Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 02:35:30 Player: UberDoot Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (280) 1400 Value Destroyed (10765) 10765 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (2260) 2260 TOTAL SCORE: 22225 Bonus ------- High Alert Combat Kills 1660 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 126/300 Energy 44/100 System Corruption 52% Temperature Cool (3) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Quantum Rifle > --- INVENTORY (5) ---- Light Antimatter Reactor Armored Huge Wheel Advanced Micro-nuke Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Graviton Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Graphene Brace Stealth Drone Bay > --- WEAPON ----------- Coil Gun Coil Gun Railgun Hypervelocity Railgun > --- INVENTORY -------- Particle Reactor Armored Huge Wheel Experimental Thermal Generator Improved Energy Well Neutron Cannon Coil Gun Railgun Advanced Micro-nuke Launcher Improved Plasma Cutter [Rating: 145] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . . . 1 . 1 Propulsion 4 | . . . 1 . . . . 1 . . . . 1 . 1 . Utility 6 | . . . . . . . 2 1 . . . . . 1 1 1 Weapon 2 | . . . 1 . . . . . . . . . 1 . . . Parts Attached 242 | 8 17 4 31 . . 1 3 15 3 2 2 8 7 15 38 88 Power 33 | 1 1 . 3 . . . . 1 . . 1 1 1 1 5 18 Engine 9 | 1 1 . 3 . . . . 1 . . . 1 1 . . 1 Core 5 | . . . . . . . . . . . . . . 1 2 2 Reactor 19 | . . . . . . . . . . . 1 . . . 3 15 Propulsion 64 | 3 4 . 14 . . . 1 3 . . . . 2 2 12 23 Treads 29 | 1 2 . 13 . . . 1 . . . . . . . . 12 Leg 17 | 2 2 . . . . . . . . . . . . . 6 7 Wheel 2 | . . . . . . . . . . . . . . . . 2 Hover 4 | . . . . . . . . . . . . . . 1 2 1 Flight 12 | . . . 1 . . . . 3 . . . . 2 1 4 1 Utility 71 | 2 5 1 2 . . . 2 6 2 2 1 5 4 7 11 21 Device 35 | 1 1 . 1 . . . . 3 1 1 . 3 . 4 8 12 Storage 10 | 1 2 . . . . . . . . . . . 1 . 1 5 Processor 12 | . . . . . . . 1 1 . . 1 1 1 2 2 3 Hackware 8 | . . . . . . . . 2 1 1 . 1 2 1 . . Protection 6 | . 2 1 1 . . . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 74 | 2 7 3 12 . . 1 . 5 1 . . 2 . 5 10 26 Energy Gun 23 | 1 3 . 2 . . . . . . . . . . . 6 11 Energy Cannon 4 | . 1 1 1 . . . . . . . . . . 1 . . Ballistic Gun 33 | 1 2 1 8 . . . . 4 . . . . . 2 4 11 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 2 Launcher 5 | . . 1 . . . 1 . . 1 . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . Impact Weapon 4 | . 1 . 1 . . . . 1 . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 8 . . . . . . . . 1 . 3 2 7 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 3 System Corruption 11 | . . . . . . . . . . . . . . . . 11 Parts Lost 61 | . . . . . . . . . 1 1 . . 7 3 11 38 Power 7 | . . . . . . . . . . . . . . . 1 6 Propulsion 19 | . . . . . . . . . . . . . 3 1 3 12 Utility 18 | . . . . . . . . . 1 1 . . 3 2 3 8 Weapon 17 | . . . . . . . . . . . . . 1 . 4 12 Highest Loss Streak 12 | . . . . . . . . . 1 1 . . 3 3 6 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 11 | 5 13 14 19 19 20 20 19 5 5 5 5 4 4 4 7 8 Power . | . 1 1 1 1 1 1 1 . . . . . . . . . Propulsion 2 | 2 1 2 6 7 7 7 7 . . . . . . . 1 . Utility 4 | . 7 7 6 4 4 5 4 1 2 1 1 1 2 2 2 2 Weapon 3 | 1 3 4 4 6 6 6 6 2 2 2 3 2 1 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 55 | 2 12 1 12 1 . . 1 3 . . 1 . 1 4 6 11 Power 9 | . . . 4 . . . . . . . . . . 2 . 3 Propulsion 9 | 2 . . 3 . . . . 2 . . . . . . . 2 Utility 23 | . 9 . 2 1 . . 1 1 . . . . . 2 4 3 Weapon 12 | . 3 1 3 . . . . . . . 1 . . . 2 2 Tool/Special 2 | . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 89 | . 99 99 99 100 100 100 99 97 98 99 94 94 63 44 82 84 Engine 6 | . 14 14 10 11 11 11 9 7 7 7 2 4 6 2 . . Reactor 2 | . . . . . . . . . . . 4 2 . . 3 11 Treads 16 | . 22 28 32 33 33 33 27 . . . . . . . . 12 Leg 1 | . 5 . . . . . . . . . . . . . 9 3 Flight 6 | . . . . . . . . 28 30 30 30 30 15 12 9 1 Device 7 | . 2 3 3 . . . 8 14 13 6 7 7 . 3 13 16 Storage 6 | . 14 14 11 11 11 11 9 . . . . . . . 3 3 Processor 7 | . . . . . . . 9 13 15 10 10 14 16 6 15 12 Hackware 2 | . . . . . . . . 6 7 19 19 15 12 2 . . Protection 4 | . 11 10 7 10 11 11 9 . . . . . . . . . Energy Gun 4 | . 17 . 2 . . . . . . . . . . . 13 7 Energy Cannon 2 | . 2 13 5 . . . . . . . . . . . 1 . Ballistic Gun 14 | . 7 14 24 33 33 31 25 16 21 23 15 15 4 2 3 8 Peak Build Rating 145 | 8 12 13 25 25 25 25 29 49 44 44 48 52 52 79 116 145 Average Rating 50 | 5 10 12 21 24 24 24 28 45 43 43 43 47 37 38 98 121 On Entrance 35 | . 8 10 13 25 24 25 25 29 44 44 44 43 52 25 74 115 Naked Turns 87 | . . . . . . . . . . . . . . . . 87 Heaviest Build 106 | 14 56 36 65 62 62 63 64 63 23 18 19 23 20 23 60 106 Greatest Support 184 | 20 40 40 63 63 63 63 63 63 20 20 20 20 20 23 120 184 Greatest Overweight (x) 3 | . 2 . 1 . . . 1 2 1 . . 1 2 2 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 5 5 5 5 20 5 10 10 Average Capacity 12 | 7 15 15 19 20 20 20 20 5 5 5 5 5 5 5 8 9 Most Carried 20 | 8 20 15 20 20 20 20 20 20 5 5 5 5 5 5 10 10 Average Carried 12 | 5 14 14 19 19 19 20 19 5 5 4 4 4 4 4 8 9 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 5 5 5 5 10 5 Final Carried 20 | 7 15 15 20 20 20 20 20 5 5 5 5 5 4 5 10 5 Class Distribution -------------------- 21% | Mutant 18% | Scavenger-Gunner 16% | Tank 9% | Skirmisher 7% | Hacker-Mutant 6% | Hacker-Sprinter 5% | Gunner 5% | Scavenger-Tank 4% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Sprinter | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Matter Collected 9008 | 301 442 155 973 126 . 226 501 323 344 87 . 310 209 219 1001 3791 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12339 | 240 518 122 1559 251 . 208 689 . 305 152 . 387 309 404 1326 5869 Parts 715 | 18 28 8 97 15 . 28 37 . 19 11 . 7 24 8 51 364 Haulers Intercepted 10 | . 2 . 5 . . . 1 . . . . 1 . . . 1 Recyclers Shooed 11 | . 2 . . . . . 2 . . . . . . 1 1 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 11 10 . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 203 | . 10 5 28 6 . 13 14 . 16 3 . 7 3 4 16 78 Melee 4 | . . . . . . . . . . . . . 2 2 . . Guns 133 | . 9 3 21 6 . . 14 . 3 3 . 3 1 1 14 55 Cannons 12 | . . . 7 . . . . . . . . . . . . 5 AOE 49 | . 1 2 . . . 13 . . 13 . . 4 . . . 16 Classes Destroyed 19 | 2 5 . 3 . . 1 . . . . . 1 . . 1 6 Worker 14 | . 1 . 4 1 . 2 . . . . . . 2 . . 4 Builder 13 | . . . . . . 1 3 . . . . . 1 . . 8 Tunneler 10 | 7 . . . . . 1 . . . . . . 1 . . 1 Hauler 10 | . 2 . 5 . . . 1 . . . . 1 . . . 1 Recycler 12 | 1 1 . 1 . . . 1 . . . . . . 1 . 7 Operator 3 | . . . 1 . . . . . . . . . 1 . . 1 Watcher 15 | . 3 . 4 . . . 1 . . . . . 2 . 1 4 Swarmer 60 | . 5 3 8 1 . 10 7 . 10 1 . . . . 1 14 Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 67 | . 5 2 11 5 . 3 3 . 6 1 . 6 . . 8 17 Brawler 2 | . . . 1 . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 26 | . . . 8 . . . 4 . . 1 . . 1 2 4 6 Specialist 1 | . . . . . . . . . . . . . . . . 1 Hunter 10 | . . . . . . . . . . . . . . . . 10 Programmer 30 | . . . . . . . . . . . . 1 2 2 1 24 Heavy 2 | . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 15 | 3 3 3 8 3 . 7 7 . 8 3 . 5 3 1 6 15 Combat Bots Only 12 | . 3 3 7 3 . 7 5 . 8 3 . 4 1 1 6 12 Max Kills in Single Turn 3 | 1 2 2 2 1 . 3 1 . 3 2 . 2 1 1 1 3 Gunslinging 1 | . 1 . . . . . . . . 1 . . . . . 1 Exploded 3 | . 1 2 . . . 3 . . 3 . . 2 . . . 3 Melee 1 | . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Hostile Shots Fired 1360 | . 73 16 131 16 . 14 54 9 27 12 . 32 104 39 138 695 Missed 451 | . 21 5 34 3 . 6 21 6 11 7 . 12 42 14 49 220 Hits 909 | . 52 11 97 13 . 8 33 3 16 5 . 20 62 25 89 475 Melee 29 | . . . . . . . . . . . . . 7 . 21 1 Projectile 880 | . 52 11 97 13 . 8 33 3 16 5 . 20 55 25 68 474 AOE 1 | . . . . . . . . . . . . . 1 . . . Critical Strikes 62 | . 2 1 4 . . 1 1 . 1 . . 2 3 3 10 34 Actively Blocked 27 | . . . . . . . . . . . . . . . . 27 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 Damage Taken 17039 | . 561 85 1001 137 . 140 419 16 285 82 . 332 824 522 2153 10482 Core 2759 | . 155 . 105 10 . 6 20 . 26 14 . 97 363 293 365 1305 Absorbed by Shields 467 | . . . . . . . . . . . . . 8 . . 459 Regen/Repaired (Parts) 327 | . . . 162 . . . . . . . . . . 103 62 . Core Remaining (%) 72 | 100 . 38 . . . 69 96 . . . . 80 57 70 68 . Volleys Fired 565 | 21 57 11 77 11 . 15 38 . 16 6 . 15 6 2 77 213 Largest 4 | 2 2 2 3 3 . 3 3 . 3 3 . 3 3 2 4 4 Hottest 347 | 70 90 80 184 71 . 71 71 . 75 75 . 75 75 70 321 347 Shots Fired 1552 | 42 113 20 230 33 . 21 112 . 28 18 . 35 16 5 219 660 Gun 1365 | 42 109 9 172 33 . 9 111 . 18 18 . 32 16 5 210 581 Cannon 145 | . 4 9 58 . . . . . . . . . . . 9 65 Launcher 42 | . . 2 . . . 12 1 . 10 . . 3 . . . 14 Special . | . . . . . . . . . . . . . . . . . Kinetic 1005 | 21 40 9 153 33 . 9 111 . 18 18 . 32 16 5 107 433 Thermal 440 | 21 41 9 77 . . . . . . . . . . . 112 180 Explosive 42 | . . 2 . . . 12 1 . 10 . . 3 . . . 14 Electromagnetic 65 | . 32 . . . . . . . . . . . . . . 33 Robot Hit Streak 27 | 11 9 4 18 18 . 3 13 . 10 12 . 16 25 27 16 23 Robot Miss Streak 6 | 5 3 2 6 2 . 4 3 . 1 2 . 1 . 1 3 6 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 2 Secondary Targets 29 | . 3 . 2 . . . . . . 2 . 1 . . 3 18 Max Gunslinging Chain 2 | . 1 . 1 . . . . . . 1 . 1 . . 1 2 Shots Hit Robots 1017 | 29 69 11 142 18 . 5 77 . 18 16 . 28 23 12 144 425 Core Hits 530 | 12 27 6 55 10 . 21 29 . 19 8 . 20 11 2 61 249 Critical Kills 12 | . 1 . 2 . . . . . . . . . . 1 1 7 Critical Parts Destroyed 28 | . . . 2 . . . 1 . 1 . . . . 5 4 15 Critical Strikes 56 | 1 2 . 6 . . . 1 . 1 . . . . 6 11 28 Burn 14 | 1 1 . 2 . . . . . . . . . . . 6 4 Destroy 33 | . 1 . 2 . . . 1 . 1 . . . . 1 5 22 Blast 1 | . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . 1 Smash 7 | . . . 2 . . . . . . . . . . 5 . . Melee Attacks 185 | . 8 . 5 . . . 11 28 1 . 1 8 97 26 . . Impact 70 | . 8 . 5 . . . 11 28 1 . 1 . . 16 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 115 | . . . . . . . . . . . . 8 97 10 . . Sneak Attacks 13 | . . . 2 . . . 2 . . . . . 8 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . Damage Inflicted 29549 | 315 1064 262 2863 276 . 916 1519 . 1633 274 . 1218 895 709 3089 14516 Guns 18039 | 315 839 87 1688 276 . 46 1218 . 227 274 . 458 205 24 3089 9293 Cannons 2917 | . 36 93 861 . . . . . . . . . . . . 1927 Explosions 6605 | . 189 82 . . . 870 25 . 1406 . . 760 . . . 3273 Melee 1951 | . . . 300 . . . 276 . . . . . 690 685 . . Ramming 37 | . . . 14 . . . . . . . . . . . . 23 Kinetic 14257 | 110 198 87 1482 276 . 46 1218 . 227 274 . 458 205 24 1755 7897 Thermal 6266 | 205 538 93 1067 . . . . . . . . . . . 1334 3029 Explosive 6416 | . . 82 . . . 870 25 . 1406 . . 760 . . . 3273 Electromagnetic 622 | . 328 . . . . . . . . . . . . . . 294 Impact 1261 | . . . 300 . . . 276 . . . . . . 685 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 690 | . . . . . . . . . . . . . 690 . . . Highest Corruption 52 | . . . . . . . . . . . . . 7 7 . 52 Average Corruption 12 | . . . . . . . . . . . . . 5 3 . 16 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 178 | . . . . . . . . . . . . . 23 11 . 144 Message Errors 36 | . . . . . . . . . . . . . 4 1 . 31 Matter Fused 39 | . . . . . . . . . . . . . 6 5 . 28 Heat Flow Errors 22 | . . . . . . . . . . . . . 2 2 . 18 Energy Discharges 15 | . . . . . . . . . . . . . 2 1 . 12 Parts Rejected 3 | . . . . . . . . . . . . . . . . 3 Parts Fused 2 | . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 17 | . . . . . . . . . . . . . 4 1 . 12 Data Loss (major) 8 | . . . . . . . . . . . . . 2 . . 6 Misfires 5 | . . . . . . . . . . . . . . 1 . 4 Alerts 4 | . . . . . . . . . . . . . 2 . . 2 Misdirections 7 | . . . . . . . . . . . . . . . . 7 Weapon Failures 20 | . . . . . . . . . . . . . . . . 20 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1219 | . 9 3 153 . . 6 226 . 36 . . . 60 450 . 276 Projectiles 109 | . . 3 21 . . . . . . . . . . . . 85 Explosions 242 | . 9 . . . . 6 . . 36 . . . . . . 191 Melee 868 | . . . 132 . . . 226 . . . . . 60 450 . . Knockbacks 13 | . . . . . . . . . . . . . . 2 . 11 Impact 2 | . . . . . . . . . . . . . . 2 . . Kinetic 10 | . . . . . . . . . . . . . . . . 10 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 397 | . 31 . . . . 36 5 . 36 . . . . . . 289 Shots 12 | . 1 . . . . 2 1 . 1 . . . . . . 7 Rammed 6 | . . . 2 . . . . . . . . . . . . 4 Targets Rammed 6 | . . . 2 . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 406 | 100 270 54 333 86 . 39 105 . 118 133 . 259 137 185 405 406 Average Temperature 87 | 41 80 21 72 32 . 18 24 . 44 71 . 111 68 87 100 138 Received Heat Transfer 2095 | . 168 . 306 45 . 54 144 . 63 18 . 162 96 . 385 654 Effects 11 | . 4 . . . . . . . . . . . . . 2 5 Shutdowns 4 | . . . . . . . . . . . . . . . 1 3 Energy Bleed 2 | . 1 . . . . . . . . . . . . . 1 . Interference 3 | . 3 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Robots Corrupted 3 | . . . . . . . . . . . . . . 2 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . 1 Parts Fried 9 | . 1 . . . . . 4 . . . . . . 3 . 1 Impact Corruptions 19 | . . . 4 . . . 3 . . . . . . 12 . . Robots Melted 3 | . . . . . . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . 2 1 Parts Melted 37 | 1 1 1 6 . . . . . . . . . . . 11 17 Heat Transferred 11737 | 666 1275 148 2035 . . . . . . . . . . . 3127 4486 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Maximum Alert Level 4 | . . . 2 . . . . . . . . . . . 1 4 Low Security (%) 84 | 100 100 100 75 100 . 100 100 100 . . . . 100 100 97 50 Level 1 3 | . . . 11 . . . . . . . . . . . 2 7 Level 2 6 | . . . 12 . . . . . . . . . . . . 17 Level 3 2 | . . . . . . . . . . . . . . . . 10 Level 4 2 | . . . . . . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1569 | 10 95 76 456 167 . 183 118 48 . . . . 91 30 232 1569 Initial 167 | . . . . 167 . . 49 37 . . . . 40 9 6 120 Average 145 | 1 23 11 185 57 . 104 71 8 . . . . 23 5 61 421 Influence Increases 7320 | 40 379 136 976 190 . 401 425 114 445 150 . 245 458 170 681 2510 Destroy 0b10 Robot/C 4040 | . 200 100 560 120 . 260 280 . 320 60 . 140 60 80 320 1540 Destroy 0b10 Robot/NC 390 | 40 35 . 75 5 . 20 30 . . . . 5 35 5 5 135 Destroy Leader 858 | . 60 20 158 20 . 40 64 . 20 . . 10 34 30 72 330 Successful Hack 305 | . 15 . 23 . . 6 14 72 . . . . 63 18 70 24 Disable Machine 120 | . 15 . 30 . . . . . . . . . 15 . 30 30 Destroy Structure 572 | . 24 16 10 . . 75 22 27 . . . . 56 22 34 286 Partial Spotted 90 | . . . . . . . . 15 . . . . 45 15 . 15 Lose Combat Pursuer 945 | . 30 . 120 45 . . 15 . 105 90 . 90 150 . 150 150 Influence Decreases 5752 | 40 379 136 546 549 71 274 470 196 130 121 344 180 502 177 465 1172 Entered New Map 1017 | . . . . 263 71 . 78 45 . 61 344 . 25 12 8 110 Time Decay 4036 | 40 357 136 546 266 . 274 392 151 120 50 . 180 315 145 372 692 Lost Part 535 | . . . . . . . . . 10 10 . . 40 20 85 370 Lost Ally 20 | . . . . 20 . . . . . . . . . . . . Purge Threat 144 | . 22 . . . . . . . . . . . 122 . . . Squads Dispatched 53 | . 2 1 1 . . . 1 3 . 1 . . 9 3 6 26 Investigation 7 | . . 1 . . . . . 1 . . . . 3 1 1 . Extermination 17 | . . . . . . . . 1 . . . . 4 2 2 8 Reinforcement 17 | . 2 . 1 . . . 1 1 . . . . 2 . 2 8 Assault 5 | . . . . . . . . . . 1 . . . . . 4 Garrison 7 | . . . . . . . . . . . . . . . 1 6 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Distress Signals 20 | . 2 . 2 . . . 1 . . . . . . 1 5 9 Communications Jammed 5 | . . . . . . . . . . . . . . . . 5 Distress Signals 1 | . . . . . . . . . . . . . . . . 1 Times Spotted 315 | . 25 6 49 9 . 9 17 2 20 13 . 14 19 4 25 103 Peak Tracking Total 13 | . 6 3 7 4 . 4 5 1 13 9 . 5 7 4 8 8 Tactical Retreats 33 | . 2 . 5 1 . . 1 . 2 2 . 2 6 . 5 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Traps Triggered 15 | . 1 . 1 . . . . 2 . . . . 3 . 1 7 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Disabled 8 | . 1 . 2 . . . . . . . . . 1 . 2 2 Max in Single Turn 1 | . 1 . 1 . . . . . . . . . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Accessed 79 | . 7 1 12 1 1 1 5 9 1 . . . 18 7 12 4 Terminals 47 | . 5 . 8 1 . 1 3 5 1 . . . 10 4 8 1 Fabricators 7 | . . . . . . . . 3 . . . . 3 1 . . Repair Stations 6 | . . . 1 . . . . . . . . . 2 1 1 1 Recycling Units 6 | . 2 . 1 . . . 1 . . . . . 1 . 1 . Scanalyzers 5 | . . . 2 . . . 1 1 . . . . . . 1 . Garrison Access 6 | . . . . . . . . . . . . . 2 1 1 2 Total Hacks 227 | . 20 1 38 2 1 3 15 33 4 . . . 60 16 28 6 Successful 117 | . 9 1 19 1 1 1 7 22 4 . . . 31 7 13 1 Failed 109 | . 11 . 19 1 . 2 8 10 . . . . 29 9 15 5 Catastrophic 21 | . 1 . 1 1 . . 1 1 . . . . 4 4 5 3 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . Manual 104 | . 11 . 12 1 1 3 7 13 . . . . 37 7 11 1 Terminals 145 | . 16 . 23 2 . 3 11 23 4 . . . 37 7 18 1 Fabricators 25 | . . . . . . . . 8 . . . . 14 3 . . Repair Stations 23 | . . . 8 . . . . . . . . . 4 5 4 2 Recycling Units 12 | . 4 . 3 . . . 2 . . . . . 2 . 1 . Scanalyzers 11 | . . . 4 . . . 2 2 . . . . . . 3 . Garrison Access 9 | . . . . . . . . . . . . . 3 1 2 3 Terminal Hacks 45 | . 2 1 8 1 1 1 3 10 4 . . . 9 1 4 . Record 5 | . . . . . . . . . 4 . . . . . 1 . Part Schematic 3 | . . . . . . . . 2 . . . . 1 . . . Prototype ID Bank 7 | . . . 3 . . 1 1 1 . . . . . . 1 . Open Door 1 | . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . . . 1 . Terminal Index 5 | . 1 . . . . . . 1 . . . . 1 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . Alert Level 5 | . . . 2 . . . . 1 . . . . 2 . . . Unreport Threat 3 | . 1 . . . . . . . . . . . 2 . . . Locate Traps 5 | . . . 2 . . . . 2 . . . . 1 . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 5 . . . . 7 1 . . Network Status 3 | . . . . . . . . 2 . . . . 1 . . . Load Schematic 7 | . . . . . . . . 2 . . . . 4 1 . . Build 3 | . . . . . . . . 1 . . . . 2 . . . Repair Station Hacks 16 | . . . 6 . . . . . . . . . 1 4 4 1 Scan Component 9 | . . . 3 . . . . . . . . . 1 2 2 1 Repair 7 | . . . 3 . . . . . . . . . . 2 2 . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . . . . . 1 . Retrieve Components 3 | . 1 . 1 . . . . . . . . . . . 1 . Scanalyzer 10 | . . . 4 . . . 2 2 . . . . . . 2 . Insert Component 5 | . . . 2 . . . 1 1 . . . . . . 1 . Analyze 5 | . . . 2 . . . 1 1 . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . . . . . . 2 . . . Unauthorized Hacks 28 | . 6 . . . . . 2 5 . . . . 12 1 2 . Terminals 23 | . 6 . . . . . 2 3 . . . . 9 1 2 . Botnet 11 | . 1 . . . . . 1 3 . . . . 3 1 2 . Operators 1 | . . . . . . . . . . . . . 1 . . . Skim 11 | . 5 . . . . . 1 . . . . . 5 . . . Fabricators 5 | . . . . . . . . 2 . . . . 3 . . . Prioritize 2 | . . . . . . . . 1 . . . . 1 . . . Recompile 3 | . . . . . . . . 1 . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 7 . 10 1 . 1 4 9 1 . . . 13 7 11 4 Full Trace Events 3 | . . . . . . . . . . . . . 1 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 2 . . . 1 3 . . 16 . 1 . 1 . Parts Built 4 | . . . . . . . . 2 . . . . 2 . . . Authchips 3 | . . . . . . . . 1 . . . . 2 . . . Time 170 | . . . . . . . . 36 . . . . 134 . . . Total Part Build Rating 14 | . . . . . . . . 6 . . . . 8 . . . Parts Repaired 7 | . . . 3 . . . . . . . . . . 2 2 . Time 302 | . . . 109 . . . . . . . . . . 140 53 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 2 . 9 . . . . . . . . . . . 1 . Parts Scanalyzed 5 | . . . 2 . . . 1 1 . . . . . . 1 . Part Schematics Acquired 5 | . . . 2 . . . 1 1 . . . . . . 1 . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Total Allies 1 | . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . . . . . . . . . Total Damage 20 | . . . . 20 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Active Infowar (turns) 4194 | 57 230 212 . 36 . . 931 574 188 . . 350 981 69 173 393 Terrain 1551 | . 95 . . . . . . 551 188 . . 350 125 69 173 . Seismic 1437 | 57 135 212 . 36 . . 931 66 . . . . . . . . Machine Analysis 856 | . . . . . . . . . . . . . 856 . . . Jamming 393 | . . . . . . . . . . . . . . . . 393 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . 1 1 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Turns Passed 16968 | 272 1580 990 2541 732 524 703 932 575 240 114 320 372 1687 705 1338 3343 Spaces Moved 14434 | 162 726 560 1092 408 327 379 377 1205 571 312 998 784 2120 910 1653 1850 Core 179 | 5 . . . . . . . . . . . . . . . 174 Treads 4360 | 1 622 560 1092 408 327 379 377 6 . . . . . . . 588 Legs 905 | 156 104 . . . . . . . . . . . . . 253 392 Wheels 351 | . . . . . . . . . . . . . . . . 351 Hover 163 | . . . . . . . . . . . . . . 96 67 . Flight 8476 | . . . . . . . . 1199 571 312 998 784 2120 814 1333 345 Fastest Speed 24 | 50 120 160 160 160 160 160 160 31 31 31 31 31 24 30 30 34 Average Speed 84 | 118 175 160 180 160 160 160 160 31 31 31 31 34 41 41 48 120 Slowest Speed 330 | 160 320 160 240 160 160 160 240 171 101 31 31 101 180 165 137 330 Overloaded Moves 1 | . . . . . . . . . . . . . 1 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . 9 . 1 . . 13 . 2 1 Potential Cave-ins 19 | . . . . . . . . . . . . . 16 . . 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 61 | 6 87 96 85 93 71 92 36 36 76 53 85 77 49 21 32 47 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 6 | . 1 1 . 1 . . . . . . 1 1 1 . . . Known Exits Taken 7 | . 1 1 1 . . 1 1 1 . . . . 1 . . . Unknown Exits Taken 9 | 1 . . . 1 1 . . . 1 1 1 1 . 1 1 . Scrap Searched 11 | . . 1 . 1 . 1 . . 2 2 1 3 . . . . Spaces Dug 196 | . 5 . 2 . . 16 9 28 11 . . 8 74 11 8 24 Terrain Destroyed 667 | . 21 16 6 . . 103 19 28 99 . . 59 74 11 17 214 Melee 138 | . 5 . 2 . . . 9 28 1 . . 8 74 11 . . Projectile 57 | . . 2 4 . . . . . . . . . . . 16 35 AOE 467 | . 16 14 . . . 103 10 . 98 . . 51 . . . 175 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Total 17789 | 203 916 634 1490 466 328 455 614 1345 606 321 1007 855 2715 1185 2064 2585 Wait 1862 | 1 53 46 208 44 . 56 169 67 4 1 . 28 461 214 219 291 Move 14368 | 161 725 559 1091 407 326 378 376 1187 570 309 997 783 2094 909 1648 1848 Hop 24 | . . . . . . . . 8 . 1 . . 12 . 2 1 Pick Up 124 | 9 22 3 24 1 1 . 4 8 1 1 1 . 4 5 20 20 Fast Attach 198 | 7 8 2 17 . . . . 10 2 1 2 7 9 17 37 79 Attach 47 | 1 . . 4 . . . 2 9 . 1 . 4 5 2 5 14 Detach 48 | 1 2 . 3 . . . . 2 . 1 2 6 6 4 8 13 Swap 121 | . 14 7 18 2 . 6 10 4 10 . 1 . 4 . 14 31 Drop 234 | 2 27 6 41 1 1 . 4 22 2 . 3 4 8 8 34 71 Fire 565 | 21 57 11 77 11 . 15 38 . 16 6 . 15 6 2 77 213 Melee 183 | . 8 . 5 . . . 11 28 1 . 1 8 97 24 . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 5 | . . . 2 . . . . . . . . . . . . 3 Escape Stasis 9 | . . . . . . . . . . . . . 9 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / Low / *Ext) -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 273 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 957 | -10/Materials | Discovered new exit (range 13) 1332 | -10/Materials | Discovered new exit (range 6) 1356 | -10/Materials | Core integrity fell below 50% 1638 | -10/Materials | Learned location of Mines (-9) 1683 | -10/Materials | Identified exit to Subcaves 1716 | -10/Materials | Learned location of 2 exits from Subcaves 1725 | -10/Materials | Discovered new exit (range 13) 1738 | -10/Materials | Learned location of 2 exits from Mines 1751 | -10/Materials | Identified exit to Mines 1754 | -10/Materials | Identified exit to Materials 1793 | -10/Materials | Learned Storage stockpile data 1853 | -10/Materials | Entered Mines 1856 | -10/Mines | Met a Derelict shopkeep closing up shop 1950 | -10/Mines | Learned 4 Materials zone layouts 2321 | -10/Mines | Learned location of Zion (-7) 2610 | -10/Mines | Found DCF Scrap (13 items) 2642 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2692 | -10/Mines | Discovered exit to Materials (range 7) 2843 | -10/Mines | Entered Materials 2843 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2844 | -9/Materials | Identified exit to Materials 3150 | -9/Materials | Discovered new exit (range 11) 3369 | -9/Materials | Build established: Gunner 4006 | -9/Materials | Identified exit to Mines 4427 | -9/Materials | Build established: Tank 4552 | -9/Materials | Discovered exit to Materials (range 8) 4823 | -9/Materials | Destroyed 7 combat bots 4883 | -9/Materials | Discovered exit to Materials (range 4) 5160 | -9/Materials | Repaired Hrd. Light Armor Plating 5213 | -9/Materials | Repaired Cld. Ion Engine 5240 | -9/Materials | Repaired Lgt. Treads 5384 | -9/Materials | Entered Mines 5401 | -9/Mines | Met a Derelict bent on vengeance 5447 | -9/Mines | Received a Mining Laser from a helpful Derelict 5512 | -9/Mines | Learned Materials security intel 5583 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5890 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5892 | -9/Mines | Discovered new exit (range 5) 5970 | -9/Mines | Discovered exit to Materials (range 11) 6116 | -9/Mines | Entered Exiles 6156 | -9/Exiles | Met 8R-AWN 6182 | -9/Exiles | Met EX-HEX 6228 | -9/Exiles | Met EX-BIN 6268 | -9/Exiles | Met EX-DEC 6398 | -9/Exiles | Aligned with FarCom system 6400 | -9/Exiles | Given EX-Vault access code 6443 | -9/Exiles | Opened EX-Vault 6453 | -9/Exiles | Found Supersonic Drone Bay 6488 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6620 | -9/Exiles | Discovered new exit (range 14) 6640 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 6640 | -9/Exiles | Entered Mines 6790 | -8/Mines | Destroyed 7 combat bots 6926 | -8/Mines | Build established: Skirmisher 7071 | -8/Mines | Discovered exit to Materials (range 16) 7268 | -8/Mines | Discovered exit to Materials (range 12) 7343 | -8/Mines | Entered Materials 7343 | -8/Materials | Evolved 2 slots: Utility x2 7511 | -8/Materials | Identified exit to Factory 8275 | -8/Materials | Entered Factory 8275 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8349 | -7/Factory | Discovered new exit (range 15) 8413 | -7/Factory | Identified exit to Storage 8413 | -7/Factory | Identified exit to Lower Caves 8452 | -7/Factory | Central database locked down 8587 | -7/Factory | Build established: Scout 8683 | -7/Factory | Fabricated Recoil Stabilizer (x2) 8750 | -7/Factory | Discovered new exit (range 15) 8850 | -7/Factory | Entered Lower Caves 8945 | -7/Lower Caves | Attracted the attention of an 0b10 base 8945 | -7/Lower Caves | Learned Factory terminal intel 8945 | -7/Lower Caves | Learned Armory security intel 8945 | -7/Lower Caves | Learned Extension security intel 9008 | -7/Lower Caves | Destroyed 8 combat bots 9061 | -7/Lower Caves | Discovered new exit (range 8) 9065 | -7/Lower Caves | Learned 8 Factory zone layouts 9090 | -7/Lower Caves | Entered another Lower Caves area 9113 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9138 | -7/Lower Caves | Learned Factory stockpile data 9203 | -7/Lower Caves | Discovered new exit (range 4) 9204 | -7/Lower Caves | Entered Zion 9235 | -7/Zion | Learned Factory garrison access intel 9246 | -7/Zion | Discovered new exit (range 10) 9270 | -7/Zion | Learned 4 Factory zone layouts 9391 | -7/Zion | Found CR-A16's Pointy Stick 9411 | -7/Zion | Build established: Hacker-Sprinter 9445 | -7/Zion | Rebuked by Imprinter 9455 | -7/Zion | Received a visual enhancement algorithm 9524 | -7/Zion | Entered Proximity Caves 9733 | -6/Proximity Caves | Spotted B-75 Beast 9868 | -6/Proximity Caves | Discovered new exit (range 15) 9896 | -6/Proximity Caves | Entered Factory 9896 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9897 | -6/Factory | Identified exit to Lower Caves 9897 | -6/Factory | Identified exit to Extension 9899 | -6/Factory | Loaded intel: 24 terminal locations 9900 | -6/Factory | Loaded intel: 3 garrison access locations 10408 | -6/Factory | Lost 3 parts (2n1w) 10554 | -6/Factory | Crushed by falling debris 10656 | -6/Factory | Build established: Hacker-Mutant 10946 | -6/Factory | Fabricated Cld. VTOL Module? 11205 | -6/Factory | Learned 2 Proximity Caves zone layouts 11277 | -6/Factory | Identified exit to Factory 11388 | -6/Factory | Learned Extension terminal intel 11431 | -6/Factory | Learned Extension emergency access door positions 11464 | -6/Factory | Learned 2 Lower Caves zone layouts 11485 | -6/Factory | Learned 2 Extension zone layouts 11516 | -6/Factory | Learned 2 Upper Caves zone layouts 11543 | -6/Factory | Fabricated Cld. VTOL Module (x1) 11583 | -6/Factory | Crushed by falling debris 11583 | -6/Factory | System corruption reached 10% 11583 | -6/Factory | Entered another Factory area 11583 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11584 | -5/Factory | Identified exit to Upper Caves 11614 | -5/Factory | Lost 3 parts (3u) 11736 | -5/Factory | Discovered new exit (range 8) 11872 | -5/Factory | Repaired Cld. VTOL Module 11944 | -5/Factory | Repaired Cld. VTOL Module 11960 | -5/Factory | Lost 3 parts (1n2u) 12227 | -5/Factory | Discovered new exit (range 6) 12288 | -5/Factory | Entered another Factory area 12288 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12453 | -4/Factory | Lost 4 parts (2n2w) 12538 | -4/Factory | Lost 6 parts (1p1n3u1w) 12798 | -4/Factory | Discovered new exit (range 6) 12953 | -4/Factory | Build established: Scavenger-Gunner 13109 | -4/Factory | Identified exit to Upper Caves 13125 | -4/Factory | Found Prototype Processor 13125 | -4/Factory | Identified Exp. Signal Interpreter 13230 | -4/Factory | Repaired Plasma Rifle 13260 | -4/Factory | Repaired Imp. Weapon Cycler 13536 | -4/Factory | Garrison activated, responded to threat 13577 | -4/Factory | Discovered new exit (range 14) 13626 | -4/Factory | Entered Research 13626 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14531 | -3/Research | Lost 5 parts (2n3w) 14710 | -3/Research | System corruption reached 10% 14739 | -3/Research | Lost 3 parts (1p1n1u) 15371 | -3/Research | Found Prototype Launcher 15371 | -3/Research | Identified Adv. Micro-nuke Launcher 16095 | -3/Research | Build established: Scavenger-Tank 16376 | -3/Research | First assault squad dispatched 16408 | -3/Research | Spotted B-86 Titan 16435 | -3/Research | Destroyed B-86 Titan 16460 | -3/Research | System corruption reached 30% 16509 | -3/Research | Core integrity fell below 50% 16539 | -3/Research | Lost 4 parts (1p1u2w) 16542 | -3/Research | Destroyed 12 combat bots 16712 | -3/Research | Garrison activated, responded to threat 16795 | -3/Research | Destroyed 9 combat bots 16803 | -3/Research | Lost 6 parts (1p3n1u1w) 16878 | -3/Research | Released all parts (7) 16881 | -3/Research | Core integrity fell below 20% 16905 | -3/Research | Lost 12 parts (2p5n1u4w) 16969 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16874_ U-05 Engineer lays Concrete. 16876_ ALERT: Unidentified disturbance in Zone 5B, multiple assault carriers dispatched. 16876_ U-05 Engineer builds a Wall. 16877_ Slug penetrates Wall. 16877_ Penetrated by Slug. 16878_ Released Railgun. 16878_ Released Graphene Brace. 16878_ Released Med. Storage Unit. 16878_ Released Adv. Targeting Computer. 16878_ Released Adv. Signal Interpreter. 16878_ Released Antimatter Reactor. 16878_ Released Flexi-carbon Leg. 16879_ R-10 Processor collects Welding Torch. 16882_ OLPWUKA FW P#YKYLFC<1MLPYV 16897_ System corrupted: Component data lost. 16930_ >#MAY=|