Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 15:40:14 Player: Tereza Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (49) 245 Value Destroyed (2450) 2450 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1222) 1222 TOTAL SCORE: 8357 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 246 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 279/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Machine Analyzer Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Fission Core Advanced Heat Sink Advanced Heat Sink Relay Coupler [Grunt] (27) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Machine Analyzer Improved Targeting Computer Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Disruptor Cannon Magnetic Acceleration Cannon Mining Laser > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Fission Core Targeting Computer Hacking Suite Relay Coupler [Grunt] Field Laser [Rating: 50] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Airjet Utility Improved Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Magnetic Acceleration Cannon Energy Gun Pulse Rifle Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Gar Slots Evolved 8 | . . . 2 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . Utility 5 | . . . 2 1 . . . . . . 2 . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 78 | 6 1 5 7 7 11 11 . 6 1 . 4 19 Power 9 | 1 . . 1 1 . 3 . . . . . 3 Engine 8 | 1 . . 1 1 . 2 . . . . . 3 Core 1 | . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 . . 2 2 3 2 . 2 . . 1 6 Treads 5 | 2 . . . . 2 . . . . . . 1 Leg 12 | . . . 2 2 1 2 . . . . . 5 Wheel 1 | . . . . . . . . 1 . . . . Hover 2 | . . . . . . . . 1 . . 1 . Flight . | . . . . . . . . . . . . . Utility 23 | 1 1 3 2 3 1 2 . 4 1 . 3 2 Device 4 | . . . 1 1 . 1 . . . . . 1 Storage 3 | 1 . 1 . . . . . 1 . . . . Processor 10 | . 1 2 . 1 . 1 . 3 1 . . 1 Hackware 3 | . . . . . . . . . . . 3 . Protection 3 | . . . 1 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 . 2 2 1 7 4 . . . . . 8 Energy Gun 9 | . . . 1 1 2 3 . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 8 | 2 . 2 1 . 1 1 . . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . 3 Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . 3 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . 3 Parts Lost 47 | . . 6 1 1 2 13 . . . . . 24 Power 7 | . . 1 . . . 3 . . . . . 3 Propulsion 16 | . . 1 1 . 1 5 . . . . . 8 Utility 9 | . . 2 . 1 . 1 . . . . . 5 Weapon 15 | . . 2 . . 1 4 . . . . . 8 Highest Loss Streak 10 | . . 6 1 1 1 10 . . . . . 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 95 71 91 98 99 79 . 10 44 . 50 82 Engine 6 | . 14 2 8 9 9 3 . . . . . 5 Treads 9 | . 28 19 2 . 16 9 . . . . . 5 Leg 7 | . . . 14 27 10 7 . . . . . 7 Hover 2 | . . . . . . . . 3 7 . 10 4 Device 4 | . . . 11 12 9 6 . . . . . 2 Storage 8 | . 14 17 11 9 9 6 . 2 7 . 6 5 Processor 15 | . 9 3 11 18 18 14 . 3 28 . 23 20 Hackware 4 | . . . . . . . . . . . 8 14 Protection 3 | . . . 11 3 9 5 . . . . . . Energy Gun 2 | . . . 2 9 7 6 . . . . . 1 Ballistic Gun 8 | . 28 26 19 9 4 5 . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 10 Impact Weapon 1 | . . . . . 2 6 . . . . . . Peak Build Rating 50 | 6 7 7 11 17 24 34 . 12 15 15 28 50 Average Rating 23 | 4 6 5 10 16 20 26 . 4 14 15 22 42 On Entrance 10 | . 6 7 6 11 17 21 . . 12 15 15 28 Naked Turns 86 | . . . . . . 16 33 37 . . . . Heaviest Build 49 | 12 12 17 23 27 44 49 . 5 5 5 5 36 Greatest Support 45 | 40 40 40 20 30 40 40 3 9 9 9 9 45 Greatest Overweight (x) 4 | 2 . . 2 . 2 4 . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 5 8 8 8 8 8 Average Capacity 8 | 7 8 8 10 10 10 9 5 6 8 8 8 7 Most Carried 10 | 6 8 9 10 10 10 10 5 5 5 5 8 8 Average Carried 7 | 4 7 7 9 8 10 9 5 5 5 5 7 6 Final Capacity 10 | 8 8 10 10 10 10 5 5 8 8 8 8 5 Final Carried 10 | 6 8 9 10 10 10 5 5 5 5 5 8 5 Class Distribution -------------------- 49% | Mutant 25% | Hacker-Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Gar Matter Collected 1768 | 238 102 74 105 97 143 123 . . 69 . . 817 Remotely . | . . . . . . . . . . . . . Salvage Created 1797 | . 312 88 151 54 226 256 . . . . . 710 Parts 79 | . 21 4 7 3 7 9 . . . . . 28 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Gar Combat Hostiles Destroyed 52 | . 7 7 3 1 5 6 . . . . . 23 Guns 34 | . 7 7 3 1 5 5 . . . . . 6 Cannons 15 | . . . . . . . . . . . . 15 AOE 1 | . . . . . . . . . . . . 1 Classes Destroyed 11 | . 5 1 1 . 2 . . . . . . 2 Hauler 1 | . 1 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . Swarmer 13 | . 3 2 . . . 1 . . . . . 7 Grunt 25 | . 4 . 2 . 1 5 . . . . . 13 Brawler 1 | . . . . . 1 . . . . . . . Duelist 3 | . . . . . 2 . . . . . . 1 Sentry 3 | . . . 1 1 1 . . . . . . . Hunter 1 | . . . . . . . . . . . . 1 Assembled 5 | . . 5 . . . . . . . . . . Best Kill Streak 6 | . 6 5 1 1 2 2 . . . . . 4 Combat Bots Only 6 | . 6 5 1 1 2 2 . . . . . 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Gar Hostile Shots Fired 585 | . 31 38 26 32 17 156 . 8 2 1 7 267 Missed 173 | . 12 10 5 7 6 42 . 3 2 1 4 81 Damage Taken 7018 | . 188 463 301 365 404 1901 . 104 . . 55 3237 Core 1757 | . 39 81 29 111 60 521 . 56 . . 21 839 Absorbed by Shields 65 | . . . . . . . . . . . . 65 Redirected to Shielding 28 | . . . 20 8 . . . . . . . . Ignored by Resistances 50 | . . . . . . 50 . . . . . . Core Remaining (%) 65 | 100 . 52 92 . 68 . . . . 17 . . Volleys Fired 221 | . 35 25 16 8 19 22 . . . . . 96 Largest 2 | . 2 2 2 2 2 2 . . . . . 2 Hottest 134 | . 40 40 43 86 86 132 . . . . . 134 Shots Fired 376 | . 70 40 19 16 34 41 . . . . . 156 Gun 257 | . 70 40 19 16 34 41 . . . . . 37 Cannon 119 | . . . . . . . . . . . . 119 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 283 | . 70 40 19 8 17 14 . . . . . 115 Thermal 80 | . . . . 8 17 27 . . . . . 28 Explosive . | . . . . . . . . . . . . . Electromagnetic 13 | . . . . . . . . . . . . 13 Robot Hit Streak 14 | . 8 9 3 8 7 7 . . . . . 14 Robot Miss Streak 5 | . 5 3 2 2 3 3 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . Shots Hit Robots 263 | . 44 28 13 13 22 34 . . . . . 109 Core Hits 114 | . 20 17 6 3 11 11 . . . . . 46 Critical Kills 2 | . . 1 . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 9 | . . 1 . 1 . 1 . . . . . 6 Burn 2 | . . . . 1 . . . . . . . 1 Destroy 2 | . . 1 . . . 1 . . . . . . Blast 4 | . . . . . . . . . . . . 4 Corrupt 1 | . . . . . . . . . . . . 1 Melee Attacks 20 | . . . . . 11 9 . . . . . . Impact 15 | . . . . . 6 9 . . . . . . Slashing 5 | . . . . . 5 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4959 | . 360 235 121 241 380 788 . . . . . 2834 Guns 2362 | . 360 235 121 241 380 505 . . . . . 520 Cannons 2226 | . . . . . . . . . . . . 2226 Explosions 88 | . . . . . . . . . . . . 88 Melee 283 | . . . . . . 283 . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 3382 | . 360 235 121 122 159 193 . . . . . 2192 Thermal 1095 | . . . . 119 221 312 . . . . . 443 Explosive . | . . . . . . . . . . . . . Electromagnetic 199 | . . . . . . . . . . . . 199 Impact 283 | . . . . . . 283 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . 14 . . . 1 11 12 12 12 2 5 Average Corruption 4 | . . 13 . . . 1 6 11 12 12 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 37 | . . 12 . . . 1 1 4 5 . . 14 Message Errors 8 | . . 2 . . . 1 . . . . . 5 Matter Fused 8 | . . 3 . . . . 1 1 1 . . 2 Heat Flow Errors 7 | . . 3 . . . . . 2 1 . . 1 Energy Discharges 5 | . . 1 . . . . . . 1 . . 3 Data Loss (minor) 3 | . . 1 . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . . 1 2 . . . Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . 1 . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 53 | . . . . . 16 6 . . . . . 31 Projectiles 31 | . . . . . . . . . . . . 31 Explosions 16 | . . . . . 16 . . . . . . . Melee 6 | . . . . . . 6 . . . . . . Knockbacks 24 | . . . . . . 4 . . . . . 20 Impact 3 | . . . . . . 3 . . . . . . Kinetic 20 | . . . . . . . . . . . . 20 Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 223 | . . . . . 155 . . . . . . 68 Shots 2 | . . . . . 1 . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 261 | . 18 259 7 105 6 7 . 261 248 . . 220 Average Temperature 64 | . 8 94 4 43 3 7 . 127 132 . . 64 Received Heat Transfer 2109 | . 72 80 120 162 45 693 . . . . . 937 Effects 2 | . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 2057 | . . . . 333 481 629 . . . . . 614 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Gar Peak Influence 451 | . 189 73 207 124 420 325 48 33 . . 62 451 Initial 220 | . . 73 20 13 80 220 33 33 . . 32 43 Average 147 | . 79 52 59 35 232 201 42 33 . . 46 207 Maximum Alert Level 2 | . . . 1 . 2 1 . . . . . 2 Low Security (%) 69 | 100 100 100 98 100 41 26 100 100 . . 100 62 Level 1 25 | . . . 1 . 52 73 . . . . . 22 Level 2 5 | . . . . . 5 . . . . . . 15 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . 2 . 1 4 . . . . . . . . Investigation 2 | . 1 . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . 1 . 1 1 . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Gar Distress Signals 1 | . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 101 | . 10 11 6 4 6 17 5 3 7 3 3 26 Peak Tracking Total 8 | . 3 6 2 6 4 8 6 3 5 3 3 7 Tactical Retreats 11 | . . 1 1 . . 3 . . 1 . 1 4 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Gar Traps Triggered 11 | . 1 . . . 1 4 . 1 . . 1 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Gar Machines Disabled 4 | . . . . . 4 . . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . . Garrison Relay 3 | . . . . . 2 . . . . . . 1 Phase Generator 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Gar Machines Accessed 7 | . . . 2 1 2 . . . . . 2 . Terminals 5 | . . . 2 . 2 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . Total Hacks 13 | . . . 4 3 3 . . . . . 3 . Successful 7 | . . . 3 1 1 . . . . . 2 . Failed 6 | . . . 1 2 2 . . . . . 1 . Catastrophic 2 | . . . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . 2 . . . . . . . 1 . Terminals 8 | . . . 4 . 3 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . . . 2 . Terminal Hacks 3 | . . . 2 . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . 2 . Unlock Access 2 | . . . . 1 . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . . 2 1 1 . . . . . 1 . Full Trace Events 1 | . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Gar Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . 7 . . . . . . 4 Machine Destruction 11 | . . . . . 7 . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Gar Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 2 2 . . . . . . . Highest-Rated Group 40 | . . 40 40 24 24 . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 74 | . . . 39 22 13 . . . . . . . Total Damage 796 | . . . 401 220 175 . . . . . . . Kills 9 | . . . 5 3 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Gar Turns Passed 4099 | 68 302 345 504 75 639 545 33 97 114 6 225 1146 Spaces Moved 2469 | 37 125 174 233 34 271 271 65 173 224 12 396 454 Core 258 | 7 . . . . . 113 65 71 . . . 2 Treads 868 | 30 125 174 74 . 240 83 . . . . . 142 Legs 603 | . . . 159 34 31 75 . . . . . 304 Wheels . | . . . . . . . . . . . . . Hover 740 | . . . . . . . . 102 224 12 396 6 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 50 50 50 50 50 50 50 Average Speed 128 | 145 160 160 193 120 181 152 50 50 50 50 50 180 Slowest Speed 330 | 160 160 160 260 120 260 330 50 50 50 50 50 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 34 44 23 5 40 13 63 5 46 4 11 27 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 . . . . . . 1 . 1 . . Scrap Searched 2 | . . 1 . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 66 | . . . . . 55 . . . . . . 11 Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . 2 AOE 64 | . . . . . 55 . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Gar Total 2993 | 48 172 207 276 51 370 344 64 181 224 11 422 623 Wait 130 | . 6 . 1 . 50 25 . . . . 13 35 Move 2457 | 36 124 173 232 33 269 271 64 172 223 11 395 454 Hop . | . . . . . . . . . . . . . Pick Up 49 | 6 4 3 11 2 2 2 . 1 . . 6 12 Fast Attach 38 | 6 1 2 1 1 5 2 . 6 1 . 4 9 Attach 27 | . . 3 5 4 . 5 . . . . . 10 Detach 4 | . . 1 1 . . 1 . . . . 1 . Swap 13 | . . . 1 2 6 4 . . . . . . Drop 28 | . 2 . 8 1 6 3 . 2 . . 3 3 Fire 221 | . 35 25 16 8 19 22 . . . . . 96 Melee 20 | . . . . . 11 9 . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 6 | . . . . . 2 . . . . . . 4 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 371 | -10/Materials | Entered Mines 379 | -10/Mines | Assembled infested the area 384 | -10/Mines | Assisted by a Guerilla fighting off Assembled 464 | -10/Mines | System corruption reached 10% 534 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 542 | -10/Mines | Lost 6 parts (1p1n2u2w) 651 | -10/Mines | Discovered new exit (range 15) 706 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 712 | -10/Mines | Identified exit to Materials 716 | -10/Mines | Entered Materials 716 | -9/Materials | Accompanied by 3 allies 716 | -9/Materials | Evolved 2 slots: Utility x2 1199 | -9/Materials | Discovered new exit (range 8) 1215 | -9/Materials | Identified exit to Materials 1220 | -9/Materials | Entered another Materials area 1220 | -8/Materials | Accompanied by 2 allies 1220 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1294 | -8/Materials | Identified exit to Garrison 1295 | -8/Materials | Entered Garrison 1295 | -8/Garrison | Accompanied by 2 allies 1327 | -8/Garrison | Triggered checkpoint 1370 | -8/Garrison | Garrison Relay disabled 1384 | -8/Garrison | Discovered new exit (range 69) 1384 | -8/Garrison | Discovered new exit (range 26) 1384 | -8/Garrison | Discovered new exit (range 72) 1465 | -8/Garrison | Installed Relay Interface Framework 1517 | -8/Garrison | Triggered checkpoint 1572 | -8/Garrison | Build established: Scavenger-Mutant 1799 | -8/Garrison | Triggered checkpoint 1814 | -8/Garrison | Garrison Relay disabled 1870 | -8/Garrison | Identified exit to Factory 1900 | -8/Garrison | Phase Generator disabled 1934 | -8/Garrison | Entered Factory 1934 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2422 | -7/Factory | Core integrity fell below 50% 2458 | -7/Factory | Lost 10 parts (2p3n1u4w) 2479 | -7/Factory | Sucked down chute 2479 | -7/Factory | Entered Waste 2489 | -7/Waste | Spotted C-40 Crusher 2490 | -7/Waste | Spotted C-40 Crusher 2494 | -7/Waste | EMP discharged 2494 | -7/Waste | System corruption reached 10% 2495 | -7/Waste | Spotted C-40 Crusher 2496 | -7/Waste | Spotted C-40 Crusher 2505 | -7/Waste | Spotted C-40 Crusher 2507 | -7/Waste | Discovered new exit (range 11) 2512 | -7/Waste | Entered Factory 2557 | -7/Factory | Discovered new exit (range 9) 2602 | -7/Factory | Core integrity fell below 20% 2609 | -7/Factory | Entered Lower Caves 2613 | -7/Lower Caves | Identified exit to Lower Caves 2661 | -7/Lower Caves | Build established: Mutant 2723 | -7/Lower Caves | Entered another Lower Caves area 2728 | -7/Lower Caves | Discovered new exit (range 5) 2729 | -7/Lower Caves | Entered Factory 2729 | -6/Factory | Evolved 2 slots: Utility x2 2881 | -6/Factory | Spotted B-75 Beast 2954 | -6/Factory | Identified exit to Garrison 2954 | -6/Factory | Entered Garrison 3148 | -6/Garrison | Triggered checkpoint 3152 | -6/Garrison | Build established: Hacker-Mutant 3332 | -6/Garrison | Triggered checkpoint 3380 | -6/Garrison | Lost 3 parts (2n1u) 3754 | -6/Garrison | Triggered checkpoint 3816 | -6/Garrison | Triggered checkpoint 3967 | -6/Garrison | Lost 7 parts (1p2n2u2w) 4011 | -6/Garrison | Core integrity fell below 50% 4053 | -6/Garrison | Lost 3 parts (1p1n1w) 4089 | -6/Garrison | Core integrity fell below 20% 4100 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Wall collapses. Slug penetrates Wall. Integrated Corrupted Gauss Rifle (+3). S-27 Virus destroyed. Slug penetrates Wall. Field Laser destroyed. Slug penetrates Wall. Slug penetrates S-27 Virus. S-27 Virus destroyed. Carbon-fiber Leg destroyed. Lgt. Ion Engine destroyed. Slug penetrates Wall. Sml. Storage Unit destroyed. S-27 Virus destroyed. Slug penetrates Wall. Slug penetrates S-27 Virus. Slug penetrates Wall. Gauss Rifle destroyed. Slug penetrates Wall. Wall collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ??????????????????????#######????????????# #???? | | ??????????????????????#] ] ]######???????# #???? | | ??????????????????????#] #???????# #???? | | ??????????????????????#] #???????# #???? | | ??????????????????????#]]]]]### ###??#??# #???? | | ??????????????????????#######?# ## #### #???? | | ?????????????????????????????## /% # #???? | | ?????????????????????????????#" ## #### #???? | | ?????????????????????????????##=[###??#??# #???? | | ?????????????????????????????## #???????# #???? | | ?????????????????????????????#" #???????# #???? | | ????????????????????########### ######### #???? | | ????????????????????# ##### | | ????????????????????# ^^ | | ????????????????????# | | ????????????????????# #;#################"#### | | ????????????????????# # ## #????????????# #??#^ | | ????????????????????# # # #?????????????# ####!! | | ????????????????????# ; #?????????????# ##*= | | ????????????????????# % ; ; #?????????????# " ! | | ??????????????####??# ; ; #?????????????#### | | ??????????????# ##% **=##????????????????### | | ??????######### #;! #g##???????????????????# | | ????? % %=;@#????????????????????# | | ????? = %!s#????????????????????# | | ????? h %#[#????????????????????# | | ???????### ## ;# # #????????????????????### | | ?????????# ???# ## % ###??????????????????????? | | ???????????? ???????????????????????? | | ?????????? #??????????????????????? | | ???????? #??????????????????????? | | ???????# #??????????????????????? | | ????????## ## ## ###??????????????????????? | | ?????????# ?# ?#^^^#????????????????????????? | | ?????????+ ?? ? #????????????????????????? | | ?????????+ ??? ?? #????????????????????????? | | ?????????????? ?? #????????????????????????? | | ?????????????##""???# ##????????????????????????? | | ????????????????????# %??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 18 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalCoolantBarrier Manual? 0 Play Time 00:37:10 Cumulative 54.6 hours Start 2024.10.01 @ 15:03:58 End 2024.10.01 @ 15:40:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4379bc01-7b38-4d3b-92c2-ca76a7be2b4f