Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 20:29:45 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (125) 625 Value Destroyed (3703) 3703 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 9868 Bonus ------- High Alert Combat Kills 247 Follower Combat Kills 563 Friendly Fire -190 Cogmind --------- Core Integrity 75/1000 Matter 223/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Huge Storage Unit Large Battery (200) Medium Matter Pod (100) Improved Sensor Array Advanced Terrain Scan Processor Improved Salvage Targeting Computer Particle Charger Weapon Cycler Improved Shield Generator Improved Shield Generator Missile Launcher Peak State ------------ > --- POWER ------------ Multi-Nuclear Core > --- PROPULSION ------- Flying NPA-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Shield Generator > --- WEAPON ----------- Shotgun Electro Proton Construct/C > --- INVENTORY -------- Wheel Improved Heat Sink Huge Storage Unit Large Battery Medium Matter Pod Improved Sensor Array Advanced Terrain Scan Processor Improved Salvage Targeting Computer Particle Charger Weapon Cycler Improved Shield Generator Missile Launcher Rocket Array [Rating: 60] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Constructs Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun KN-7UR's Autopenetrator Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Launcher Rocket Array Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 4 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 1 . . 1 Utility 4 | . . . . . . . 1 1 . . 2 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 85 | 7 . . 12 . . . 13 18 20 8 7 Power 9 | 1 . . 2 . . . 1 2 2 . 1 Engine 5 | 1 . . 2 . . . . 1 . . 1 Core 4 | . . . . . . . 1 1 2 . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . . 3 . . . 3 4 3 1 1 Treads 14 | 2 . . 2 . . . 3 4 3 . . Leg 1 | . . . 1 . . . . . . . . Wheel 2 | . . . . . . . . . . 1 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 32 | 2 . . 1 . . . 6 10 3 6 4 Device 23 | 1 . . . . . . 3 6 3 6 4 Storage 3 | 1 . . 1 . . . 1 . . . . Processor 1 | . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection 5 | . . . . . . . 2 3 . . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 . . 6 . . . 3 2 12 1 1 Energy Gun 2 | . . . 1 . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 20 | 2 . . 5 . . . 2 1 10 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . . . 1 1 2 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . 4 2 . Parts Lost 27 | . . . 2 . . . 1 3 8 . 13 Power 4 | . . . 1 . . . . . 1 . 2 Propulsion 13 | . . . 1 . . . . 3 3 . 6 Utility 4 | . . . . . . . . . 2 . 2 Weapon 6 | . . . . . . . 1 . 2 . 3 Highest Loss Streak 4 | . . . 1 . . . 1 2 4 . 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 98 100 100 100 99 100 98 67 31 Engine 2 | . 14 14 10 11 11 11 . . . . . Core 5 | . . . . . . . 8 6 6 6 . Treads 26 | . 28 28 21 33 33 33 35 38 36 16 . Wheel 1 | . . . . . . . . . . 4 1 Device 10 | . 14 14 11 11 11 11 9 14 14 8 6 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 5 Processor 4 | . . . . . . . . 7 7 7 5 Ballistic Gun 18 | . 28 28 31 33 33 33 26 22 22 8 . Peak Build Rating 60 | 7 7 7 14 15 15 15 29 34 40 55 60 Average Rating 33 | 5 7 7 12 14 15 15 24 33 35 46 47 On Entrance 19 | . 7 7 7 14 15 15 15 29 32 38 51 Naked Turns . | . . . . . . . . . . . . Heaviest Build 106 | 13 13 13 35 35 35 35 106 104 103 106 104 Greatest Support 102 | 40 40 40 60 60 60 60 82 102 100 100 32 Greatest Overweight (x) 11 | . . . 1 . . . 1 1 1 10 11 Average Overweight (x) 1 | . . . . . . . . . . 4 2 Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 25 25 25 25 25 Average Capacity 21 | 7 8 8 14 15 15 15 22 25 25 25 25 Most Carried 25 | 6 7 8 15 15 15 15 25 25 25 25 15 Average Carried 18 | 4 6 7 10 14 15 15 20 24 24 18 14 Final Capacity 25 | 8 8 8 15 15 15 15 25 25 25 25 25 Final Carried 25 | 6 7 8 13 15 15 15 25 25 24 15 13 Scrap Engine Consumption 60 | . . . . . . . . . . 45 15 Constructs Created 3 | . . . . . . . . . . 3 . Constructs Modified 23 | . . . . . . . . . . 17 6 Class Distribution -------------------- 25% | Scavenger-Skirmisher 21% | Gunner 17% | Construct 11% | Scavenger-Tank 8% | Mutant 7% | Scavenger-Gunner 4% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Construct | -7/Recycling Construct | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Matter Collected 3091 | 252 . 162 309 197 . . 479 599 478 449 166 Remotely . | . . . . . . . . . . . . Salvage Created 5268 | 101 . . 818 213 . . 830 946 463 1429 468 Parts 289 | 4 . . 56 16 . . 45 68 25 59 16 Haulers Intercepted 5 | . . . . . . . 3 . 2 . . Recyclers Shooed 3 | . . . . . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Combat Hostiles Destroyed 86 | . . . 18 9 . . 15 18 9 5 12 Guns 68 | . . . 18 9 . . 11 15 9 5 1 Cannons 8 | . . . . . . . . . . . 8 AOE 10 | . . . . . . . 4 3 . . 3 Classes Destroyed 16 | 2 . . 7 . . . 3 2 . 2 . Worker 5 | . . . 1 1 . . . 2 1 . . Builder 5 | . . . . . . . 1 2 . 1 1 Tunneler 1 | 1 . . . . . . . . . . . Hauler 5 | . . . . . . . 3 . 2 . . Recycler 17 | 1 . . 2 . . . . 2 . 12 . Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . . . 1 . . . 2 2 . . . Swarmer 27 | . . . 7 6 . . 4 6 2 . 2 Grunt 31 | . . . 6 2 . . 6 7 1 . 9 Brawler 2 | . . . 2 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 14 | . . . 3 1 . . 3 1 4 2 . Hunter 2 | . . . . . . . 2 . . . . Programmer 6 | . . . . . . . . 3 2 . 1 Scientist 2 | . . . . . . . . . . 2 . Scrapper 3 | . . . . . . . . . . 3 . Best Kill Streak 15 | 2 . . 15 3 . . 4 6 3 6 4 Combat Bots Only 13 | . . . 13 3 . . 4 4 2 3 4 Max Kills in Single Turn 2 | 1 . . 2 2 . . 2 2 2 2 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . . . . . . . 2 2 . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Hostile Shots Fired 739 | . . 1 70 11 . . 53 142 115 49 298 Missed 221 | . . 1 15 3 . . 15 56 37 19 75 Damage Taken 7308 | . . . 635 97 . . 449 834 590 488 4215 Core 1318 | . . . 83 25 . . 37 97 35 116 925 Absorbed by Shields 776 | . . . . . . . 172 310 213 15 66 Regen/Repaired (Parts) 638 | . . . . . . . . . . 108 530 Core Remaining (%) 86 | 100 . 100 . . . 73 93 . . 64 . Volleys Fired 275 | 10 8 . 43 12 . . 46 39 24 53 40 Largest 3 | 2 2 . 3 3 . . 3 3 3 3 1 Hottest 173 | 40 40 . 80 69 . . 71 71 78 173 150 Shots Fired 652 | 20 17 . 129 36 . . 134 109 71 96 40 Gun 606 | 20 17 . 129 36 . . 132 105 71 84 12 Cannon 36 | . . . . . . . . . . 12 24 Launcher 10 | . . . . . . . 2 4 . . 4 Special . | . . . . . . . . . . . . Kinetic 600 | 20 17 . 126 36 . . 132 105 71 77 16 Thermal 36 | . . . . . . . . . . 19 17 Explosive 10 | . . . . . . . 2 4 . . 4 Electromagnetic 6 | . . . 3 . . . . . . . 3 Robot Hit Streak 14 | 5 7 . 11 10 . . 11 7 9 14 9 Robot Miss Streak 7 | 6 4 . 5 1 . . 4 7 5 6 3 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 8 | . . . 3 3 . . . . 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 . . Shots Hit Robots 440 | 11 11 . 88 23 . . 86 63 52 71 35 Core Hits 263 | 4 4 . 37 11 . . 40 52 27 49 39 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 2 . . . . Critical Strikes 4 | . . . 2 . . . 2 . . . . Destroy 4 | . . . 2 . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9512 | 91 107 . 1144 388 . . 1549 1475 1075 1897 1786 Guns 6974 | 91 107 . 1144 362 . . 1267 1169 1071 1521 242 Cannons 1239 | . . . . . . . . . . 320 919 Explosions 1191 | . . . . . . . 282 303 . . 606 Melee . | . . . . . . . . . . . . Ramming 108 | . . . . 26 . . . 3 4 56 19 Kinetic 6884 | 91 107 . 1120 362 . . 1267 1169 1071 1273 424 Thermal 1256 | . . . . . . . . . . 568 688 Explosive 1191 | . . . . . . . 282 303 . . 606 Electromagnetic 73 | . . . 24 . . . . . . . 49 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 5 5 . . . . 1 1 1 2 7 Average Corruption 2 | . 4 5 . . . . 1 1 1 1 6 Corruption Purged 3 | . . . . . . . . 1 . 2 . Corruption Blocked . | . . . . . . . . . . . . Effects 23 | . 4 2 . . . . 6 . 2 5 4 Message Errors 7 | . 1 . . . . . 1 . 2 2 1 Matter Fused 4 | . 1 . . . . . 2 . . . 1 Heat Flow Errors 3 | . . 1 . . . . . . . 1 1 Energy Discharges 3 | . 1 . . . . . 1 . . 1 . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 . Data Loss (major) 2 | . . 1 . . . . 1 . . . . Misfires 2 | . 1 . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 58 | . . . . . . . 2 . . 26 30 Projectiles 50 | . . . . . . . . . . 26 24 Explosions 8 | . . . . . . . 2 . . . 6 Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . 4 1 Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . 4 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . . . . 7 Shots . | . . . . . . . . . . . . Rammed 22 | . . . . 4 . . . 1 1 4 12 Targets Rammed 24 | . . . . 5 . . . 1 1 5 12 Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . 1 . Highest Temperature 531 | . . 231 111 12 . . 121 23 8 531 237 Average Temperature 71 | . . 117 34 7 . . 33 5 4 140 64 Received Heat Transfer 2309 | . . . 240 36 . . 154 157 99 180 1443 Effects 6 | . . . . . . . . . . 6 . Shutdowns 2 | . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 3 . Heat Transferred 1995 | . . . . . . . . . . 995 1000 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Peak Influence 718 | 10 72 27 561 288 . . 187 397 523 255 718 Initial 550 | . 6 27 10 174 . . . 32 180 151 550 Average 131 | 4 39 27 230 110 . . 93 94 356 37 594 Maximum Alert Level 3 | . . . 2 1 . . . 1 2 1 3 Low Security (%) 77 | 100 100 100 54 78 . 100 100 85 15 95 . Level 1 12 | . . . 18 21 . . . 14 50 4 . Level 2 8 | . . . 27 . . . . . 34 . 78 Level 3 1 | . . . . . . . . . . . 21 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . . . 2 . . . 2 6 5 . 1 Investigation 4 | . . . 1 . . . 1 1 1 . . Extermination 6 | . . . . . . . . 3 2 . 1 Reinforcement 6 | . . . 1 . . . 1 2 2 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Distress Signals 8 | . . . 4 . . . 2 1 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 155 | . 5 2 27 10 . . 19 31 28 9 24 Peak Tracking Total 7 | . 3 2 7 2 . . 5 5 4 3 6 Tactical Retreats 8 | . . . 3 . . . . . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Traps Triggered 13 | . 3 . . . . . 2 5 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Machines Disabled 12 | . . . 2 . . . . 2 . 1 7 Max in Single Turn 3 | . . . 1 . . . . 1 . 1 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Machines Accessed 32 | . 3 . 2 . 1 . 4 4 2 15 1 Terminals 18 | . 3 . 1 . . . 3 3 2 6 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . . . 1 . . . 1 . . 7 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 104 | . 11 . 5 . 1 . 12 14 5 55 1 Successful 61 | . 6 . 3 . 1 . 4 6 2 38 1 Failed 43 | . 5 . 2 . . . 8 8 3 17 . Catastrophic 6 | . 1 . . . . . 1 3 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 50 | . 7 . 4 . . . 9 8 . 22 . Terminals 63 | . 11 . 4 . . . 11 12 5 20 . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . . . 1 . . . 1 . . 9 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 45 | . 3 . 1 . 1 . 3 5 2 30 . Record 25 | . . . . . 1 . . . . 24 . Robot Analysis 6 | . . . . . . . 3 1 . 2 . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 5 | . 1 . . . . . . 3 . 1 . Release Object 2 | . . . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 15 | . 3 . 2 . . . 1 1 . 8 . Terminals 6 | . 3 . 1 . . . . 1 . 1 . Botnet 6 | . 3 . 1 . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . . . 1 . . . 1 . . 7 . Tunnel 9 | . . . 1 . . . 1 . . 7 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 . 1 . . . 3 4 2 6 . Full Trace Events 5 | . . . . . . . . . 1 4 . Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . 9 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Total Allies 19 | . . . . 4 . . . . 10 5 . Largest Group 10 | . . . . 3 2 2 2 . 10 5 3 Highest-Rated Group 173 | . . . . 63 32 32 32 . 173 64 44 Highest-Rated Ally 31 | . . . . 31 16 16 16 . 29 30 30 Total Orders . | . . . . . . . . . . . . Ally Attacks 123 | . . . . 23 . . 6 . 92 . 2 Total Damage 1391 | . . . . 280 . . 44 . 1005 . 62 Kills 20 | . . . . 8 . . . . 12 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Robot Analysis Total 6 | . . . . . . . 3 1 . 2 . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Turns Passed 12826 | 125 256 110 498 1810 293 39 1418 1890 1101 4534 752 Spaces Moved 4904 | 56 134 69 188 492 184 25 558 1065 429 1540 164 Core 7 | 7 . . . . . . . . . . . Treads 3911 | 49 134 69 188 492 184 25 558 1065 429 718 . Legs 113 | . . . . . . . . . . 6 107 Wheels 872 | . . . . . . . . . . 816 56 Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Fastest Speed 50 | 50 160 160 160 160 160 160 160 157 160 160 200 Average Speed 198 | 146 160 160 167 160 160 160 213 157 217 237 263 Slowest Speed 936 | 160 160 160 240 160 160 160 240 237 240 520 936 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 5 31 17 20 88 57 9 46 28 72 99 3 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 10 | . . . 1 . 1 . 1 . . 7 . Known Exits Taken 5 | . 1 . 1 . . . . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . Scrap Searched 3 | . . . . 3 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 118 | . . . . . . . 15 14 . 2 87 Melee . | . . . . . . . . . . . . Projectile 10 | . . . . . . . . . . 2 8 AOE 108 | . . . . . . . 15 14 . . 79 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Total 7428 | 81 163 69 286 1485 183 24 693 1187 543 2342 372 Wait 1960 | . 21 . 24 973 . . 45 52 53 647 145 Move 4893 | 55 133 68 187 491 183 24 557 1064 428 1539 164 Hop . | . . . . . . . . . . . . Pick Up 76 | 9 1 1 12 3 . . 21 9 11 9 . Fast Attach 13 | 4 . . 1 . . . . . 5 2 1 Attach 30 | 3 . . 3 . . . 3 5 8 2 6 Detach 15 | . . . . . . . . . . 11 4 Swap 42 | . . . 8 . . . 10 13 7 4 . Drop 58 | . . . 8 1 . . 11 4 6 28 . Fire 275 | 10 8 . 43 12 . . 46 39 24 53 40 Melee . | . . . . . . . . . . . . Ram 12 | . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . Crush 12 | . . . . 5 . . . 1 1 5 . Escape Stasis . | . . . . . . . . . . . . Rewire 42 | . . . . . . . . . . 42 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 382 | -10/Materials | Entered Mines 467 | -10/Mines | Discovered new exit (range 7) 492 | -10/Mines | Entered Materials 492 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 699 | -9/Materials | Identified exit to Mines 794 | -9/Materials | Build established: Gunner 925 | -9/Materials | Destroyed 13 combat bots 990 | -9/Materials | Entered Mines 1048 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1050 | -9/Mines | Learned location of 1 exit from Lower Caves 1066 | -9/Mines | Discovered new exit (range 7) 1312 | -9/Mines | Received a Mining Laser from a helpful Derelict 1444 | -9/Mines | Discovered new exit (range 11) 1747 | -9/Mines | Excavation squad dispatched 1747 | -9/Mines | A large section of the Mines collapsed 1997 | -9/Mines | Excavation squad dispatched 2247 | -9/Mines | Excavation squad dispatched 2497 | -9/Mines | Excavation squad dispatched 2786 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2787 | -9/Mines | Discovered new exit (range 5) 2800 | -9/Mines | Entered Exiles 2800 | -9/Exiles | Accompanied by 2 allies 2840 | -9/Exiles | Met 8R-AWN 2864 | -9/Exiles | Met EX-HEX 2917 | -9/Exiles | Met EX-BIN 3023 | -9/Exiles | Met EX-DEC 3029 | -9/Exiles | Learned location of Zion (-6) 3079 | -9/Exiles | Discovered new exit (range 10) 3093 | -9/Exiles | Entered Mines 3093 | -8/Mines | Accompanied by 2 allies 3122 | -8/Mines | Discovered new exit (range 5) 3132 | -8/Mines | Entered Materials 3132 | -8/Materials | Accompanied by 2 allies 3132 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3491 | -8/Materials | Build established: Scavenger-Tank 3645 | -8/Materials | Discovered new exit (range 14) 4550 | -8/Materials | Entered Factory 4550 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4840 | -7/Factory | Build established: Scavenger-Skirmisher 5180 | -7/Factory | Discovered new exit (range 8) 5190 | -7/Factory | Identified exit to Lower Caves 5481 | -7/Factory | Discovered new exit (range 15) 5541 | -7/Factory | Identified exit to Factory 5911 | -7/Factory | Identified exit to Storage 6440 | -7/Factory | Entered Storage 6574 | -7/Storage | Lost 4 parts (1n1u2w) 6578 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6758 | -7/Storage | Met 01-MTF 6869 | -7/Storage | Build established: Commander-Skirmisher 7181 | -7/Storage | Lost 5 allies 7206 | -7/Storage | Build established: Scavenger-Skirmisher 7227 | -7/Storage | Discovered exit to Factory (range 6) 7260 | -7/Storage | Found Prototype Launcher 7260 | -7/Storage | Identified Rocket Array 7266 | -7/Storage | Found Rocket Array 7527 | -7/Storage | Discovered new exit (range 7) 7539 | -7/Storage | Identified exit to Recycling 7541 | -7/Storage | Entered Recycling 7541 | -7/Recycling | Accompanied by 3 allies (01-MTF) 8223 | -7/Recycling | Scanned before Scraplab entrance 8257 | -7/Recycling | Found Prototype Energy Gun 8257 | -7/Recycling | Identified KN-7UR's Autopenetrator 8276 | -7/Recycling | Entered Scraplab 8303 | -7/Recycling | Angered Scraplab inhabitants 8306 | -7/Recycling | Found Prototype Device 8306 | -7/Recycling | Identified Scrap Engine 8606 | -7/Recycling | Build established: Scavenger-Gunner 8973 | -7/Recycling | Discovered new exit (range 14) 9914 | -7/Recycling | Build established: Construct 10389 | -7/Recycling | Build established: Commander-Construct 10948 | -7/Recycling | Build established: Construct 12041 | -7/Recycling | Identified exit to Factory 12075 | -7/Recycling | Entered Factory 12075 | -5/Factory | Accompanied by 3 allies 12075 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12208 | -5/Factory | Lost 3 allies 12375 | -5/Factory | Search patrols dispatched 12702 | -5/Factory | Cargo convoy interrupted 12724 | -5/Factory | Lost 4 parts (1p3n) 12726 | -5/Factory | Core integrity fell below 50% 12794 | -5/Factory | Build established: Mutant 12804 | -5/Factory | Lost 3 parts (2n1u) 12822 | -5/Factory | Core integrity fell below 20% 12827 | -5/Factory | Self-destructed Last Messages --------------- corruption cleaned. 12770_ U-05 Engineer lays Concrete. 12771_ Slammed into G-50 Soldier. 12771_ U-05 Engineer lays Concrete. 12773_ Flying NPA-Carbon Exoskeleton destroyed. 12773_ Flying NPA-Carbon Exoskeleton core remains intact and functional. 12773_ Critical hit (Burn: +37). 12776_ U-05 Engineer lays Concrete. 12776_ Slammed into G-50 Soldier. 12805_ Flying NPA-Carbon Exoskeleton destroyed. 12805_ Scrap Engine damaged due to network destabilization (-9). 12813_ Critical hit (Burn: +37). 12814_ Slammed into G-50 Soldier. 12815_ Critical hit (Burn: +37). 12819_ Scrap Engine destroyed. 12823_ C-30 ARC bursts open, deploying its payload. 12823_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????????????? ? ?# ??###### | | ????????????????????????? ?# ## # # | | ????????????????????????" # # | | ?????????????????? ?? # | | ?????????????????"" | | ?????????????????"" ## # | | ??????????????????[ # | | ??????????????????"[ | | ??????????????????" % | | ??????????????????? % | | ???????????????????? # | | ?????????????????????# #+### ## ## # | | ?????????????????????# ## ## % # | | ?????????????????????# #??# # /! | | ?????????????????????# ##?# # /[ | | ?????????????????????# #?# #? / | | ?????????????????????# ! " #??# % #?? | | ?????????????????????# "#???# #???#/ | | ?????????????????????# "#???# ###???? | | ?????????????????????# ##???# % #?#####+ | | ?????????????????????####/######????# #?# """ | | ????????????????????????# ####;###### #?# """ | | ??????????????????####### ### """? | | ??????????????????# % % % "## ? | | ??????????????????# sss g "#? ?? | | ??????????????????# %s @ #?? ?? | | ??????????????????## ##### ####+### | | ???????????????????#?????# | | ?????????????????????????# % ######### | | ?????????????????????????# % #???????? | | ?????????????????????????# #######%########?? | | ?????????????????????????# # !%% "#?? | | ?????????????????????????# + """"""""" ##?? | | ?????????????????????????######## #??? | | ????????????????????????????????# ]] #??? | | ????????????????????????????????# ]! #??? | | ????????????????????????????????# / #??? | | ????????????????????????????????###############??? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 17 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserDeliveryMatrix Manual? 0 Play Time 01:13:10 Cumulative 244.0 hours Start 2025.02.10 @ 18:54:32 End 2025.02.10 @ 20:29:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 10 Types 3/1/3/1/0/0/1/1/0 Lore% 79 Gallery% 70 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1336725-4be3-42db-9007-e29d75d57010