Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.14 @ 18:45:26 Player: Kenzurith Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (310) 1550 Value Destroyed (12261) 12261 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (7908) 7908 TOTAL SCORE: 29219 Bonus ------- High Alert Combat Kills 3023 Follower Combat Kills 423 Aligned with FarCom 300 Met Imprinter 300 Exposed GOLEM Chamber 4500 Friendly Fire -638 Cogmind --------- Core Integrity 0/1150 Matter 93/300 Energy 886/1100 System Corruption 1% Temperature Cool (9) Movement Immobile (Siege) Ox1 Location -4/Extension Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (3) --- Improved Heavy Treads > --- UTILITY (12) ----- Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Improved Signal Interpreter Core Analyzer Experimental Armor Integrity Analyzer Assembled Alloy Armor GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Hypervelocity Mass Driver > --- INVENTORY (20) --- Antimatter Reactor Antimatter Reactor Light Antimatter Reactor Improved System Restoration Module GOLEM Unit Phase Gun Long-range Proton Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Neutron Cannon Neutron Cannon KE Penetrator KE Penetrator Field Lobotomy Kit Segregator Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Experimental Armor Integrity Analyzer Improved Medium Armor Plating Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon KE Penetrator > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Advanced Heat Sink Advanced Shield Generator Advanced Shield Generator Improved System Restoration Module GOLEM Unit GOLEM Unit HERF Cannon Hypervelocity Mass Driver Rocket Array Field Lobotomy Kit [Rating: 157] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Advanced Assault Cannon Energy Gun Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Field Lobotomy Kit Impact Weapon Gravity Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Was Fac Ext Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . 2 2 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . . . . . . 1 . . . Utility 10 | . . . 2 . . . 2 2 . . . . . 2 1 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 259 | 6 12 5 21 4 8 14 13 6 1 13 30 30 6 3 8 38 6 30 5 Power 19 | 1 1 1 2 1 . 2 1 . . 1 3 2 . . . . . 4 . Engine 10 | 1 1 . 2 1 . . 1 . . . 3 1 . . . . . . . Core 4 | . . 1 . . . 2 . . . 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 1 . . . . . 4 . Propulsion 43 | 2 3 3 8 . 1 3 1 . . 4 2 6 . . . 6 1 2 1 Treads 20 | . . . 3 . 1 3 1 . . 4 2 2 . . . . 1 2 1 Leg 23 | 2 3 3 5 . . . . . . . . 4 . . . 6 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 98 | 1 5 . 8 . 3 1 4 5 1 4 12 13 2 2 4 22 2 7 2 Device 41 | . 1 . 2 . 1 . 2 . 1 2 1 5 1 1 3 15 1 4 1 Storage 15 | 1 4 . 2 . 1 . . 2 . . . 2 . . 1 2 . . . Processor 13 | . . . 2 . . 1 . 1 . 1 5 . . . . 1 . 2 . Hackware 3 | . . . . . . . 1 1 . . 1 . . . . . . . . Protection 26 | . . . 2 . 1 . 1 1 . 1 5 6 1 1 . 4 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 99 | 2 3 1 3 3 4 8 7 1 . 4 13 9 4 1 4 10 3 17 2 Energy Gun 16 | 1 1 . 1 . . . . . . . 4 1 . . . 2 2 4 . Energy Cannon 8 | . . . . . 1 . 1 . . . . . . . 2 1 . 3 . Ballistic Gun 32 | 1 2 . 2 2 2 3 2 . . . 4 3 2 . . 4 1 4 . Ballistic Cannon 21 | . . 1 . . . 2 3 1 . 3 2 . . 1 1 2 . 3 2 Launcher 16 | . . . . 1 . 3 1 . . 1 2 2 2 . 1 . . 3 . Special Weapon 3 | . . . . . 1 . . . . . . 2 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 3 . . . . 2 4 2 . . . 1 . . . Parts Lost 61 | . 2 1 1 1 . 9 1 . . 8 3 3 2 . . 5 . 18 7 Power 7 | . . . . 1 . 2 . . . 1 . 1 . . . . . 2 . Propulsion 14 | . . . . . . 3 1 . . 4 1 . . . . . . 3 2 Utility 25 | . . . 1 . . 1 . . . 1 2 2 2 . . 4 . 8 4 Weapon 15 | . 2 1 . . . 3 . . . 2 . . . . . 1 . 5 1 Highest Loss Streak 9 | . 1 1 1 1 . 3 1 . . 5 2 2 1 . . 2 . 9 6 Average Slot Usage (%) 94 | . 99 99 99 99 98 98 98 99 100 99 99 97 92 93 87 89 86 84 83 Engine 4 | . 14 2 10 10 11 9 2 7 7 3 6 1 . . . . . . . Core 1 | . . 11 . . . . 6 . . 3 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 5 7 6 5 5 5 6 5 Treads 8 | . . . 10 22 22 21 17 15 15 15 14 7 . . . . 2 4 5 Leg 7 | . 28 28 11 . . . . . . . . 6 15 13 11 14 9 4 4 Device 11 | . . . 3 . . . 1 . 6 10 2 5 11 23 27 26 26 25 21 Storage 17 | . 27 28 22 22 22 22 18 15 15 15 15 18 23 20 16 15 15 15 15 Processor 14 | . . . 14 11 11 21 18 15 23 23 27 18 15 13 6 6 5 11 15 Hackware 2 | . . . . . . . 8 14 15 10 . . . . . . . . . Protection 7 | . . . 3 11 10 . 8 14 . 1 14 16 2 3 4 8 10 3 4 Energy Gun 1 | . 5 . 1 9 . . . . . . 4 . . . . . 4 . . Energy Cannon 1 | . . . . . . . 3 . . . . 1 7 2 . 3 5 2 5 Ballistic Gun 7 | . 22 25 10 11 20 18 7 1 . . 6 6 5 6 4 3 . 2 3 Ballistic Cannon 4 | . . 2 9 . . 2 6 13 15 14 2 . . 3 4 2 . 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 13 73 75 84 83 83 79 87 90 88 89 94 111 113 112 148 163 154 151 141 Greatest Support 85 | 20 20 20 40 40 40 40 40 40 40 48 48 60 60 70 70 85 80 85 85 Greatest Overweight (x) 5 | . 3 3 4 2 2 3 4 2 2 4 1 5 1 1 2 1 4 2 1 Average Overweight (x) 1 | . 2 3 2 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | 6 20 20 28 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 18 19 19 19 19 18 17 19 20 19 19 19 19 19 19 19 19 17 19 Final Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 14 20 20 20 20 20 20 20 20 20 18 20 19 17 Class Distribution -------------------- 54% | Hauler-Mutant 34% | Hauler-Golem 8% | Hacker-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Hauler-Golem | -6/Factory Hauler-Golem | -5/Factory Hauler-Golem | -4/Factory Hauler-Mutant | -4/Waste Hauler-Golem | -4/Factory Hauler-Golem | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Was Fac Ext Matter Collected 7520 | 184 402 179 605 39 . 241 546 74 16 677 813 125 321 . 273 1425 85 1144 371 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 14052 | . 494 216 719 18 . 336 568 33 . 549 717 1463 256 . 356 2867 1722 2391 1347 Parts 588 | . 28 11 46 4 . 17 36 4 . 22 54 17 11 . 28 134 34 98 44 Haulers Intercepted 4 | . 1 . 2 . . . . . . 1 . . . . . . . . . Recyclers Shooed 12 | . . . . . . . . . . . . . . . 1 4 . 3 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . 27 1 . 8 . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Was Fac Ext Combat Hostiles Destroyed 251 | . 11 8 20 4 . 15 12 1 . 19 7 22 8 . 9 47 6 44 18 Melee 10 | . . . . . . . . . . . . 9 . . . . . 1 . Guns 75 | . 11 4 5 . . 7 5 . . . 4 3 . . 3 15 1 15 2 Cannons 123 | . . 4 15 . . 4 5 1 . 17 1 . 3 . 4 26 5 22 16 AOE 36 | . . . . 4 . 4 2 . . 2 2 6 5 . 2 3 . 6 . Classes Destroyed 24 | . 2 2 4 . . . 3 1 . . 3 2 . . . 1 1 4 1 Worker 12 | . . . 2 . . . 1 . . . . . . . 1 3 . 5 . Builder 10 | . . . . . . . 1 . . . . . . . 1 4 . 4 . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . Hauler 4 | . 1 . 2 . . . . . . 1 . . . . . . . . . Recycler 9 | . . . . . . . 2 . . . . . . . . 2 . 3 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . 1 Swarmer 55 | . . 3 7 4 . 7 4 . . 4 . . 3 . 4 8 . 8 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 . Grunt 85 | . 11 4 8 . . 8 3 . . 14 . . 3 . . 14 . 15 5 Brawler 9 | . . . . . . . . . . . . . . . . 1 . 6 2 Duelist 10 | . . . 1 . . . . . . . . . 1 . . 3 . 4 1 Protector 3 | . . . . . . . . . . . . . . . . . . 2 1 Sentry 14 | . . . 4 . . . 3 . . 1 . . . . 1 3 . . 2 Hunter 12 | . . . . . . . 2 . . . . . . . . 6 . 2 2 Programmer 25 | . . . . . . . . 1 . . . . 1 . 4 12 . 5 2 Compactor 6 | . . . . . . . . . . . . . . . . . 6 . . Zionite 20 | . . . . . . . . . . . 20 . . . . . . . . Z-Light 6 | . . . . . . . . . . . . 6 . . . . . . . Assembled 4 | . . 1 . . . . . . . . . 3 . . . . . . . Golem 13 | . . . . . . . . . . . . 13 . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . . . . . Mutant 4 | . . . . . . . . . . . 4 . . . . . . . . Best Kill Streak 12 | . 3 4 6 4 . 8 7 1 . 7 7 6 4 . 6 7 4 12 8 Combat Bots Only 10 | . 3 4 4 4 . 8 5 1 . 7 3 6 4 . 5 5 4 10 7 Max Kills in Single Turn 5 | . 1 1 2 2 . 3 4 1 . 1 2 4 2 . 3 4 1 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 2 1 . . 1 1 4 2 . 2 3 . 2 . Melee 1 | . . . . . . . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Was Fac Ext Damage Taken 17794 | . 587 219 890 124 . 1166 426 62 . 1474 823 919 965 . 340 2827 . 4301 2671 Core 2431 | . 89 23 177 14 . 169 80 16 . 235 90 272 66 . 48 351 . 527 274 Absorbed by Shields 2055 | . . . . . . . . . . . . . 56 . 373 1206 . 420 . Reduced by Siege Mode 406 | . . . . . . . . . . . . . . . . . . 233 173 Core Remaining (%) 64 | 100 . 55 . . . 10 85 . . . . . 3 100 95 . . . . Volleys Fired 788 | . 43 21 61 3 . 33 23 2 . 58 64 46 22 1 29 174 21 126 61 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 2 2 2 1 2 2 2 2 2 Hottest 176 | . 70 59 79 86 . 69 99 96 . 96 132 90 70 57 151 126 119 176 91 Shots Fired 1401 | . 85 39 122 6 . 66 46 4 . 98 116 57 25 1 48 302 42 228 116 Gun 700 | . 85 30 67 3 . 41 17 . . . 100 51 2 . 17 137 21 110 19 Cannon 665 | . . 9 55 . . 20 27 4 . 95 12 1 20 1 30 165 21 108 97 Launcher 35 | . . . . 3 . 5 2 . . 3 4 4 3 . 1 . . 10 . Special 1 | . . . . . . . . . . . . 1 . . . . . . . Kinetic 971 | . 72 39 116 . . 61 37 4 . 95 98 20 2 1 31 193 5 141 56 Thermal 328 | . 13 . 6 3 . . 7 . . . 14 1 20 . 16 82 37 69 60 Explosive 35 | . . . . 3 . 5 2 . . 3 4 4 3 . 1 . . 10 . Electromagnetic 66 | . . . . . . . . . . . . 31 . . . 27 . 8 . Robot Hit Streak 34 | . 14 13 16 2 . 15 24 9 . 16 18 15 20 . 26 16 21 34 28 Robot Miss Streak 6 | . 5 3 3 2 . 3 1 1 . 1 3 2 1 . 3 6 1 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . 2 1 Secondary Targets 4 | . . 1 . . . . . . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . . . . . . . . Shots Hit Robots 1041 | . 61 28 91 2 . 44 35 3 . 73 73 91 17 . 30 194 34 174 91 Core Hits 717 | . 24 15 37 4 . 28 26 1 . 37 56 95 25 . 18 104 19 181 47 Critical Hits 105 | . . . 1 . . . 1 . . 3 3 3 . . 5 37 . 40 12 Critical Kills 43 | . . . 1 . . . 1 . . 2 2 1 . . 4 12 . 16 4 Critical Parts Destroyed 57 | . . . . . . . . . . 1 1 2 . . 1 22 . 24 6 Melee Attacks 76 | . . . . . . . . . . . 5 71 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . . . . . 5 71 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37355 | . 797 362 1574 373 . 1223 995 111 . 2231 2302 3829 1365 . 1242 6969 1412 8445 4125 Guns 10682 | . 797 272 729 15 . 422 300 . . . 1252 660 43 . 452 2547 396 2461 336 Cannons 15667 | . . 90 838 . . 263 476 111 . 1902 116 . 746 . 406 3807 1016 2590 3306 Explosions 8397 | . . . . 358 . 533 219 . . 319 838 892 576 . 355 449 . 3375 483 Melee 2373 | . . . . . . . . . . . 96 2277 . . . . . . . Ramming 236 | . . . 7 . . 5 . . . 10 . . . . 29 166 . 19 . Kinetic 15345 | . 702 362 1494 . . 685 613 111 . 1902 1181 237 43 . 608 3201 105 2805 1296 Thermal 11205 | . 95 . 73 15 . . 163 . . . 187 . 746 . 250 3250 1307 2290 2829 Explosive 7163 | . . . . 358 . 533 219 . . 319 838 892 576 . 310 . . 3118 . Electromagnetic 1033 | . . . . . . . . . . . . 423 . . 45 352 . 213 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2373 | . . . . . . . . . . . 96 2277 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 3 3 3 3 3 4 . 2 2 . 3 3 Average Corruption 2 | . . . . . . . . 2 3 3 3 3 3 . 1 1 . 2 2 Corruption Purged 6 | . . . . . . . . . . . . . . . . 3 . . 3 Effects 172 | . . . . . . . . 3 8 29 56 26 13 . 1 9 . 23 4 Message Errors 51 | . . . . . . . . 1 3 9 19 8 4 . . 3 . 3 1 Matter Fused 38 | . . . . . . . . . 1 6 15 7 5 . . . . 3 1 Heat Flow Errors 15 | . . . . . . . . . . 1 6 5 . . 1 . . 1 1 Energy Discharges 18 | . . . . . . . . . 1 6 4 3 . . . . . 4 . Data Loss (minor) 17 | . . . . . . . . 2 3 3 4 1 2 . . 1 . 1 . Targeting Errors 27 | . . . . . . . . . . 3 7 1 1 . . 4 . 10 1 Weapon Failures 6 | . . . . . . . . . . 1 1 1 1 . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 686 | . . . 2 58 . 7 14 . . 84 41 . 21 . 66 183 23 70 117 Projectiles 428 | . . . 2 . . . 14 . . 84 . . 21 . 30 107 23 42 105 Explosions 241 | . . . . 58 . 7 . . . . 41 . . . 36 59 . 28 12 Melee 17 | . . . . . . . . . . . . . . . . 17 . . . Knockbacks 79 | . . . 4 . . 7 6 2 . 8 2 . . . 2 21 . 20 7 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 73 | . . . 4 . . 6 6 2 . 7 2 . . . 2 20 . 18 6 Secondary 6 | . . . . . . 1 . . . 1 . . . . . 1 . 2 1 Self-Inflicted Damage 825 | . . . . 73 . 96 11 . . . 55 . 85 . 89 13 . 312 91 Shots 32 | . . . . 3 . 3 1 . . . 3 . 4 . 2 . . 15 1 Rammed 8 | . . . 1 . . 1 . . . 1 . . . . 2 1 . 2 . Targets Rammed 15 | . . . 1 . . 1 . . . 1 . . . . 3 7 . 2 . Kicked 7 | . . . . . . . . . . . . . . . 1 6 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 575 | . 45 12 108 45 . 64 135 42 . 234 255 575 135 . 148 100 109 362 238 Average Temperature 64 | . 16 3 37 22 . 28 35 23 . 72 56 126 56 . 54 32 42 87 99 Received Heat Transfer 3405 | . 324 93 303 . . 414 72 . . 672 92 164 172 . 4 379 . 512 204 Effects 6 | . . . . . . . . . . . . 4 . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . Matter Decay 2 | . . . . . . . . . . . . 1 . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . 5 3 Total Turns 280 | . . . . . . . . . . . . . . . . . . 174 106 Longest Duration 69 | . . . . . . . . . . . . . . . . . . 59 69 Robots Corrupted 5 | . . . . . . . . . . . . 4 . . . 1 . . . Combat Hostiles 5 | . . . . . . . . . . . . 4 . . . 1 . . . Parts Fried 4 | . . . . . . . . . . . . . . . . 2 . 2 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 . . . . . . . . . 3 . . . . 2 . 2 . Heat Transferred 7600 | . 248 . 185 37 . . 259 . . . 333 . 375 . 259 1875 895 1661 1473 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 1 . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Was Fac Ext Peak Influence 1529 | . 172 110 344 139 . 290 223 64 . . . . . 26 253 1020 382 1529 1270 Average Influence 313 | . 74 32 163 135 . 88 89 42 . . . . . 25 31 425 370 937 983 Maximum Alert Level 4 | . . . 1 . . 1 1 . . . . . . . 1 3 1 4 4 Low Security (%) 57 | 100 100 100 53 100 . 84 94 100 . . . . . 100 98 29 . . . Level 1 13 | . . . 46 . . 15 5 . . . . . . . 1 8 100 22 . Level 2 14 | . . . . . . . . . . . . . . . . 51 . 15 . Level 3 7 | . . . . . . . . . . . . . . . . 9 . 15 61 Level 4 7 | . . . . . . . . . . . . . . . . . . 46 38 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 3 . 1 . . 2 . 1 . . . . . . 2 13 . 14 8 Investigation 7 | . 2 . . . . 1 . . . . . . . . . 1 . . 3 Extermination 11 | . . . . . . . . 1 . . . . . . 2 5 . 3 . Reinforcement 13 | . 1 . 1 . . 1 . . . . . . . . . 5 . 3 2 Assault 11 | . . . . . . . . . . . . . . . . 2 . 6 3 Garrison 2 | . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . . . . . . . . 4 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Was Fac Ext Distress Signals 19 | . 2 . 4 . . . 3 . . . . . . . . 2 . 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 384 | . 18 9 36 4 . 16 16 3 . 22 33 19 9 . 11 73 6 71 38 Peak Tracking Total 13 | . 4 3 6 4 . 5 6 2 . 5 8 8 4 . 5 10 3 13 11 Tactical Retreats 36 | . . 1 2 . . 1 2 . . 1 3 6 1 . 1 10 . 5 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Was Fac Ext Traps Triggered 7 | . 2 . 1 . . . . . . . . . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Was Fac Ext Machines Disabled 32 | . . . 2 . . 1 . . . 1 1 2 . . 2 5 . 8 10 Max in Single Turn 3 | . . . 1 . . 1 . . . 1 1 1 . . 2 2 . 3 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Was Fac Ext Machines Accessed 23 | . 2 . 5 . . 1 1 2 . 1 . . . . 1 5 . 1 4 Terminals 15 | . 2 . 3 . . 1 1 . . . . . . . 1 3 . . 4 Fabricators 4 | . . . . . . . . 2 . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 69 | . 7 . 21 . . 3 4 6 . 1 . . . . 3 11 . 2 11 Successful 28 | . 3 . 13 . . 1 1 3 . 1 . . . . 1 2 . 2 1 Failed 41 | . 4 . 8 . . 2 3 3 . . . . . . 2 9 . . 10 Catastrophic 12 | . 2 . 3 . . 1 1 . . . . . . . 1 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 32 | . 6 . 9 . 1 2 4 . . . 5 . . . 2 3 . . . Terminals 46 | . 7 . 11 . . 3 4 . . . . . . . 3 7 . . 11 Fabricators 10 | . . . . . . . . 6 . . . . . . . 2 . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 10 . . . . . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 14 | . 3 . 4 . . 1 1 . . 1 . . . . 1 2 . . 1 Record 3 | . . . . . . 1 . . . 1 . . . . . 1 . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 3 . . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . 1 . Build 2 | . . . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 9 . . . . . . . . . . . . . . . . Insert Component 5 | . . . 5 . . . . . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 4 . . 1 1 2 . . . . . . 1 5 . . 4 Full Trace Events 4 | . . . . . . 1 . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . 2 . . . . . . . . . 2 . Matter 248 | . . . . . . . . 124 . . . . . . . . . 124 . Time 62 | . . . . . . . . 31 . . . . . . . . . 31 . Total Part Build Rating 8 | . . . . . . . . 4 . . . . . . . . . 4 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Was Fac Ext Total Allies 11 | . . . . . . . . . . . . . . . . . . . 11 Largest Group 9 | . . . . . . . . . . . . . . . . . . . 9 Highest-Rated Group 390 | . . . . . . . . . . . . . . . . . . . 390 Highest-Rated Ally 49 | . . . . . . . . . . . . . . . . . . . 49 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 56 | . . . . . . . . . . . . . . . . . . . 56 Total Damage 1603 | . . . . . . . . . . . . . . . . . . . 1603 Kills 9 | . . . . . . . . . . . . . . . . . . . 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Was Fac Ext Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Was Fac Ext Turns Passed 19758 | 91 877 772 1251 120 594 644 860 712 543 1446 3008 1483 461 245 1255 3095 348 1335 618 Spaces Moved 8089 | 68 343 330 472 52 291 239 354 344 271 606 1525 407 228 126 452 1107 156 491 227 Core 7 | 7 . . . . . . . . . . . . . . . . . . . Treads 5030 | . . . 236 52 291 239 354 344 271 606 1525 311 . . . . 83 491 227 Legs 3052 | 61 343 330 236 . . . . . . . . 96 228 126 452 1107 73 . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 210 180 180 180 180 180 200 200 172 180 170 170 170 170 163 163 180 180 Average Speed 186 | 112 201 210 201 199 199 181 195 200 200 188 180 200 170 170 186 165 183 189 180 Slowest Speed 290 | 120 210 210 240 200 200 220 240 200 200 240 185 290 170 170 190 169 230 200 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 4 54 62 42 10 68 47 24 6 51 60 89 55 46 5 12 22 77 12 28 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . . 1 2 . . . . . . . . Known Exits Taken 7 | . 1 . 1 . . . . 1 1 1 1 . . . . . . 1 . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 1 . . . . 1 1 1 1 . . . . Scrap Searched 9 | . . 2 . 1 . . . . . 1 2 . 3 . . . . . . Spaces Dug 42 | . . . . . . . . . . 5 . 2 19 1 . 13 . 2 . Terrain Destroyed 412 | . . 1 1 27 . 33 15 . . 22 . 41 57 1 13 55 6 87 53 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . Projectile 111 | . . 1 1 . . . 4 . . 14 . 1 5 1 9 34 6 17 18 AOE 300 | . . . . 27 . 33 11 . . 8 . 39 52 . 4 21 . 70 35 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Was Fac Ext Total 11525 | 79 454 374 662 63 307 381 478 367 272 809 1661 944 271 156 835 2171 190 722 329 Wait 1886 | . 13 9 64 . . 90 61 . 1 120 2 351 10 22 308 772 . 44 19 Move 8071 | 67 342 329 471 51 290 238 353 343 270 605 1524 406 227 125 451 1107 155 490 227 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 196 | 6 26 5 18 3 1 4 16 9 . 9 16 15 4 2 13 20 3 20 6 Fast Attach 58 | 6 3 1 5 . 6 . 3 . . 2 6 1 . 1 3 14 2 4 1 Attach 83 | . 3 3 10 2 1 9 3 4 . 8 6 12 . . . 6 . 14 2 Detach 56 | . . . 5 . . . 2 . . . 3 4 . 2 6 21 3 5 5 Swap 119 | . 6 1 6 2 1 5 7 2 1 4 18 17 6 2 5 18 4 12 2 Drop 177 | . 18 5 21 2 8 1 10 7 . 2 17 21 2 1 17 32 2 5 6 Fire 788 | . 43 21 61 3 . 33 23 2 . 58 64 46 22 1 29 174 21 126 61 Melee 76 | . . . . . . . . . . . 5 71 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . 3 7 . . . Crush 5 | . . . 1 . . 1 . . . 1 . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 425 | -10/Materials | Build established: Hauler-Mutant 464 | -10/Materials | Identified exit to Mines 761 | -10/Materials | Discovered new exit (range 4) 969 | -10/Materials | Entered Mines 1696 | -10/Mines | Discovered new exit (range 8) 1715 | -10/Mines | Excavation squad dispatched 1715 | -10/Mines | A large section of the Mines collapsed 1741 | -10/Mines | Entered Materials 1741 | -9/Materials | Evolved 2 slots: Utility x2 2150 | -9/Materials | Discovered new exit (range 15) 2490 | -9/Materials | Identified exit to Mines 2490 | -9/Materials | Identified exit to Storage 2992 | -9/Materials | Entered Mines 3104 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3104 | -9/Mines | Discovered new exit (range 5) 3112 | -9/Mines | Entered Exiles 3138 | -9/Exiles | Discovered new exit (range 15) 3162 | -9/Exiles | Met 8R-AWN 3194 | -9/Exiles | Met EX-HEX 3248 | -9/Exiles | Met EX-BIN 3272 | -9/Exiles | Aligned with FarCom system 3274 | -9/Exiles | Given EX-Vault access code 3320 | -9/Exiles | Opened EX-Vault 3333 | -9/Exiles | Found Prototype Energy Cannon 3333 | -9/Exiles | Identified Firepult 3340 | -9/Exiles | Found Prototype Special Weapon 3340 | -9/Exiles | Identified Field Lobotomy Kit 3347 | -9/Exiles | Found Prototype Device 3347 | -9/Exiles | Identified Trap Reconfigurator 3415 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3481 | -9/Exiles | Met EX-DEC 3684 | -9/Exiles | Discovered new exit (range 12) 3706 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3706 | -9/Exiles | Entered Mines 3715 | -8/Mines | Core integrity fell below 50% 4194 | -8/Mines | Core integrity fell below 20% 4225 | -8/Mines | Destroyed 8 combat bots 4334 | -8/Mines | Lost 3 parts (2p1w) 4341 | -8/Mines | Discovered new exit (range 7) 4350 | -8/Mines | Entered Materials 4350 | -8/Materials | Evolved 2 slots: Utility x2 5198 | -8/Materials | Discovered new exit (range 4) 5210 | -8/Materials | Entered Factory 5210 | -7/Factory | Evolved 2 slots: Utility x2 5622 | -7/Factory | Build established: Hacker-Mutant 5631 | -7/Factory | Fabricated Imp. Signal Interpreter? 5805 | -7/Factory | Discovered new exit (range 14) 5920 | -7/Factory | Identified exit to Lower Caves 5922 | -7/Factory | Entered Lower Caves 6455 | -7/Lower Caves | Discovered new exit (range 6) 6463 | -7/Lower Caves | Identified exit to Lower Caves 6465 | -7/Lower Caves | Entered another Lower Caves area 7018 | -7/Lower Caves | Found Alien Artifact 7018 | -7/Lower Caves | Identified Dimensional Node Initializer 7018 | -7/Lower Caves | Initialized slip node 7066 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7129 | -7/Lower Caves | Lost 5 parts (3n1u1w) 7132 | -7/Lower Caves | Destroyed 7 combat bots 7195 | -7/Lower Caves | Lost 3 parts (1p1n1w) 7223 | -7/Lower Caves | Learned Factory stockpile data 7297 | -7/Lower Caves | Found Imp. Powered Armor 7371 | -7/Lower Caves | Build established: Hauler-Mutant 7404 | -7/Lower Caves | Spotted B-75 Beast 7906 | -7/Lower Caves | Discovered new exit (range 2) 7906 | -7/Lower Caves | Identified exit to Zion 7911 | -7/Lower Caves | Entered Zion 7994 | -7/Zion | Discovered new exit (range 15) 8531 | -7/Zion | Found Prototype Processor 8531 | -7/Zion | Identified Exp. Terrain Scan Processor 8535 | -7/Zion | Found Prototype Processor 8535 | -7/Zion | Identified Exp. Core Analyzer 8543 | -7/Zion | Found Prototype Processor 8543 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9559 | -7/Zion | Found Prototype Launcher 9559 | -7/Zion | Identified Rocket Array 9574 | -7/Zion | Found Rocket Array 10274 | -7/Zion | Rebuked by Imprinter 10298 | -7/Zion | Attacked by Zionites 10593 | -7/Zion | Destroyed Imprinter 10611 | -7/Zion | Extracted access codes from Imprinter's data core 10888 | -7/Zion | Opened final containment barrier to the Deep Caves 10915 | -7/Zion | Discovered new exit (range 3) 10915 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10917 | -7/Zion | Identified exit to Deep Caves 10919 | -7/Zion | Entered Deep Caves 11102 | -7/Deep Caves | Core integrity fell below 50% 11549 | -7/Deep Caves | Spotted as-57915 11555 | -7/Deep Caves | Core integrity fell below 20% 11586 | -7/Deep Caves | Destroyed as-57915 11683 | -7/Deep Caves | Found GOLEM Unit 11699 | -7/Deep Caves | Exposed GOLEM chamber 11740 | -7/Deep Caves | Found GOLEM Unit 11749 | -7/Deep Caves | Found GOLEM Unit 11760 | -7/Deep Caves | Found GOLEM Unit 11808 | -7/Deep Caves | Found GOLEM Unit 11889 | -7/Deep Caves | Found GOLEM Unit 11999 | -7/Deep Caves | Discovered new exit (range 15) 12348 | -7/Deep Caves | Build established: Hauler-Golem 12402 | -7/Deep Caves | Entered Proximity Caves 12471 | -6/Proximity Caves | Spotted B-75 Beast 12850 | -6/Proximity Caves | Discovered new exit (range 5) 12863 | -6/Proximity Caves | Entered Factory 12863 | -6/Factory | Evolved 2 slots: Utility x2 13086 | -6/Factory | Discovered new exit (range 9) 13108 | -6/Factory | Entered another Factory area 13108 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14299 | -5/Factory | Discovered new exit (range 15) 14363 | -5/Factory | Entered another Factory area 14363 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15863 | -4/Factory | First assault squad dispatched 17366 | -4/Factory | Crushed by falling debris 17458 | -4/Factory | Sucked down chute 17458 | -4/Factory | Entered Waste 17500 | -4/Waste | Spotted C-40 Crusher 17500 | -4/Waste | Spotted C-40 Crusher 17536 | -4/Waste | Spotted C-40 Crusher 17542 | -4/Waste | Destroyed C-40 Crusher 17544 | -4/Waste | Spotted C-40 Crusher 17550 | -4/Waste | Destroyed C-40 Crusher 17550 | -4/Waste | Spotted C-40 Crusher 17562 | -4/Waste | Destroyed C-40 Crusher 17570 | -4/Waste | Destroyed C-40 Crusher 17639 | -4/Waste | Destroyed C-40 Crusher 17678 | -4/Waste | Destroyed C-40 Crusher 17770 | -4/Waste | Discovered new exit (range 13) 17806 | -4/Waste | Entered Factory 17861 | -4/Factory | Fabricated Imp. Signal Interpreter (x2) 18105 | -4/Factory | Local fabrication network quarantined 18331 | -4/Factory | First assault squad dispatched 18344 | -4/Factory | Garrison activated, responded to threat 18438 | -4/Factory | Destroyed 10 combat bots 18566 | -4/Factory | Lost 9 parts (1p2n4u2w) 18656 | -4/Factory | Core integrity fell below 50% 18689 | -4/Factory | Destroyed 8 combat bots 18796 | -4/Factory | Lost 5 parts (3u2w) 19114 | -4/Factory | Discovered new exit (range 16) 19139 | -4/Factory | Identified exit to Extension 19141 | -4/Factory | Entered Extension 19160 | -4/Extension | Disrupted transfer network 19230 | -4/Extension | Rescued a captive Derelict 19232 | -4/Extension | Rescued a captive Derelict 19254 | -4/Extension | Rescued a captive Derelict 19257 | -4/Extension | Rescued a captive Derelict 19283 | -4/Extension | Rescued a captive Derelict 19285 | -4/Extension | Rescued a captive Derelict 19286 | -4/Extension | Rescued a captive Derelict 19341 | -4/Extension | Rescued a captive Derelict 19350 | -4/Extension | Rescued a captive Derelict 19391 | -4/Extension | First assault squad dispatched 19407 | -4/Extension | Rescued a captive Derelict 19506 | -4/Extension | Energy Cycler disabled 19506 | -4/Extension | Rescued a captive Derelict 19506 | -4/Extension | Rescued a captive Derelict 19506 | -4/Extension | Rescued a captive Derelict 19506 | -4/Extension | Rescued a captive Derelict 19507 | -4/Extension | Rescued a captive Derelict 19509 | -4/Extension | Rescued a captive Derelict 19513 | -4/Extension | Rescued a captive Derelict 19519 | -4/Extension | Core integrity fell below 20% 19519 | -4/Extension | Rescued a captive Derelict 19531 | -4/Extension | Rescued a captive Derelict 19753 | -4/Extension | Spotted B-86 Titan 19759 | -4/Extension | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 19742_ Asb. Nanovents destroyed. 19743_ Activated siege mode. 19744_ G-67 Veteran suffers critical hit. 19744_ G-67 Veteran destroyed. 19747_ HV Slug penetrates I-47 Archangel. 19748_ :GOKQAR%YOC8:DNV7URSY9G>EOMQXWHJXRHJ 19750_ I-47 Archangel suffers critical hit. 19750_ I-47 Archangel destroyed. 19753_ HV Slug penetrates G-73 Enforcer. 19753_ G-73 Enforcer suffers critical hit. 19753_ Destroyed Hvy. Laser. 19753_ G-73 Enforcer knocked back. 19753_ HV Slug penetrates G-73 Enforcer. 19753_ Slug penetrates Wall. 19756_ HV Slug penetrates G-73 Enforcer. 19756_ G-73 Enforcer suffers critical hit. 19756_ G-73 Enforcer destroyed. 19759_ Slug penetrates G-67 Veteran. 19759_ G-67 Veteran suffers critical hit. 19759_ Destroyed Plasma Rifle. Map ----- +----------------------------------------------------+ | ???????????????##?###????????????????????????????? | | ###????#######?# # ######???????????????????????? | | ###### #?# #???????????????????????? | | ! # ####/###### #####???????????????????? | | * + ! %%% # #???????????????????? | | ! # ##" % " #??????????????????????? | | [!###### ###% # #??????????????????????? | | *%#????######### " ##?????????????????????? | | %!#??????????#"% " #?????????????????????? | | !%#??????????#"" % #### #???????????????????? | | [!#??????????#"T % % #? #????????h??????????? | | %[#??????????#"" ##?????????????????????? | | %!#??????????#"" s #??????????????????????? | | !*#??????????### #??????????????????????? | | #????????????# %/%% #??????????????????????? | | ###????????????# % #??????????????????????? | | ???????????# "T" #??????????????????????? | | ???????????##############=#??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????## #??????????????????????? | | ??????????????????????##;[#??????????????????????? | | ????????????????????###*%=#??????????????????????? | | ????????????????????# %;!#??????????????????????? | | ????????????????????# =[!#??????????????????????? | | ????????????????????###T!%#??????????????????????? | | ??????????????????????##!@#??????????????????????? | | ???????????????????????#*!#??????????????????????? | | ???????????????????????##%*??????????????????????? | | ????????????????????????#%%??????????????????????? | | ????????????????????????#%[#?????????????????????? | | ????????????????????????#wg#?????????????????????? | | ????????????????????????=%% ?????????????????????? | | ????????????????????????=%==?????????????????????? | | ????????????????????????!%=!?????????????????????? | | ????????????????????????[!=!!????????????????????? | | ???????????????????????? !* ????????????????????? | | ???????????????????g????% C???????????????????? | | ???????????????????????? ! ????????????????????? | | ????????????????????????%% ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? B?????????????????????? | | ??????????????????????????????????BB?????????????? | | ??????????????????????????????????BB?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 49 Energy Capacity 1190 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 10 Armor Coverage 625 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 16 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Signal Interpreter | x2 | -7/Factory Imp. Signal Interpreter | x2 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed HeatCoolantPropulsion Manual? 0 Play Time 03:51:59 Cumulative 130.0 hours Start 2020.06.13 @ 18:28:01 End 2020.06.14 @ 18:45:26 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 66 Adventurer 1 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 49 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34f4c157-61ad-4a35-8603-50df486e2e18