Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 06:44:38 Player: Akiishi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (30) 30 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1645 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 166/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Treads Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Weapon Shielding Improved Weapon Shielding > --- WEAPON ----------- Pulse Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Light Assault Rifle Heavy Hammer [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Protection Improved Weapon Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 29 | 5 1 23 . Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 10 . Treads 4 | . . 4 . Leg 4 | . . 4 . Wheel 3 | 2 . 1 . Hover . | . . . . Flight 1 | . . 1 . Utility 5 | 1 . 4 . Device . | . . . . Storage 3 | 1 . 2 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 9 | 1 1 7 . Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 5 | . 1 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 16 . Power 3 | . . 3 . Propulsion 6 | . . 6 . Utility 3 | . . 3 . Weapon 4 | . . 4 . Highest Loss Streak 9 | . . 9 . To Critical Strikes . | . . . . Average Slot Usage (%) 68 | . 78 67 . Engine 9 | . 14 8 . Treads 2 | . . 4 . Leg 1 | . . 2 . Wheel 23 | . 28 22 . Storage 11 | . 14 10 . Energy Gun 12 | . 14 12 . Ballistic Gun 5 | . 7 4 . Naked Turns 38 | . . 11 27 Heaviest Build 20 | 11 13 20 . Greatest Support 40 | 20 20 40 3 Greatest Overweight (x) 4 | 3 . 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 5 Average Capacity 8 | 7 8 9 5 Most Carried 10 | 7 7 10 3 Average Carried 6 | 3 6 7 3 Final Capacity 8 | 8 8 5 5 Final Carried 7 | 7 6 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 318 | 201 36 81 . Remotely . | . . . . Salvage Created 56 | . 56 . . Parts 3 | . 3 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 3 | . 3 . . Guns 3 | . 3 . . Classes Destroyed 1 | . 1 . . Swarmer 3 | . 3 . . Best Kill Streak 3 | . 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 2 | . 2 . . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2280 | . 103 2177 . Core 426 | . 27 399 . Absorbed by Shields . | . . . . Redirected to Shielding 205 | . . 205 . Core Remaining (%) 63 | 100 89 . . Volleys Fired 20 | . 6 14 . Largest 2 | . 2 2 . Hottest 83 | . 60 83 . Shots Fired 28 | . 12 16 . Gun 28 | . 12 16 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 16 | . 6 10 . Thermal 12 | . 6 6 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 5 . Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 15 | . 9 6 . Core Hits 4 | . 3 1 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 190 | . 104 86 . Guns 190 | . 104 86 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 89 | . 49 40 . Thermal 101 | . 55 46 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 87 | . . 87 . Average Temperature 35 | . . 35 . Received Heat Transfer 714 | . 6 708 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 224 | . 125 99 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 85 | . 85 60 15 Initial . | . . . . Average 21 | . 35 18 6 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 7 15 1 Peak Tracking Total 13 | . 3 13 1 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 1 4 . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 4 12 . Successful 8 | . 2 6 . Failed 8 | . 2 6 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 4 12 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 6 . Record 4 | . . 4 . Alert Level 2 | . 1 1 . Unreport Threat 1 | . 1 . . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 4 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 747 | 62 219 439 27 Spaces Moved 660 | 53 180 375 52 Core 92 | 13 . 27 52 Treads 19 | . . 19 . Legs 31 | . . 31 . Wheels 518 | 40 180 298 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 50 50 Average Speed 86 | 87 80 94 50 Slowest Speed 250 | 200 80 250 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 27 44 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 803 | 67 242 442 52 Wait 71 | . 56 15 . Move 657 | 52 179 374 52 Hop . | . . . . Pick Up 19 | 10 . 9 . Fast Attach 6 | 2 . 4 . Attach 19 | 3 1 15 . Detach 4 | . . 4 . Swap 4 | . . 4 . Drop 3 | . . 3 . Fire 20 | . 6 14 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 15) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 639 | -9/Materials | Lost 9 parts (1p4n2u2w) 647 | -9/Materials | Core integrity fell below 50% 706 | -9/Materials | Core integrity fell below 20% 717 | -9/Materials | Discovered new exit (range 10) 721 | -9/Materials | Entered another Materials area 721 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 741 | -8/Materials | Lost 5 parts (1p2n1u1w) 748 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. T-07 Excavator is excavating. K-01 Serf cleans the Processing Tank. U-05 Engineer builds a Wall. K-01 Serf cleans the Processing Tank. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Aluminum Leg severed. Lgt. Treads destroyed. Processing Tank disabled. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Hvy. Hammer severed. Med. Storage Unit destroyed. System corrupted by crushing effect (+5). Knocked back. EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????########????????? | | ???????????????????????# = ] #????????? | | ???????????????????????# #????????? | | ???????????????????????# """ #????????? | | ???????????????????????# """ #????????? | | ???????????????????????# """ #???#????? | | ???????????????????????# @ ]#?? #????? | | ?????????????????# ######+###### #????? | | ?????????????????# #????? | | ???????????????????########## #####????? | | ????????????????????????????# #????????? | | ??????????????????????####### #??????##? | | ?????????????????????? # #?##### ## | | ???????????????????# """"" # #?# # | | ???????????????????# """"" # #?#= # | | ???????????????????#] """"" # #?# " # | | ???????????????????# # #?# """ # | | ???????????????????# """"" # ### "" # | | ???????????????????# """"" # # """ # | | ???????????????????# """"" + + "" # | | ???????????????????# # # """ # | | ???????????# ??????#####+#### # """ # | | ???????????# ####### ## # """ # | | ???????????# # " # | | ???????????# #% # | | ???????????# # # | | ???????????#+#+####### ############# | | ?????????????????????## ##???????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetSurgePick Manual? 0 Play Time 00:13:38 Cumulative 11.1 hours Start 2022.03.25 @ 06:28:04 End 2022.03.25 @ 06:44:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be8324da-81e6-4955-bd93-028ad2ca0758