Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.18 @ 16:37:39 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (366) 366 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2426 Bonus ------- None Cogmind --------- Core Integrity 389/550 Matter 280/300 Energy 173/265 System Corruption 4% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Improved Titanium Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Hammer Chainsword > --- INVENTORY (10) --- Long-range Sensor Array Minigun High-powered Shotgun Grenade Launcher Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Chainsword Greatsword > --- INVENTORY -------- Long-range Sensor Array Minigun High-powered Shotgun Grenade Launcher Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 18 | 6 1 . . 5 6 Power 3 | 1 . . . 1 1 Engine 3 | 1 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . . 1 3 Treads 2 | . . . . . 2 Leg 4 | 2 . . . 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 2 | 1 1 . . . . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . . . 3 2 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . . 1 5 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 2 | . . . . 1 1 Highest Loss Streak 3 | . . . . 1 3 Average Slot Usage (%) 74 | . 86 85 85 76 49 Engine 12 | . 14 14 14 14 6 Leg 25 | . 28 28 28 28 14 Storage 13 | . 15 14 14 14 9 Energy Gun 11 | . 28 28 28 4 . Ballistic Gun 3 | . . . . 7 . Slashing Weapon 6 | . . . . 8 14 Naked Turns . | . . . . . . Heaviest Build 31 | 11 23 23 23 25 31 Greatest Support 30 | 20 20 20 20 30 30 Greatest Overweight (x) 6 | . 1 1 1 1 6 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 Most Carried 10 | . 1 4 4 10 8 Average Carried 5 | . . 3 4 8 5 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 9 | . 1 4 4 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 345 | 221 . 49 . 50 25 Remotely . | . . . . . . Salvage Created 459 | . . 47 . 146 266 Parts 29 | . . 4 . 11 14 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 11 | . . 3 . 3 5 Melee 5 | . . . . . 5 Guns 6 | . . 3 . 3 . Classes Destroyed 5 | . . 1 . 2 2 Worker 1 | . . . . 1 . Swarmer 3 | . . 3 . . . Grunt 5 | . . . . 3 2 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Best Kill Streak 4 | . . 3 . 4 2 Combat Bots Only 3 | . . 3 . 3 2 Max Kills in Single Turn 2 | . . 2 . 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1104 | . . 69 . 133 902 Core 208 | . . 13 . 34 161 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . . . 81 . Volleys Fired 12 | . . 2 . 10 . Largest 2 | . . 2 . 2 . Hottest 80 | . . 80 . 80 . Shots Fired 23 | . . 4 . 19 . Gun 23 | . . 4 . 19 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 23 | . . 4 . 19 . Robot Hit Streak 5 | . . 4 . 5 . Robot Miss Streak 2 | . . . . 2 . Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 38 | . . 4 . 12 22 Core Hits 16 | . . 3 . 7 6 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 31 | . . . . . 31 Impact 9 | . . . . . 9 Slashing 22 | . . . . . 22 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . . 4 Damage Inflicted 970 | . . 41 . 186 743 Guns 227 | . . 41 . 186 . Cannons . | . . . . . . Explosions . | . . . . . . Melee 743 | . . . . . 743 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 227 | . . 41 . 186 . Impact 149 | . . . . . 149 Slashing 594 | . . . . . 594 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 51 | . . . . . 51 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 51 | . . . . . 51 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 234 | . . 36 . 234 . Average Temperature 111 | . . 20 . 126 . Received Heat Transfer 495 | . . . . 72 423 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 140 | . . 85 . 65 140 Initial . | . . . . . . Average 44 | . . 84 . 30 58 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . 1 1 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 14 | . . 2 . 3 9 Peak Tracking Total 4 | . . 2 . 3 4 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 3 | . . . . . 3 Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 2 | . . 1 . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . 1 . 1 . Successful 2 | . . 1 . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 . 1 . Open Door 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1388 | 44 75 287 68 669 245 Spaces Moved 830 | 36 56 176 46 417 99 Core 12 | 10 . . . . 2 Treads 23 | . . . . . 23 Legs 795 | 26 56 176 46 417 74 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 125 125 Average Speed 145 | 100 131 150 150 149 145 Slowest Speed 350 | 120 150 150 150 150 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 13 38 10 98 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 936 | 41 58 195 45 444 153 Wait 31 | . . 15 . . 16 Move 823 | 35 55 175 45 414 99 Hop 1 | . . . . 1 . Pick Up 12 | . 1 3 . 8 . Fast Attach 13 | 6 1 . . 1 5 Attach 3 | . . . . 2 1 Detach 2 | . . . . 2 . Swap 2 | . . . . 2 . Drop 8 | . 1 . . 4 3 Fire 12 | . . 2 . 10 . Melee 26 | . . . . . 26 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . . 3 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 8) 120 | -10/Materials | Entered Mines 184 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 273 | -10/Mines | Learned location of Zion (-7) 301 | -10/Mines | Build established: Mutant 366 | -10/Mines | Discovered new exit (range 9) 401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 401 | -10/Mines | Discovered new exit (range 5) 407 | -10/Mines | Entered Exiles 443 | -10/Exiles | Met 8R-AWN 455 | -10/Exiles | Discovered new exit (range 14) 475 | -10/Exiles | Entered Mines 541 | -9/Mines | Found a hidden stash of uninstalled traps 750 | -9/Mines | Met a Derelict shopkeep closing up shop 851 | -9/Mines | Learned location of 1 exit from Materials 1112 | -9/Mines | Discovered new exit (range 5) 1138 | -9/Mines | Discovered new exit (range 4) 1144 | -9/Mines | Entered Materials 1144 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1145 | -8/Materials | Identified exit to Factory 1389 | -8/Materials | Self-destructed Last Messages --------------- 01328_ Lgt. Ion Engine destroyed. 01328_ System corrupted by crushing effect (+4). 01330_ B-36 Bruiser destroyed. 01332_ Acquired 5 matter. 01339_ G-47 Trooper Lgt. Nuclear Core severed. 01343_ Acquired Hammer. 01344_ K-01 Serf collects debris. 01354_ Chainsword follow-up attack on G-47 Trooper. 01355_ Lgt. Treads destroyed. 01365_ Chainsword follow-up attack on G-47 Trooper. 01365_ Destroyed Aluminum Leg. 01365_ Destroyed Particle Gun. 01366_ Titanium Leg destroyed. 01367_ G-47 Trooper destroyed. 01370_ K-01 Serf collects debris. 01372_ System corrupted: Component data lost. 01375_ K-01 Serf collects debris. 01377_ Acquired Lgt. Treads. 01380_ Acquired Rnf. Ion Engine. 01384_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????######???????????? | | ?????????????????????########? ???????????? | | ?????????????????????# # ""#??????????? | | ?????????????????????# # """ Y"#??????????? | | ?????????????????????#""" # """ ""#??????????? | | ?????????????????????#""" # """ #??????????? | | ?????????????????????#""" # #??????????? | | ?????????????????????# @%%# ???????##### | | ?????????????????????#####/##?? ????????## # | | ?????????????????????????#k#???##+########### | | ?????????????????????????#*#???# %*[ | | ?????????????????????????# ##### %* | | ?????????????????????????# | | ?????????????????????????#%###############+## | | ?????????????????????????# #?????????? T | | ???????????????????????### ###???????# ^ ### | | ???????????????????????#=% #???????# #?# | | ???????????????????? #???????# """ """ #?# | | ???????????????? +???????? """ """ #?# | | ???????????? #??????????"" """ #?# | | ???????????#####+####### #?????????? ? #?# | | ???????????????????????#######?????????? ??? #?# | | ?????????????????????????????????????????????###?# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationInertialMapper Manual? 0 Play Time 00:08:04 Cumulative 74.1 hours Start 2021.03.18 @ 16:31:27 End 2021.03.18 @ 16:37:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 52 Adventurer 148 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c011f3a1-8c9e-4cf2-b63f-d99bf7711f0e