 Reactor 5 | . . . . . . . . . . . . . . . 1 1 2 1 Propulsion 52 | 2 2 1 9 . 2 1 10 5 7 1 . 2 3 . 1 2 . 4 Treads 22 | 2 2 1 5 . 2 1 4 5 . . . . . . . . . . Leg 10 | . . . 4 . . . 6 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . . 7 1 . 2 3 . 1 2 . 4 Utility 44 | 1 4 2 6 2 . 2 4 1 7 2 1 . 2 4 1 2 . 3 Device 14 | . 2 2 . . . 1 1 . 2 . . . . 2 . 1 . 3 Storage 5 | 1 2 . . . . . 1 . 1 . . . . . . . . . Processor 6 | . . . 3 . . . 1 . . . . . . 2 . . . . Hackware 9 | . . . . . . . 1 . 3 1 . . 2 . 1 1 . . Protection 10 | . . . 3 2 . 1 . 1 1 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 11 2 11 3 . 2 9 3 1 . . . . . . 1 3 7 Energy Gun 1 | . . . . . . . 1 . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . . . Ballistic Gun 25 | 2 5 2 9 2 . 1 4 . . . . . . . . . . . Ballistic Cannon 5 | . 4 . . . . . 1 . . . . . . . . . . . Launcher 13 | . 1 . . 1 . 1 1 2 1 . . . . . . 1 2 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 2 . . . . . . . . . 1 4 Slashing Weapon 2 | . 1 . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . . 1 . 2 . Parts Lost 65 | . 2 4 7 3 . 4 16 . . . . 1 . 2 . 17 . 9 Power 11 | . 1 1 2 . . 1 2 . . . . 1 . 1 . 2 . . Propulsion 24 | . 1 . 3 . . 1 7 . . . . . . . . 6 . 6 Utility 18 | . . 1 1 2 . 2 2 . . . . . . . . 8 . 2 Weapon 12 | . . 2 1 1 . . 5 . . . . . . 1 . 1 . 1 Highest Loss Streak 14 | . 2 3 3 1 . 4 5 . . . . 1 . 2 . 14 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 87 90 87 100 84 89 89 100 100 100 99 99 97 93 83 33 37 Engine 7 | . 13 13 10 . 11 10 5 7 . . . . . . . . . . Treads 18 | . 28 28 19 33 33 32 8 28 . . . . . . . . . . Leg 5 | . . . 7 . . . 25 4 . . . . . . . . . . Flight 5 | . . . . . . . . . 29 33 33 32 34 31 32 32 13 15 Device 5 | . 13 3 1 . . . 6 . 6 6 6 6 5 13 9 7 . 4 Storage 9 | . 14 14 11 11 11 11 9 9 . . . . . . . . . . Processor 4 | . . . 11 11 11 . 7 9 . . . . . 1 4 4 4 4 Hackware 6 | . . . . . . . 8 9 29 26 26 26 29 24 22 20 13 10 Protection 4 | . . . 8 11 11 8 1 3 7 13 13 13 11 10 9 4 . . Ballistic Gun 14 | . 19 22 21 21 22 21 12 . . . . . . . . . . . Ballistic Cannon 1 | . 6 2 . . . . . . . . . . . . . . . . Launcher 1 | . 1 2 . . . . . 4 7 6 6 6 5 3 . . 3 . Slashing Weapon 1 | . . . . . . . . 1 7 6 6 6 5 5 4 4 . . Peak Build Rating 92 | 6 9 10 20 19 19 18 34 32 37 42 43 45 57 63 74 91 74 92 Average Rating 24 | 4 7 9 16 17 18 16 27 28 35 40 42 44 51 61 71 75 47 60 On Entrance 31 | . 6 9 10 19 17 19 18 22 30 37 42 43 45 57 63 74 37 47 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 12 90 90 96 93 94 91 96 97 12 14 16 18 18 21 27 36 12 37 Greatest Support 86 | 40 40 40 60 60 60 60 80 86 18 22 22 22 28 28 32 40 18 35 Greatest Overweight (x) 30 | . 2 2 30 1 1 1 3 3 . . . 1 . . 1 1 . 1 Average Overweight (x) . | . . 2 2 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 19 | 7 17 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 5 19 25 25 25 23 23 25 25 23 5 5 5 5 5 5 3 5 5 Average Carried 16 | 2 10 22 24 23 22 22 22 22 5 4 5 4 3 4 3 2 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 4 19 24 25 23 23 22 21 24 5 5 5 5 5 5 4 3 5 4 Class Distribution -------------------- 48% | Mutant 27% | Scavenger-Mutant 13% | Hacker-Sprinter 5% | Wizard-Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Qua Acc Matter Collected 3384 | 199 595 111 766 210 . 182 748 275 60 . 80 20 1 61 24 37 . 15 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4121 | . 602 260 1022 124 . 205 1069 219 70 . . 283 21 118 24 99 5 . Parts 253 | . 50 10 70 10 . 8 45 12 2 . . 11 3 12 1 15 4 . Haulers Intercepted 8 | . 2 . 3 . . . 2 . . . . 1 . . . . . . Recyclers Shooed 5 | . 3 . . . . . 1 . . . . . . . . 1 . . Parts Field Recycled 7 | . . . . . . . . . . . . . . . . . . 7 Retrieved Matter 306 | . . . . . . . . . . . . . . . . . . 306 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 88 | . 15 4 22 9 . 5 21 6 . . . . . 5 . 1 . . Melee 3 | . . . . . . . 2 . . . . . . 1 . . . . Guns 61 | . 10 4 22 7 . 2 16 . . . . . . . . . . . Cannons 5 | . 5 . . . . . . . . . . . . . . . . . AOE 16 | . . . . 2 . 3 1 5 . . . . . 4 . 1 . . Classes Destroyed 15 | . 7 1 4 . . 1 1 . . . . . . . . 1 . . Worker 9 | . 2 . 2 1 . . 1 2 . . . . . . . . 1 . Builder 12 | . . . 1 1 . . 2 4 . . . . . . 1 2 1 . Tunneler 2 | . . . . . . 1 . . . . . . . . . 1 . . Hauler 8 | . 2 . 3 . . . 2 . . . . 1 . . . . . . Recycler 12 | . 2 2 1 . . 2 3 . 1 . . 1 . . . . . . Operator 7 | . 2 . 2 . . . 1 . . . . . 1 1 . . . . Watcher 8 | . 2 . 3 . . . 2 . . . . 1 . . . . . . Swarmer 40 | . 13 . 6 7 . 3 3 3 . . . . . 5 . . . . Grunt 31 | . 2 3 10 1 . 1 13 1 . . . . . . . . . . Brawler 3 | . . . 1 . . 1 1 . . . . . . . . . . . Duelist 3 | . . . 1 1 . . 1 . . . . . . . . . . . Sentry 8 | . . . 4 . . . 2 2 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 3 3 5 . 5 6 8 1 . . 2 1 4 1 2 2 . Combat Bots Only 5 | . 3 3 3 4 . 5 4 4 . . . . . 4 . 1 . . Max Kills in Single Turn 2 | . 1 1 2 2 . 2 2 1 1 . . 1 1 2 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . 1 1 1 . . . . . 2 . 1 . . Melee 1 | . . . . . . . 1 . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Qua Acc Hostile Shots Fired 801 | . 105 41 143 54 . 41 190 28 . . . 2 5 19 2 75 . 96 Missed 248 | . 32 11 34 10 . 7 47 11 . . . 1 4 5 2 33 . 51 Damage Taken 8584 | . 640 377 1330 560 . 582 1963 259 6 113 . 118 40 275 . 1147 82 1092 Core 1660 | . 52 67 199 73 . 62 336 . 2 41 . 25 . 72 . 251 48 432 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . 5 . 2 39 . 19 . 15 . 29 . . Regen/Repaired (Parts) 257 | . 87 . . . . . . 147 . . 5 18 . . . . . . Core Remaining (%) 76 | 100 . 52 . . . 16 . 38 99 . . 92 100 93 100 . 79 73 Volleys Fired 381 | . 118 15 101 22 . 10 83 14 2 . . . . 2 . 3 6 5 Largest 2 | . 2 2 2 2 . 2 2 1 1 . . . . 1 . 1 1 1 Hottest 93 | . 65 65 93 50 . 58 69 63 30 . . . . 30 . 52 52 52 Shots Fired 637 | . 199 28 165 40 . 21 152 14 2 . . . . 2 . 3 6 5 Gun 525 | . 154 24 153 38 . 16 138 2 . . . . . . . . . . Cannon 69 | . 43 3 12 . . . 11 . . . . . . . . . . . Launcher 43 | . 2 1 . 2 . 5 3 12 2 . . . . 2 . 3 6 5 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 567 | . 197 27 153 38 . 16 136 . . . . . . . . . . . Thermal 27 | . . . 12 . . . 13 2 . . . . . . . . . . Explosive 43 | . 2 1 . 2 . 5 3 12 2 . . . . 2 . 3 6 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 7 10 13 6 . 8 13 2 . . . . . . . 3 4 . Robot Miss Streak 8 | . 5 2 8 8 . 5 7 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 424 | . 98 22 122 30 . 13 108 11 1 . . 5 1 6 2 4 1 . Core Hits 226 | . 36 14 60 16 . 14 52 13 1 . . 3 1 9 1 2 2 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 1 . 3 . . . 2 1 . . . . . . . . . . Critical Strikes 9 | . 1 . 3 . . 1 2 1 . . . . . 1 . . . . Destroy 5 | . 1 . 3 . . 1 . . . . . . . . . . . . Smash 3 | . . . . . . . 2 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . . Melee Attacks 196 | . 2 . . . . . 16 7 13 . . 25 16 36 27 51 . 3 Kinetic 3 | . . . . . . . . . . . . . . . . . . 3 Impact 23 | . . . . . . . 16 7 . . . . . . . . . . Slashing 170 | . 2 . . . . . . . 13 . . 25 16 36 27 51 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . 5 5 1 . . 2 . 1 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10764 | . 1037 305 2069 740 . 618 3166 1026 68 . . 264 42 466 111 440 337 75 Guns 5442 | . 706 186 1907 557 . 215 1853 18 . . . . . . . . . . Cannons 647 | . 326 59 162 . . . 100 . . . . . . . . . . . Explosions 2175 | . . 60 . 183 . 382 230 414 . . . . . 204 . 290 337 75 Melee 2461 | . . . . . . . 970 594 68 . . 264 42 262 111 150 . . Ramming 39 | . 5 . . . . 21 13 . . . . . . . . . . . Kinetic 5785 | . 1032 245 1907 557 . 215 1829 . . . . . . . . . . . Thermal 354 | . . . 162 . . . 174 18 . . . . . . . . . . Explosive 2125 | . . 60 . 183 . 382 180 414 . . . . . 204 . 290 337 75 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1564 | . . . . . . . 970 594 . . . . . . . . . . Slashing 897 | . . . . . . . . . 68 . . 264 42 262 111 150 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 6 5 5 . 2 2 3 . . . 9 9 . Average Corruption 5 | . . . . . . 5 5 5 . 2 2 2 . . . 3 9 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 113 | . . . . . . 21 58 19 . 1 1 8 . . . . 5 . Message Errors 27 | . . . . . . 5 17 2 . . . 2 . . . . 1 . Matter Fused 25 | . . . . . . 7 12 4 . . . . . . . . 2 . Heat Flow Errors 17 | . . . . . . 3 8 3 . 1 . 2 . . . . . . Energy Discharges 16 | . . . . . . 4 8 3 . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 14 | . . . . . . 1 6 5 . . . 2 . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . Misfires 4 | . . . . . . 1 3 . . . . . . . . . . . Alerts 6 | . . . . . . . 1 1 . . 1 2 . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1135 | . 2 2 . . . 4 533 412 . . . 6 . 26 30 70 50 . Projectiles 2 | . 2 . . . . . . . . . . . . . . . . . Explosions 66 | . . 2 . . . 4 . 8 . . . . . 2 . . 50 . Melee 1067 | . . . . . . . 533 404 . . . 6 . 24 30 70 . . Knockbacks 16 | . 6 1 . . . . 7 2 . . . . . . . . . . Impact 7 | . . . . . . . 5 2 . . . . . . . . . . Kinetic 8 | . 6 1 . . . . 1 . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 452 | . . 38 . . . 124 . 52 7 . . . . . . 99 83 49 Shots 13 | . . 1 . . . 3 . 3 1 . . . . . . 1 3 1 Rammed 3 | . 1 . . . . 1 1 . . . . . . . . . . . Targets Rammed 7 | . 1 . . . . 2 4 . . . . . . . . . . . Kicked 3 | . . . . . . . 3 . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . Highest Temperature 472 | . 40 12 148 . . 261 373 242 . 162 65 137 4 64 472 196 . 96 Average Temperature 68 | . 14 4 38 . . 98 170 93 . 59 29 33 2 33 125 61 . 49 Received Heat Transfer 2004 | . 54 126 438 60 . 153 864 72 . . . . 12 27 . 90 . 108 Effects 12 | . . . . . . 2 2 . . . . . . . 8 . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . 1 . . . . . . . 2 . . . Interference 7 | . . . . . . 2 . . . . . . . . 5 . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 4 3 . . . . . . . . . . Combat Hostiles 3 | . . . . . . . 2 1 . . . . . . . . . . Parts Fried 8 | . . . . . . . 5 3 . . . . . . . . . . Impact Corruptions 25 | . . . . . . . 15 10 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 642 | . . . 296 . . . 309 37 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Qua Acc Peak Influence 1913 | . 172 50 266 167 . 110 184 778 300 41 14 913 396 436 404 560 1913 1601 Initial 1156 | . . 10 . 103 . . 3 66 300 26 14 9 388 21 228 178 312 1156 Average 152 | . 41 2 108 82 . 51 91 436 32 33 14 397 135 169 293 278 1734 1229 Maximum Alert Level 5 | . . . 1 . . . . 3 1 . . 3 1 2 2 2 5 5 Low Security (%) 81 | 100 100 100 88 100 . 100 100 12 93 100 100 24 71 61 . 3 . . Level 1 11 | . . . 11 . . . . 34 6 . . 26 28 35 96 85 . . Level 2 2 | . . . . . . . . 33 . . . 25 . 2 3 10 . . Level 3 1 | . . . . . . . . 20 . . . 24 . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . 99 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 38 | . 2 . 3 . . . 2 2 1 . . 5 3 3 1 3 7 6 Investigation 11 | . . . 1 . . . . . 1 . . 2 2 2 . . . 3 Extermination 4 | . . . . . . . . . . . . . 1 1 1 1 . . Reinforcement 14 | . 2 . 2 . . . 2 1 . . . 3 . . . 2 1 1 Assault 8 | . . . . . . . . . . . . . . . . . 6 2 Garrison 1 | . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Qua Acc Distress Signals 19 | . 2 . 2 . . . 5 1 . . . 3 . 1 1 1 . 3 Communications Jammed 1 | . . . . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . Times Spotted 270 | . 41 7 45 9 . 7 45 16 1 . . 13 4 15 9 27 2 29 Peak Tracking Total 16 | . 4 3 4 4 . 7 5 5 1 . . 5 3 6 5 16 6 15 Tactical Retreats 39 | . . 3 5 . . . 6 1 . . . . . 6 3 8 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Qua Acc Traps Triggered 8 | . . . . . . . . . 2 2 . 1 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Qua Acc Machines Disabled 31 | . . . 4 1 . . 4 2 . . . 8 . 1 . 3 6 2 Max in Single Turn 2 | . . . 1 1 . . 1 1 . . . . . 1 . 2 2 1 Garrison Access 4 | . . . . . . . . . 1 . . 2 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Qua Acc Machines Accessed 72 | . 8 . 5 . 2 . 5 2 10 4 . 12 7 4 5 3 . 5 Terminals 47 | . 5 . 4 . . . 3 1 7 3 . 7 5 2 5 2 . 3 Fabricators 8 | . . . . . . . . . 2 1 . 1 2 1 . . . 1 Repair Stations 3 | . 1 . . . . . . 1 . . . 1 . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 . . . . . . 1 . 1 . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . 2 . . . . . 1 Total Hacks 183 | . 21 . 13 . 2 . 9 12 33 5 . 29 24 8 12 5 . 10 Successful 117 | . 15 . 7 . 2 . 7 5 20 1 . 20 19 5 6 4 . 6 Failed 65 | . 5 . 6 . . . 2 7 13 4 . 9 5 3 6 1 . 4 Catastrophic 8 | . 1 . 1 . . . . . 1 . . 1 . . 1 1 . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 119 | . 13 . 11 . 1 . 7 7 19 4 . 15 17 5 11 4 . 5 Terminals 132 | . 12 . 12 . . . 7 7 25 4 . 18 20 5 12 4 . 6 Fabricators 15 | . . . . . . . . . 2 1 . 4 4 2 . . . 2 Repair Stations 9 | . 2 . . . . . . 5 . . . 2 . . . . . . Recycling Units 11 | . 7 . 1 . . . 1 . . . . . . 1 . 1 . . Scanalyzers 3 | . . . . . . . 1 . . . . 2 . . . . . . Garrison Access 11 | . . . . . . . . . 6 . . 3 . . . . . 2 Terminal Hacks 53 | . 7 . 5 . 2 . 4 1 12 . . 7 10 . 3 1 . 1 Record 6 | . . . . . 1 . . . 3 . . 2 . . . . . . Robot Analysis 6 | . 2 . 2 . . . 2 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . . 1 . . 1 1 . . . . . Level Access Points 5 | . . . . . . . . . 1 . . 1 1 . 1 1 . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 6 | . . . 1 . . . . . 2 . . 1 1 . 1 . . . Unreport Threat 10 | . . . 1 . . . . 1 2 . . 2 3 . 1 . . . Locate Traps 3 | . 1 . . . . . 1 . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . 1 . . . 2 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . 2 . . 2 4 2 . . . 2 Network Status 2 | . . . . . . . . . 2 . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . 1 2 1 . . . 1 Build 5 | . . . . . . . . . . . . 1 2 1 . . . 1 Repair Station Hacks 8 | . 2 . . . . . . 4 . . . 2 . . . . . . Scan Component 4 | . 1 . . . . . . 2 . . . 1 . . . . . . Repair 4 | . 1 . . . . . . 2 . . . 1 . . . . . . Recycling Unit Hacks 9 | . 5 . 1 . . . 1 . . . . . . 1 . 1 . . Report Inventory 6 | . 2 . 1 . . . 1 . . . . . . 1 . 1 . . Retrieve Components 3 | . 3 . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 . . . . 2 . . . . . . Insert Component 2 | . . . . . . . 1 . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . . 2 . . . . . 1 Seal Access 4 | . . . . . . . . . 1 . . 2 . . . . . 1 Unauthorized Hacks 28 | . 1 . 1 . . . 1 . 5 1 . 5 5 2 3 2 . 2 Terminals 28 | . 1 . 1 . . . 1 . 5 1 . 5 5 2 3 2 . 2 Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . Botnet 27 | . 1 . 1 . . . 1 . 5 1 . 5 4 2 3 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 7 . 3 . . . 3 1 9 4 . 7 7 3 5 2 . 4 Full Trace Events 10 | . . . 2 . . . . . . . . 2 2 2 . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . Parts Built 5 | . . . . . . . . . . . . 1 2 1 . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . Time 288 | . . . . . . . . . . . . 38 96 116 . . . 38 Total Part Build Rating 15 | . . . . . . . . . . . . 3 6 3 . . . 3 Parts Repaired 4 | . 1 . . . . . . 2 . . . 1 . . . . . . Time 116 | . 26 . . . . . . 58 . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 12 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Qua Acc Total Allies 34 | . . . . . . . . 10 . . 20 3 1 . . . . . Largest Group 20 | . . . . . . . . 10 . . 20 16 3 . . . . . Highest-Rated Group 773 | . . . . . . . . 173 . . 773 641 103 . . . . . Highest-Rated Ally 50 | . . . . . . . . 29 . . 50 50 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 180 | . . . . . . . . 106 . . . 66 8 . . . . . Total Damage 4887 | . . . . . . . . 1399 . . . 3105 383 . . . . . Kills 41 | . . . . . . . . 19 . . . 22 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Qua Acc Robot Analysis Total 6 | . 2 . 2 . . . 2 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Qua Acc Turns Passed 17497 | 67 3066 1824 2762 1326 579 854 2693 736 673 111 79 383 305 361 372 684 142 480 Spaces Moved 13711 | 40 1226 315 816 523 240 338 899 252 1800 411 238 1104 950 987 1148 1076 280 1068 Core 21 | 11 . . 10 . . . . . . . . . . . . . . . Treads 3779 | 29 1226 315 602 523 240 338 277 229 . . . . . . . . . . Legs 849 | . . . 204 . . . 622 23 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9062 | . . . . . . . . . 1800 411 238 1104 950 987 1148 1076 280 1068 Fastest Speed 14 | 50 160 320 240 240 240 240 200 225 26 23 23 23 20 20 17 14 30 22 Average Speed 99 | 129 218 320 291 240 240 240 237 236 26 23 23 23 22 22 18 21 30 32 Slowest Speed 1550 | 160 320 320 1550 240 240 240 330 330 26 23 23 103 23 23 99 103 30 89 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 99 55 54 85 59 78 44 60 29 8 96 29 17 16 29 28 36 23 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 . 1 . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 . 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . . . . . . . . Spaces Dug 190 | . 6 . . . . . . 6 27 . . 18 14 25 22 41 . 31 Terrain Destroyed 630 | . 12 5 . 21 . 43 33 98 27 . . 18 14 39 22 77 75 146 Melee 136 | . 1 . . . . . . . 12 . . 18 14 25 22 41 . 3 Projectile 7 | . . . . . . . 7 . . . . . . . . . . . AOE 487 | . 11 5 . 21 . 43 26 98 15 . . . . 14 . 36 75 143 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Qua Acc Total 16642 | 55 1437 1106 1042 554 243 358 1285 371 1990 428 261 1187 1010 1067 1265 1454 334 1195 Wait 1909 | . 30 762 50 2 . . 225 69 118 3 22 48 28 31 83 314 34 90 Move 13691 | 39 1225 314 815 522 239 337 898 251 1799 411 237 1103 947 986 1147 1075 279 1067 Hop 1 | . . . . . . . . . . . . . 1 . . . . . Pick Up 148 | 10 30 9 27 2 1 3 23 13 5 5 . 4 1 4 2 3 4 2 Fast Attach 16 | . . . 4 . . . . 1 . 1 1 1 2 1 1 . . 4 Attach 101 | 6 4 4 10 3 1 4 16 9 9 2 . 1 2 4 3 6 5 12 Detach 24 | . . . . . . . 2 2 . . . 1 1 1 1 2 4 10 Swap 58 | . 16 2 14 2 2 2 8 1 7 2 . 1 1 . . . . . Drop 85 | . 11 . 21 1 . . 10 4 22 4 1 3 1 2 1 . 2 2 Fire 381 | . 118 15 101 22 . 10 83 14 2 . . . . 2 . 3 6 5 Melee 196 | . 2 . . . . . 16 7 13 . . 25 16 36 27 51 . 3 Ram . | . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . 3 . . . . . . . . . . . Crush 4 | . 1 . . . . 2 1 . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . 15 . . . 10 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 444 | -10/Materials | Central database locked down 510 | -10/Materials | Identified exit to Mines 609 | -10/Materials | Discovered new exit (range 7) 666 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Repaired Lgt. Treads 941 | -10/Materials | Discovered new exit (range 9) 1422 | -10/Materials | Discovered new exit (range 9) 1528 | -10/Materials | Build established: Scavenger-Mutant 2475 | -10/Materials | Build established: Mutant 3134 | -10/Materials | Entered Mines 3162 | -10/Mines | Met a Derelict bent on vengeance 3414 | -10/Mines | Excavation squad dispatched 3414 | -10/Mines | A large section of the Mines collapsed 3456 | -10/Mines | Discovered new exit (range 15) 3539 | -10/Mines | Lost 3 parts (1p1u1w) 4958 | -10/Mines | Entered Materials 4958 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4959 | -9/Materials | Identified exit to Mines 5885 | -9/Materials | Lost 3 parts (2n1u) 6128 | -9/Materials | Discovered new exit (range 8) 6718 | -9/Materials | Discovered new exit (range 4) 7092 | -9/Materials | Build established: Scavenger-Mutant 7720 | -9/Materials | Entered Mines 7741 | -9/Mines | Core integrity fell below 50% 7788 | -9/Mines | Build established: Mutant 7802 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7847 | -9/Mines | Learned location of Storage (-8) 8087 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8093 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8104 | -9/Mines | Learned Materials garrison access intel 8463 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8605 | -9/Mines | Build established: Scavenger-Mutant 8671 | -9/Mines | Discovered new exit (range 7) 9036 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9036 | -9/Mines | Discovered new exit (range 5) 9046 | -9/Mines | Entered Exiles 9047 | -9/Exiles | Identified exit to Mines 9108 | -9/Exiles | Met 8R-AWN 9149 | -9/Exiles | Met EX-HEX 9245 | -9/Exiles | Met EX-DEC 9257 | -9/Exiles | Learned location of Zion (-7) 9298 | -9/Exiles | Met EX-BIN 9331 | -9/Exiles | Aligned with FarCom system 9334 | -9/Exiles | Given EX-Vault access code 9389 | -9/Exiles | Opened EX-Vault 9401 | -9/Exiles | Found 0b10 Alert Chip 9450 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9625 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 9625 | -9/Exiles | Entered Mines 9634 | -8/Mines | Core integrity fell below 20% 9671 | -8/Mines | Lost 4 parts (1p1n2u) 10061 | -8/Mines | Discovered new exit (range 10) 10479 | -8/Mines | Entered Materials 10479 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10934 | -8/Materials | Build established: Mutant 12067 | -8/Materials | Lost 5 parts (1p2n2w) 12352 | -8/Materials | Core integrity fell below 50% 12437 | -8/Materials | Lost 5 parts (2n1u2w) 12758 | -8/Materials | Build established: Scavenger-Mutant 12967 | -8/Materials | Discovered new exit (range 5) 13172 | -8/Materials | Entered Storage 13176 | -8/Storage | Build established: Mutant 13197 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13524 | -8/Storage | Build established: Commander-Mutant 13627 | -8/Storage | Repaired Rocket Launcher 13654 | -8/Storage | Repaired Lgt. Treads 13871 | -8/Storage | Discovered new exit (range 16) 13890 | -8/Storage | Garrison activated, responded to threat 13908 | -8/Storage | Entered Factory 13908 | -7/Factory | Evolved 2 slots: Utility x2 13939 | -7/Factory | Lost 8 allies 14002 | -7/Factory | Identified exit to DSF 14071 | -7/Factory | Identified exit to Lower Caves 14185 | -7/Factory | Build established: Hacker-Sprinter 14268 | -7/Factory | Discovered new exit (range 9) 14420 | -7/Factory | Identified exit to Factory 14581 | -7/Factory | Entered another Factory area 14581 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14620 | -6/Factory | Discovered new exit (range 15) 14692 | -6/Factory | Sucked down chute 14692 | -6/Factory | Entered Waste 14693 | -6/Waste | Joined by Warlord forces that had cleared the area 14738 | -6/Waste | Discovered new exit (range 13) 14771 | -6/Waste | Entered Factory 14771 | -6/Factory | Accompanied by 14 allies 14798 | -6/Factory | Identified exit to DSF 14852 | -6/Factory | Allied Derelicts emerged from ambush trap array 14893 | -6/Factory | Lost 3 allies 14955 | -6/Factory | Identified exit to Factory 14985 | -6/Factory | Fabricated Imp. VTOL Module (x1) 15028 | -6/Factory | Repaired VTOL Module 15154 | -6/Factory | Entered another Factory area 15154 | -5/Factory | Accompanied by 2 allies 15154 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15182 | -5/Factory | Identified exit to DSF 15242 | -5/Factory | Fabricated Imp. VTOL Module? 15262 | -5/Factory | Identified exit to Factory 15374 | -5/Factory | Spotted B-75 Beast 15379 | -5/Factory | Fabricated Imp. VTOL Module (x1) 15459 | -5/Factory | Entered another Factory area 15459 | -4/Factory | Evolved 2 slots: Utility x2 15556 | -4/Factory | Discovered new exit (range 13) 15787 | -4/Factory | Fabricated Imp. VTOL Module? 15820 | -4/Factory | Identified exit to Research 15820 | -4/Factory | Entered Research 15820 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15948 | -3/Research | Discovered new exit (range 15) 16025 | -3/Research | Identified exit to Research 16120 | -3/Research | Found Fusion Bomb Launcher 16161 | -3/Research | Build established: Wizard-Sprinter 16192 | -3/Research | Entered another Research area 16192 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16393 | -2/Research | Spotted B-90 Cyclops 16522 | -2/Research | Identified exit to Access 16812 | -2/Research | Spotted B-90 Cyclops 16874 | -2/Research | Discovered new exit (range 4) 16875 | -2/Research | Identified exit to Quarantine 16876 | -2/Research | Entered Quarantine 16877 | -2/Quarantine | Maximum security lockdown engaged 16889 | -2/Quarantine | Found Alien Impact Weapon 16891 | -2/Quarantine | Identified Core Stripper 16904 | -2/Quarantine | Lost 14 parts (2p6n5u1w) 16905 | -2/Quarantine | Found Alien Reactor 16906 | -2/Quarantine | Identified Matter Drive 17014 | -2/Quarantine | Discovered exit to Access (range 10) 17018 | -2/Quarantine | Entered Access 17018 | -1/Access | Evolved 2 slots: Utility x2 17231 | -1/Access | Fabricated Imp. VTOL Module? 17268 | -1/Access | First assault squad dispatched 17379 | -1/Access | Spotted B-99 Colossus 17398 | -1/Access | Lost 5 parts (4n1u) 17466 | -1/Access | Imp. Hacking Suite fried by hacking feedback 17496 | -1/Access | Discovered new exit (range 5) 17498 | -1/Access | Identified exit to Surface 17498 | *** | Escaped! Last Messages --------------- Terminal linked with 1 system. Awaiting botnet instructions. Feedback: Imp. Hacking Suite fried. 17466_ ALERT: Suspicious activity at Terminal A021. Dispatching Investigation squad. [Achievement: Party Time] 17472_ Connecting with Terminal... 17487_ Door malfunctions. 17493_ Penetrated by Slug. 17493_ Field Propulsion Array destroyed. 17493_ Slug penetrates Terminal. 17495_ Slug penetrates Wall. 17495_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 17496_ The Access Shell folds into the floor. 17496_ EXIT=FOUND 17496_ Slug penetrates Wall. 17498_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | """" ## # [ =! #?########????# " / | | """"" ## # !! #?????????????# # | | """""## # #?????????????# # | | """"??# # #?????????????# # | | " ## # #?????????????# # | | ## # #?????????????########### | | ## ##########???????????????????????# | | ## #????????????????????????????????# | | ######### #????????????????????????????????# | | ???????## ##???????????????????????????????#= | | ???????# ################################# | | ???????# "T Y hh R !! | | ???????# "" n !! !! | | ???????# ######### ""####### !! !! | | ???????######???????# ""#?????# | | ????????????????????# ""#?????# ! | | ????????????????????# T#?????# | | ????????????????????# ""#?????# !! | | ????????????????????# ""#?????# !! | | ???????????????????## ""##????#[ !! | | ???????????????????# #????############# | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 32 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 67 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 62 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -5/Factory Imp. VTOL Module | x1 | -5/Factory Imp. VTOL Module | x1 | -4/Factory Imp. VTOL Module | x1 | -1/Access Alien Tech Used ----------------- Core Stripper Matter Drive Achievements -------------- Alien Tech Armchair Analyst Can't Catch Me Denied? Epsilon Run Just What I Needed Party Time Prolific Hacker Safety First Significant Disruption We Are Legion Challenges ------------ None Game ------ Seed SiegeHypercooledAutogun Manual? 0 Play Time 03:19:21 Cumulative 12.0 hours Start 2025.01.17 @ 17:34:39 End 2025.01.17 @ 22:37:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b936547-e2f1-4c63-9e1c-0b4886206e0a