Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 23:57:45 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (28) 140 Value Destroyed (890) 890 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 6115 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1150 Matter 33/300 Energy 100/100 System Corruption 7% Temperature Cool (1) Movement Hovering (70) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Makeshift Hover Unit (fused) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Field Propulsion Drive Makeshift ECM Suite Coil Gun Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Power Amplifier Energy Well Weight Redist. System Hacking Suite Improved Hacking Suite System Shield Long-range Tractor Beam > --- WEAPON ----------- Tesla Rifle Improved Datajack > --- INVENTORY -------- Hardened Light Armor Plating Wave Gun Coil Gun EMP Blaster Datajack [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility ECM Suite Device ECM Suite Storage Small Storage Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher EMP Blaster Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Slots Evolved 12 | . . 2 2 2 2 . 2 2 . . Power 2 | . . . 1 . . . 1 . . . Propulsion 4 | . . 2 . 1 1 . . . . . Utility 6 | . . . 1 1 1 . 1 2 . . Weapon . | . . . . . . . . . . . Parts Attached 102 | 5 10 11 11 8 17 7 4 19 10 . Power 16 | . 1 2 3 . 8 . . 2 . . Engine 7 | . 1 2 3 . 1 . . . . . Core 8 | . . . . . 7 . . 1 . . Reactor 1 | . . . . . . . . 1 . . Propulsion 31 | 2 5 6 4 1 4 . . 5 4 . Treads 3 | . . 3 . . . . . . . . Leg 5 | . 5 . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 5 | . . . . . . . . 1 4 . Flight 16 | . . 3 4 1 4 . . 4 . . Utility 24 | 1 1 . 2 3 2 4 3 6 2 . Device 14 | . 1 . 1 2 1 2 3 3 1 . Storage 3 | 1 . . . . . . . 2 . . Processor . | . . . . . . . . . . . Hackware 3 | . . . . 1 . 1 . 1 . . Protection 4 | . . . 1 . 1 1 . . 1 . Artifact . | . . . . . . . . . . . Weapon 31 | 2 3 3 2 4 3 3 1 6 4 . Energy Gun 11 | 1 3 . . 1 1 1 1 2 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 . 1 1 . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 5 | . . 1 . 2 1 . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 7 | . . 1 1 1 . 1 . 2 1 . Unidentified Prototypes 2 | . . . 1 1 . . . . . . Corrupted Parts 1 | . 1 . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . Parts Lost 39 | . 1 2 . . 4 2 2 13 14 1 Power 3 | . . . . . . . . 3 . . Propulsion 15 | . . 2 . . 2 1 2 2 6 . Utility 14 | . . . . . 1 1 . 7 4 1 Weapon 7 | . 1 . . . 1 . . 1 4 . Highest Loss Streak 9 | . 1 2 . . 4 2 2 8 9 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 73 | . 82 94 93 100 92 96 80 63 24 21 Engine 6 | . 11 11 16 15 6 . . . . . Core 2 | . . . . . 6 13 11 2 . . Treads 4 | . . 27 3 . . . . . . . Leg 1 | . 10 . . . . . . . . . Wheel 2 | . 16 . . . . . . . . . Hover 1 | . . . . . . . . 4 4 5 Flight 15 | . . 14 30 38 37 40 24 13 1 . Device 11 | . 8 11 9 15 16 19 23 18 . . Storage 6 | . 14 11 9 5 . . . 2 7 5 Hackware 4 | . . . . 1 6 10 11 10 5 5 Protection 1 | . . . 6 7 5 2 . . . . Energy Gun 3 | . 11 . . 6 4 2 3 1 . . Ballistic Gun 3 | . 8 8 9 . . . . 1 . . Launcher 1 | . . 8 2 3 . . . . . . Slashing Weapon 1 | . . . . . 6 6 5 1 1 5 Special Melee Weapon 1 | . . . 6 3 . . . 1 . . Peak Build Rating 77 | 5 7 11 31 36 47 53 55 77 62 18 Average Rating 28 | 3 5 10 24 33 41 48 48 56 23 17 On Entrance 26 | . 5 5 11 29 34 43 47 42 62 18 Naked Turns . | . . . . . . . . . . . Heaviest Build 29 | 9 16 19 23 27 27 26 27 29 23 8 Greatest Support 60 | 26 26 60 60 29 35 39 33 32 32 12 Greatest Overweight (x) 6 | . 3 . 6 . . . . 4 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 7 8 8 8 8 5 5 4 5 5 4 Average Carried 5 | 4 7 6 7 6 4 4 3 4 3 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 7 8 6 8 5 5 5 4 5 4 4 Class Distribution -------------------- 51% | Mutant 21% | Sprinter 16% | Hacker-Sprinter 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Matter Collected 958 | 249 90 147 . . 145 54 . 221 52 . Remotely 215 | . . . . . . . . 215 . . Salvage Created 931 | . 131 491 . . 153 . . 71 85 . Parts 62 | . 13 28 . . 13 . . 5 3 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 11 . Prevented 3 | . . . . . . . . . 3 . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Combat Hostiles Destroyed 24 | . 5 8 . . 5 . . 5 1 . Melee 4 | . . . . . 3 . . 1 . . Guns 8 | . 5 3 . . . . . . . . Cannons 4 | . . . . . . . . 4 . . AOE 8 | . . 5 . . 2 . . . 1 . Classes Destroyed 7 | . 2 5 . . . . . . . . Worker 1 | . . 1 . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . Recycler 1 | . . 1 . . . . . . . . Swarmer 12 | . 3 . . . 4 . . 5 . . Grunt 8 | . 2 5 . . . . . . 1 . Duelist 1 | . . 1 . . . . . . . . Sentry 3 | . . 2 . . 1 . . . . . Best Kill Streak 6 | . 3 6 . . 4 . . 3 1 . Combat Bots Only 4 | . 3 3 . . 4 . . 3 1 . Max Kills in Single Turn 4 | . 1 4 . . 2 . . 2 1 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 . . 2 . . . 1 . Melee 1 | . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Hostile Shots Fired 471 | . 33 23 19 . 107 43 12 101 121 12 Missed 192 | . 13 10 5 . 40 19 8 40 52 5 Damage Taken 4155 | . 210 181 206 . 549 259 70 988 1533 159 Core 1449 | . 49 37 49 . 81 69 14 202 804 144 Absorbed by Shields 16 | . . . . . . 16 . . . . Core Remaining (%) 91 | 100 80 90 91 100 . 82 98 . . . Volleys Fired 49 | . 9 13 1 . 1 . . 22 3 . Largest 2 | . 2 2 1 . 1 . . 1 2 . Hottest 146 | . 60 56 28 . 33 . . 81 146 . Shots Fired 62 | . 13 19 1 . 1 . . 22 6 . Gun 36 | . 13 13 1 . . . . 5 4 . Cannon 17 | . . . . . . . . 17 . . Launcher 9 | . . 6 . . 1 . . . 2 . Special . | . . . . . . . . . . . Kinetic 35 | . 4 13 1 . . . . 17 . . Thermal 6 | . . . . . . . . 5 1 . Explosive . | . . . . . . . . . . . Electromagnetic 21 | . 9 6 . . 1 . . . 5 . Robot Hit Streak 9 | . 4 9 . . 1 . . 3 2 . Robot Miss Streak 10 | . 1 2 1 . . . . 10 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 62 | . 10 14 . . 14 3 . 16 5 . Core Hits 53 | . 7 17 . . 7 . . 17 5 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . Sever 1 | . . . . . 1 . . . . . Melee Attacks 23 | . . . . . 15 3 . 4 1 . Impact . | . . . . . . . . . . . Slashing 19 | . . . . . 15 . . 4 . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2068 | . 120 782 . . 557 . . 351 258 . Guns 370 | . 120 149 . . . . . 28 73 . Cannons 293 | . . . . . . . . 293 . . Explosions 921 | . . 633 . . 115 . . . 173 . Melee 472 | . . . . . 442 . . 30 . . Ramming 12 | . . . . . . . . . 12 . Kinetic 479 | . 37 149 . . . . . 293 . . Thermal 510 | . . 391 . . 68 . . 28 23 . Explosive . | . . . . . . . . . . . Electromagnetic 595 | . 83 242 . . 47 . . . 223 . Impact . | . . . . . . . . . . . Slashing 472 | . . . . . 442 . . 30 . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 2 . . . . . . 3 7 7 Average Corruption 4 | . 1 . . . . . . 2 6 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . 1 . . . . . . 1 9 1 Message Errors 3 | . . . . . . . . . 3 . Matter Fused 1 | . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . 1 1 . Energy Discharges 3 | . . . . . . . . . 3 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 10 | . . 10 . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 10 | . . 10 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . . . . . 10 . . Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . . . . 8 . . Secondary 2 | . . . . . . . . 2 . . Self-Inflicted Damage 21 | . . 16 . . . . . . 5 . Shots 2 | . . 2 . . . . . . . . Rammed 5 | . . 1 . . . . . . 4 . Targets Rammed 5 | . . 1 . . . . . . 4 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 477 | . 30 22 477 . 9 114 7 174 157 . Average Temperature 155 | . 21 13 238 . 6 63 7 72 50 . Received Heat Transfer 826 | . 84 105 72 . 144 53 . 42 317 9 Effects 7 | . . . 7 . . . . . . . Shutdowns 3 | . . . 3 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 3 | . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 524 | . . 350 . . 100 . . 37 37 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Peak Influence 468 | . 70 468 278 121 198 156 56 245 . . Initial 197 | . . 25 197 121 58 91 56 17 . . Average 106 | . 27 186 227 121 143 108 47 70 . . Maximum Alert Level 2 | . . 2 1 . . . . 1 . . Low Security (%) 90 | 100 100 77 42 100 100 100 100 98 . . Level 1 6 | . . 5 57 . . . . 1 . . Level 2 3 | . . 17 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 3 2 . . . 1 . 1 . . Investigation 2 | . 2 . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 4 | . 1 2 . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Distress Signals 5 | . . 1 . . . 1 . 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 110 | . 10 13 14 1 9 8 2 29 19 5 Peak Tracking Total 12 | . 4 4 8 1 4 5 2 12 6 5 Tactical Retreats 14 | . 1 . 2 . 1 . . 5 5 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Traps Triggered 9 | . 5 . . 1 . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 1 | . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Machines Disabled 10 | . . 10 . . . . . . . . Max in Single Turn 6 | . . 6 . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Machines Accessed 15 | . 2 2 4 . 1 4 . 1 1 . Terminals 13 | . 2 2 4 . . 4 . 1 . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 23 | . 2 2 6 . 2 7 . 3 1 . Successful 13 | . 1 1 3 . 1 4 . 2 1 . Failed 10 | . 1 1 3 . 1 3 . 1 . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . 1 . 3 . . 1 . . . . Terminals 20 | . 2 2 6 . . 7 . 3 . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 1 1 2 . . 4 . 2 1 . Record 3 | . . . 1 . . . . 2 . . Open Door 3 | . . . . . . 2 . . 1 . Alert Level 2 | . . . 1 . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . Terminals 1 | . . . 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 2 2 1 . . . . 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Total Allies 5 | . . . 1 . . 4 . . . . Largest Group 4 | . . . 1 . . 4 . . . . Highest-Rated Group 107 | . . . 10 . . 107 . . . . Highest-Rated Ally 31 | . . . 10 . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . . . 12 . . . . Total Damage 251 | . . . . . . 251 . . . . Kills 2 | . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Turns Passed 1963 | 61 328 274 149 110 170 111 52 348 343 17 Spaces Moved 2901 | 45 280 190 248 282 340 254 166 578 494 24 Core 24 | 8 2 . 2 . . . . 8 4 . Treads 122 | . . 112 10 . . . . . . . Legs 74 | . 74 . . . . . . . . . Wheels 241 | 37 204 . . . . . . . . . Hover 574 | . . . . . . . . 131 419 24 Flight 1866 | . . 78 236 282 340 254 166 439 71 . Fastest Speed 22 | 50 90 44 31 27 22 22 25 30 33 70 Average Speed 50 | 82 100 114 39 27 26 25 27 41 62 70 Slowest Speed 350 | 90 200 160 350 27 29 26 30 250 110 70 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 12 | . . 1 2 . 1 2 . 6 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 4 58 29 27 6 9 41 6 19 78 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 13 | . . 7 . . 6 . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 13 | . . 7 . . 6 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Total 3276 | 68 315 226 298 315 396 294 172 647 521 24 Wait 75 | 7 . 5 17 . 10 11 . 25 . . Move 2868 | 44 279 187 243 281 337 249 165 566 493 24 Hop 11 | . . 1 2 . 1 2 . 5 . . Pick Up 59 | 12 10 5 12 3 4 4 1 2 6 . Fast Attach 33 | . 5 1 4 2 5 . . 15 1 . Attach 38 | 5 5 7 4 3 2 1 2 1 8 . Detach 3 | . . 1 . . . . 1 . 1 . Swap 31 | . . 3 3 3 10 6 2 3 1 . Drop 46 | . 7 2 12 6 11 3 1 4 . . Fire 49 | . 9 13 1 . 1 . . 22 3 . Melee 23 | . . . . . 15 3 . 4 1 . Ram 4 | . . . . . . . . . 4 . Kick . | . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . Escape Stasis 31 | . . . . 16 . 15 . . . . Rewire 3 | . . . . . . . . . 3 . Trap 1 | . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 14) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Propulsion x2 437 | -9/Materials | Discovered new exit (range 16) 640 | -9/Materials | Discovered new exit (range 16) 664 | -9/Materials | Entered another Materials area 664 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 808 | -8/Materials | Discovered new exit (range 6) 813 | -8/Materials | Entered Factory 813 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 899 | -7/Factory | Discovered new exit (range 6) 923 | -7/Factory | Entered another Factory area 923 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1029 | -6/Factory | Build established: Sprinter 1089 | -6/Factory | Discovered new exit (range 15) 1093 | -6/Factory | Entered Extension 1094 | -6/Extension | Lost 4 parts (2n1u1w) 1175 | -6/Extension | Rescued a captive Derelict 1195 | -6/Extension | Spotted B-75 Beast 1200 | -6/Extension | Spotted B-75 Beast 1203 | -6/Extension | Discovered new exit (range 3) 1204 | -6/Extension | Entered Factory 1204 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1252 | -5/Factory | Discovered new exit (range 5) 1255 | -5/Factory | Discovered new exit (range 3) 1256 | -5/Factory | Entered another Factory area 1256 | -4/Factory | Evolved 2 slots: Utility x2 1271 | -4/Factory | Spotted B-86 Titan 1399 | -4/Factory | Lost 8 parts (2p2n3u1w) 1599 | -4/Factory | Discovered new exit (range 6) 1604 | -4/Factory | Entered Upper Caves 1611 | -4/Upper Caves | Lost 5 parts (1p4u) 1682 | -4/Upper Caves | Lost 9 parts (4n2u3w) 1706 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1751 | -4/Upper Caves | Core integrity fell below 50% 1790 | -4/Upper Caves | Lost 5 parts (2n2u1w) 1796 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 1833 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 1860 | -4/Upper Caves | Core integrity fell below 20% 1866 | -4/Upper Caves | Encountered a Warlord checkpoint 1882 | -4/Upper Caves | Learned Research machine intel 1885 | -4/Upper Caves | Learned location of Testing (-2) 1912 | -4/Upper Caves | Discovered new exit (range 7) 1938 | -4/Upper Caves | Build established: Mutant 1947 | -4/Upper Caves | Entered another Upper Caves area 1956 | -4/Upper Caves | Spotted B-86 Titan 1964 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01872_ Found Mak. ECM Suite. 01872_ Found 52 Matter. 01873_ Acquired 52 matter. 01875_ Acquired Field Propulsion Drive. 01877_ Acquired Mak. ECM Suite. 01882_ System corrupted: Energy discharge (-112). 01882_ Acquired derelict log, extracted data. Data stored: Research machine intel. 01885_ Acquired derelict log, extracted data. World map updated: -2/Testing. 01912_ EXIT=FOUND 01914_ System corrupted: Matter fused (-5). 01938_ System corrupted: Mak. Hover Unit fused. LOCATION=UNKNOWN GOAL=ESCAPE 01956_ System corrupted: Component data lost. 01957_ Knocked back. 01960_ C-30 ARC bursts open, deploying its payload. 01960_ S-27 Virus unfolds itself. 01962_ Energy Well destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????????????##### ??###???????????????? | | ?????????????????###??## ### ##??????????????? | | ?????????????????# #?# #??????????????? | | ?????????????????# ## #??????????????? | | ??????????????????# #???????????????? | | ??????????????????? #???????????????? | | ??????????????##????# ##??????????????? | | ???#??????????# #????# #??????????????? | | ??## ????###??# ##### @ #?????????????? | | ?## #### ##??# ## ##### #??????????????? | | ?# ##??# ##???????????????????????? | | ??? #### ##????????????????????????? | | ##??????# ## ##?????????????????????????? | | # ??#### ##??????????????????????????? | | # # #### ??????????????????? | | # ??????????????????? | | ### ss ????????????????? | | ##?## ss #### ?????????????????? | | ### ????#"%#######???? #?????????????????? | | ????## ????# "#??????????? #??????????????????? | | ?????# ????# #?????????????$ #??????????????????? | | ????? ?????# #?????????????? #??????????????????? | | ????? ?????# #??????????????????????????????????? | | ????? ?????# ??????????????????????????????????? | | ???? ?????####??????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 32 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Power Amplification 20 Additional Mass Support 6 Armor Coverage 150 Point Defense Rating 160 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentHypervelocityBay Manual? 0 Play Time 00:57:53 Cumulative 147.5 hours Start 2024.09.03 @ 22:32:14 End 2024.09.03 @ 23:57:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 59 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fbbd02c-dde9-4763-a340-162057e521c6