Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 15:25:33 Player: MrPainting Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2505) 2505 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 6026 Bonus ------- High Alert Combat Kills 256 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Propulsion (4) Improved Airjet Utility (5) Weapon (3) Heavy Mace Inventory (4) Improved Utility Shielding Hacking Suite Improved Field Recycling Unit (0) Heavy Mace Peak State ------------ Power Nuclear Core Propulsion Armored Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Utility Large Storage Unit Large Storage Unit Advanced Targeting Computer Core Shielding Weapon Gauss Cannon Gauss Cannon Gauss Cannon Inventory Nuclear Core Nuclear Core Improved Titanium Leg Improved Cooling System Advanced Visual Processing Unit Advanced Signal Interpreter Transmission Jammer Improved ECM Suite Improved Utility Shielding Hardened Medium Armor Plating Hacking Suite Improved Field Recycling Unit Precision Assault Rifle Gauss Cannon Katana Katana [Rating: 41] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 2 1 . . Weapon 1 | . . . . 1 . . Parts Attached 96 | 4 12 11 51 3 4 11 Power 10 | . 2 . 8 . . . Engine 3 | . 2 . 1 . . . Core 7 | . . . 7 . . . Reactor . | . . . . . . . Propulsion 33 | 2 3 5 20 . 2 1 Treads 6 | . . . 6 . . . Leg 17 | 2 3 4 7 . 1 . Wheel . | . . . . . . . Hover 10 | . . 1 7 . 1 1 Flight . | . . . . . . . Utility 18 | . 2 1 11 . . 4 Device 7 | . 1 1 3 . . 2 Storage 2 | . . . 2 . . . Processor 6 | . 1 . 4 . . 1 Hackware . | . . . . . . . Protection 3 | . . . 2 . . 1 Artifact . | . . . . . . . Weapon 35 | 2 5 5 12 3 2 6 Energy Gun 4 | . 4 . . . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 12 | 2 1 5 3 1 . . Ballistic Cannon 7 | . . . 2 2 2 1 Launcher 3 | . . . 3 . . . Special Weapon . | . . . . . . . Impact Weapon 7 | . . . 2 . . 5 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 3 1 . 1 Parts Lost 30 | . 1 . 16 . 5 8 Power 3 | . . . 3 . . . Propulsion 14 | . 1 . 9 . 3 1 Utility 6 | . . . 2 . 1 3 Weapon 7 | . . . 2 . 1 4 Highest Loss Streak 6 | . 1 . 5 . 5 6 Average Slot Usage (%) 87 | . 89 96 95 88 54 21 Engine 2 | . 12 11 . . . . Core 5 | . . . 8 7 4 . Treads 2 | . . . 3 7 2 . Leg 23 | . 24 34 25 23 14 . Hover 3 | . . 6 4 . 1 3 Device 5 | . 10 11 5 . . . Storage 7 | . . . 9 15 9 . Processor 13 | . 12 11 15 7 4 2 Protection 3 | . . . 4 7 4 1 Energy Gun 3 | . 24 5 . . . . Ballistic Gun 4 | . 3 16 4 . . . Ballistic Cannon 7 | . . . 9 19 12 1 Impact Weapon 1 | . . . 1 . . 10 Naked Turns 19 | . . . . . 19 . Heaviest Build 61 | 3 14 15 55 61 61 17 Greatest Support 80 | 20 20 40 80 60 80 25 Greatest Overweight (x) 5 | . 1 . 4 1 2 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 16 | 4 4 4 16 16 16 4 Average Capacity 9 | 4 4 4 10 16 11 4 Most Carried 16 | 1 4 4 16 16 16 4 Average Carried 7 | . 2 3 9 15 10 3 Final Capacity 16 | 4 4 4 16 16 4 4 Final Carried 16 | 1 4 4 16 16 4 4 Class Distribution -------------------- 74% | Mutant 21% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 2401 | 168 245 237 1373 114 . 264 Remotely 47 | . . . . . . 47 Salvage Created 3033 | . 527 256 1858 120 197 75 Parts 156 | . 21 11 118 4 . 2 Haulers Intercepted 7 | . 1 2 3 1 . . Recyclers Shooed 3 | . 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 64 | . 10 3 47 . 1 3 Melee 1 | . . . . . . 1 Guns 25 | . 10 3 12 . . . Cannons 28 | . . . 27 . 1 . AOE 7 | . . . 7 . . . Classes Destroyed 12 | . 4 . 7 . 1 . Worker 2 | . . . 2 . . . Builder 3 | . . . 3 . . . Hauler 7 | . 1 2 3 1 . . Recycler 3 | . 1 . 1 1 . . Operator 3 | . . . 3 . . . Watcher 7 | . 1 1 5 . . . Swarmer 19 | . . . 16 . . 3 Grunt 33 | . 10 3 20 . . . Brawler 1 | . . . 1 . . . Sentry 9 | . . . 9 . . . Hunter 1 | . . . 1 . . . Compactor 1 | . . . . . 1 . Best Kill Streak 9 | . 4 5 9 2 1 1 Combat Bots Only 7 | . 4 2 7 . 1 1 Max Kills in Single Turn 4 | . 1 1 4 1 1 1 Gunslinging . | . . . . . . . Exploded 4 | . . . 4 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 5234 | . 490 66 3176 . 260 1242 Core 1381 | . 114 12 545 . 180 530 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 54 97 . . . . Volleys Fired 256 | . 48 25 171 4 8 . Largest 3 | . 2 2 2 3 3 . Hottest 144 | . 130 88 136 144 144 . Shots Fired 482 | . 96 50 300 12 24 . Gun 286 | . 96 50 140 . . . Cannon 188 | . . . 152 12 24 . Launcher 8 | . . . 8 . . . Special . | . . . . . . . Kinetic 327 | . 25 39 227 12 24 . Thermal 147 | . 71 11 65 . . . Explosive 8 | . . . 8 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 33 | . 16 7 33 4 8 . Robot Miss Streak 6 | . 6 3 4 1 3 . Penetration Max 1 | . . . 1 . . . Secondary Targets 6 | . 1 1 4 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 328 | . 65 26 207 6 16 8 Core Hits 141 | . 21 10 102 2 5 1 Critical Hits 11 | . . . 9 . 2 . Critical Kills 5 | . . . 5 . . . Critical Parts Destroyed 5 | . . . 4 . 1 . Melee Attacks 26 | . . . 7 . . 19 Impact 26 | . . . 7 . . 19 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . . 4 Damage Inflicted 6490 | . 790 348 4529 58 546 219 Guns 2546 | . 790 348 1408 . . . Cannons 2835 | . . . 2231 58 546 . Explosions 735 | . . . 735 . . . Melee 374 | . . . 155 . . 219 Ramming . | . . . . . . . Kinetic 3904 | . 169 272 2859 58 546 . Thermal 1477 | . 621 76 780 . . . Explosive 735 | . . . 735 . . . Electromagnetic . | . . . . . . . Impact 374 | . . . 155 . . 219 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Effects 3 | . 3 . . . . . Message Errors 1 | . 1 . . . . . Matter Fused 1 | . 1 . . . . . Targeting Errors 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 102 | . . . 73 . . 29 Projectiles 44 | . . . 44 . . . Explosions 19 | . . . 19 . . . Melee 39 | . . . 10 . . 29 Knockbacks 16 | . . . 15 . . 1 Impact 1 | . . . . . . 1 Kinetic 15 | . . . 15 . . . Secondary . | . . . . . . . Self-Inflicted Damage 84 | . . . 84 . . . Shots 3 | . . . 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 646 | . 379 3 646 189 288 . Average Temperature 130 | . 131 3 129 82 155 . Received Heat Transfer 1473 | . 276 36 954 . . 207 Effects 25 | . 6 . 17 . 2 . Shutdowns 2 | . . . 2 . . . Energy Bleed 8 | . 2 . 4 . 2 . Interference 6 | . 3 . 3 . . . Matter Decay 2 | . . . 2 . . . Short Circuit 1 | . 1 . . . . . Damage (major) 6 | . . . 6 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 1 . . 3 Impact Corruptions 4 | . . . 1 . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 4 . 4 . . . Heat Transferred 3071 | . 1480 185 1406 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 923 | . 262 141 923 452 160 112 Average Influence 401 | . 164 100 533 433 140 96 Maximum Alert Level 3 | . 1 . 3 2 . . Low Security (%) 34 | . . . . . . . Level 1 18 | . . . . . . . Level 2 26 | . . . . . . . Level 3 20 | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 1 9 1 . . Investigation 3 | . . . 3 . . . Extermination . | . . . . . . . Reinforcement 6 | . 1 1 3 1 . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 8 | . 3 . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 17 6 75 1 6 11 Peak Tracking Total 8 | . 4 3 8 2 5 7 Tactical Retreats 8 | . . . 6 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 8 | . 2 1 4 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 5 | . . 1 4 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 2 | . 1 . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 2 . 2 . . . Successful 3 | . 1 . 2 . . . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 3913 | 33 459 269 2531 163 125 333 Spaces Moved 2454 | 45 240 149 1497 102 110 311 Core 276 | 40 33 . 18 . 60 125 Treads 124 | . . . 124 . . . Legs 1604 | 5 207 149 1111 102 30 . Wheels . | . . . . . . . Hover 450 | . . . 244 . 20 186 Flight . | . . . . . . . Fastest Speed 42 | 50 50 120 42 130 50 50 Average Speed 115 | 57 116 120 123 141 84 82 Slowest Speed 300 | 120 150 120 250 160 160 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 26 16 87 3 74 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 88 | . . . 78 7 3 . Melee . | . . . . . . . Projectile 52 | . . . 42 7 3 . AOE 36 | . . . 36 . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 3027 | 49 327 194 1868 113 122 354 Wait 96 | . 14 . 71 . . 11 Move 2449 | 44 239 148 1496 102 109 311 Hop . | . . . . . . . Pick Up 53 | 1 6 1 38 2 1 4 Fast Attach 48 | 4 3 10 24 . 2 5 Attach 26 | . 3 1 13 2 1 6 Detach 8 | . . 2 4 . . 2 Swap 22 | . 6 . 14 1 1 . Drop 47 | . 8 7 30 2 . . Fire 256 | . 48 25 171 4 8 . Melee 22 | . . . 7 . . 15 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 18) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Propulsion x2 698 | -9/Materials | Discovered new exit (range 5) 737 | -9/Materials | Discovered new exit (range 10) 762 | -9/Materials | Entered another Materials area 762 | -8/Materials | Evolved 2 slots: Utility x2 795 | -8/Materials | Build established: Scavenger-Mutant 831 | -8/Materials | Garrison activated, responded to threat 908 | -8/Materials | Lost 5 parts (1p4n) 1458 | -8/Materials | Core integrity fell below 50% 1612 | -8/Materials | Discovered new exit (range 7) 1653 | -8/Materials | Destroyed 7 combat bots 1974 | -8/Materials | Build established: Mutant 1978 | -8/Materials | Discovered new exit (range 9) 2271 | -8/Materials | Core integrity fell below 20% 2317 | -8/Materials | Discovered new exit (range 4) 2319 | -8/Materials | Identified exit to Factory 3293 | -8/Materials | Entered Factory 3293 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3456 | -7/Factory | Sucked down chute 3456 | -7/Factory | Entered Waste 3489 | -7/Waste | Spotted C-40 Crusher 3493 | -7/Waste | Spotted C-40 Crusher 3500 | -7/Waste | Spotted C-40 Crusher 3507 | -7/Waste | Destroyed C-40 Crusher 3518 | -7/Waste | Spotted C-40 Crusher 3528 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3528 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3531 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3531 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3534 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3536 | -7/Waste | Spotted C-40 Crusher 3565 | -7/Waste | Lost 5 parts (3n1u1w) 3566 | -7/Waste | Spotted C-40 Crusher 3574 | -7/Waste | Discovered new exit (range 14) 3581 | -7/Waste | Entered Factory 3702 | -7/Factory | Core integrity fell below 50% 3736 | -7/Factory | Lost 6 parts (1n2u3w) 3839 | -7/Factory | Core integrity fell below 20% 3914 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03735_ S-27 Virus system corrupted by crushing effect. 03735_ S-27 Virus knocked back. 03736_ S-27 Virus system terminally corrupted. 03736_ VTOL Module fried. 03753_ Acquired Imp. Utility Shielding. 03801_ Acquired Lrn. Tractor Beam. 03823_ Acquired 22 matter. 03830_ C-30 ARC bursts open, deploying its payload. 03830_ L-41 Fighter unfolds itself. 03830_ G-47 Trooper unfolds itself. 03831_ Acquired 25 matter. 03834_ Lrn. Tractor Beam destroyed. 03846_ Hvy. Mace destroyed. 03850_ Acquired Prototype Hover Unit. 03850_ Identified Imp. Airjet. 03868_ R-06 Scavenger collects Autogun. 03876_ K-01 Serf cleans the Fusion Modulator. 03889_ Connecting with Fabricator... 03889_ Current location identified: Factory 03913_ K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????"p #???????????????????? | | ??????????????????????" #???????????????????? | | ?????????????????????? a +???????????????????? | | ??????????????????????"k #???????????????????? | | ?????????????????????"" #???????????????????? | | ?????????????????????"" #???????????????????? | | ????????????????# ? #???????????????????? | | ????????????????# """r #???????????????????? | | ????????????????? """ #???????????????????? | | ?????????????????? """r #???????????????????? | | ?????????????????? #???????????????????? | | ????????????????? """ #???????????????????? | | ?????????????#### """ #???????????????????? | | ?????????? """ #???????????????????? | | ?????????? @ #???????????????????? | | ?????????? """ #???????????????????? | | ??????????????? ? """ k#???????????????????? | | ????????????? """ #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# """ ########????????????? | | ????????????????# """ #????????????? | | ????????????????# """ #????????????? | | ????????????????# #????????????? | | ????????????????# """ #????????????? | | ????????????????# """ #????????????? | | ?????????????????? """ #????????????? | | ??????????????????? #????????????? | | ??????????????????? """ u #????????????? | | ??????????????????? """ #????????????? | | ?????????????????????"" +????????????? | | ??????????????????? #????????????? | | ??????????????????? #????????????? | | ???????????????????? ######### #????????????? | | ??????????????????????????????# #####+######## | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerDimensionalScrap Manual? 0 Play Time 00:40:25 Cumulative 105.4 hours Start 2019.11.03 @ 14:48:39 End 2019.11.03 @ 15:25:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 687e5e57-3613-42ad-9b93-1c067de25624