Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 18:03:20 Player: Henry Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (24) 120 Value Destroyed (606) 606 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5446 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Treads Great Axe Great Axe Great Axe Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Nuclear Core Advanced Treads Rocket Launcher Great Axe Great Axe [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Advanced Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Terrain Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . . . . Utility 7 | . . 1 . 1 2 1 . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 41 | 7 . 3 3 2 10 6 2 . 7 1 . Power 7 | 1 . . 1 . 2 . 1 . 2 . . Engine 2 | 1 . . 1 . . . . . . . . Core 5 | . . . . . 2 . 1 . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 . 1 1 1 6 2 1 . 2 . . Treads 1 | . . . . 1 . . . . . . . Leg . | . . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . Hover 3 | . . 1 . . 2 . . . . . . Flight 9 | . . . . . 4 2 1 . 2 . . Utility 11 | 2 . 1 . 1 2 3 . . 2 . . Device 4 | 2 . . . . . 1 . . 1 . . Storage . | . . . . . . . . . . . . Processor 3 | . . . . . . 2 . . 1 . . Hackware 3 | . . 1 . . 2 . . . . . . Protection 1 | . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 7 | 2 . 1 1 . . 1 . . 1 1 . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Parts Lost 27 | . . 7 . 2 1 4 . . 5 7 1 Power 5 | . . 1 . 1 . . . . 2 1 . Propulsion 11 | . . 2 . 1 . 3 . . 1 4 . Utility 7 | . . 2 . . . 1 . . 2 1 1 Weapon 4 | . . 2 . . 1 . . . . 1 . Highest Loss Streak 5 | . . 5 . 1 1 4 . . 4 3 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | 2 4 3 1 3 2 3 5 5 4 3 5 Power . | . 1 1 . . . . 1 1 . . 1 Propulsion 1 | . 2 1 1 2 1 . 1 1 1 1 1 Utility . | . . . . . . . . . . . . Weapon 1 | . 1 . . 1 1 2 3 3 3 2 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 5 | . 3 . . . . . . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 3 | . 1 . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 61 | . 100 84 47 62 56 71 63 66 59 41 17 Engine 3 | . 14 4 11 7 . . . . . . . Core 2 | . . . . . 5 6 6 6 4 1 . Treads 1 | . . . . 6 4 1 . . . . . Wheel 7 | . 28 18 12 13 1 . . . . . . Hover 1 | . . 9 . . 3 . . . . . . Flight 9 | . . . . . 14 26 16 20 15 10 . Device 7 | . 28 20 . . . 2 6 6 7 5 . Processor 6 | . . . . . . 7 13 13 15 17 17 Hackware 8 | . . 10 11 9 10 19 13 13 8 2 . Energy Gun 2 | . 14 9 . . . . . . . . . Ballistic Gun 2 | . 14 10 . . . . . . . . . Launcher 2 | . . . 11 9 3 . . . . . . Slashing Weapon 3 | . . . 2 9 7 6 6 6 5 2 . Peak Build Rating 49 | 9 9 13 11 17 30 44 43 43 49 48 16 Average Rating 22 | 5 9 11 7 15 23 37 40 43 43 28 12 On Entrance 21 | . 9 9 5 11 15 30 36 43 43 46 16 Naked Turns . | . . . . . . . . . . . . Heaviest Build 16 | 8 8 8 11 14 14 12 15 15 16 14 1 Greatest Support 26 | 26 26 26 26 26 16 24 18 18 24 24 3 Greatest Overweight (x) 2 | . . . . 1 2 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 4 3 4 5 5 5 5 5 5 5 Average Carried 3 | 2 4 2 1 3 2 3 5 5 4 3 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 2 3 4 1 5 5 5 4 5 5 Class Distribution -------------------- 53% | Mutant 18% | Hacker-Sprinter 13% | Sprinter 7% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Matter Collected 685 | 277 11 29 50 . 40 75 131 . 20 52 . Remotely . | . . . . . . . . . . . . Salvage Created 700 | 113 41 127 21 . 55 115 . . 206 22 . Parts 45 | 5 6 7 3 . 1 12 . . 9 2 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 3 . . 3 . Prevented 4 | . . . . . . . . . . 4 . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 15 | . 1 2 3 . 1 3 . . 3 2 . Melee 7 | . . . . . 1 3 . . 3 . . Guns 2 | . 1 1 . . . . . . . . . AOE 5 | . . 1 3 . . . . . . 1 . Classes Destroyed 9 | 2 2 1 2 . . 1 . . 1 . . Worker 1 | . . . 1 . . . . . . . . Builder 1 | . . 1 . . . . . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . Recycler 2 | 1 . 1 . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . Watcher 1 | . . . . . . . . . 1 . . Swarmer 7 | . . . 3 . . 2 . . . 2 . Grunt 6 | . 1 2 . . 1 . . . 2 . . Programmer 2 | . . . . . . 1 . . 1 . . Best Kill Streak 7 | 1 1 4 7 . 2 2 . . 2 1 . Combat Bots Only 5 | . 1 2 5 . 1 2 . . 2 1 . Max Kills in Single Turn 3 | 1 1 3 2 . 1 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 1 2 . . . . . . 1 . Melee 1 | . . . . . 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Hostile Shots Fired 317 | . 23 25 7 25 12 66 4 . 47 90 18 Missed 120 | . 5 4 2 6 4 33 2 . 17 36 11 Hits 197 | . 18 21 5 19 8 33 2 . 30 54 7 Projectile 197 | . 18 21 5 19 8 33 2 . 30 54 7 Critical Strikes 6 | . . . 1 1 1 . 1 . 1 1 . Damage Taken 2927 | . 227 262 43 283 132 321 35 . 600 890 134 Core 1351 | . 42 64 10 68 35 129 . . 295 599 109 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 88 | 100 83 . 81 87 95 . . 84 . . . Volleys Fired 43 | 7 12 19 3 . . . . . . 2 . Largest 2 | 2 2 2 1 . . . . . . 1 . Hottest 70 | 70 70 70 30 . . . . . . 33 . Shots Fired 68 | 14 24 25 3 . . . . . . 2 . Gun 62 | 14 24 24 . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 6 | . . 1 3 . . . . . . 2 . Special . | . . . . . . . . . . . . Kinetic 37 | 7 12 18 . . . . . . . . . Thermal 25 | 7 12 6 . . . . . . . . . Explosive 6 | . . 1 3 . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 6 | 3 4 6 6 . . . . . . . . Robot Miss Streak 3 | 1 3 3 . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 68 | 8 13 13 4 . 8 4 . . 18 . . Core Hits 39 | 4 5 9 5 . 2 3 . . 7 4 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | 1 . . . . 1 . . . 3 . . Burn 1 | 1 . . . . . . . . . . . Sever 4 | . . . . . 1 . . . 3 . . Melee Attacks 83 | . . . 1 1 29 13 . . 39 . . Impact . | . . . . . . . . . . . . Slashing 83 | . . . 1 1 29 13 . . 39 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . 1 . 2 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2223 | 80 138 178 288 . 374 208 . . 784 173 . Guns 320 | 80 138 102 . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 457 | . . 76 208 . . . . . . 173 . Melee 1446 | . . . 80 . 374 208 . . 784 . . Ramming . | . . . . . . . . . . . . Kinetic 197 | 30 65 102 . . . . . . . . . Thermal 123 | 50 73 . . . . . . . . . . Explosive 457 | . . 76 208 . . . . . . 173 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1446 | . . . 80 . 374 208 . . 784 . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . 1 2 1 1 1 2 2 2 Average Corruption 1 | . . . . 1 2 1 1 1 1 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . . . 6 . 1 . 1 1 . Message Errors 3 | . . . . . 1 . 1 . 1 . . Matter Fused 4 | . . . . . 4 . . . . . . Data Loss (major) 2 | . . . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 177 | . . . 5 . 95 51 . . 15 11 . Projectiles . | . . . . . . . . . . . . Explosions 16 | . . . 5 . . . . . . 11 . Melee 161 | . . . . . 95 51 . . 15 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 122 | 80 122 28 . 3 . 2 16 . . . . Average Temperature 35 | 38 48 13 . 3 . 2 16 . . . . Received Heat Transfer 849 | . 123 108 . 72 90 54 36 . 153 177 36 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . . . Heat Transferred 444 | 222 222 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 98 | 5 70 46 98 43 64 91 . . 47 . . Initial 25 | . . 25 9 14 18 11 . . 14 . . Average 25 | 1 9 11 69 8 25 53 . . 17 . . Influence Increases 1382 | 10 115 101 139 63 163 147 45 . 124 370 105 Destroy 0b10 Robot/C 300 | . 20 40 60 . 20 60 . . 60 40 . Destroy 0b10 Robot/NC 45 | 10 5 10 5 . 5 5 . . 5 . . Destroy Leader 52 | . . 10 10 . . 20 . . 12 . . Successful Hack 77 | . . 5 . 3 18 28 . . 23 . . Destroy Structure 68 | . . 6 19 . 15 4 . . 24 . . Lose Combat Pursuer 840 | . 90 30 45 60 105 30 45 . . 330 105 Influence Decreases 1172 | 10 55 135 127 58 182 113 72 7 140 198 75 Entered New Map 192 | . . 35 17 24 25 13 22 7 10 4 35 Time Decay 794 | 10 55 70 110 24 147 60 50 . 114 124 30 Lost Part 186 | . . 30 . 10 10 40 . . 16 70 10 Squads Dispatched 8 | . 3 1 . . 2 . . . 2 . . Investigation 3 | . 2 . . . . . . . 1 . . Extermination 2 | . . . . . 1 . . . 1 . . Reinforcement 3 | . 1 1 . . 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Distress Signals 5 | . 3 . . 1 1 . . . . . . Communications Jammed 6 | . . . . . . . . . 6 . . Distress Signals 6 | . . . . . . . . . 6 . . Times Spotted 107 | . 13 11 6 6 12 6 3 . 8 30 12 Peak Tracking Total 16 | . 5 5 3 10 5 3 3 . 3 16 5 Tactical Retreats 25 | . 4 1 2 2 4 2 1 . . 7 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Traps Triggered 2 | . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Machines Accessed 19 | . 2 2 . 3 5 3 . . 4 . . Terminals 16 | . 2 2 . 3 4 3 . . 2 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . Total Hacks 61 | . 8 7 . 10 13 11 . . 12 . . Successful 22 | . 1 3 . 3 5 4 . . 6 . . Failed 38 | . 7 4 . 7 7 7 . . 6 . . Catastrophic 3 | . . . . 1 2 . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 61 | . 8 7 . 10 15 11 . . 10 . . Terminals 57 | . 8 7 . 10 12 11 . . 9 . . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . Terminal Hacks 7 | . . 1 . . 2 2 . . 2 . . Part Schematic 4 | . . . . . 1 1 . . 2 . . Level Access Points 1 | . . . . . 1 . . . . . . Terminal Index 2 | . . 1 . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 2 . 3 3 2 . . 2 . . Terminals 13 | . 1 2 . 3 3 2 . . 2 . . Botnet 13 | . 1 2 . 3 3 2 . . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 2 . 3 4 3 . . 4 . . Full Trace Events 3 | . 1 . . 1 . . . . 1 . . Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 1 . . 2 . . Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . . . . 47 . . Total Part Build Rating 10 | . . . . . . . . . 10 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Active Infowar (turns) 980 | 18 229 199 . . . 48 119 13 297 57 . Optics 265 | . . . . . . . . . 208 57 . Terrain 767 | 18 229 199 . . . 48 119 13 141 . . Seismic 413 | 13 229 171 . . . . . . . . . Jamming 343 | . . . . . . . . . 286 57 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Turns Passed 2114 | 87 229 202 220 118 340 129 119 13 297 288 72 Spaces Moved 3308 | 61 212 171 208 125 529 288 357 42 473 699 143 Core 426 | 5 . . . . . . . . . 278 143 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 784 | 56 212 171 208 125 12 . . . . . . Hover 34 | . . . . . 34 . . . . . . Flight 2064 | . . . . . 483 288 357 42 473 421 . Fastest Speed 24 | 50 90 90 90 80 32 24 30 30 28 28 50 Average Speed 50 | 87 90 93 98 89 45 28 32 30 30 40 50 Slowest Speed 165 | 100 90 100 100 95 165 50 97 30 32 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 42 23 65 22 21 10 56 7 13 84 34 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . Scrap Searched 9 | . . . . . . . 7 1 . 1 . Spaces Dug 31 | . . . . . 15 4 . . 12 . . Terrain Destroyed 69 | . . 5 19 . 15 4 . . 12 14 . Melee 31 | . . . . . 15 4 . . 12 . . Projectile . | . . . . . . . . . . . . AOE 38 | . . 5 19 . . . . . . 14 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Total 3555 | 78 230 192 217 128 599 313 359 41 552 703 143 Wait 56 | . . . 1 . 20 1 . . 34 . . Move 3295 | 60 211 170 207 124 528 287 356 41 470 698 143 Hop 1 | . . . . . . . . . 1 . . Pick Up 15 | 4 4 . 2 1 . 3 . . . 1 . Fast Attach 31 | 7 . . 2 2 8 5 1 . 6 . . Attach 11 | . . 3 1 . 4 1 . . 1 1 . Detach 5 | . . . . . 3 1 . . . 1 . Swap 3 | . . . . . 1 1 1 . . . . Drop 12 | . 3 . . . 6 1 1 . 1 . . Fire 43 | 7 12 19 3 . . . . . . 2 . Melee 83 | . . . 1 1 29 13 . . 39 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Met a group of wandering Federalists 257 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 478 | -9/Materials | Discovered new exit (range 7) 519 | -9/Materials | Entered Mines 547 | -9/Mines | Lost 5 parts (1n2u2w) 616 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 682 | -9/Mines | Learned Materials emergency access door positions 685 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 728 | -9/Mines | Discovered new exit (range 11) 739 | -9/Mines | Entered Materials 739 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 849 | -8/Materials | Discovered new exit (range 10) 857 | -8/Materials | Entered Factory 857 | -7/Factory | Evolved 2 slots: Utility x2 1138 | -7/Factory | Identified exit to Factory 1179 | -7/Factory | Central database locked down 1197 | -7/Factory | Entered another Factory area 1197 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1317 | -6/Factory | Discovered new exit (range 15) 1325 | -6/Factory | Identified exit to Lower Caves 1326 | -6/Factory | Entered Lower Caves 1337 | -6/Lower Caves | Lost 4 parts (3n1u) 1341 | -6/Lower Caves | Entered a destroyed Warlord outpost 1384 | -6/Lower Caves | Encountered a Warlord checkpoint 1417 | -6/Lower Caves | Identified exit to Lower Caves 1421 | -6/Lower Caves | Learned 12 Factory zone layouts 1445 | -6/Lower Caves | Entered another Lower Caves area 1451 | -6/Lower Caves | Learned location of 2 exits from Factory 1453 | -6/Lower Caves | Discovered new exit (range 11) 1458 | -6/Lower Caves | Identified exit to Factory 1458 | -6/Lower Caves | Entered Factory 1458 | -5/Factory | Evolved 2 slots: Utility x2 1459 | -5/Factory | Identified exit to Upper Caves 1460 | -5/Factory | Identified exit to Factory 1501 | -5/Factory | Build established: Hacker-Sprinter 1657 | -5/Factory | Lost 4 parts (1p1n2u) 1736 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2) 1755 | -5/Factory | Entered Upper Caves 1911 | -5/Upper Caves | Core integrity fell below 50% 1921 | -5/Upper Caves | Core integrity fell below 20% 1936 | -5/Upper Caves | Lost 3 parts (2n1u) 2013 | -5/Upper Caves | Learned location of Warlord (-4) 2020 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2037 | -5/Upper Caves | Discovered new exit (range 12) 2043 | -5/Upper Caves | Entered another Upper Caves area 2045 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2114 | -5/Upper Caves | Build established: Mutant 2115 | -5/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 01916_ An explosion rips through the floor. 01916_ S-27 Virus destroyed. 01916_ S-27 Virus IFF system glitched. 01916_ S-27 Virus destroyed. 01933_ S-27 Virus heat damages Autogun, VTOL Module, Lgt. Nuclear Core, VTOL Module. 01933_ S-27 Virus overheating. 01937_ S-27 Virus heat damages core (-4). 02013_ Acquired derelict log, extracted data. World map updated: -4/Warlord. 02020_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 02037_ EXIT=FOUND 02039_ Acquired Imp. Deuterium Engine. LOCATION=UNKNOWN GOAL=ESCAPE 02044_ Transmission Jammer destroyed. 02044_ Slug penetrates Wall. 02045_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? #####???????????????????????????????? | | ???????????? ??????????????????????????????? | | ??????????? ???????????????#????????????? | | ??????????? ????????????? ##???????????? | | ?????????? #######???? ##??????????? | | ?????????? # #### ##?????????? | | ????????????# @ g g #?????????? | | ?????????????????# ##### gg ??????? | | ??????????????????????????# ######## ???????? | | ?????????????????????????## ##????????????????? | | ????????????????????????## # #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# ## #????????????????? | | ????????????????????????## ##???????????????? | | ?????????????????????????## # ##??????????????? | | ??????????????????????????## # #??? ##???????? | | ???????????????????????????## ### ##??????? | | ????????????????????????????## ##?????? | | ?????????????????????????????## ## #?????? | | ??????????????????????????????# #??## #?????? | | ??????????????????????????????# #???# ##?????? | | ??????????????????????????????# #?## ##??????# | | ????????????????????????###??## ## #?????? | | ???????????????????????## ### #?????# | | ???????????????????????# #?????# | | ???????????????????????## ##??### | | ????????????????????????# ####??## ?? | | ????????????????????????## ##???### #??? | | ?????????????????????????## #???## #???? | | ??????????????????????????# #?### #???? | | ??????????????????????????# ### #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Evasion (%) 65 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -7/Factory | Hacked Terrain Scan Processor | -6/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed BattleNodeShredder Manual? 0 Play Time 00:51:59 Cumulative 459.2 hours Start 2025.05.13 @ 20:24:20 End 2025.05.14 @ 18:03:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2e76da8-195d-4e77-8b4d-a818434a617b