Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 19:35:43 Player: John_Oxford Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (903) 903 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2004 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 150/400 Matter 300/300 Energy 11/100 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (4) ------- Particle Cannon > --- INVENTORY (12) --- Ion Engine Small Storage Unit High-capacity Storage Unit Improved Targeting Computer Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery > --- WEAPON ----------- Beam Cannon Beam Cannon Beam Cannon Beam Cannon > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Small Storage Unit High-capacity Storage Unit Beam Cannon Beam Cannon Beam Cannon [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 21 | 4 8 9 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads 2 | . 2 . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 3 3 6 Energy Gun 1 | 1 . . Energy Cannon 8 | . 2 6 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 85 | . 91 82 Engine 11 | . 13 10 Treads 12 | . 24 6 Device 5 | . . 8 Storage 17 | . 26 13 Energy Cannon 33 | . 15 42 Launcher 2 | . 7 . Naked Turns . | . . . Heaviest Build 53 | 8 47 53 Greatest Support 40 | 3 40 40 Greatest Overweight (x) 16 | 2 4 16 Average Overweight (x) 2 | 1 . 5 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 10 | 5 8 12 Most Carried 10 | 6 10 9 Average Carried 6 | 4 5 6 Final Capacity 12 | 6 12 12 Final Carried 10 | 6 10 5 Class Distribution -------------------- 59% | Gunner 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 496 | 169 96 231 Remotely . | . . . Salvage Created 860 | . 308 552 Parts 71 | . 37 34 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 24 | . 10 14 Cannons 16 | . 3 13 AOE 8 | . 7 1 Classes Destroyed 9 | . 7 2 Worker 3 | . 3 . Builder 3 | . 3 . Tunneler 2 | . 2 . Operator 1 | . 1 . Watcher 4 | . 2 2 Swarmer 6 | . 3 3 Grunt 16 | . 7 9 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 14 | . 14 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1075 | . 274 801 Core 281 | . 31 250 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 87 . Volleys Fired 63 | . 27 36 Largest 4 | . 2 4 Hottest 240 | . 90 240 Shots Fired 123 | . 39 84 Gun . | . . . Cannon 111 | . 27 84 Launcher 12 | . 12 . Special . | . . . Kinetic . | . . . Thermal 111 | . 27 84 Explosive 12 | . 12 . Electromagnetic . | . . . Robot Hit Streak 8 | . 4 8 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 61 | . 21 40 Core Hits 45 | . 26 19 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2208 | . 1333 875 Guns . | . . . Cannons 984 | . 278 706 Explosions 1224 | . 1055 169 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 1360 | . 654 706 Explosive 848 | . 679 169 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 143 | . 137 6 Projectiles 6 | . 6 . Explosions 137 | . 131 6 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 90 | . 90 . Shots 4 | . 4 . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 720 | . 276 720 Average Temperature 195 | . 94 260 Received Heat Transfer 273 | . 93 180 Effects 22 | . . 22 Shutdowns 4 | . . 4 Energy Bleed 3 | . . 3 Interference 3 | . . 3 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 7 | . . 7 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 2335 | . 892 1443 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 424 | . 424 424 Initial 178 | . . 178 Average 256 | . 251 280 Maximum Alert Level 2 | . 2 2 Low Security (%) 26 | 100 46 9 Level 1 53 | . 14 76 Level 2 20 | . 38 13 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 4 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 5 | . 4 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 16 17 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 8 | . 6 2 Max in Single Turn 5 | . 5 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 2 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 10 | . 2 8 Successful 6 | . 2 4 Failed 4 | . . 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 2 6 Terminals 8 | . 2 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 4 | . 2 2 Botnet 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1182 | 61 374 747 Spaces Moved 364 | 44 165 155 Core 101 | 44 17 40 Treads 254 | . 148 106 Legs . | . . . Wheels 9 | . . 9 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 100 Average Speed 245 | 114 175 356 Slowest Speed 850 | 150 250 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 42 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 94 | . 70 24 Melee . | . . . Projectile 1 | . . 1 AOE 93 | . 70 23 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 540 | 54 210 276 Wait 66 | . . 66 Move 362 | 43 164 155 Hop . | . . . Pick Up 19 | 6 9 4 Fast Attach 5 | 3 2 . Attach 13 | . 5 8 Detach . | . . . Swap 3 | 1 1 1 Drop 8 | 1 2 5 Fire 63 | . 27 36 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 13) 417 | -10/Materials | Discovered new exit (range 10) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Weapon x2 729 | -9/Materials | Build established: Gunner 1116 | -9/Materials | Core integrity fell below 50% 1183 | -9/Materials | Self-destructed Last Messages --------------- 01149_ Beam Cannon destroyed. 01151_ U-05 Engineer lays Concrete. 01156_ S-10 Pest destroyed. 01157_ Acquired 11 matter. 01158_ U-05 Engineer lays Concrete. 01161_ U-05 Engineer builds a Wall. 01163_ Beam Cannon destroyed. 01164_ U-05 Engineer lays Concrete. 01167_ U-05 Engineer builds a Wall. 01168_ U-05 Engineer lays Concrete. 01172_ Com. Wheel destroyed. 01172_ U-05 Engineer lays Concrete. 01175_ K-01 Serf collects debris. 01175_ U-05 Engineer lays Concrete. 01177_ Wheel destroyed. 01177_ U-05 Engineer lays Concrete. 01178_ K-01 Serf collects debris. 01179_ U-05 Engineer lays Concrete. 01181_ S-10 Pest destroyed. 01182_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????T??????????????????????????????????????? | | ??????????" ??????###+###??????????????????????? | | ??????????? ####?# #########??????????????? | | ???????????+## #### # #??????????????? | | ????????? =@/ #??????????????? | | ??????????# %=# #??????????????? | | ??????????# " " [ #########??????????????? | | ??????????# uu "Y" ###??????????????????????? | | ??????????# % "" #????????????????????????? | | ??????????#=== % #????????????????????????? | | ??????????#*% * [#????????????????????????? | | ??????????# ! ####+#####????????????????????? | | ??????????# # # #????????????????????? | | ###???????# ######## """ #????????????????????? | | #???????# #??#???#! """ #????????????????????? | | ######### ######## """ #????????????????????? | | %%% + #????????????????????? | | ### ############## """ #????????????????????? | | #?#%#????????????# """ #????????????????????? | | ###?#!#????????????# """ #????????????????????? | | ????# #????????????# #????????????????????? | | #####+#####????????####+#####????????????????????? | | # !%! #??????????????????????????????????????? | | # !! #??????????????????????????????????????? | | # !| #??????????????????????????????????????? | | # !| #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # [ #??????????????????????????????????????? | | # #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointPhaseAutogun Manual? 0 Play Time 00:10:31 Cumulative 2.7 hours Start 2020.09.29 @ 19:09:14 End 2020.09.29 @ 19:35:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 715b4424-6a12-41e3-b44b-fcbd717b693c