Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.25 @ 21:28:05 Player: Decinym Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (206) 1030 Value Destroyed (7642) 7642 Prototype IDs (79) 1580 Alien Tech Used (11) 2200 Bonus (15001) 15001 TOTAL SCORE: 38353 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 458 Follower Combat Kills 387 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 4500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -1044 Cogmind --------- Core Integrity 0/1850 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (18) ----- (None) > --- WEAPON (3) ------- Nanosword > --- INVENTORY (4) ---- Sigix Quantum Sheargun Nanosword Nanosword Nanosword Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Assembled Nanovents Lightpack 2.0 Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Experimental Target Analyzer Advanced Transmission Jammer Reaction Control System Assembled Alloy Armor Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Quantum Router > --- WEAPON ----------- Warp Cannon Phasing Sabre Enhanced Force Lance > --- INVENTORY -------- Zionite Light DM Reactor Cooled Nuclear Pulse Thruster Q-thruster Impulse Thruster Array Experimental Heat Sink Zionite Biocell Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Advanced Core Analyzer Improved Propulsion Shielding Experimental Weapon Shielding Zionite Weapon Casing AEGIS Remote Shield Antimissile System GOLEM Unit Transdimensional Reconstructor Core Reset Matrix Fusion Bomb Launcher Nanosword [Rating: 197] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Cooled Fission Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Assembled Suspension Frame Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Improved EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 1 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . 2 . . 1 . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 287 | . 9 . 23 . . 2 8 34 3 5 . 18 17 6 7 7 41 6 6 1 . 6 2 3 17 19 4 5 14 5 15 4 Power 24 | . 1 . . . . . 1 3 . 1 . 1 2 1 1 1 3 . . . . 2 . 1 . 2 1 . 1 1 1 . Engine 8 | . 1 . . . . . 1 3 . . . . 1 1 . 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . . . . . Reactor 12 | . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . 1 . 2 . . 1 1 1 . Propulsion 50 | . 1 . 7 . . . 1 7 . . . 4 3 1 1 2 7 3 1 . . . . . 1 2 . . 6 . 2 1 Treads 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 26 | . 1 . 4 . . . 1 6 . . . 4 3 1 1 1 4 . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . . . . . . . 1 . 3 1 . . . . . 1 2 . . 6 . 2 1 Utility 109 | . 4 . 5 . . . 4 12 1 2 . 6 6 1 1 2 20 3 3 1 . 4 2 2 1 14 2 2 3 2 6 . Device 42 | . 1 . 1 . . . 3 5 . 1 . 3 2 1 . . 8 1 2 . . 1 1 1 . 5 1 1 1 1 2 . Storage 16 | . 1 . 1 . . . . 1 1 . . . 2 . 1 . 5 . . . . 2 . . . 1 . . . . 1 . Processor 11 | . . . 1 . . . 1 3 . . . . 1 . . 1 . . . . . . . . . 2 . . 1 . 1 . Hackware 11 | . . . . . . . . . . . . . . . . . 1 2 . . . . . 1 . 4 . 1 1 . 1 . Protection 28 | . 2 . 2 . . . . 3 . 1 . 3 1 . . 1 6 . 1 1 . 1 1 . 1 2 1 . . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 104 | . 3 . 11 . . 2 2 12 2 2 . 7 6 3 4 2 11 . 2 . . . . . 15 1 1 3 4 2 6 3 Energy Gun 34 | . 3 . 5 . . . 2 10 . . . . 3 1 1 1 3 . . . . . . . . . . 1 . . 3 1 Energy Cannon 29 | . . . . . . . . 2 1 1 . 4 2 . . . 6 . 1 . . . . . 6 . . 1 4 . 1 . Ballistic Gun 10 | . . . 3 . . 1 . . . . . 1 . 2 1 1 1 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 12 | . . . 3 . . 1 . . 1 1 . 2 1 . . . . . . . . . . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Slashing Weapon 13 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . 6 1 . . . . 1 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . . . 1 1 . . . 1 1 . . . 10 . 1 . . 2 . . . 1 1 5 . 2 10 . Parts Lost 117 | . . . 5 . . 1 3 7 . 3 . 5 10 9 5 . 11 . . . . . 1 . 5 7 . . 7 23 14 1 Power 11 | . . . . . . . 1 1 . 1 . . 1 1 2 . . . . . . . . . . 1 . . . 2 1 . Propulsion 20 | . . . 1 . . . . . . . . 2 2 1 2 . 3 . . . . . . . 2 . . . 2 1 3 1 Utility 58 | . . . 2 . . . 2 2 . 2 . 1 5 3 . . 4 . . . . . 1 . 2 5 . . 4 17 8 . Weapon 28 | . . . 2 . . 1 . 4 . . . 2 2 4 1 . 4 . . . . . . . 1 1 . . 1 3 2 . Highest Loss Streak 21 | . . . 2 . . 1 3 3 . 3 . 3 5 4 4 . 8 . . . . . 1 . 3 3 . . 5 21 14 1 Average Slot Usage (%) 86 | . 100 100 93 100 100 100 94 91 84 84 84 96 94 82 74 97 80 85 81 87 88 82 81 76 80 84 84 85 77 62 57 6 Engine 3 | . 14 14 11 11 11 11 9 6 7 4 . . 2 3 . 5 1 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 6 3 . . . 4 6 5 5 5 5 5 5 5 3 3 . . 4 3 . Leg 13 | . 28 28 11 33 33 33 27 14 7 7 7 21 19 19 17 19 15 16 . . . . . . . 1 . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . 3 17 17 17 17 17 15 13 9 9 9 8 13 11 . Device 12 | . 7 14 4 . . . 9 17 7 7 7 6 11 6 6 6 6 20 24 23 23 25 25 27 26 27 25 23 19 16 13 . Storage 20 | . 14 14 17 22 22 22 18 21 25 30 30 30 26 29 29 33 25 18 11 11 11 13 14 10 10 9 9 9 5 4 6 . Processor 3 | . . . 3 . . . 6 6 4 . . . 5 6 6 12 1 . . . . . . . . 1 4 4 5 4 6 3 Hackware 3 | . . . . . . . . . . . . . . . . . . . 11 11 11 3 . 1 5 11 19 20 21 13 10 . Protection 6 | . 6 . 4 11 11 11 6 2 7 7 7 14 10 1 . 5 10 5 6 10 11 6 10 10 10 8 4 4 2 . . . Energy Gun 4 | . 26 28 15 . . . 11 14 . . . . 4 3 1 . 1 . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 14 14 15 9 4 1 . . 7 12 . . . 1 . . . . . . 1 2 . . Ballistic Gun 3 | . 1 . 4 22 22 22 7 . . . . 1 1 4 5 12 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 3 . 1 . 1 5 5 5 5 5 6 7 4 4 2 . . 2 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 87 | 13 28 28 46 46 46 46 47 83 81 81 70 82 87 87 76 74 80 69 43 33 33 45 45 37 46 50 44 47 54 42 32 2 Greatest Support 94 | 20 20 20 60 36 36 36 36 45 28 28 28 45 55 55 55 55 94 94 35 35 35 45 45 45 45 56 56 56 56 45 40 6 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 1 2 2 2 2 2 3 2 1 2 2 . 1 . . . . . 1 . . . . . 4 . Average Overweight (x) . | . . 1 . 1 1 1 1 1 2 2 2 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | 6 10 10 16 16 16 16 16 20 20 20 20 20 26 26 26 26 36 30 24 24 24 30 30 24 24 24 24 24 24 24 8 4 Average Capacity 21 | 6 7 10 13 16 16 16 16 19 20 20 20 20 20 26 26 26 27 28 24 24 24 20 27 24 24 21 24 24 24 11 6 4 Most Carried 31 | 6 8 8 16 15 16 16 16 20 20 19 16 20 20 25 24 23 31 30 24 24 24 28 27 24 24 24 24 24 24 24 6 4 Average Carried 19 | 6 6 8 11 15 15 15 15 19 19 17 16 18 19 22 22 22 22 28 23 23 23 16 25 23 23 19 23 23 22 10 4 3 Final Capacity 30 | 6 10 10 16 16 16 16 16 20 20 20 20 20 26 26 26 26 30 24 24 24 24 30 24 24 24 24 24 24 24 4 4 4 Final Carried 30 | 6 8 8 15 15 16 15 16 20 19 16 16 20 20 25 22 23 30 23 24 23 24 27 24 23 23 23 23 24 22 4 3 4 Class Distribution -------------------- 25% | Scavenger-Mutant 15% | Mutant 14% | Hauler-Mutant 8% | Hauler-Golem 6% | Hacker-Mutant 6% | Scavenger-Skirmisher 5% | Hauler-Sprinter 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Sprinter | -5/Factory Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Upper Caves Golem | -5/Zhirov Hauler-Sprinter | -4/Proximity Caves Hauler-Sprinter | -4/Factory Commander-Mutant | -4/Extension Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Wizard-Mutant | -3/Lab Wizard-Mutant | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Qua Sec Acc Matter Collected 3855 | 200 98 10 266 . . 60 219 344 109 79 . 249 166 127 207 60 417 . 120 10 . 70 20 21 234 226 . . 296 . 98 149 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10158 | . 241 16 446 . . 97 650 1228 537 399 . 442 822 467 227 . 853 528 30 24 . 432 . 21 1209 304 32 . 666 . 81 406 Parts 440 | . 21 3 33 . . 8 21 70 14 13 . 21 29 14 4 . 26 23 . 1 . 1 . 3 35 18 3 . 53 . . 26 Haulers Intercepted 8 | . 1 . 2 . . . 1 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . 9 5 . 4 . 5 11 . . 23 . 1 1 1 . . . . . . . . . . Prevented 24 | . . . . . . . . . 3 8 . 13 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Qua Sec Acc Combat Hostiles Destroyed 153 | . 8 . 13 . . 4 7 21 11 7 . 9 8 9 4 . 10 11 . 1 . . . . 12 3 . . 8 . 1 6 Melee 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . . . . . 1 Guns 59 | . 8 . 4 . . 2 6 19 . . . . 3 8 4 . 5 . . . . . . . . . . . . . . . Cannons 37 | . . . . . . . . . 5 3 . 1 4 1 . . 1 11 . . . . . . 3 . . . 8 . . . AOE 35 | . . . 9 . . 2 1 . 5 4 . 5 . . . . . . . . . . . . 4 . . . . . . 5 Classes Destroyed 20 | . 4 1 4 . . 1 . 3 1 . . . 1 1 . . 4 . . . . . . . . . . . . . . . Worker 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 Builder 8 | . 1 . 1 . . . 1 3 . . . . . . . . . . . . . . . . 1 . . . . . . 1 Tunneler 5 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Hauler 8 | . 1 . 2 . . . 1 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Recycler 10 | . . . . . . 1 2 1 . . . . 1 . . . . . . . . . . . 3 . . . 1 . . 1 Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . Watcher 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Swarmer 50 | . 5 . 4 . . 4 . 8 7 2 . 4 . 3 1 . . 5 . 1 . . . . . . . . . . . 6 Grunt 49 | . 3 . 7 . . . 6 2 4 3 . 3 4 1 3 . . 5 . . . . . . 7 . . . 1 . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . . 1 . . . 1 6 . 1 . 1 1 . . . . 1 . . . . . . 4 . . . . . . . Hunter 3 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Programmer 16 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . 1 3 . . 7 . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 4 1 5 . . 6 4 5 4 6 . 4 2 3 1 . 5 5 1 1 . . . 1 11 3 1 . 4 . 1 5 Combat Bots Only 6 | . 3 . 4 . . 3 3 5 4 6 . 4 2 3 1 . 5 5 . 1 . . . . 6 3 . . 4 . 1 5 Max Kills in Single Turn 5 | . 2 1 4 . . 3 1 2 2 3 . 2 2 1 1 . 1 1 1 1 . . . 1 5 1 1 . 1 . 1 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 . . 2 1 . 2 3 . 2 . . . . . . . . . . . . 2 . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) A7 (-4/Extension) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Qua Sec Acc Damage Taken 17884 | . 337 62 662 . . 147 386 1402 436 365 . 629 1126 824 772 . 1369 656 38 87 70 . 104 19 1111 1135 50 . 1289 527 2297 1984 Core 4771 | . 76 20 141 . . 24 49 174 33 13 . 52 31 84 138 . 259 45 . . . . 18 . 111 140 28 . 333 77 1057 1868 Absorbed by Shields 318 | . . . . . . . . . . . . . . . . . . . 13 31 26 . . . 125 51 . . 72 . . . Core Remaining (%) 70 | 100 . 61 . . . 58 91 . . . . 61 . . . . . 34 . . . . 98 . 90 . . 100 . . 9 . Volleys Fired 510 | . 24 1 31 . . 12 31 77 20 13 . 17 60 42 38 . 46 22 6 . . . . . 32 . . . 21 1 14 2 Largest 2 | . 2 2 2 . . 2 2 2 2 2 . 2 2 2 2 . 2 2 1 . . . . . 1 . . . 1 1 1 1 Hottest 160 | . 130 130 130 . . 50 122 150 138 138 . 138 160 115 98 . 146 50 81 . . . . . 81 . . . 100 100 100 100 Shots Fired 843 | . 48 2 57 . . 23 62 152 35 20 . 26 120 61 53 . 65 44 6 . . . . . 32 . . . 21 1 13 2 Gun 545 | . 48 2 52 . . 22 62 144 . . . 2 75 42 48 . 33 . . . . . . . . . . . . . 13 2 Cannon 268 | . . . . . . . . 8 29 14 . 17 45 19 5 . 32 44 6 . . . . . 27 . . . 21 1 . . Launcher 30 | . . . 5 . . 1 . . 6 6 . 7 . . . . . . . . . . . . 5 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 123 | . 6 . 12 . . 22 12 . . . . 2 4 20 38 . 7 . . . . . . . . . . . . . . . Thermal 515 | . 36 2 40 . . . 50 126 . . . . 116 41 15 . 23 44 . . . . . . . . . . 21 1 . . Explosive 11 | . . . 5 . . 1 . . . . . . . . . . . . . . . . . . 5 . . . . . . . Electromagnetic 179 | . 6 . . . . . . 26 35 20 . 24 . . . . 35 . 6 . . . . . 27 . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 2 Robot Hit Streak 30 | . 4 5 12 . . 3 14 10 30 9 . 13 11 13 18 . 18 13 2 . . . . . 18 . . . 10 . . . Robot Miss Streak 5 | . 4 . 3 . . 5 3 2 2 1 . 1 2 2 4 . 5 1 1 . . . . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . . . . 1 . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 627 | . 21 1 39 . . 9 46 106 27 14 . 20 79 46 43 . 51 31 3 3 . 13 . 2 35 14 2 . 9 3 3 7 Core Hits 353 | . 11 1 29 . . 7 22 52 16 15 . 14 25 21 15 . 33 15 . 1 . 4 . 1 39 6 2 . 11 . 3 10 Critical Hits 12 | . . . . . . . . . 1 1 . . 2 . 1 . . . . . . . . . . . . . 7 . . . Critical Kills 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 3 . . . Melee Attacks 243 | . . . . . . . . . . . . . . . 2 . 7 . 19 4 6 13 . 6 11 65 16 9 32 12 24 17 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 168 | . . . . . . . . . . . . . . . 2 . 7 . 19 4 6 13 . 6 11 65 14 1 3 . . 17 Piercing 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 29 8 21 . Sneak Attacks 23 | . . . . . . . . . . . . . . . 2 . 7 . . . . . . . 4 2 . . 1 1 1 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Damage Inflicted 24744 | . 328 15 1187 . . 336 892 2435 1086 874 . 692 2146 1125 990 . 2187 1408 172 112 . 1607 . 128 2852 750 90 . 1283 281 163 1605 Guns 7326 | . 307 15 585 . . 195 892 2270 . . . . 1099 703 614 . 616 . . . . . . . . . . . . . 30 . Cannons 7151 | . . . . . . . . 165 652 323 . 421 1047 422 140 . 553 1408 132 . . . . . 760 . . . 1128 . . . Explosions 4111 | . 21 . 602 . . 141 . . 434 551 . 271 . . . . . . 40 . . . . . 1425 . . . . . . 626 Melee 6147 | . . . . . . . . . . . . . . . 236 . 1018 . . 112 . 1607 . 128 667 750 90 . 155 281 124 979 Ramming 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Kinetic 1695 | . 20 . 142 . . 195 112 . . . . . 53 252 521 . 36 . . . . . . . . . . . . 240 124 . Thermal 10331 | . 271 15 443 . . . 780 2067 217 136 . 19 2093 873 233 . 559 1408 40 . . . . . . . . . 1128 . . 49 Explosive 2168 | . . . 602 . . 141 . . . . . . . . . . . . . . . . . . 1425 . . . . . . . Electromagnetic 4728 | . 37 . . . . . . 368 869 738 . 673 . . . . 574 . 132 . . . . . 760 . . . . . . 577 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5617 | . . . . . . . . . . . . . . . 236 . 1018 . . 112 . 1607 . 128 667 750 90 . . . 30 979 Piercing 196 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 41 . . Highest Corruption 34 | . . . . . . . 2 6 7 7 7 7 3 3 3 3 . . . . . . . . . 8 9 9 7 34 34 . Average Corruption 6 | . . . . . . . 2 5 6 7 7 7 2 3 3 3 . . . . . . . . . 5 8 9 5 23 34 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 264 | . . . . . . . 3 21 11 11 . 28 17 9 10 4 . . . . . . . . . 18 21 6 8 28 69 . Message Errors 48 | . . . . . . . 1 3 1 4 . 6 6 4 5 2 . . . . . . . . . 4 5 2 2 . 3 . Matter Fused 44 | . . . . . . . . 6 4 3 . 7 2 2 . . . . . . . . . . . 7 5 1 2 2 3 . Heat Flow Errors 24 | . . . . . . . 1 6 1 1 . 5 1 . 1 . . . . . . . . . . . 2 . 2 1 3 . Energy Discharges 17 | . . . . . . . . . 1 . . 4 3 . 1 1 . . . . . . . . . 1 1 . . 1 4 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 21 | . . . . . . . . 2 . 1 . 3 2 1 2 1 . . . . . . . . . 3 2 . 1 2 1 . Data Loss (major) 10 | . . . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . 4 1 . 1 . . Misfires 4 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 39 . Targeting Errors 34 | . . . . . . . 1 4 . . . . 3 2 . . . . . . . . . . . 3 2 2 1 4 12 . Weapon Failures 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1541 | . . . 32 . . 2 . . 35 24 . 10 43 8 6 . 284 57 63 14 . 304 . 18 71 56 . . 46 230 . 238 Projectiles 225 | . . . . . . . . . 33 . . 10 43 8 6 . . 57 43 . . . . . 11 . . . 14 . . . Explosions 175 | . . . 32 . . 2 . . 2 24 . . . . . . . . 20 . . . . . 60 . . . . . . 35 Melee 1141 | . . . . . . . . . . . . . . . . . 284 . . 14 . 304 . 18 . 56 . . 32 230 . 203 Knockbacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 366 | . . . 94 . . 48 . . 90 93 . 15 . . . . . . . . . . . . . . . . . . 3 23 Shots 15 | . . . 2 . . 1 . . 5 5 . 1 . . . . . . . . . . . . . . . . . . . 1 Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 366 39 348 . . 20 150 279 209 255 . 352 302 19 172 . 362 14 . . . . . . 12 . 134 . 183 99 297 . Average Temperature 92 | . 127 22 145 . . 11 62 58 64 91 . 102 112 9 40 . 95 14 . . . . . . 6 . 63 . 61 68 150 . Received Heat Transfer 2963 | . 60 36 225 . . . 180 195 90 57 . 102 378 253 240 . 405 222 12 30 33 . 30 . 199 54 9 . 18 . 81 54 Effects 7 | . 1 . 3 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 4 | . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . 1 1 . . 3 . . . . 4 . 1 . . . . . 4 . . . . . . . Combat Hostiles 13 | . . . . . . . . 1 1 . . 3 . . . . 4 . . . . . . . 4 . . . . . . . Parts Fried 36 | . . . . . . . . 3 10 2 . 5 . . . . 2 . . . . . . . 11 . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 36 | . . . 1 . . . 4 11 . . . . 9 3 1 . 3 . . . . . . . . . . . 4 . . . Heat Transferred 14036 | . 642 37 941 . . . 1443 3461 100 150 . 50 3128 1418 407 . 582 800 50 . . . . . . . . . 777 . . 50 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . . . . . 2 2 . 1 . . . . . . 1 . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Qua Sec Acc Peak Influence 1846 | . 175 26 278 70 . 113 131 327 . . . . 201 . . . . . 141 . . . . 35 532 260 218 . 727 1639 1846 1365 Average Influence 231 | . 80 21 163 70 . 30 70 165 . . . . 49 . . . . . 70 . . . . 17 218 124 119 . 224 1503 1745 1226 Maximum Alert Level 5 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 2 1 1 . 3 5 5 4 Low Security (%) 72 | 100 100 100 63 100 . 100 100 48 . . . . 97 . . . . . 100 . . . . 100 47 95 84 . 59 . . . Level 1 17 | . . . 36 . . . . 51 . . . . 2 . . . . . . . . . . . 39 4 15 . 21 . . . Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . 13 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . Squads Dispatched 56 | . 3 . 2 . . . . 10 . . . . 4 . . . . . 1 . . . . . 2 5 2 . 3 7 12 5 Investigation 5 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . 1 Extermination 13 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . 3 2 . 2 . . 1 Reinforcement 13 | . 2 . 2 . . . . 3 . . . . . . . . . . . . . . . . 2 1 . . 1 1 . 1 Assault 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 1 Garrison 6 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Qua Sec Acc Distress Signals 22 | . 1 . . . . . . 4 . . . . 1 . . . . . 3 . . . . 1 4 4 . . 1 . 1 2 Communications Jammed 57 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 8 . 40 . . . Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 8 . 19 . . . Times Spotted 469 | . 16 2 16 . . 4 11 38 9 8 . 13 16 12 8 . 16 13 19 14 5 . 9 2 22 53 6 1 37 16 64 39 Peak Tracking Total 20 | . 4 2 6 . . 4 3 6 4 6 . 4 4 4 3 . 6 5 11 11 5 . 6 2 10 20 5 1 12 14 20 18 Tactical Retreats 71 | . 1 . . . . . . 1 . 1 . 1 2 3 3 . 2 2 8 3 . . 4 . 1 15 . . 7 2 9 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Qua Sec Acc Traps Triggered 25 | . 2 . 1 . . . . 4 . . . . 2 . . . . . 1 . . . . . 1 3 4 . 3 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Qua Sec Acc Machines Disabled 25 | . . . 2 . . 1 . 1 . . . . . . . . 2 . 1 . . . . 1 2 . 1 2 . 2 6 4 Max in Single Turn 2 | . . . 1 . . 1 . 1 . . . . . . . . 1 . 1 . . . . 1 2 . 1 1 . 1 1 2 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Qua Sec Acc Machines Accessed 72 | . 1 . 4 . 2 . 5 4 . . 4 . 4 . . . . . 6 . . 5 . 3 6 8 7 1 9 . . 3 Terminals 46 | . 1 . 3 . . . 4 3 . . . . 3 . . . . . 5 . . . . 2 6 5 5 . 6 . . 3 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Total Hacks 256 | . 1 . 14 . 6 . 16 9 . . 28 . 7 . . . . . 14 . . 18 . 10 10 23 23 18 54 . . 5 Successful 170 | . 1 . 7 . 6 . 9 3 . . 28 . 5 . . . . . 9 . . 18 . 7 2 12 14 18 30 . . 1 Failed 86 | . . . 7 . . . 7 6 . . . . 2 . . . . . 5 . . . . 3 8 11 9 . 24 . . 4 Catastrophic 22 | . . . 3 . . . 1 1 . . . . 1 . . . . . 1 . . . . 2 4 . 2 . 6 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 130 | . 1 . 8 . 1 . 11 6 . . . . 3 . . 5 . . 9 . . . . 3 10 14 17 . 38 . . 4 Terminals 136 | . 1 . 8 . . . 11 7 . . . . 5 . . . . . 12 . . . . 3 10 15 16 . 43 . . 5 Fabricators 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 . 10 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . 6 . . . 5 . . . . . . . . . . . 2 . . . . 7 . . . . 1 . . . Garrison Access 5 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . 1 . . . . . . Terminal Hacks 103 | . 1 . . . 6 . 2 1 . . 28 . 2 . . . . . 3 . . 18 . . . 3 4 18 16 . . 1 Record 40 | . . . . . 5 . . . . . 11 . . . . . . . . . . 6 . . . . . 18 . . . . Part Schematic 17 | . . . . . . . . . . . 8 . 1 . . . . . 1 . . 4 . . . . 1 . 2 . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . 1 . . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 5 . . . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . . . Build 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 5 . . . 4 . . . . . . . . . . . 2 . . . . 6 . . . . 1 . . . Insert Component 10 | . . . 3 . . . 2 . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . Analyze 8 | . . . 2 . . . 2 . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 35 | . . . 2 . . . 3 2 . . . . 2 . . . . . 4 . . . . 1 2 5 6 . 8 . . . Terminals 30 | . . . 2 . . . 3 2 . . . . 2 . . . . . 4 . . . . 1 2 3 5 . 6 . . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 26 | . . . 2 . . . 3 2 . . . . 2 . . . . . 3 . . . . 1 2 2 4 . 5 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . . . 4 . . . 5 4 . . . . 3 . . . . . 5 . . . . 2 5 8 7 . 7 . . 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 2 . . . 2 . . . 8 . 1 . . . . . 2 . . 4 . 2 . . 1 . 2 . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . Matter 1718 | . . . . . . . . . . . . . . . . . . . . . . . . . . 212 672 . 834 . . . Time 306 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 170 . 110 . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 . 18 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . 2 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . 2 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Qua Sec Acc Total Allies 34 | . . . . 2 . . . . . . . 1 . . . 2 . . 1 . . . . . 13 . . . . . . 15 Largest Group 14 | . . . . 2 2 . . . . . . 1 . . . 2 2 . 1 . . . . . 12 . . . . . . 14 Highest-Rated Group 653 | . . . . 46 46 . . . . . . 94 . . . 188 188 . 26 . . . . . 653 . . . . . . 195 Highest-Rated Ally 156 | . . . . 31 31 . . . . . . 94 . . . 94 94 . 26 . . . . . 156 . . . . . . 15 Total Orders 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 137 | . . . . . . . . . . . . 4 . . . . 32 . . . . . . . 71 . . . . . . 30 Total Damage 3848 | . . . . . . . . . . . . 46 . . . . 750 . . . . . . . 2554 . . . . . . 498 Kills 22 | . . . . . . . . . . . . . . . . . 6 . . . . . . . 11 . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Qua Sec Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . 1 . 2 . 1 1 1 . 1 . 2 . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . 2 3 . . . . 3 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Qua Sec Acc Turns Passed 19692 | 3 608 227 606 184 408 421 625 2154 411 352 106 853 1374 622 645 1480 2825 588 382 116 157 424 116 170 418 1278 534 112 618 183 335 357 Spaces Moved 17058 | 3 360 150 293 121 272 259 326 1293 257 251 89 526 688 333 280 973 1498 300 748 256 412 531 350 261 493 1539 457 211 1359 599 1024 546 Core 495 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 16 477 Treads 169 | . . . 169 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6477 | 3 360 150 124 121 272 259 326 520 . . . 481 688 333 280 973 1291 290 . . . . . . . 6 . . . . . . Wheels 1415 | . . . . . . . . 773 257 251 89 45 . . . . . . . . . . . . . . . . . . . . Hover 207 | . . . . . . . . . . . . . . . . . 207 . . . . . . . . . . . . . . . Flight 8295 | . . . . . . . . . . . . . . . . . . 10 748 256 412 531 350 261 491 1533 457 211 1359 599 1008 69 Fastest Speed 17 | 120 120 150 150 150 150 150 150 120 120 120 120 120 150 150 150 150 52 34 32 32 32 32 32 32 32 32 34 34 19 19 17 40 Average Speed 84 | 120 133 150 155 150 150 150 150 132 120 120 120 147 150 150 150 150 139 132 33 32 32 32 32 32 33 34 34 34 29 19 19 48 Slowest Speed 250 | 120 150 150 160 150 150 150 150 150 120 120 120 150 210 180 150 180 200 136 108 32 32 32 32 32 108 150 34 34 34 19 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 87 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 13 15 2 . 34 2 10 7 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 47 | 2 45 38 31 32 69 58 30 39 46 44 72 69 20 54 49 86 74 56 25 57 54 60 58 9 46 38 39 99 31 55 71 21 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 7 | . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . 3 . . . . . . . . . . Known Exits Taken 9 | . 1 . . . . . 1 1 . . . 1 1 . . . . . 1 . . . 1 . . 1 . . 1 . . . Unknown Exits Taken 23 | 1 . 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 1 . 1 1 1 . 1 1 . 1 1 . 1 1 . Scrap Searched 17 | . . . . . . 1 . . 1 1 . 3 . 1 2 3 . 2 . 1 1 . 1 . . . . . . . . . Spaces Dug 149 | . . . . . . . . . . . . . 5 . . . . 4 19 1 6 . . . . 43 13 . 25 6 19 8 Terrain Destroyed 305 | . 3 . 27 . . 10 . . 8 8 . 10 14 6 . . 1 12 19 1 6 . . . 66 43 13 . 25 6 19 8 Melee 125 | . . . . . . . . . . . . . . . . . . . 19 1 6 . . . . 43 13 . 25 6 4 8 Projectile 49 | . . . . . . 1 . . . . . . 14 6 . . 1 12 . . . . . . . . . . . . 15 . AOE 131 | . 3 . 27 . . 9 . . 8 8 . 10 . . . . . . . . . . . . 66 . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Arm Lab Res Qua Sec Acc Total 21048 | 2 441 150 389 124 273 272 408 1598 325 281 88 579 902 393 455 992 2186 453 842 281 425 774 353 333 687 2197 808 234 1465 644 1091 603 Wait 2284 | . 36 . 11 4 . . 20 107 42 11 . 1 123 6 126 7 441 106 53 22 7 174 . 64 33 501 306 . 45 . 3 35 Move 16860 | 2 359 149 292 120 271 258 325 1292 256 250 88 525 687 332 279 972 1497 299 745 253 411 530 349 256 468 1513 452 210 1291 592 1003 534 Hop 75 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 11 10 2 . 32 2 9 5 Pick Up 255 | . 6 . 20 . 1 . 11 38 2 1 . 8 9 7 1 3 61 3 4 . 1 20 . . 4 34 3 3 4 5 3 3 Fast Attach 148 | . 6 . 8 . . . 4 20 . . . 7 9 4 1 3 26 1 4 . . 5 1 2 5 10 1 6 3 2 17 3 Attach 115 | . . . 8 . . 1 3 11 . 3 . 6 7 2 6 3 12 5 2 1 . 2 1 1 9 8 3 1 10 3 5 2 Detach 46 | . . . 1 . . . 2 1 . . . 4 . . 2 2 7 . 2 . . 1 . . 8 2 1 2 4 3 3 1 Swap 36 | . 3 . 7 . . 1 1 3 3 2 . 5 1 . . 1 3 . . . . . . . 3 1 1 . 1 . . . Drop 297 | . 7 . 11 . 1 . 11 41 2 1 . 6 6 . . 1 86 16 5 . . 29 2 1 6 43 2 4 4 5 6 1 Fire 510 | . 24 1 31 . . 12 31 77 20 13 . 17 60 42 38 . 46 22 6 . . . . . 32 . . . 21 1 14 2 Melee 231 | . . . . . . . . . . . . . . . 2 . 7 . 19 4 6 13 . 6 10 60 16 8 29 11 23 17 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 97 | . . . . . . . . 8 . . . . . . . . . . . . . . . . 11 15 21 . 21 20 1 . Rewire 87 | . . . . . . . . . . . . . . . . . . . . . . . . . 87 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: Sur / [*Com]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 399 | -10/Materials | Identified exit to Mines 612 | -10/Materials | Entered Mines 833 | -10/Mines | Discovered new exit (range 5) 834 | -10/Mines | Learned Materials stockpile data 839 | -10/Mines | Entered Materials 839 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1429 | -9/Materials | Discovered new exit (range 6) 1445 | -9/Materials | Entered Mines 1530 | -9/Mines | Met a Derelict bent on vengeance 1616 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1616 | -9/Mines | Discovered new exit (range 5) 1629 | -9/Mines | Entered Exiles 1629 | -9/Exiles | Accompanied by 2 allies 1659 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1667 | -9/Exiles | Met 8R-AWN 1707 | -9/Exiles | Met EX-HEX 1752 | -9/Exiles | Met EX-BIN 1779 | -9/Exiles | Aligned with FarCom system 1781 | -9/Exiles | Given EX-Vault access code 1815 | -9/Exiles | Opened EX-Vault 1823 | -9/Exiles | Found Lightpack 2.0 1856 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1946 | -9/Exiles | Met EX-DEC 1979 | -9/Exiles | Learned location of Zion (-6) 2019 | -9/Exiles | Discovered new exit (range 14) 2037 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2037 | -9/Exiles | Entered Mines 2446 | -8/Mines | Discovered new exit (range 8) 2458 | -8/Mines | Entered Materials 2458 | -8/Materials | Evolved 2 slots: Utility x2 2949 | -8/Materials | Lost 3 parts (1p2u) 3028 | -8/Materials | Identified exit to Factory 3083 | -8/Materials | Entered Factory 3083 | -7/Factory | Evolved 2 slots: Utility x2 3385 | -7/Factory | Build established: Scavenger-Skirmisher 3787 | -7/Factory | Build established: Hauler-Skirmisher 3963 | -7/Factory | Garrison activated, responded to threat 4107 | -7/Factory | Garrison activated, responded to threat 4273 | -7/Factory | Discovered new exit (range 14) 4304 | -7/Factory | Identified exit to Factory 4699 | -7/Factory | Lost 3 parts (1p1u1w) 4843 | -7/Factory | Build established: Hauler-Mutant 5231 | -7/Factory | Discovered new exit (range 5) 5237 | -7/Factory | Identified exit to Lower Caves 5237 | -7/Factory | Entered Lower Caves 5267 | -7/Lower Caves | Encountered a Warlord checkpoint 5634 | -7/Lower Caves | Discovered new exit (range 13) 5648 | -7/Lower Caves | Entered another Lower Caves area 5828 | -7/Lower Caves | Learned Factory emergency access door positions 5907 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5907 | -7/Lower Caves | Lost 3 parts (1p2u) 5942 | -7/Lower Caves | Discovered new exit (range 6) 6000 | -7/Lower Caves | Entered Data Miner 6000 | -7/Data Miner | Discovered new exit (range 6) 6023 | -7/Data Miner | Met Data Miner 6045 | -7/Data Miner | Learned location of Section 7 (-2) 6045 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6064 | -7/Data Miner | Received God Mode back door access code from Data Miner 6106 | -7/Data Miner | Entered Proximity Caves 6148 | -6/Proximity Caves | Learned Factory emergency access door positions 6168 | -6/Proximity Caves | Escorted by Enhanced Grunt 6212 | -6/Proximity Caves | Lost 3 parts (2n1u) 6230 | -6/Proximity Caves | Found Prototype Device 6230 | -6/Proximity Caves | Identified Exp. Thermal Shield 6374 | -6/Proximity Caves | Spotted B-75 Beast 6478 | -6/Proximity Caves | Build established: Scavenger-Mutant 6515 | -6/Proximity Caves | Learned location of 1 exit from Factory 6571 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6948 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6959 | -6/Proximity Caves | Entered Factory 6959 | -6/Factory | Evolved 2 slots: Utility x2 6960 | -6/Factory | Identified exit to Lower Caves 7665 | -6/Factory | Garrison activated, responded to threat 7733 | -6/Factory | Build established: Scavenger-Skirmisher 7770 | -6/Factory | Discovered new exit (range 20) 8114 | -6/Factory | Lost 3 parts (1n1u1w) 8196 | -6/Factory | Lost 5 parts (1p1n2u1w) 8333 | -6/Factory | Entered Lower Caves 8448 | -6/Lower Caves | Build established: Scavenger-Mutant 8479 | -6/Lower Caves | Learned 4 Factory zone layouts 8496 | -6/Lower Caves | Attacked by a faux Warlord 8549 | -6/Lower Caves | Lost 4 parts (1p1u2w) 8709 | -6/Lower Caves | Lost 4 parts (1n2u1w) 8926 | -6/Lower Caves | Discovered new exit (range 13) 8955 | -6/Lower Caves | Entered another Lower Caves area 9051 | -6/Lower Caves | Lost 4 parts (2p1n1w) 9225 | -6/Lower Caves | Learned 8 Factory zone layouts 9231 | -6/Lower Caves | Discovered new exit (range 3) 9594 | -6/Lower Caves | Discovered new exit (range 4) 9600 | -6/Lower Caves | Entered Zion 9683 | -6/Zion | Discovered new exit (range 9) 9857 | -6/Zion | System corruption cleaned by Quarantine Array 10157 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10230 | -6/Zion | Received a hallucinogenic algorithm 10328 | -6/Zion | Given A8's code to call for help 10371 | -6/Zion | Learned location of Warlord (-4) 10892 | -6/Zion | Rebuked by Imprinter 11037 | -6/Zion | Opened final containment barrier to the Deep Caves 11055 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11061 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11071 | -6/Zion | Discovered new exit (range 3) 11071 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11080 | -6/Zion | Entered Deep Caves 11080 | -6/Deep Caves | Accompanied by 2 allies 11413 | -6/Deep Caves | Attacked by Z-Imprinter 11432 | -6/Deep Caves | Allies destroyed Z-Imprinter 11552 | -6/Deep Caves | Found Prototype Protection 11552 | -6/Deep Caves | Identified Zio. Weapon Casing 11619 | -6/Deep Caves | Z-Facility disabled 11639 | -6/Deep Caves | Core integrity fell below 50% 11679 | -6/Deep Caves | Lost 8 parts (2n4u2w) 11769 | -6/Deep Caves | Found Zio. Weapon Casing 11838 | -6/Deep Caves | Found Prototype Protection 11838 | -6/Deep Caves | Identified Zio. Heavy Carapace 11844 | -6/Deep Caves | Found Zio. Weapon Casing 11890 | -6/Deep Caves | Found Zio. Weapon Casing 11898 | -6/Deep Caves | Found Zio. Weapon Casing 11989 | -6/Deep Caves | Discovered new exit (range 7) 12147 | -6/Deep Caves | Spotted as-91192 12153 | -6/Deep Caves | Destroyed as-91192 12210 | -6/Deep Caves | Exposed GOLEM chamber 12213 | -6/Deep Caves | Found GOLEM Unit 12218 | -6/Deep Caves | Found GOLEM Unit 12236 | -6/Deep Caves | Found GOLEM Unit 12241 | -6/Deep Caves | Found GOLEM Unit 12248 | -6/Deep Caves | Found GOLEM Unit 12252 | -6/Deep Caves | Found GOLEM Unit 12286 | -6/Deep Caves | Found GOLEM Unit 12455 | -6/Deep Caves | Build established: Hauler-Mutant 13249 | -6/Deep Caves | Build established: Hauler-Golem 13331 | -6/Deep Caves | Found GOLEM Unit 13905 | -6/Deep Caves | Entered Proximity Caves 14254 | -5/Proximity Caves | Learned location of Armory (-3) 14261 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14375 | -5/Proximity Caves | Discovered new exit (range 5) 14493 | -5/Proximity Caves | Entered Factory 14493 | -5/Factory | Evolved 2 slots: Utility x2 14494 | -5/Factory | Identified exit to Factory 14494 | -5/Factory | Identified exit to Upper Caves 14875 | -5/Factory | Entered Upper Caves 14875 | -5/Upper Caves | Accompanied by 3 allies 14879 | -5/Upper Caves | Learned Factory trap positions 14942 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14946 | -5/Upper Caves | Build established: Hauler-Sprinter 14952 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14967 | -5/Upper Caves | Learned Factory terminal intel 14967 | -5/Upper Caves | Discovered new exit (range 7) 14991 | -5/Upper Caves | Entered another Upper Caves area 15145 | -5/Upper Caves | Discovered new exit (range 8) 15148 | -5/Upper Caves | Entered Zhirov 15148 | -5/Zhirov | Discovered new exit (range 3) 15154 | -5/Zhirov | Met Zhirov 15160 | -5/Zhirov | Learned location of Quarantine (-2) 15160 | -5/Zhirov | Learned location of Testing (-3) 15160 | -5/Zhirov | Learned location of Command (-1) 15163 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15440 | -5/Zhirov | Found Alien Artifact 15440 | -5/Zhirov | Identified Integrated Reactor 15440 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 15445 | -5/Zhirov | Found Alien Artifact 15572 | -5/Zhirov | Entered Proximity Caves 15683 | -4/Proximity Caves | Discovered exit to Factory (range 13) 15688 | -4/Proximity Caves | Entered Factory 15688 | -4/Factory | Evolved 2 slots: Utility x2 15689 | -4/Factory | Loaded intel: 82 trap records 15690 | -4/Factory | Loaded intel: 22 terminal locations 15822 | -4/Factory | Identified Transdimensional Reconstructor 15854 | -4/Factory | Discovered new exit (range 12) 15858 | -4/Factory | Entered Extension 15945 | -4/Extension | Rescued a captive Derelict 15961 | -4/Extension | Rescued A7 16038 | -4/Extension | Rescued a captive Derelict 16135 | -4/Extension | Spotted B-86 Titan 16143 | -4/Extension | Spotted B-86 Titan 16189 | -4/Extension | Lost 3 parts (2n1u) 16224 | -4/Extension | Allies destroyed B-86 Titan 16245 | -4/Extension | Allies destroyed B-86 Titan 16272 | -4/Extension | Destroyed A7 16275 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 16275 | -4/Extension | Discovered new exit (range 3) 16276 | -4/Extension | Entered Research 16276 | -3/Research | Evolved 2 slots: Utility x2 16865 | -3/Research | Repaired Broken Nuclear Pulse Thruster 16911 | -3/Research | Lost 3 parts (3u) 16971 | -3/Research | Found Prototype Processor 16971 | -3/Research | Identified Exp. Target Analyzer 16983 | -3/Research | Spotted B-86 Titan 17102 | -3/Research | Discovered new exit (range 11) 17105 | -3/Research | Found Enh. Force Lance 17127 | -3/Research | Discovered new exit (range 6) 17130 | -3/Research | Identified exit to Testing 17163 | -3/Research | Build established: Hacker-Mutant 17207 | -3/Research | Found Antimissile System 17386 | -3/Research | Fabricated Adv. Hacking Suite? 17450 | -3/Research | Identified exit to Armory 17554 | -3/Research | Entered Armory 17620 | -3/Armory | Found Fusion Bomb Launcher 17989 | -3/Armory | Fabricated Nanosword? 18087 | -3/Armory | Warped through subspace to slip node 18087 | -3/Armory | Discovered new exit (range 1) 18088 | -3/Armory | Entered Lab 18088 | -3/Lab | Discovered new exit (range 9) 18092 | -3/Lab | Hidden lab's door opened automatically 18092 | -3/Lab | Sensor layout match revealed 18093 | -3/Lab | Gained access to the hidden lab's interior 18123 | -3/Lab | Found Prototype Energy Gun 18123 | -3/Lab | Identified Tachyon Dispersion Ray 18126 | -3/Lab | Found Prototype Energy Cannon 18126 | -3/Lab | Identified Warp Cannon 18136 | -3/Lab | Unable to decrypt terminal 18141 | -3/Lab | Found Prototype Device 18141 | -3/Lab | Identified AEGIS Remote Shield 18156 | -3/Lab | Found Integrated Reactor 18156 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 18161 | -3/Lab | Found Alien Artifact 18161 | -3/Lab | Identified Core Regenerator 18161 | -3/Lab | Used Core Regenerator, restored core integrity (+259) 18170 | -3/Lab | Found Transdimensional Reconstructor 18178 | -3/Lab | Found Prototype Hackware 18178 | -3/Lab | Identified Quantum Router 18195 | -3/Lab | Found Alien Artifact 18200 | -3/Lab | Entered Research 18200 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18218 | -2/Research | Identified exit to Quarantine 18265 | -2/Research | Identified Core Reset Matrix 18447 | -2/Research | Build established: Wizard-Mutant 18571 | -2/Research | Lost 5 parts (2n2u1w) 18580 | -2/Research | Fabricated Exp. Q-thruster? 18656 | -2/Research | Fabricated Exp. Q-thruster? 18699 | -2/Research | Local fabrication network quarantined 18774 | -2/Research | Discovered new exit (range 16) 18818 | -2/Research | Entered Quarantine 18819 | -2/Quarantine | Maximum security lockdown engaged 18845 | -2/Quarantine | Found Alien Slashing Weapon 18886 | -2/Quarantine | Crushed by falling debris 18887 | -2/Quarantine | System corruption reached 10% 18891 | -2/Quarantine | Crushed by falling debris 18892 | -2/Quarantine | System corruption reached 30% 18922 | -2/Quarantine | Lost 21 parts (2p1n15u3w) 18938 | -2/Quarantine | Found Alien Impact Weapon 18956 | -2/Quarantine | Found Alien Artifact 18956 | -2/Quarantine | Identified Phase Redirector 18961 | -2/Quarantine | Identified Core Stripper 18965 | -2/Quarantine | Scanned by Researcher 18985 | -2/Quarantine | Spotted Fortress 18999 | -2/Quarantine | Discovered new exit (range 6) 19001 | -2/Quarantine | Entered Section 7 19002 | -2/Section 7 | Maximum security lockdown engaged 19009 | -2/Section 7 | Spotted S7 Guard 19013 | -2/Section 7 | Found Alien Artifact 19013 | -2/Section 7 | Identified Core Membrane 19013 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19039 | -2/Section 7 | Destroyed S7 Guard 19043 | -2/Section 7 | Found Prototype Protection 19043 | -2/Section 7 | Identified Hvy. Regenerative Plating 19077 | -2/Section 7 | Found Alien Artifact 19077 | -2/Section 7 | Identified Integrated Dissipator 19077 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19094 | -2/Section 7 | Found Integrated Dissipator 19094 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19107 | -2/Section 7 | Spotted Alpha 7 19107 | -2/Section 7 | Spotted Alpha 7 19139 | -2/Section 7 | Spotted Executioner 19139 | -2/Section 7 | Spotted Executioner 19145 | -2/Section 7 | Spotted B-99 Colossus 19163 | -2/Section 7 | Found Alien Artifact 19163 | -2/Section 7 | Identified LRC Insulator 19163 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 19165 | -2/Section 7 | Found Alien Artifact 19165 | -2/Section 7 | Identified LRC Armor 19165 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 19176 | -2/Section 7 | Found Integrated Dissipator 19176 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19189 | -2/Section 7 | Spotted Executioner 19189 | -2/Section 7 | Spotted Executioner 19193 | -2/Section 7 | Spotted Striker 19193 | -2/Section 7 | Spotted Striker 19197 | -2/Section 7 | Build established: Hacker-Sprinter 19237 | -2/Section 7 | Found Alien Energy Gun 19238 | -2/Section 7 | Found Alien Energy Gun 19241 | -2/Section 7 | Warped through subspace 19269 | -2/Section 7 | Identified Sigix Quantum Sheargun (x2) 19275 | -2/Section 7 | Found Core Reset Matrix 19279 | -2/Section 7 | Core integrity fell below 50% 19316 | -2/Section 7 | Crushed by falling debris 19317 | -2/Section 7 | Core integrity fell below 20% 19330 | -2/Section 7 | Discovered new exit (range 5) 19336 | -2/Section 7 | Entered Access 19336 | -1/Access | Evolved 2 slots: Utility x2 19367 | -1/Access | Lost 14 parts (1p3n8u2w) 19481 | -1/Access | Found Nanosword 19483 | -1/Access | Found Nanosword 19485 | -1/Access | Used Core Reset Matrix 19486 | -1/Access | Found Nanosword 19489 | -1/Access | Found Nanosword 19504 | -1/Access | Core integrity fell below 50% 19563 | -1/Access | Discovered new exit (range 7) 19564 | -1/Access | Identified exit to Surface 19627 | -1/Access | Emitted hypermatrix ping 19632 | -1/Access | Assembled emerged from beneath the floor 19632 | -1/Access | First assault squad dispatched 19634 | -1/Access | Assembled emerged from beneath the floor 19635 | -1/Access | Garrison activated, responded to threat 19637 | -1/Access | Spotted B-99 Colossus 19638 | -1/Access | Spotted B-99 Colossus 19656 | -1/Access | Incoming assault squad redirected 19661 | -1/Access | Core integrity fell below 20% 19693 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 19634_ Assembled emerge from beneath the floor. 19635_ ALERT: Activating Garrison Access A005. 19639_ C-30 ARC bursts open, deploying its payload. 19639_ B-74 Champion unfolds itself. 19639_ G-73 Enforcer unfolds itself. 19639_ E-15 Imp unfolds itself. 19645_ Nanosword blown off. 19645_ Exp. Optical Array blown off. 19645_ E-15 Imp destroyed. 19646_ Acquired Unknown Flight Unit. 19646_ Identified Cesium-ion Thruster. 19648_ Acquired Nanosword. 19656_ ALERT: Higher priority target reported, redirecting assault. 19666_ U-05 Engineer destroyed. 19667_ K-01 Serf collects debris. 19668_ Acquired 10 matter. 19669_ K-01 Serf collects debris. 19683_ Cesium-ion Thruster destroyed. 19687_ S-43 Plague destroyed. 19692_ Destroyed Unknown Flight Unit. Map ----- +----------------------------------------------------+ | ?????????????????????# ######################## | | ?????????????????????# ! | | ?????????????????????#! ! | | ?????????????????????# ##########+############# | | ?????????????????????## ########### "????????# | | ??????????????????????# # # ""R??????# | | ??????????????????????# # * # "" ""????# | | ??????????????????????# / " # ???## | | ??????????????????????# # """ # ??#" | | ??????????????????????# # """ ?# ?## | | ???????????????######## #? 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