Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 19:02:12 Player: ExAliquo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (443) 2215 Value Destroyed (22973) 22973 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (18884) 18884 TOTAL SCORE: 53152 Bonus ------- High Alert Combat Kills 6774 Follower Combat Kills 2216 Entered Garrisons 1600 Used RIF Installer 5000 Entered DSFs 500 Win 3000 Friendly Fire -206 Cogmind --------- Core Integrity 775/1600 Matter 260/300 Energy 171/190 System Corruption 21% Temperature Cool (9) Movement Treading (145) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (5) --- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads > --- UTILITY (15) ----- Advanced Heat Sink High-capacity Storage Unit Seismic Detector Improved Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Graphene Brace Relay Coupler [Hunter] (6) > --- WEAPON (4) ------- Enhanced Nova Cannon Heavy Linear Accelerator > --- INVENTORY (20) --- Biometal Medium Treads Wheel Matter Compressor (0) Seismic Detector Long-range Tractor Beam Railgun Hypervelocity Mass Driver Enhanced Gamma Bomb Array Micro-nuke Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Centrium Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Graphene Brace Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- Graviton Cannon Graviton Cannon Graviton Cannon Force Lance > --- INVENTORY -------- Particle Reactor Armored Huge Wheel Advanced Heat Sink Matter Compressor Advanced Focal Shield Relay Coupler [Sentry] Relay Coupler [Sentry] Heavy Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Enhanced Hardcell Cannon Graviton Cannon Micro-nuke Launcher Improved Remote Datajack [Rating: 196] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Swarmer] Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Piercing Weapon Force Lance Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res DSF Acc Slots Evolved 18 | . . . 4 . . . 2 . 2 . 2 . 2 . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . Utility 13 | . . . 2 . . . 1 . 1 . 2 . 1 . . . 2 . 2 . 2 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 239 | 1 15 11 37 4 . 5 14 14 1 6 6 12 3 12 . 6 3 18 . 5 66 Power 17 | . 1 1 4 . . 1 . 2 . 1 . 1 . . . . . 3 . . 3 Engine 8 | . 1 1 3 . . 1 . 1 . 1 . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . 1 . . . 1 . . . . . 3 . . 3 Propulsion 58 | . 5 2 6 1 . 2 5 . . 1 2 6 1 2 . 2 . 5 . . 18 Treads 34 | . 3 2 2 1 . 2 4 . . 1 1 4 . . . . . 1 . . 13 Leg 13 | . . . . . . . . . . . . 2 1 2 . 2 . 3 . . 3 Wheel 11 | . 2 . 4 . . . 1 . . . 1 . . . . . . 1 . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 90 | 1 3 1 11 1 . 1 4 5 1 2 4 1 2 7 . 2 2 9 . 3 30 Device 32 | 1 1 . . . . . 2 2 1 . 3 . 1 4 . 1 . 3 . 1 12 Storage 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 Processor 19 | . . . 4 . . . 1 . . 2 1 . . 1 . 1 . 1 . . 8 Hackware 18 | . . . . . . . . 2 . . . . . 1 . . 1 4 . 2 8 Protection 18 | . 1 1 6 1 . 1 1 1 . . . 1 1 1 . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | . 6 7 16 2 . 1 5 7 . 2 . 4 . 3 . 2 1 1 . 2 15 Energy Gun 9 | . 3 2 3 . . . 1 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 17 | . 2 3 6 . . . . 5 . . . . . . . . . . . . 1 Ballistic Cannon 35 | . . 2 6 2 . 1 2 1 . 2 . 3 . 2 . 2 . 1 . 2 9 Launcher 6 | . 1 . . . . . 1 . . . . 1 . 1 . . . . . . 2 Special Weapon 3 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . . . 3 . . . . . . . . . . . . . 7 Parts Lost 85 | . 6 3 6 1 1 3 1 5 . 8 1 2 . 5 . 2 . 7 . . 34 Power 6 | . 1 . . . . . . 1 . 1 . 1 . . . . . . . . 2 Propulsion 20 | . 1 2 2 1 . 1 . . . 3 . . . . . 1 . 1 . . 8 Utility 35 | . 1 . 3 . . . 1 1 . 3 1 . . 5 . . . 4 . . 16 Weapon 24 | . 3 1 1 . 1 2 . 3 . 1 . 1 . . . 1 . 2 . . 8 Highest Loss Streak 10 | . 3 1 2 1 1 3 1 2 . 7 1 1 . 4 . 1 . 2 . . 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . Average Backups 16 | 6 14 18 18 17 17 15 16 18 15 13 15 17 16 15 17 16 13 16 16 14 14 Power . | 1 . 1 . . . . . . . . . 1 . . . . . . 1 1 . Propulsion 3 | 4 3 2 2 3 3 2 2 3 1 1 1 2 4 5 6 5 4 3 3 3 2 Utility 6 | . 6 9 7 7 7 8 7 8 7 6 5 6 6 6 6 6 5 7 8 6 5 Weapon 5 | 1 3 5 8 7 6 3 5 4 6 4 7 6 4 3 4 3 2 3 4 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 6 2 7 2 . . . 4 1 . 1 4 3 . . . . 7 . 3 10 Power 4 | . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 Propulsion 8 | . 2 . 1 . . . . . . . . . 2 . . . . 2 . . 1 Utility 23 | . 2 2 3 2 . . . 2 1 . . 2 . . . . . 1 . . 8 Weapon 14 | . 1 . 3 . . . . 2 . . 1 2 . . . . . 2 . 3 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 99 99 92 95 98 99 99 85 73 75 75 82 83 83 84 87 94 89 82 85 88 Engine 4 | . 13 14 5 9 9 9 7 3 . 1 5 4 . . . . . . . . . Reactor 2 | . . . . . . . . 3 6 3 . . 5 5 5 5 4 4 4 4 3 Treads 8 | . 11 27 6 . 9 14 22 7 19 12 11 9 . . . . . 2 . . 7 Leg 4 | . 5 . . . . . . . . . . 1 15 15 15 17 19 12 13 13 3 Wheel 4 | . 11 . 11 13 9 3 . 7 3 6 5 4 . . . . . . . . 1 Device 9 | . 5 . . . . . 6 7 10 10 11 11 14 18 26 22 19 11 13 13 15 Storage 6 | . 14 14 9 9 9 9 7 7 6 6 5 5 5 5 5 5 4 4 4 4 4 Processor 15 | . . . 11 18 18 18 18 12 6 9 19 23 21 15 15 19 19 19 17 17 24 Hackware 3 | . . . . . . . . 1 . . . . . . . . 3 8 8 16 13 Protection 5 | . 8 14 9 9 9 8 4 6 6 6 2 4 5 5 . . 4 4 4 4 1 Energy Gun 1 | . 22 1 3 . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 4 19 11 . . . . 2 . 2 . . . . . . . . . . . Ballistic Cannon 14 | . . 7 15 27 25 26 25 15 13 9 11 12 15 14 15 16 17 17 13 9 10 Impact Weapon 2 | . . . 5 8 9 9 4 6 . 3 . . . . . . . . . . . Peak Build Rating 196 | 9 10 12 35 33 33 34 46 66 74 81 89 114 130 145 141 147 147 156 145 162 196 Average Rating 86 | 6 8 11 28 32 32 32 37 50 71 73 80 89 127 137 141 144 145 143 145 158 172 On Entrance 80 | 6 9 9 11 32 33 30 32 46 66 74 72 89 114 129 141 141 144 145 145 145 160 Avg Prop Armor Cover (%) 7 | . 10 10 5 6 6 6 6 7 6 8 10 9 . . . . . 11 . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 12 53 56 97 87 84 85 79 112 116 117 115 120 121 134 119 120 122 126 109 123 137 Greatest Support 195 | 20 20 40 40 26 16 20 76 28 78 28 28 120 150 150 150 150 150 150 150 150 195 Greatest Overweight (x) 8 | . 5 5 8 5 5 5 2 3 4 4 4 4 . . . 1 . 4 . . 3 Average Overweight (x) 1 | . 3 1 2 3 4 4 1 2 2 3 3 3 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 19 20 20 20 20 19 20 20 20 20 20 20 17 20 19 20 20 Average Carried 18 | 6 14 19 19 19 19 17 18 19 18 15 17 19 19 18 20 19 16 18 19 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 19 18 20 19 19 17 20 20 19 14 20 20 20 20 20 17 17 19 19 20 10 Class Distribution -------------------- 30% | Gunner 24% | Scavenger-Gunner 16% | Botlord-Gunner 10% | Mutant 5% | Scavenger-Tank 4% | Commander-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Gunner | -4/Factory Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Commander-Gunner | -4/Garrison Commander-Gunner | -3/Research Gunner | -3/Garrison Gunner | -2/Research Botlord-Gunner | -2/DSF Botlord-Gunner | -1/Access Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res DSF Acc Matter Collected 20401 | 210 414 282 1396 804 42 128 936 1085 368 877 423 1134 270 2163 . 1223 . 1935 . 180 6531 Remotely 2463 | . . . . . . . . . . . 148 . . 268 . . . 284 . 94 1669 Salvage Created 15285 | 69 1024 224 1465 481 112 151 1043 841 150 441 158 935 215 1338 . 485 . 1081 . 91 4981 Parts 635 | 5 60 14 74 12 7 8 50 10 5 20 14 43 10 50 . 14 . 36 . 4 199 Haulers Intercepted 16 | . 2 . 2 . . . 5 . . . . . . . . . . . . 1 6 Recyclers Shooed 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res DSF Acc Combat Hostiles Destroyed 337 | . 21 6 35 10 4 10 18 22 1 22 3 29 5 31 . 16 . 26 . 3 75 Melee 12 | . . . 2 . . . . 5 . 2 . 1 . . . . . 1 . . 1 Guns 31 | . 11 4 14 . . . . 1 . 1 . . . . . . . . . . . Cannons 233 | . . 2 8 10 2 10 15 10 1 14 3 24 5 29 . 16 . 19 . 3 62 AOE 40 | . 9 . 5 . . . 3 2 . . . 2 . 2 . . . 6 . . 11 Classes Destroyed 22 | 2 7 2 5 1 . . 1 . 1 . . . . 2 . . . . . . 1 Worker 21 | . 1 . 7 . . . 6 . . . 1 . . . . . . . . . 6 Builder 21 | . 2 . 5 . . . . . 1 . . . 1 . . . . . . . 12 Tunneler 6 | 1 . . 3 . . . . . . . . . . . . . . . . . 2 Hauler 16 | . 2 . 2 . . . 5 . . . . . . . . . . . . 1 6 Recycler 18 | 1 3 . . . . . 5 . 1 . . . . . . . . . . . 8 Mechanic 3 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . Watcher 17 | . 2 . 2 1 . . 3 2 . . . . . . . . . . . . 7 Swarmer 57 | . 6 . 6 . 2 4 3 3 . 14 . 7 . . . . . 4 . 3 5 Cutter 12 | . . . 2 . . . . . . . . . . 5 . . . 3 . . 2 Grunt 122 | . 15 . 16 3 . 3 5 12 . 4 . 7 1 14 . 7 . 9 . . 26 Brawler 10 | . . . . . . . 3 1 . . . 2 . . . . . . . . 4 Duelist 4 | . . . . . . . . . . . . . . 1 . 1 . . . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sentry 47 | . . . 6 3 2 2 1 3 . 3 1 7 2 6 . 3 . 6 . . 2 Specialist 5 | . . . 2 . . . . 1 . . . . . . . 2 . . . . . Hunter 25 | . . . 2 . . 1 1 3 1 . 2 3 . . . 1 . . . . 11 Programmer 42 | . . . . 4 . . 5 . . 1 . 3 2 2 . 2 . 3 . . 20 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 7 | . . . . . . . . . . . . . . 3 . . . 2 . . 2 Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 6 1 6 3 4 7 7 4 3 5 3 6 3 7 . 3 . 5 . 4 12 Combat Bots Only 9 | . 5 1 4 3 4 7 5 4 1 5 2 6 2 7 . 3 . 5 . 3 9 Max Kills in Single Turn 4 | 1 4 1 2 2 1 1 4 1 2 1 2 2 2 2 . 1 . 2 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 2 . . . 2 1 . . . 1 . 2 . . . 2 . . 2 Melee 1 | . . . 1 . . . . 1 . 1 . 1 . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res DSF Acc Hostile Shots Fired 2310 | . 109 21 169 47 12 97 62 208 12 425 13 119 22 97 . 120 . 144 . 7 626 Missed 684 | . 38 5 55 16 2 21 19 59 5 129 5 28 7 35 . 52 . 37 . 4 167 Deflected 21 | . . . . . . . . . . . . . . 1 . 8 . 8 . . 4 Hits 1626 | . 71 16 114 31 10 76 43 149 7 296 8 91 15 62 . 68 . 107 . 3 459 Melee 46 | . . . 4 . . . 4 4 . . . . . 12 . . . 7 . . 15 Projectile 1580 | . 71 16 110 31 10 76 39 145 7 296 8 91 15 50 . 68 . 100 . 3 444 AOE 4 | . . . 1 . . . . . . . . . . 3 . . . . . . . Critical Strikes 78 | . . . 8 1 . 2 4 9 1 1 . 4 1 13 . 4 . 5 . . 25 Actively Blocked 44 | . . . . . . . . 1 . . . . . 12 . 4 . 5 . . 22 Part Disruptions 4 | . . . . 1 . . . . . . . 1 . . . . . . . . 2 Damage Taken 27149 | . 794 356 2006 469 143 775 651 1216 129 2684 154 1216 383 1195 . 969 . 2329 . 89 11591 Core 2287 | . 165 69 323 78 29 73 69 108 . 174 33 93 . 44 . 27 . 177 . . 825 Absorbed by Shields 1860 | . . . . . . 112 . 714 . 349 . 319 . 133 . 42 . 191 . . . Reduced by Siege Mode 638 | . . . . . . . . . . . . . . . . . . . . . 638 Ignored by Resistances 446 | . . . 60 8 . . . . . . 51 149 50 128 . . . . . . . Regen/Repaired (Parts) 727 | . . . 380 . . . 113 . 234 . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 6 . . . 8 . 74 . 79 . 87 . . . 93 . 86 . 100 48 Volleys Fired 840 | 4 82 33 59 22 2 15 40 43 6 56 8 43 17 56 1 41 5 68 . 11 228 Largest 4 | 2 2 2 4 4 3 3 4 3 2 2 2 3 3 3 1 4 1 4 . 2 4 Hottest 232 | 90 115 70 139 148 111 111 148 115 120 140 140 164 164 186 58 229 58 229 . 140 232 Shots Fired 1856 | 8 155 55 189 61 6 38 134 90 12 75 15 84 37 129 1 105 5 166 . 15 476 Gun 363 | 8 149 36 131 . . . . 30 . 8 . . . . . . . . . . 1 Cannon 1407 | . . 19 55 61 6 38 132 51 12 67 15 82 37 128 1 105 2 151 . 13 432 Launcher 33 | . 6 . 3 . . . 2 3 . . . 2 . 1 . . . 4 . . 12 Special 53 | . . . . . . . . 6 . . . . . . . . 3 11 . 2 31 Kinetic 1583 | . 6 52 165 61 6 38 132 81 12 75 15 82 37 128 1 105 2 151 . 13 421 Thermal 187 | 8 143 3 21 . . . . . . . . . . . . . . . . . 12 Explosive 26 | . 6 . 3 . . . . . . . . 2 . 1 . . . 4 . . 10 Electromagnetic 7 | . . . . . . . 2 3 . . . . . . . . . . . . 2 Robot Hit Streak 18 | 4 12 9 17 6 6 11 14 13 2 7 2 11 6 10 . 8 1 10 . 7 18 Robot Miss Streak 10 | 2 5 1 7 10 2 8 9 7 2 3 1 2 5 3 . 3 3 9 . 1 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1216 | 4 96 35 153 52 7 33 107 93 6 57 4 58 17 65 . 52 1 79 . 10 287 Core Hits 777 | 3 54 13 88 51 6 37 132 43 3 16 4 28 8 38 . 24 . 46 . 5 178 Critical Kills 7 | . . 1 1 . . . 1 1 . . . 1 . . . . . 1 . . 1 Critical Parts Destroyed 30 | . . . 11 2 1 2 2 7 . 5 . . . . . . . . . . . Critical Strikes 133 | . 7 1 15 3 1 2 3 11 2 8 1 10 2 9 . 7 . 6 . 3 42 Burn 10 | . 7 . 3 . . . . . . . . . . . . . . . . . . Destroy 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Blast 81 | . . . . . . . . 2 2 3 1 9 2 9 . 7 . 5 . 3 38 Smash 37 | . . . 12 3 1 2 3 9 . 5 . 1 . . . . . 1 . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 188 | . . . 44 20 4 11 11 43 . 27 . 8 . . . . . 7 . . 13 Impact 175 | . . . 44 20 4 11 11 43 . 27 . 8 . . . . . 7 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . . . . . . 13 Sneak Attacks 31 | . . . 15 . . . 6 7 . . . . . . . . . 1 . . 2 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62641 | 45 1779 634 4797 2094 223 841 3602 3493 519 3705 623 4938 1157 5125 . 3259 . 4347 . 624 20836 Guns 3453 | 45 1181 471 1369 . . . . 227 . 160 . . . . . . . . . . . Cannons 43736 | . . 163 780 1048 71 627 2251 1295 431 2662 623 4267 1157 4804 . 3259 . 2931 . 624 16743 Explosions 7597 | . 598 . 581 . . . 619 158 88 . . 367 . 321 . . . 1101 . . 3764 Melee 7824 | . . . 2065 1046 152 214 732 1813 . 866 . 304 . . . . . 315 . . 317 Ramming 31 | . . . 2 . . . . . . 17 . . . . . . . . . . 12 Kinetic 45497 | . 28 596 1909 1048 71 627 2251 1522 431 2822 623 4267 1157 4804 . 3259 . 2931 . 624 16527 Thermal 2376 | 45 1153 38 240 . . . 480 . 88 . . . . . . . . . . . 332 Explosive 6289 | . 598 . 581 . . . . . . . . 367 . 321 . . . 1101 . . 3321 Electromagnetic 624 | . . . . . . . 139 158 . . . . . . . . . . . . 327 Impact 7507 | . . . 2065 1046 152 214 732 1813 . 866 . 304 . . . . . 315 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 317 | . . . . . . . . . . . . . . . . . . . . . 317 Highest Corruption 21 | . . . . 3 3 3 3 6 . 2 . 1 . 5 5 7 . 1 . . 21 Average Corruption 5 | . . . . 1 3 3 2 3 . 1 . 1 . 4 5 6 . 1 . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 279 | . . . . 11 2 7 17 29 . 18 . 3 . 17 . 36 . 1 . . 138 Message Errors 64 | . . . . 6 1 3 3 7 . 4 . 1 . 5 . 10 . . . . 24 Matter Fused 76 | . . . . 3 1 . 3 11 . 5 . 1 . 2 . 7 . 1 . . 42 Heat Flow Errors 34 | . . . . . . 1 3 4 . 4 . . . 4 . 7 . . . . 11 Energy Discharges 38 | . . . . 1 . 2 3 3 . 1 . . . 2 . 2 . . . . 24 Parts Rejected 6 | . . . . . . . . . . 1 . . . . . . . . . . 5 Parts Fused 4 | . . . . . . . . . . 1 . . . . . . . . . . 3 Data Loss (minor) 28 | . . . . 1 . 1 3 3 . 1 . 1 . 2 . 3 . . . . 13 Data Loss (major) 6 | . . . . . . . . . . . . . . 1 . 1 . . . . 4 Misfires 10 | . . . . . . . 1 1 . . . . . . . 5 . . . . 3 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . 1 . . 1 . . . 1 . 1 . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6221 | . 1 . 1328 136 83 86 393 663 143 638 33 477 112 193 . 271 . 192 . 8 1464 Projectiles 2734 | . . . 1 . . . 1 14 95 307 33 341 112 193 . 271 . 118 . 8 1240 Explosions 560 | . 1 . 84 . . . 194 . 48 . . 28 . . . . . 19 . . 186 Melee 2927 | . . . 1243 136 83 86 198 649 . 331 . 108 . . . . . 55 . . 38 Knockbacks 247 | . . 1 17 20 2 19 31 9 1 9 1 10 3 19 . 9 . 5 . 4 87 Impact 18 | . . . 8 . 1 1 2 2 . 3 . 1 . . . . . . . . . Kinetic 216 | . . 1 9 20 1 18 27 6 1 6 1 8 3 19 . 9 . 5 . 3 79 Secondary 13 | . . . . . . . 2 1 . . . 1 . . . . . . . 1 8 Self-Inflicted Damage 1015 | . 7 . 209 . . . 7 . . 8 . . . . . . . 85 . . 699 Shots 19 | . 1 . 2 . . . 1 . . . . . . . . . . 1 . . 14 Rammed 6 | . . . 1 . . . 1 . . 2 . . . . . . . . . . 2 Targets Rammed 7 | . . . 1 . . . 1 . . 2 . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 504 | 120 354 . 389 197 126 504 341 345 280 367 32 305 387 361 . 251 . 457 . . 259 Average Temperature 101 | 56 106 . 110 71 61 224 91 97 128 124 9 67 117 97 . 75 . 86 . . 53 Received Heat Transfer 3970 | . 399 54 576 81 36 222 81 456 . 483 . 111 72 282 . 174 . 259 . . 684 Effects 22 | . 4 . 2 . . 4 . 1 . 4 . . 2 1 . . . 4 . . . Shutdowns 4 | . 1 . . . . . . 1 . 1 . . 1 . . . . . . . . Energy Bleed 6 | . 2 . 1 . . 1 . . . 1 . . . . . . . 1 . . . Interference 8 | . 1 . . . . . . . . 2 . . 1 1 . . . 3 . . . Short Circuit 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . 8 Total Turns 200 | . . . . . . . . . . . . . . . . . . . . . 200 Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . . 53 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 14 | . . . . . . . . . . . . . . 1 . 5 . 4 . . 4 Total Turns 285 | . . . . . . . . . . . . . . 19 . 95 . 90 . . 81 Longest Duration 43 | . . . . . . . . . . . . . . 19 . 33 . 43 . . 40 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . 11 2 2 . 1 5 . 5 . 2 . . . . . . . . 2 Combat Hostiles 19 | . . . 6 . 2 . . 4 . 5 . 2 . . . . . . . . . Parts Fried 45 | . . . 29 1 2 . 1 6 . 3 . . . . . . . 1 . . 2 Impact Corruptions 92 | . . . 40 4 3 2 4 18 . 11 . 3 . . . . . 3 . . 4 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 8 . 2 . . . . . . . . . . . . . . . . . . Heat Transferred 5103 | 112 3574 111 740 . . . 250 . 50 . . . . . . . . . . . 266 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res DSF Acc Maximum Alert Level 5 | . 1 . 2 3 2 2 2 3 2 3 2 4 3 4 2 4 2 4 3 3 5 Low Security (%) 12 | 100 47 . 38 . . . 60 . . . . . . . . . . . . . . Level 1 14 | . 52 . 34 5 . 20 38 7 . 8 5 7 . . . . . . . . 9 Level 2 34 | . . . 27 51 100 79 . 51 100 10 94 11 98 33 100 51 100 17 . 67 36 Level 3 25 | . . . . 43 . . . 40 . 81 . 45 1 40 . 38 . 31 100 32 23 Level 4 11 | . . . . . . . . . . . . 35 . 26 . 10 . 50 . . 19 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . 10 High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1842 | 10 274 . 574 992 573 635 414 1059 573 1081 609 1314 705 1226 645 1170 657 1400 787 733 1842 Initial 787 | . 6 . . 371 483 359 333 289 555 366 567 205 689 457 643 444 657 450 787 590 439 Average 649 | 6 162 . 256 698 526 538 170 706 531 857 493 915 668 873 639 781 627 1018 787 658 870 Influence Increases 12963 | 10 703 . 1252 711 110 306 713 880 108 795 350 1149 219 839 2 786 4 1220 . 143 2663 Destroy 0b10 Robot/C 6770 | . 420 . 700 280 80 200 360 460 20 440 160 700 100 600 . 375 . 555 . 90 1230 Destroy 0b10 Robot/NC 500 | 10 55 . 95 20 . . 105 10 15 . 5 . 5 . . . . . . 4 176 Destroy Leader 1010 | . 88 . 198 . 30 20 92 40 10 30 60 50 30 40 . 32 . 32 . 16 242 Allied During Kill 574 | . . . . 12 . . . 1 . . 75 58 . 16 . 188 . 141 . 18 65 Successful Hack 269 | . 33 . 55 21 . . 62 14 4 . . . 5 46 . 18 . 11 . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . Disable Machine 390 | . 15 . 30 . . . 60 . 30 30 30 30 30 15 . 12 . 24 . . 84 Anti-Garrison Action 1253 | . . . . 300 . . . 300 . 100 . 100 . . . 113 . 227 . . 113 Destroy Structure 1582 | . 32 . 84 48 . 11 34 10 29 30 20 136 34 122 2 48 4 218 . 15 705 Partial Spotted 54 | . . . . . . . . 15 . 15 . . . . . . . 12 . . 12 Lose Combat Pursuer 501 | . . . 90 30 . 75 . 30 . 150 . 75 15 . . . . . . . 36 Influence Decreases 11163 | . 503 210 680 291 549 224 934 235 644 237 1138 128 879 267 593 251 573 421 613 197 1596 Entered New Map 6064 | . 4 102 . 201 509 194 302 125 504 157 514 88 625 197 583 191 513 151 613 197 294 Time Decay 3179 | . 439 98 470 . 30 . 622 . 140 . 294 . 254 . 10 . 60 . . . 762 Lost Part 830 | . 60 10 60 10 10 30 10 50 . 80 10 20 . 50 . 20 . 70 . . 340 Lost Ally 640 | . . . . 80 . . . 60 . . 20 20 . 20 . 40 . 200 . . 200 Purge Threat 450 | . . . 150 . . . . . . . 300 . . . . . . . . . . Squads Dispatched 52 | . 4 . 11 . 2 . 5 . 1 . 3 . 2 . . . . . . 1 23 Investigation 11 | . 3 . 4 . . . 1 . 1 . 1 . . . . . . . . . 1 Extermination 14 | . . . . . . . 3 . . . 2 . 1 . . . . . . . 8 Reinforcement 12 | . 1 . 6 . . . . . . . . . . . . . . . . 1 4 Assault 9 | . . . . . . . . . . . . . 1 . . . . . . . 8 Garrison 6 | . . . 1 . 2 . 1 . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res DSF Acc Distress Signals 7 | . 1 . 1 1 . . 2 . . . . . 1 . . . . . . . 1 Communications Jammed 37 | . . . . . . . 8 . 1 . . . . . . . . . . . 28 Distress Signals 29 | . . . . . . . 1 . 1 . . . . . . . . . . . 27 Times Spotted 475 | . 30 6 44 22 5 10 25 28 2 28 5 36 9 28 . 22 4 40 . 6 125 Peak Tracking Total 9 | . 6 1 6 3 3 9 4 5 1 5 2 6 3 4 . 4 4 7 . 4 9 Tactical Retreats 26 | . . . 3 2 . 3 . 2 . 7 . 5 1 . . . . . . . 3 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res DSF Acc Traps Triggered 41 | . 1 . 2 3 . . . 5 . 8 . 7 . 1 . 4 . 5 . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res DSF Acc Machines Disabled 49 | . 1 . 2 7 . . 4 4 2 2 2 3 2 2 . 2 . 8 . . 8 Max in Single Turn 4 | . 1 . 1 2 . . 4 1 2 1 1 1 1 1 . 1 . 1 . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . 4 Garrison Relay 14 | . . . . 5 . . . 4 . . . . . . . 1 . 4 . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res DSF Acc Machines Accessed 76 | . 9 . 13 3 1 . 11 2 2 1 5 1 7 2 1 4 2 3 1 . 8 Terminals 43 | . 6 . 7 3 . . 5 2 . 1 3 1 2 2 . 4 . 3 1 . 3 Fabricators 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . Repair Stations 5 | . 1 . 1 . . . 2 . 1 . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . . . . . 1 . 2 . . . . . . . . Scanalyzers 7 | . . . 2 . . . 1 . . . . . 2 . . . . . . . 2 Garrison Access 11 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 3 Total Hacks 172 | . 26 . 38 6 1 . 26 4 7 1 14 2 14 7 1 5 3 5 1 . 11 Successful 76 | . 15 . 22 2 1 . 10 2 3 . 4 . 4 3 1 3 1 1 1 . 3 Failed 95 | . 11 . 15 4 . . 16 2 4 1 10 2 10 4 . 2 2 4 . . 8 Catastrophic 21 | . . . 3 1 . . 3 . 1 1 2 . 2 . . . 1 2 . . 5 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . Manual 61 | . 17 . 18 1 . . 7 1 3 . 3 . 3 4 . . 1 1 . . 2 Terminals 109 | . 23 . 22 6 . . 15 4 . 1 10 2 5 7 . 5 . 5 1 . 3 Fabricators 4 | . . . . . . . 3 . . . . . . . . . 1 . . . . Repair Stations 10 | . 1 . 2 . . . 4 . 3 . . . . . . . . . . . . Recycling Units 9 | . 2 . 4 . . . . . . . 1 . 2 . . . . . . . . Scanalyzers 20 | . . . 8 . . . 2 . . . . . 5 . . . . . . . 5 Garrison Access 20 | . . . 2 . 1 . 2 . 4 . 3 . 2 . 1 . 2 . . . 3 Terminal Hacks 25 | . 4 . 4 2 . . 2 2 . . 3 . 1 2 . 3 . 1 1 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . Unreport Threat 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . Security Stations 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . . 3 . 2 . . . . . . . . . . . . Scan Component 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . Repair 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 5 . . . 2 . . . . . 1 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . Garrison Access Hacks 11 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 3 Unlock Access 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . 3 Unauthorized Hacks 24 | . 11 . 9 . . . 2 . . . . . 1 1 . . . . . . . Terminals 18 | . 9 . 7 . . . 1 . . . . . . 1 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Skim 9 | . 5 . 4 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . 1 . . . . . . . . Recyclers 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Reprogram 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 7 . 11 2 . . 10 2 2 1 5 1 6 2 1 2 2 3 1 . 5 Full Trace Events 3 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . Time 114 | . . . 44 . . . 26 . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res DSF Acc Used RIF Installer 10 | . . . . 2 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . . . Code Merge 1 | . . . . . . . . 1 . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . 1 . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . Autooverride 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Robots Hacked 36 | . . . . . . . . 5 . . . . . . . . 1 7 . 1 22 Non-combat 6 | . . . . . . . . . . . . . . . . . 1 . . . 5 Combat 30 | . . . . . . . . 5 . . . . . . . . . 7 . 1 17 Autooverrided 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 Robot Hacks Applied 35 | . . . . . . . . 5 . . . . . . . . 1 5 . 1 23 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . 2 map_route 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 mark_security 1 | . . . . . . . . . . . . . . . . . . . . . 1 scatter_targeting 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 reboot_system 2 | . . . . . . . . . . . . . . . . . . 2 . . . overwrite_iff 14 | . . . . . . . . 4 . . . . . . . . . 2 . . 8 formatsys_high 8 | . . . . . . . . 1 . . . . . . . . . . . 1 6 Relay Couplers Released 67 | . . . . 18 . . . 15 . 3 . . . 3 . 4 . 16 . . 8 Machine Destruction 57 | . . . . 18 . . . 15 . . . . . . . 4 . 16 . . 4 Programmers 10 | . . . . . . . . . . 3 . . . 3 . . . . . . 4 Attached 17 | . . . . . . . . 2 . . . . . 1 . . 1 4 . 2 7 Merged Code Value 70 | . . . . . . . . . . . . . . 6 . . . 57 . . 7 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . 3 . . . . . . . . . 1 . 6 . 2 . . . Allies Hacked 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res DSF Acc Total Allies 44 | . . . 1 3 . . 1 5 . 3 . . . 1 . 8 . 6 . 1 15 Largest Group 6 | . . . 1 3 . . 1 2 . 3 3 2 . 1 . 6 6 6 . 1 2 Highest-Rated Group 352 | . . . 15 95 . . 32 32 . 221 221 175 . 148 . 348 309 352 . 183 183 Highest-Rated Ally 183 | . . . 15 39 . . 32 32 . 95 95 95 . 148 . 68 68 85 . 183 183 Total Orders 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 272 | . . . . 20 . . . 18 . . 25 19 . 7 . 44 . 76 . 9 54 Total Damage 10415 | . . . . 444 . . . 385 . . 1220 977 . 203 . 2243 . 2636 . 637 1670 Kills 50 | . . . . 4 . . . 1 . . 5 7 . . . 9 . 11 . 3 10 Allies Corrupted 3 | . . . . 1 . . . 1 . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res DSF Acc Active Infowar (turns) 19981 | 4 497 . 2181 1817 63 648 2110 1559 294 1385 649 1314 553 1077 32 1334 1 509 11 197 3746 Terrain 501 | 4 497 . . . . . . . . . . . . . . . . . . . . Seismic 1619 | . . . . . . . . . . . . . . . . . . . . . 1619 T.N.C. 1033 | . . . . . . . 1033 . . . . . . . . . . . . . . Machine Analysis 13630 | . . . 2181 1817 63 648 2110 1559 294 1385 649 1314 545 153 . . . . . . 912 Cloaking 2 | . . . . . . . . . . . . . . 2 . . . . . . . Jamming 8037 | . . . . . . . 433 978 294 491 . 1 552 1077 32 1334 1 509 11 197 2127 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res DSF Acc Turns Passed 23858 | 19 1360 1289 2181 1817 63 648 2110 1559 294 1385 649 1314 553 1087 32 1334 138 1581 11 197 4237 Spaces Moved 11575 | 5 690 492 955 1017 24 203 765 864 136 641 391 653 353 594 23 793 96 877 9 111 1883 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 2897 | . 21 475 142 . . 80 718 . 44 . . . . . . . . . . . 1417 Legs 3174 | 5 122 . . . . . . . . . . 96 353 594 23 793 96 706 9 111 266 Wheels 5504 | . 547 17 813 1017 24 123 47 864 92 641 391 557 . . . . . 171 . . 200 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 95 155 120 135 160 175 130 130 145 145 145 140 133 133 133 125 125 125 133 133 108 Average Speed 156 | 120 139 237 155 153 174 268 233 130 173 153 151 152 133 133 133 129 125 136 133 133 151 Slowest Speed 480 | 120 160 240 240 175 175 480 243 145 221 160 160 210 133 133 133 200 125 330 133 133 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 93 30 66 94 5 29 24 88 4 92 11 73 14 57 1 78 8 95 . 93 51 Regions Visited 21 Branch Regions 1 Pre-discovered Areas 4 | . 3 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . 4 . . . . . . . . . . . . . . . . . . . Spaces Dug 40 | . . . 8 . . 1 1 . . . 3 . 3 1 1 1 . 2 . 1 18 Terrain Destroyed 815 | . 33 . 99 49 . 1 40 13 27 30 6 54 15 71 1 19 2 92 . 4 259 Melee 11 | . . . 4 . . 1 1 . . . . . . . . . . . . . 5 Projectile 353 | . . . 10 . . . . 13 4 30 6 28 15 40 1 19 2 50 . 4 131 AOE 451 | . 33 . 85 49 . . 39 . 23 . . 26 . 31 . . . 42 . . 123 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res DSF Acc Total 15238 | 9 935 563 1442 1182 32 254 974 1137 176 882 427 856 406 759 23 1013 110 1128 8 144 2778 Wait 1532 | . 106 7 246 68 2 11 116 99 25 70 11 58 17 63 . 92 3 88 . 2 448 Move 11555 | 4 689 491 954 1016 24 202 764 862 136 640 390 652 353 592 22 792 96 876 8 110 1882 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 185 | . 23 6 31 3 . 2 10 15 1 4 7 8 7 5 . 3 2 18 . 4 36 Fast Attach 130 | 1 4 3 22 2 . 2 6 5 2 6 4 9 . 6 . 2 . 8 . 2 46 Attach 123 | . 6 3 20 1 . 4 5 8 3 9 . 5 2 5 . 3 2 9 . 2 36 Detach 45 | . . 3 6 . . . 2 3 2 3 . 5 . 3 . . . 3 . 1 14 Swap 141 | . 13 8 18 6 . 4 8 16 . 3 3 4 2 6 . 2 2 20 . 2 24 Drop 221 | . 12 9 41 5 . 3 11 19 1 3 4 17 8 7 . 5 . 20 . 8 48 Fire 840 | 4 82 33 59 22 2 15 40 43 6 56 8 43 17 56 1 41 5 68 . 11 228 Melee 188 | . . . 44 20 4 11 11 43 . 27 . 8 . . . . . 7 . . 13 Ram 2 | . . . . . . . . . . 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 1 . . . 1 . . . . . . . . . . . . . 3 Escape Stasis 173 | . . . . 24 . . . 24 . 59 . 47 . 4 . 2 . 11 . 2 . Rewire 98 | . . . . 15 . . . . . . . . . 12 . 71 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 20 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 581 | -10/Materials | Lost 3 parts (1p1n1u) 833 | -10/Materials | Core integrity fell below 50% 933 | -10/Materials | Discovered new exit (range 14) 1026 | -10/Materials | Identified exit to Subcaves 1043 | -10/Materials | Discovered new exit (range 12) 1185 | -10/Materials | Lost 3 parts (3w) 1192 | -10/Materials | Discovered new exit (range 15) 1200 | -10/Materials | Learned 2 Storage zone layouts 1238 | -10/Materials | Learned location of Mines (-10) 1266 | -10/Materials | Learned Storage stockpile data 1306 | -10/Materials | Learned Storage trap positions 1356 | -10/Materials | Loaded intel: 5 trap records 1380 | -10/Materials | Entered Subcaves 1381 | -10/Subcaves | Approached by a straggling Scientist 1406 | -10/Subcaves | Disturbed a concealed Subdweller 1856 | -10/Subcaves | Core integrity fell below 20% 2083 | -10/Subcaves | Learned location of Zion (-7) 2083 | -10/Subcaves | Met a Zionite searching for "candidates" 2269 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2506 | -10/Subcaves | Discovered new exit (range 6) 2669 | -10/Subcaves | Entered Materials 2669 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2968 | -8/Materials | Build established: Subdweller-Tank 3472 | -8/Materials | Central database locked down 3830 | -8/Materials | Build established: Scavenger-Tank 3905 | -8/Materials | Core integrity fell below 50% 4362 | -8/Materials | Repaired Hrd. Heavy Armor Plating 4646 | -8/Materials | Build established: Gunner 4750 | -8/Materials | Discovered new exit (range 3) 4814 | -8/Materials | Identified exit to Garrison 4832 | -8/Materials | Garrison activated, responded to threat 4850 | -8/Materials | Entered Garrison 4850 | -8/Garrison | Warlord forces raided the area 4850 | -8/Garrison | Accompanied by 1 ally 4869 | -8/Garrison | Installed Relay Interface Framework 4922 | -8/Garrison | Triggered checkpoint 4960 | -8/Garrison | Triggered checkpoint 4962 | -8/Garrison | Triggered checkpoint 4980 | -8/Garrison | Phase Generator disabled 5126 | -8/Garrison | Discovered new exit (range 9) 5150 | -8/Garrison | Triggered checkpoint 5176 | -8/Garrison | Warlord forces retreated 5180 | -8/Garrison | Triggered checkpoint 5214 | -8/Garrison | Triggered checkpoint 5225 | -8/Garrison | Triggered checkpoint 5256 | -8/Garrison | Lost 3 allies 5288 | -8/Garrison | Garrison Relay disabled 5650 | -8/Garrison | Discovered new exit (range 14) 5744 | -8/Garrison | Lost 3 allies 5744 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 5832 | -8/Garrison | Triggered checkpoint 5884 | -8/Garrison | Triggered checkpoint 5985 | -8/Garrison | Garrison Relay disabled 6172 | -8/Garrison | Garrison Relay disabled 6233 | -8/Garrison | Discovered new exit (range 15) 6399 | -8/Garrison | Garrison Relay disabled 6405 | -8/Garrison | Garrison Relay disabled 6667 | -8/Garrison | Entered Materials 6730 | -8/Materials | Identified exit to Garrison 6730 | -8/Materials | Entered Garrison 6839 | -8/Garrison | Expanded RIF knowledge: Structural Interface 6899 | -8/Garrison | Core integrity fell below 20% 6996 | -8/Garrison | Triggered checkpoint 7046 | -8/Garrison | Lost 3 parts (1n2w) 7057 | -8/Garrison | Destroyed 7 combat bots 7338 | -8/Garrison | Discovered new exit (range 11) 7342 | -8/Garrison | Build established: Scavenger-Gunner 7378 | -8/Garrison | Entered Factory 7378 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8229 | -7/Factory | Cargo convoy interrupted 8757 | -7/Factory | Identified exit to Lower Caves 9046 | -7/Factory | Repaired Broken Arm. Treads 9154 | -7/Factory | Identified exit to Garrison 9342 | -7/Factory | Build established: Gunner 9488 | -7/Factory | Entered Garrison 9488 | -7/Garrison | Accompanied by 1 ally 9612 | -7/Garrison | Garrison Relay disabled 9736 | -7/Garrison | Triggered checkpoint 9899 | -7/Garrison | Triggered checkpoint 10017 | -7/Garrison | Discovered new exit (range 10) 10078 | -7/Garrison | Triggered checkpoint 10346 | -7/Garrison | Triggered checkpoint 10416 | -7/Garrison | Triggered checkpoint 10450 | -7/Garrison | Expanded RIF knowledge: Code Merge 10482 | -7/Garrison | Discovered new exit (range 42) 10482 | -7/Garrison | Discovered new exit (range 7) 10482 | -7/Garrison | Discovered new exit (range 57) 10486 | -7/Garrison | Garrison Relay disabled 10665 | -7/Garrison | Garrison Relay disabled 10725 | -7/Garrison | Triggered checkpoint 11047 | -7/Garrison | Entered Factory 11047 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11180 | -6/Factory | Repaired Arm. Huge Wheel? 11341 | -6/Factory | Identified exit to Garrison 11341 | -6/Factory | Entered Garrison 11434 | -6/Garrison | Build established: Scavenger-Gunner 11517 | -6/Garrison | Triggered checkpoint 11819 | -6/Garrison | Discovered new exit (range 15) 11893 | -6/Garrison | Triggered checkpoint 12103 | -6/Garrison | Discovered new exit (range 10) 12135 | -6/Garrison | Triggered checkpoint 12167 | -6/Garrison | Build established: Gunner 12257 | -6/Garrison | Lost 7 parts (1p2n3u1w) 12286 | -6/Garrison | Rescued a captive Derelict 12505 | -6/Garrison | Triggered checkpoint 12610 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 12664 | -6/Garrison | Found embedded Infiltrators 12671 | -6/Garrison | Discovered new exit (range 13) 12703 | -6/Garrison | Build established: Scavenger-Gunner 12726 | -6/Garrison | Entered Factory 12726 | -5/Factory | Accompanied by 3 allies 12726 | -5/Factory | Evolved 2 slots: Utility x2 12983 | -5/Factory | Spotted B-75 Beast 12999 | -5/Factory | Allies destroyed B-75 Beast 13368 | -5/Factory | Identified exit to Garrison 13375 | -5/Factory | Entered Garrison 13375 | -5/Garrison | Accompanied by 2 allies 13469 | -5/Garrison | Spotted B-75 Beast 13483 | -5/Garrison | Triggered checkpoint 13561 | -5/Garrison | Triggered checkpoint 13565 | -5/Garrison | Spotted B-75 Beast 13631 | -5/Garrison | Triggered checkpoint 13735 | -5/Garrison | Triggered checkpoint 13834 | -5/Garrison | Discovered new exit (range 7) 13908 | -5/Garrison | Heavy support dispatched to Factory 13963 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 14043 | -5/Garrison | Spotted B-75 Beast 14227 | -5/Garrison | Triggered checkpoint 14464 | -5/Garrison | Discovered new exit (range 8) 14689 | -5/Garrison | Entered Factory 14689 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14787 | -4/Factory | Build established: Gunner 15189 | -4/Factory | First assault squad dispatched 15242 | -4/Factory | Identified exit to Garrison 15242 | -4/Factory | Entered Garrison 15242 | -4/Garrison | Spotted B-90 Cyclops 15251 | -4/Garrison | Destroyed B-90 Cyclops 15286 | -4/Garrison | Rewired B-90 Cyclops 15379 | -4/Garrison | Spotted B-86 Titan 15399 | -4/Garrison | Destroyed B-86 Titan 15441 | -4/Garrison | Found Relay Coupler [Proto] 15573 | -4/Garrison | Spotted B-86 Titan 15602 | -4/Garrison | Destroyed B-86 Titan 15662 | -4/Garrison | Lost 4 parts (4u) 15784 | -4/Garrison | Triggered checkpoint 15862 | -4/Garrison | Destroyed 7 combat bots 15936 | -4/Garrison | Triggered checkpoint 15998 | -4/Garrison | Learned Factory security intel 16010 | -4/Garrison | Triggered checkpoint 16102 | -4/Garrison | Discovered new exit (range 89) 16102 | -4/Garrison | Discovered new exit (range 73) 16102 | -4/Garrison | Discovered new exit (range 11) 16130 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 16329 | -4/Garrison | Entered Factory 16353 | -4/Factory | Identified exit to Garrison 16361 | -4/Factory | Entered Garrison 16407 | -4/Garrison | Triggered checkpoint 16453 | -4/Garrison | Garrison Relay disabled 16521 | -4/Garrison | Expanded RIF knowledge: Program Shield 16530 | -4/Garrison | Build established: Scavenger-Gunner 16563 | -4/Garrison | Spotted B-86 Titan 16819 | -4/Garrison | Learned Research security intel 16927 | -4/Garrison | Build established: Gunner 17027 | -4/Garrison | Triggered checkpoint 17044 | -4/Garrison | Allies destroyed B-86 Titan 17069 | -4/Garrison | Triggered checkpoint 17171 | -4/Garrison | Triggered checkpoint 17231 | -4/Garrison | Build established: Commander-Gunner 17274 | -4/Garrison | Discovered new exit (range 12) 17307 | -4/Garrison | Triggered checkpoint 17469 | -4/Garrison | Triggered checkpoint 17532 | -4/Garrison | Spotted B-86 Titan 17577 | -4/Garrison | Triggered checkpoint 17577 | -4/Garrison | Discovered new exit (range 8) 17589 | -4/Garrison | Expanded RIF knowledge: Autooverride 17615 | -4/Garrison | Rescued a captive Derelict 17615 | -4/Garrison | Rescued a captive Derelict 17695 | -4/Garrison | Entered Research 17695 | -3/Research | Accompanied by 6 allies 17695 | -3/Research | Evolved 2 slots: Utility x2 17832 | -3/Research | Identified exit to Garrison 17833 | -3/Research | Entered Garrison 17833 | -3/Garrison | Accompanied by 5 allies 17856 | -3/Garrison | Expanded RIF knowledge: Autooverride 17898 | -3/Garrison | Triggered checkpoint 17980 | -3/Garrison | Garrison Relay disabled 18011 | -3/Garrison | Spotted B-75 Beast 18015 | -3/Garrison | Spotted B-86 Titan 18017 | -3/Garrison | Rewired B-75 Beast 18022 | -3/Garrison | Allies destroyed B-75 Beast 18025 | -3/Garrison | Rewired B-75 Beast 18031 | -3/Garrison | Destroyed B-86 Titan 18072 | -3/Garrison | Spotted B-86 Titan 18073 | -3/Garrison | Triggered checkpoint 18075 | -3/Garrison | Triggered checkpoint 18106 | -3/Garrison | Destroyed B-86 Titan 18125 | -3/Garrison | Lost 5 allies 18135 | -3/Garrison | Triggered checkpoint 18259 | -3/Garrison | Discovered new exit (range 5) 18277 | -3/Garrison | Triggered checkpoint 18342 | -3/Garrison | Garrison Relay disabled 18459 | -3/Garrison | Triggered checkpoint 18559 | -3/Garrison | Triggered checkpoint 18762 | -3/Garrison | Discovered new exit (range 10) 18807 | -3/Garrison | Garrison Relay disabled 18828 | -3/Garrison | Triggered checkpoint 18926 | -3/Garrison | Build established: Gunner 19263 | -3/Garrison | Triggered checkpoint 19310 | -3/Garrison | Build established: Botlord-Gunner 19328 | -3/Garrison | Garrison Relay disabled 19396 | -3/Garrison | Discovered new exit (range 10) 19414 | -3/Garrison | Entered Research 19414 | -2/Research | Evolved 2 slots: Utility x2 19425 | -2/Research | Identified exit to DSF 19425 | -2/Research | Entered DSF 19460 | -2/DSF | Additional patrols routed to DSF 19567 | -2/DSF | Discovered new exit (range 15) 19622 | -2/DSF | Entered Access 19622 | -1/Access | Accompanied by 1 ally 19622 | -1/Access | Evolved 2 slots: Utility x2 20197 | -1/Access | Lost 3 parts (1n2u) 20622 | -1/Access | First assault squad dispatched 20964 | -1/Access | Found Prototype Processor 20964 | -1/Access | Identified Exp. Core Analyzer 20968 | -1/Access | Found Exp. Core Analyzer 20974 | -1/Access | Found Faulty Exp. Core Analyzer 20977 | -1/Access | Found Exp. Core Analyzer 20982 | -1/Access | Found Exp. Core Analyzer 21259 | -1/Access | System corruption reached 10% 21262 | -1/Access | Spotted B-99 Colossus 21369 | -1/Access | Found Prototype Device 21369 | -1/Access | Identified Exp. ECM Suite 22114 | -1/Access | Destroyed 9 combat bots 22121 | -1/Access | Lost 7 parts (1p1n2u3w) 22337 | -1/Access | Build established: Scavenger-Gunner 22492 | -1/Access | Found Prototype Device 22492 | -1/Access | Identified Exp. Actuator Array 22518 | -1/Access | Garrison activated, responded to threat 22837 | -1/Access | Build established: Botlord-Gunner 23043 | -1/Access | Destroyed 7 combat bots 23047 | -1/Access | Lost 5 parts (2n1u2w) 23189 | -1/Access | Found Prototype Launcher 23189 | -1/Access | Identified Enh. Gamma Bomb Array 23700 | -1/Access | Spotted B-99 Colossus 23728 | -1/Access | Destroyed B-99 Colossus 23749 | -1/Access | Spotted B-99 Colossus 23794 | -1/Access | Core integrity fell below 50% 23796 | -1/Access | Destroyed B-99 Colossus 23826 | -1/Access | Lost 10 parts (1p3n4u2w) 23855 | -1/Access | Discovered new exit (range 4) 23859 | *** | Escaped! Last Messages --------------- 23806_ Destroyed Lgt. Quantum Reactor. 23806_ H-88 Terminator knocked back. 23807_ K-01 Serf collects debris. 23808_ Slug penetrates Wall. 23808_ Slug penetrates R-10 Processor. 23809_ Ended siege mode. 23810_ K-01 Serf collects debris. 23813_ System corrupted: Component data lost. 23813_ Penetrated by Slug. 23813_ H-88 Terminator destroyed. 23813_ Destroyed Lgt. Ion Engine. 23813_ K-01 Serf destroyed. 23820_ Acquired 9 matter. 23821_ Acquired 4 matter. 23830_ Acquired 64 matter. 23831_ Acquired 34 matter. 23842_ System corrupted: Energy discharge (-60). 23853_ Main Access Shell breached. 23855_ EXIT=FOUND [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????????????????# ?? #???# #??#+#### | | ????????????????????????# ?? #?#?# #? | | ?????????????????# ######"###"+##"#"# #? | | ??????????????????? %%% # = | | ??????????????????????# % =% # | | ????????????# #%*=%%%%%[=% + | | ????????????# #%%! =%% ! # " | | ????????????# # %% ##"####### # """ | | ????????????# # %! # ##?????# #? """ | | ????????????########### *"##?????# #? " | | ???????????????????# #?????# #?? | | ???????????????????# % #?????# #?? | | ???????????????????# #?????# #??? | | ???????????????????# #?????# #???####? | | ???????????????????# #?######+########### | | ???????????????????# #?# | | ???????????????????# #?# | | ???????????????????#"""""" " "#?# " ! | | ????????????????????????""" ""??# """ ! | | ???????????????????????"" "???# """ | | ???????????????????#"""" """""#?# " * " " | | ???????????????????# #?# ""R"" | | ???????????????????# "" """ #?# ] """"" | | ???????????????????# ?" "????#########"#######+ | | ???????????????????#??" "" "??????# ! [ ## | | ??????????????????????" "@ "??????# ## | | ??????????????????????" "??????# ""G"" ## | | ??????????????????????""""""??????# " " ## | | ??????????????????????????????????# # | | ??????????????????????????????????# ## | | ??????????????????????????????????# == " ## | | ??????????????????????????????????# =! """ # | | ??????????????????????????????????# """ # | | ??????????????????????????????????# " !# | | ??????????????????????????????????# ?? #?? | | ??????????????????????????????????# ! ??? ??? | | ??????????????????????????????????#??###???#?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 25 Energy Capacity 925 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 14 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 4 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 142 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Heavy Armor Plating | 36% | -8/Materials Arm. Treads | 62% | -7/Factory | Broken Arm. Huge Wheel | 6% | -6/Factory Studied --------- Flak Cannon | -8/Materials | Hacked Hvy. Assault Cannon | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Art Critic Botjacking Bumper Bots Epsilon Run Hackerman I Laugh At Your Crits Immobile And Lovin' It Insider Info Into The Breach Jackpot Let Me Out Of Here Like A Rock Mindtrick Physics Protects Throw Away The Key Watcher Gambling We Love MA Window Shopping Challenges ------------ None Game ------ Seed HeartTiamatGreatsword Manual? 0 Play Time 04:54:40 Cumulative 53.3 hours Start 2025.10.25 @ 12:56:58 End 2025.10.27 @ 19:02:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afa90e7d-b378-47b9-b39a-79fb034e57d5