Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 16:00:55 Player: abnormality Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1084) 1084 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 2985 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 416/550 Matter 7/300 Energy 335/335 System Corruption 0% Temperature Cool (0) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (3) ------ Large Storage Unit Seismic Detector Targeting Computer > --- WEAPON (3) ------- Flak Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Treads Advanced Treads Flight Unit Flight Unit Improved VTOL Module Large Storage Unit Structural Scanner Terrain Scanner Hacking Suite Hacking Suite Heavy Laser Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer > --- WEAPON ----------- Heavy Laser Flak Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Advanced Treads Flight Unit Flight Unit Flight Unit Large Storage Unit Structural Scanner Terrain Scanner Hacking Suite Hacking Suite Medium Laser Assault Rifle Heavy Assault Rifle [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 29 | 7 2 7 13 Power 6 | 1 . 1 4 Engine 4 | 1 . 1 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 6 | 2 . 3 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 4 | 2 1 1 . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 1 2 7 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon 4 | . 1 . 3 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 100 98 Engine 10 | . 14 11 8 Core 5 | . . . 9 Treads 25 | . 28 22 26 Device 10 | . 14 11 9 Storage 10 | . 14 11 9 Processor 8 | . . 11 9 Energy Gun 6 | . 5 11 5 Ballistic Gun 8 | . 14 11 4 Ballistic Cannon 9 | . 8 11 9 Launcher 3 | . . . 6 Peak Build Rating 29 | 7 7 16 29 Average Rating 18 | 5 7 10 26 On Entrance 7 | . 7 7 16 Naked Turns . | . . . . Heaviest Build 48 | 13 29 32 48 Greatest Support 66 | 40 40 44 66 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 15 | 5 6 15 15 Average Carried 9 | 1 3 7 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 6 15 15 Class Distribution -------------------- 75% | Gunner 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 855 | 273 . 69 513 Remotely . | . . . . Salvage Created 1235 | 28 . 362 845 Parts 76 | 3 . 28 45 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . . 5 19 Guns 8 | . . 5 3 Cannons 4 | . . . 4 AOE 12 | . . . 12 Classes Destroyed 10 | 1 . 7 2 Worker 5 | . . 1 4 Builder 1 | . . 1 . Tunneler 3 | 1 . 1 1 Hauler 2 | . . 1 1 Recycler 4 | . . 1 3 Watcher 4 | . . 2 2 Swarmer 6 | . . 3 3 Grunt 13 | . . . 13 Brawler 1 | . . . 1 Sentry 4 | . . 2 2 Best Kill Streak 10 | 1 . 4 10 Combat Bots Only 7 | . . 3 7 Max Kills in Single Turn 3 | 1 . 2 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 137 | . 21 24 92 Missed 43 | . 11 6 26 Damage Taken 1504 | . 85 249 1170 Core 170 | . 8 28 134 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 96 93 . Volleys Fired 53 | 1 . 17 35 Largest 3 | 2 . 3 3 Hottest 143 | 70 . 108 143 Shots Fired 145 | 2 . 44 99 Gun 60 | 2 . 27 31 Cannon 62 | . . 17 45 Launcher 23 | . . . 23 Special . | . . . . Kinetic 93 | 1 . 28 64 Thermal 29 | 1 . 16 12 Explosive 23 | . . . 23 Electromagnetic . | . . . . Robot Hit Streak 23 | 1 . 8 23 Robot Miss Streak 9 | 1 . 5 9 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 86 | 1 . 23 62 Core Hits 88 | 1 . 15 72 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . . 2 2 Burn 1 | . . 1 . Destroy 1 | . . . 1 Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2764 | 12 . 338 2414 Guns 583 | 12 . 230 341 Cannons 700 | . . 108 592 Explosions 1481 | . . . 1481 Melee . | . . . . Ramming . | . . . . Kinetic 1026 | . . 211 815 Thermal 257 | 12 . 127 118 Explosive 1481 | . . . 1481 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles 13 | . . . 13 Explosions 10 | . . . 10 Melee . | . . . . Knockbacks 16 | . . . 16 Impact . | . . . . Kinetic 15 | . . . 15 Secondary 1 | . . . 1 Self-Inflicted Damage 177 | . . . 177 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 387 | 9 . 133 387 Average Temperature 115 | 6 . 45 137 Received Heat Transfer 603 | . . 54 549 Effects 3 | . . . 3 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 814 | 37 . 444 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 558 | 5 47 190 558 Initial 21 | . 3 19 21 Average 103 | 2 13 78 154 Maximum Alert Level 2 | . . . 2 Low Security (%) 85 | 100 100 100 72 Level 1 4 | . . . 9 Level 2 9 | . . . 18 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 4 9 25 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 3 1 5 Successful 5 | . 2 1 2 Failed 4 | . 1 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 3 1 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 1 2 Record 1 | . . . 1 Level Access Points 1 | . . . 1 Security Status 2 | . 2 . . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1675 | 86 268 456 865 Spaces Moved 872 | 53 159 229 431 Core 14 | 14 . . . Treads 858 | 39 159 229 431 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 145 145 Average Speed 150 | 130 160 157 146 Slowest Speed 225 | 160 160 160 225 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 28 23 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 129 | . . . 129 Melee . | . . . . Projectile 10 | . . . 10 AOE 119 | . . . 119 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1115 | 68 172 287 588 Wait 117 | . 7 18 92 Move 869 | 52 158 228 431 Hop . | . . . . Pick Up 36 | 8 5 14 9 Fast Attach . | . . . . Attach 13 | 7 . 2 4 Detach 1 | . . . 1 Swap 16 | . 2 5 9 Drop 10 | . . 3 7 Fire 53 | 1 . 17 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 643 | -9/Materials | Build established: Gunner 804 | -9/Materials | Discovered new exit (range 6) 811 | -9/Materials | Entered another Materials area 811 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 869 | -8/Materials | Identified exit to Factory 1487 | -8/Materials | Destroyed 7 combat bots 1676 | -8/Materials | Self-destructed Last Messages --------------- 01617_ G-47 Trooper destroyed. 01619_ K-01 Serf collects debris. 01620_ G-47 Trooper destroyed. 01625_ R-06 Scavenger collects Lgt. Ion Engine. 01632_ The unstable cave ceiling collapses. 01634_ Adv. Assault Cannon destroyed. 01635_ R-06 Scavenger collects Aluminum Leg. 01639_ Acquired 17 matter. 01640_ Acquired 18 matter. 01641_ G-47 Trooper knocked back. 01641_ G-47 Trooper destroyed. 01650_ R-06 Scavenger collects Imp. Heat Sink. 01654_ The unstable cave ceiling collapses. 01658_ R-06 Scavenger knocked back. 01658_ R-06 Scavenger destroyed. 01662_ Acquired Prototype Flight Unit. 01663_ Identified Imp. VTOL Module. 01668_ K-01 Serf collects debris. 01675_ The unstable cave ceiling collapses. 01675_ Adv. Treads destroyed. 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""" """ #??????????????# ## | | # """ """ #??????????????# ?# | | #! #???????????################# "" | | # ! #???????????# ## = #????# | | # #???????????# ###### [ | | ######+##########???????## ! !! # ]]## " | | + #???????# !! # ]]## " | | # """ #???????# #* # //## " " | | ]] # """ #???????##### ###+# //## | | ]] # """ #??????????# + ]]## # | | []= # #??????????# ## ]## """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightTerrainGenerator Manual? 0 Play Time 00:17:20 Cumulative 26.0 hours Start 2025.02.13 @ 08:40:28 End 2025.02.13 @ 16:00:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 0b0f8460-cbff-4122-8438-944ba428b89a