Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.20 @ 01:41:41 Player: jumpy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (168) 840 Value Destroyed (7689) 7689 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (8970) 8970 TOTAL SCORE: 26879 Bonus ------- High Alert Combat Kills 451 Follower Combat Kills 1535 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 266 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Friendly Fire -282 Cogmind --------- Core Integrity 0/1600 Matter 67/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Heavy Shield Leg Heavy Shield Leg Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Improved Transmission Jammer Backup Plating III Advanced Shield Generator > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Shield Generator Heavy Gauss Cannon CR-A16's Pointy Stick [Rating: 167] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Advanced Heavy Treads Leg Improved Titanium Leg Wheel High-density Centrium Wheel Hover Unit Backup Propulsion III Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Falx Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Slots Evolved 18 | . . 2 . 2 2 . . 2 . . . . 2 . . . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . 1 . . . . . . . . . . . 1 . . . Utility 11 | . . 1 . 1 1 . . 1 . . . . 1 . . . . 2 1 1 . 2 . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 188 | 7 1 8 1 10 7 1 3 6 2 4 2 4 4 5 1 4 5 26 21 35 4 4 23 Power 29 | 1 1 . . 1 1 1 . . . 1 . . 1 . . 1 2 5 1 6 3 . 4 Engine 7 | 1 1 . . . 1 . . . . 1 . . 1 . . . 1 . . 1 . . . Core 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Reactor 20 | . . . . . . 1 . . . . . . . . . 1 1 4 1 5 3 . 4 Propulsion 52 | 2 . . . 5 3 . 1 2 1 2 . 1 2 . . 2 . 6 6 11 . . 8 Treads 15 | . . . . . . . . . . . . . . . . . . . 1 9 . . 5 Leg 31 | 2 . . . 5 3 . 1 2 1 2 . 1 2 . . 2 . 6 1 . . . 3 Wheel 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 56 | 2 . 1 1 1 . . 2 4 1 . 1 3 1 1 1 1 3 8 4 12 1 4 4 Device 33 | 1 . . 1 1 . . 2 1 1 . . 2 1 1 . 1 3 3 3 9 1 1 1 Storage 4 | 1 . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Processor 11 | . . . . . . . . 2 . . . 1 . . . . . 2 1 2 . 2 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 7 | . . . . . . . . 1 . . 1 . . . 1 . . 2 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 . 7 . 3 3 . . . . 1 1 . . 4 . . . 7 10 6 . . 7 Energy Gun 32 | 1 . 5 . 3 3 . . . . 1 1 . . 4 . . . 7 1 6 . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . 3 . . . 2 Launcher 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 Special Weapon 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . . . . . . . . . . . . . 2 3 3 1 1 1 Parts Lost 73 | . . . . 6 . . 1 . . 6 . 1 . . . . 3 10 27 5 1 5 8 Power 12 | . . . . . . . . . . 1 . . . . . . 1 1 3 2 . . 4 Propulsion 19 | . . . . 1 . . . . . 2 . . . . . . 1 4 7 2 . . 2 Utility 22 | . . . . 1 . . 1 . . 1 . 1 . . . . 1 1 9 1 1 4 1 Weapon 20 | . . . . 4 . . . . . 2 . . . . . . . 4 8 . . 1 1 Highest Loss Streak 20 | . . . . 6 . . 1 . . 3 . 1 . . . . 1 5 20 3 1 5 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Average Backups 11 | 5 6 9 13 13 12 15 15 14 15 14 12 13 13 14 14 13 13 14 11 4 4 3 2 Power 1 | . 1 2 2 2 2 2 2 2 3 2 1 1 1 1 1 1 . . . . . . . Propulsion 1 | 1 2 3 3 3 4 6 6 4 4 3 1 . . . . . . . . . 1 1 1 Utility 3 | . 1 1 1 2 2 2 2 2 3 3 4 4 5 5 5 5 4 5 5 1 1 . . Weapon 5 | 1 2 3 6 6 4 5 5 4 5 6 5 6 7 8 8 7 8 8 5 1 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 2 . . . 1 1 . 2 1 . . 1 . 1 . 1 . 2 . 3 . . 4 Power 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Propulsion 9 | . 1 . . . . . . 1 1 . . . . . . . . . . 2 . . 4 Utility 4 | . 1 . . . . . . 1 . . . 1 . . . . . 1 . . . . . Weapon 4 | . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 88 99 87 80 84 82 95 100 97 98 100 99 100 100 100 98 92 74 61 79 53 30 Engine 3 | . 14 11 11 2 1 2 . . . . 6 6 11 11 11 10 5 . . . . . . Reactor 3 | . . . . . . 4 7 6 6 5 . . . . . . 4 9 8 6 8 5 2 Treads 2 | . . . . . . . . . . . . . . . . . . . 3 11 13 8 5 Leg 21 | . 28 22 22 25 26 30 30 33 33 33 33 33 29 29 29 29 27 23 6 . . . 7 Device 14 | . 14 11 21 19 15 15 13 13 13 13 13 14 16 17 17 17 16 18 14 12 26 17 1 Storage 5 | . 14 11 11 9 7 7 7 6 6 6 6 6 5 5 5 5 5 6 3 . . . . Processor 8 | . . . . . . . . 11 13 13 13 11 11 11 11 11 11 11 14 4 8 7 2 Protection 3 | . . . . . . . . 2 6 4 4 6 5 5 5 5 5 4 2 6 4 2 2 Energy Gun 16 | . 14 23 33 24 22 23 23 20 20 19 20 20 17 17 17 17 17 14 4 13 17 11 . Peak Build Rating 167 | 7 8 12 15 21 40 43 50 63 64 65 62 63 74 78 77 80 80 105 118 161 162 167 128 Average Rating 70 | 6 7 10 14 17 26 42 45 58 63 63 60 61 73 75 77 77 78 94 98 118 154 114 83 On Entrance 53 | . 7 8 12 15 19 40 43 47 62 64 53 62 63 74 77 77 80 76 86 10 157 153 2 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . . . . . . . . . 12 8 . . 8 Naked Turns 154 | . . . . . . . . . . . . . . . . . . . . 30 . 79 45 Heaviest Build 100 | 12 14 35 37 40 43 50 51 58 58 58 50 51 67 69 69 69 73 92 86 68 73 73 100 Greatest Support 210 | 20 20 20 20 35 75 75 78 93 93 98 85 95 95 95 95 95 95 103 70 210 210 210 188 Greatest Overweight (x) 3 | . . 1 1 3 1 . . . . . . . . . . . . 1 3 1 . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 Most Carried 15 | 6 8 13 14 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 14 5 5 5 5 Average Carried 11 | 5 6 9 13 13 12 15 15 14 15 14 12 13 14 14 15 14 14 14 11 4 5 4 3 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 8 12 14 13 15 15 15 15 15 11 13 15 15 15 15 15 15 13 4 5 5 4 5 Class Distribution -------------------- 33% | Scavenger-Gunner 26% | Gunner 17% | Mutant 10% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Commander-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Scavenger-Tank | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Matter Collected 2886 | 336 49 . 56 157 . 120 25 57 126 61 64 50 40 70 . 50 47 339 633 351 81 16 158 Remotely 89 | . . . . . . . . . . . . . . . . . . . 89 . . . . Salvage Created 8111 | 326 133 . 55 447 . . 94 86 304 226 . 419 319 101 228 189 583 1994 1308 416 593 63 227 Parts 312 | 26 17 . 7 23 . . 6 2 4 5 . 13 5 1 7 4 8 73 54 17 20 5 15 Haulers Intercepted 4 | . 1 . . 1 . . . . . . . . . . . . . 1 . . 1 . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . 1 7 . 35 . . 8 . 6 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Combat Hostiles Destroyed 134 | . 4 . 4 10 . . 2 2 6 4 . 10 5 1 4 2 10 32 17 6 7 1 7 Melee 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . Guns 96 | . 4 . 4 10 . . 2 2 5 3 . 8 5 1 3 1 5 30 1 4 7 1 . Cannons 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . AOE 8 | . . . . . . . . . . . . . . . . . . . 2 . . . 6 Classes Destroyed 23 | 3 4 . . 3 . . . 1 3 1 . 1 1 1 . 1 . 2 . . . . 2 Worker 7 | 2 . . . . . . 1 . . . . . . . . . . 1 3 . . . . Builder 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . Tunneler 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . 1 . . . . . . . . . . . . . 1 . . 1 . . Recycler 5 | 1 . . . . . . . . . . . . . . . . . . 4 . . . . Operator 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Drone 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . Swarmer 32 | . 3 . 4 4 . . . . 1 . . 2 . . . . . 9 5 . . . 4 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 51 | . 1 . . 3 . . 2 1 . . . 4 6 . 4 . 8 13 6 . 3 . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 8 | . . . . . . . . 1 . 1 . 1 . . . . . 3 2 . . . . Specialist 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . Hunter 11 | . . . . 1 . . . . . 2 . . . 1 . . . 2 . 4 . . 1 Programmer 14 | . . . . . . . . . . . . . . . . . . 4 3 2 4 1 . Behemoth 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | 4 3 . 3 4 . . 1 1 4 2 . 4 5 1 2 1 4 6 5 2 4 1 6 Combat Bots Only 6 | . 3 . 3 4 . . 1 1 4 2 . 4 5 1 2 1 4 6 5 2 4 1 6 Max Kills in Single Turn 6 | 1 1 . 1 1 . . 1 1 1 1 . 2 1 1 1 1 1 2 2 1 2 1 6 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Exploded 6 | . . . . . . . . . . . . . . . . . . . 1 . . . 6 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Hostile Shots Fired 1694 | . 12 4 17 89 . . . 20 24 137 . 27 9 6 29 56 65 186 274 154 53 126 406 Missed 572 | . 3 1 6 36 . . . 11 13 65 . 11 3 1 4 39 16 66 62 35 22 53 125 Hits 1122 | . 9 3 11 53 . . . 9 11 72 . 16 6 5 25 17 49 120 212 119 31 73 281 Melee 5 | . . . . . . . . . 1 . . 2 . . . . . . . . . . 2 Projectile 1117 | . 9 3 11 53 . . . 9 10 72 . 14 6 5 25 17 49 120 212 119 31 73 279 AOE 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 Critical Strikes 49 | . . . . 3 . . . . 1 . . . . . . 1 2 10 3 5 4 4 16 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Damage Taken 20694 | . 90 43 85 715 . . 195 86 120 1082 . 360 157 56 302 193 630 1466 4751 2394 573 1324 6072 Core 3857 | . 21 . 21 126 . . . 18 26 173 . 14 78 . 24 11 68 89 1282 230 62 547 1067 Absorbed by Shields 2972 | . . . . . . . . . . . . . 36 40 192 172 371 872 488 275 208 296 22 Regen/Repaired (Parts) 560 | . . . . . . 53 15 . 39 . 127 . 156 . . 164 . . . 6 . . . Core Remaining (%) 78 | 100 91 . 94 77 . . 100 . . . . 72 . . . . 81 92 1 . 79 . . Volleys Fired 401 | 22 13 6 7 31 . . 8 4 10 13 . 14 9 5 11 14 23 77 58 16 19 11 30 Largest 4 | 2 2 3 3 3 . . 3 3 3 3 . 3 3 3 3 3 3 3 4 4 4 4 2 Hottest 270 | 60 60 100 168 168 . . 240 240 240 240 . 240 240 240 229 229 229 248 250 270 260 260 120 Shots Fired 1061 | 44 26 14 21 82 . . 24 13 30 37 . 42 27 15 33 42 68 210 122 60 73 41 37 Gun 939 | 44 26 12 21 82 . . 24 13 30 37 . 42 27 15 33 42 68 210 39 60 73 41 . Cannon 107 | . . . . . . . . . . . . . . . . . . . 78 . . . 29 Launcher 11 | . . . . . . . . . . . . . . . . . . . 3 . . . 8 Special 4 | . . 2 . . . . . . . . . . . . . . . . 2 . . . . Kinetic 124 | 22 13 5 . . . . . . . . . . . . . . . . 78 . . . 6 Thermal 906 | 22 13 9 21 82 . . 24 13 30 37 . 42 27 15 33 42 68 210 39 56 73 41 9 Explosive 13 | . . . . . . . . . . . . . . . . . . . 5 . . . 8 Electromagnetic 18 | . . . . . . . . . . . . . . . . . . . . 4 . . 14 Robot Hit Streak 37 | 5 7 1 3 15 . . 8 18 35 23 . 37 35 9 8 10 22 30 13 10 11 12 3 Robot Miss Streak 6 | 2 2 4 5 2 . . 2 1 1 2 . 2 2 1 3 2 4 4 3 6 5 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 23 | . . . . 1 . . . . 1 1 . 5 1 . 1 . 4 7 . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . . . 1 1 . 1 1 . 1 . 1 1 . . 1 . . Shots Hit Robots 757 | 28 15 3 9 58 . . 19 12 26 34 . 39 24 10 26 31 55 150 98 33 50 25 12 Core Hits 448 | 12 8 1 4 23 . . 11 10 27 21 . 40 27 7 9 11 22 84 50 9 18 2 52 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 38 | . . . . 6 . . . . . . . . . 1 3 3 8 12 4 1 . . . Burn 34 | . . . . 6 . . . . . . . . . 1 3 3 8 12 1 . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 13 | . . . . . . . . . . . . . . . . . . . 13 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . . . 13 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 21959 | 344 185 30 129 845 . . 412 309 809 1017 . 1107 666 217 552 619 1094 3543 3679 1016 1789 869 2728 Guns 16162 | 344 185 30 129 845 . . 412 309 809 1017 . 1107 666 217 552 619 1085 3540 734 954 1789 819 . Cannons 2374 | . . . . . . . . . . . . . . . . . . . 1905 . . . 469 Explosions 2761 | . . . . . . . . . . . . . . . . . . . 528 . . . 2233 Melee 512 | . . . . . . . . . . . . . . . . . . . 512 . . . . Ramming 150 | . . . . . . . . . . . . . . . . . 9 3 . 62 . 50 26 Kinetic 2388 | 201 129 6 . . . . . . . . . . . . . . . . 1905 . . . 147 Thermal 15929 | 143 56 24 129 845 . . 412 309 809 1017 . 1107 666 217 552 619 1085 3540 734 933 1789 819 124 Explosive 2761 | . . . . . . . . . . . . . . . . . . . 528 . . . 2233 Electromagnetic 219 | . . . . . . . . . . . . . . . . . . . . 21 . . 198 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 512 | . . . . . . . . . . . . . . . . . . . 512 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 4 . . . 1 1 1 1 . . . . . . 2 15 8 10 1 4 Average Corruption 3 | . . . . 3 . . . 1 1 1 1 . . . . . . 1 8 6 8 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 54 | . . . . 5 . . . 3 6 2 1 . . . . . . 1 11 3 13 1 8 Message Errors 19 | . . . . 1 . . . . 5 1 . . . . . . . . 2 1 5 . 4 Matter Fused 10 | . . . . . . . . 1 . . . . . . . . . 1 . . 4 1 3 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . 1 1 2 . . Energy Discharges 7 | . . . . 1 . . . . . 1 . . . . . . . . 3 1 . . 1 Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Misfires 4 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . Alerts 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 88 | . . . . . . . . . . . . . . . . . . . 81 . . . 7 Projectiles 22 | . . . . . . . . . . . . . . . . . . . 18 . . . 4 Explosions 66 | . . . . . . . . . . . . . . . . . . . 63 . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . . . . . . . . . . . . . . 19 . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . . . . . . . . 18 . . . 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 108 | . . . . . . . . . . . . . . . . . . . 38 . . . 70 Shots 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 Rammed 34 | . . . . . . . . . . . . . . . . . . . . 16 . 11 7 Targets Rammed 37 | . . . . . . . . . . . . . . . . . 1 1 . 17 . 11 7 Kicked 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 546 | . 24 30 66 96 . . 207 245 546 314 . 239 66 126 193 204 320 310 80 197 173 . 394 Average Temperature 93 | . 16 11 34 35 . . 71 105 228 118 . 65 36 54 100 76 111 76 22 82 49 . 153 Received Heat Transfer 1731 | . 24 9 . 135 . . . 33 47 135 . 63 36 . 117 47 137 284 285 . 36 118 225 Effects 18 | . . . . . . . . . 6 3 . . . . . 1 2 1 . . . . 5 Shutdowns 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 Energy Bleed 6 | . . . . . . . . . . 2 . . . . . 1 . . . . . . 3 Interference 5 | . . . . . . . . . 2 . . . . . . . 2 1 . . . . . Matter Decay 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 17 | . . . . . . . . . 1 1 . 2 . . 1 1 5 4 1 1 . . . Combat Hostiles 15 | . . . . . . . . . 1 1 . 2 . . 1 1 5 2 1 1 . . . Parts Melted 120 | 2 . . 1 13 . . . 2 5 7 . 2 1 2 5 8 12 35 10 8 7 . . Heat Transferred 33674 | 325 125 50 333 2590 . . 950 700 1825 2125 . 2500 1500 560 1583 1697 3303 7741 1737 1073 1924 922 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Maximum Alert Level 3 | . . . . . . . 3 2 . . . . 1 . . . . 2 2 1 . . 1 Low Security (%) 64 | 100 100 100 100 100 100 100 30 . . . . . . . . . . . . 95 100 100 97 Level 1 16 | . . . . . . . 13 25 . . . . 100 . . . . 29 82 4 . . 2 Level 2 16 | . . . . . . . 15 74 . . . . . . . . . 70 17 . . . . Level 3 2 | . . . . . . . 39 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 908 | 15 75 16 115 81 . . 908 513 . . . . 352 . . . . 620 435 225 135 156 361 Initial 411 | . . 16 . . . . . 411 . . . . 282 . . . . 325 323 225 20 62 99 Average 165 | 1 28 2 30 26 . . 482 437 . . . . 289 . . . . 434 308 47 51 45 23 Influence Increases 6764 | 60 124 2 135 270 . . 1211 242 24 166 . 555 300 32 150 402 190 1189 666 162 205 206 473 Destroy 0b10 Robot/C 3460 | . 80 . 80 200 . . 400 140 20 100 . 440 100 20 80 240 160 640 340 120 140 20 140 Destroy 0b10 Robot/NC 220 | 60 10 . . 10 . . 40 . . . . 10 5 . . 5 10 20 45 . 5 . . Destroy Leader 526 | . 14 . 10 42 . . 64 20 . 20 . 30 20 10 10 . 20 104 80 30 42 . 10 Allied During Kill 666 | . . . . . . . 434 43 4 1 . 75 25 2 . 82 . . . . . . . Successful Hack 34 | . 5 . . . . . 2 . . . . . . . . . . 6 . . . 21 . Disable Machine 270 | . . . . 15 . . 180 15 . . . . . . . . . 15 30 . . . 15 Destroy Structure 568 | . . 2 . 3 . . 91 24 . . . . . . . . . 14 126 12 18 . 278 Advance Influence 450 | . . . . . . . . . . . . . 150 . . . . 300 . . . . . Lose Combat Pursuer 570 | . 15 . 45 . . . . . . 45 . . . . 60 75 . 90 45 . . 165 30 Influence Decreases 6403 | 60 85 41 135 270 . . 370 630 470 173 . 344 189 326 178 138 412 615 881 526 137 155 268 Entered New Map 1695 | . . 23 . . . . . 430 168 2 . . 79 120 6 . 264 17 293 176 17 43 57 Time Decay 3750 | 60 85 18 135 210 . . 200 180 262 102 . 294 110 206 172 78 128 498 318 320 120 110 144 Lost Part 618 | . . . . 60 . . 10 . . 49 . 10 . . . . 20 100 270 30 . 2 67 Lost Ally 340 | . . . . . . . 160 20 40 20 . 40 . . . 60 . . . . . . . Squads Dispatched 35 | . . 2 . 1 . . 5 1 . . . . 3 . . . . 6 2 . 4 7 4 Investigation 7 | . . 1 . . . . 1 . . . . . 2 . . . . 1 . . 1 1 . Extermination 8 | . . . . . . . . 1 . . . . . . . . . 2 1 . 1 1 2 Reinforcement 12 | . . 1 . 1 . . 1 . . . . . . . . . . 2 1 . 2 2 2 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 7 | . . . . . . . 3 . . . . . 1 . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Distress Signals 20 | . 1 . . 2 . . 2 . . . . 1 . . . . . . . 10 . 1 3 Communications Jammed 34 | . . . . . . . 1 3 . . . . . . . . . 8 12 . 8 2 . Distress Signals 29 | . . . . . . . 1 . . . . . . . . . . 6 12 . 8 2 . Times Spotted 410 | . 7 3 7 23 . . 19 4 11 10 . 20 6 1 8 39 10 44 33 10 13 25 117 Peak Tracking Total 114 | . 3 1 4 6 . . 7 3 5 3 . 7 3 1 4 13 4 5 10 3 3 13 114 Tactical Retreats 21 | . 1 . 1 . . . . . . 2 . . . . 2 3 . 5 2 . . 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Traps Triggered 6 | . . . . 2 1 . . 2 . . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Disabled 20 | . . . . 1 . . 12 1 . . . . . . . 2 . 1 2 . . . 1 Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . 1 . 1 1 . . . 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Accessed 22 | . 3 1 . 1 1 . 2 1 1 1 . . 2 2 1 . . 2 . . . 4 . Terminals 8 | . 3 1 . 1 . . . . . . . . . . . . . . . . . 3 . Fabricators 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . 1 . Total Hacks 40 | . 8 2 . 2 1 . 5 1 1 1 . . 4 2 1 . . 4 . . . 8 . Successful 22 | . 3 1 . 1 1 . 4 . 1 1 . . 1 2 1 . . 3 . . . 3 . Failed 16 | . 4 1 . 1 . . 1 1 . . . . 3 . . . . . . . . 5 . Catastrophic 7 | . 2 . . . . . 1 1 . . . . 1 . . . . . . . . 2 . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . Manual 9 | . 6 . . . . . . . . . . . 2 . . . . . . . . . 1 Terminals 18 | . 8 2 . 2 . . . . . . . . . . . . . . . . . 6 . Fabricators 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 3 . . . . . . . . . . 2 . . . . . Garrison Access 7 | . . . . . . . 2 1 . . . . 2 . . . . . . . . 2 . Terminal Hacks 12 | . 2 1 . 1 . . . . 1 1 . . . 2 1 . . . . . . 3 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . . . . 1 1 . . . 2 1 . . . . . . 3 . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 3 . . . . . . . . . . 1 . . . . . Retrieve Study 4 | . . . . . . . 3 . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 1 . . . . 2 1 . . . . 1 . . . . 2 . . . 3 . Full Trace Events 4 | . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . Parts Built 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . 95 . . . . . . . . . . . . 95 . . . . . Total Part Build Rating 20 | . . . . . 10 . . . . . . . . . . . . 10 . . . . . Part Studies Acquired 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . Machine Destruction 4 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . 2 1 . 2 . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total Allies 33 | . . . . . . 20 . . 2 1 3 2 . . . 5 . . . . . . . Largest Group 20 | . . . . . . 20 20 5 4 1 3 3 3 1 1 5 2 . . . . . . Highest-Rated Group 516 | . . . . . . 516 516 144 120 30 90 97 97 29 29 264 128 . . . . . . Highest-Rated Ally 64 | . . . . . . 35 35 35 31 30 39 39 39 29 29 64 64 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 281 | . . . . . . . 151 5 16 2 . 50 7 . 7 43 . . . . . . . Total Damage 7652 | . . . . . . . 4427 355 240 67 . 798 65 . 77 1623 . . . . . . . Kills 63 | . . . . . . . 31 5 1 1 . 14 . . . 11 . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Active Infowar (turns) 7814 | 544 316 167 520 536 348 143 195 361 563 567 688 21 . . . . . 707 652 408 357 228 493 Optics 2669 | . . . . . . . . 337 563 567 688 21 . . . . . . . . . . 493 Sensors 975 | . . . . . . . . . . . . . . . . . . . . 408 357 210 . Seismic 2591 | 544 316 167 520 536 348 143 17 . . . . . . . . . . . . . . . . Jamming 3743 | . . . . . . . 178 359 563 365 . . . . . . . 707 652 334 357 228 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . 1 . 1 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Turns Passed 13246 | 640 316 167 520 536 348 143 501 361 563 567 688 646 231 439 467 896 413 1336 701 1324 357 307 779 Spaces Moved 8171 | 255 226 90 258 216 151 98 324 271 414 394 551 459 150 330 317 631 244 612 284 915 180 258 543 Core 511 | 18 . . . . . . . . . . . . . . . . . . 32 153 . 142 166 Treads 1112 | . . . . . . . . . . . . . . . . . . . 47 689 180 116 80 Legs 6346 | 237 226 90 258 216 151 98 324 271 414 394 551 459 150 330 317 631 244 612 76 . . . 297 Wheels 129 | . . . . . . . . . . . . . . . . . . . 129 . . . . Hover 73 | . . . . . . . . . . . . . . . . . . . . 73 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 127 116 117 117 117 118 118 122 122 122 122 117 118 50 50 145 50 50 Average Speed 126 | 115 120 144 190 186 155 127 116 117 117 117 118 119 122 122 122 122 120 139 138 124 145 92 116 Slowest Speed 330 | 120 120 190 190 330 190 127 127 117 117 118 118 122 122 122 122 122 122 190 225 156 145 145 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 6 39 15 51 30 5 70 15 11 61 52 71 69 5 49 47 72 40 14 14 30 31 10 20 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Unknown Exits Taken 18 | 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 8 | . . . 1 . . . . . 2 . 1 1 . 1 . . 2 . . . . . . Spaces Dug 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 241 | . . 2 . . . . . . . . . . . . . . . . 82 5 5 . 147 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 37 | . . 2 . . . . . . . . . . . . . . . . 21 5 5 . 4 AOE 204 | . . . . . . . . . . . . . . . . . . . 61 . . . 143 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total 10150 | 554 246 110 272 280 266 116 426 304 468 465 588 517 173 356 373 728 310 935 455 1043 230 292 643 Wait 1072 | 265 . 1 5 16 97 16 88 13 10 16 33 14 7 5 44 47 35 188 70 34 25 8 35 Move 8149 | 254 225 89 257 215 151 97 323 270 413 393 550 458 149 329 316 630 243 611 283 914 179 257 543 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 65 | 6 4 3 2 . 3 1 1 5 2 3 3 5 2 3 . 2 1 7 . 8 . . 4 Fast Attach 83 | 7 . 1 1 3 . . 2 3 . . 1 . . . . . . 4 12 25 1 3 20 Attach 46 | . . 1 . 4 2 . . 1 . 4 1 2 2 . . . 2 7 11 5 . 1 3 Detach 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Swap 87 | . 1 7 . 8 7 1 1 3 2 1 . 3 2 7 1 4 3 24 1 8 3 . . Drop 98 | . 3 2 . 3 6 1 3 5 4 4 . 5 2 7 1 6 2 16 7 16 3 1 1 Fire 401 | 22 13 6 7 31 . . 8 4 10 13 . 14 9 5 11 14 23 77 58 16 19 11 30 Melee 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Kick 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Crush 28 | . . . . . . . . . . . . . . . . . . . . 17 . 11 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 99 | . . . . . . . . . 27 31 . 16 . . . 25 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 641 | -11/Scrapyard | Entered Materials 642 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 13) 741 | -10/Materials | Central database locked down 931 | -10/Materials | Discovered new exit (range 10) 957 | -10/Materials | Entered another Materials area 957 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1111 | -9/Materials | Discovered new exit (range 8) 1124 | -9/Materials | Entered Mines 1146 | -9/Mines | Met a Derelict bent on vengeance 1192 | -9/Mines | Learned Materials stockpile data 1244 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1248 | -9/Mines | Build established: Gunner 1304 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1415 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1421 | -9/Mines | Found Prototype Device 1511 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1617 | -9/Mines | Discovered new exit (range 15) 1644 | -9/Mines | Entered Materials 1644 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2103 | -8/Materials | Lost 6 parts (1n1u4w) 2160 | -8/Materials | Discovered new exit (range 16) 2180 | -8/Materials | Entered Factory 2180 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2444 | -7/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 2490 | -7/Factory | Build established: Scavenger-Gunner 2528 | -7/Factory | Sucked down chute 2528 | -7/Factory | Entered Waste 2529 | -7/Waste | Joined by Warlord forces that had cleared the area 2627 | -7/Waste | Discovered new exit (range 14) 2671 | -7/Waste | Entered Factory 2671 | -7/Factory | Accompanied by 20 allies 2898 | -7/Factory | Garrison activated, responded to threat 2929 | -7/Factory | Lost 5 allies 3083 | -7/Factory | Discovered new exit (range 13) 3148 | -7/Factory | Build established: Gunner 3172 | -7/Factory | Entered another Factory area 3172 | -6/Factory | Accompanied by 5 allies 3172 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3520 | -6/Factory | Discovered new exit (range 4) 3533 | -6/Factory | Entered Lower Caves 3533 | -6/Lower Caves | Accompanied by 3 allies 3634 | -6/Lower Caves | Attacked by a faux Warlord 3946 | -6/Lower Caves | Learned Factory stockpile data 4064 | -6/Lower Caves | Discovered new exit (range 21) 4088 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4096 | -6/Lower Caves | Entered another Lower Caves area 4284 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4553 | -6/Lower Caves | Spotted B-75 Beast 4578 | -6/Lower Caves | Destroyed B-75 Beast 4596 | -6/Lower Caves | Discovered new exit (range 21) 4597 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4663 | -6/Lower Caves | Entered Zion 4681 | -6/Zion | Lost 3 parts (1p1n1w) 4703 | -6/Zion | Found CR-A16's Pointy Stick 4737 | -6/Zion | System corruption cleaned by Quarantine Array 4898 | -6/Zion | Received a visual enhancement algorithm 4912 | -6/Zion | Identified exit to Proximity Caves 4925 | -6/Zion | Given the Hacking Drone Bay 4926 | -6/Zion | Found Prototype Device 5052 | -6/Zion | Learned location of Armory (-4) 5071 | -6/Zion | Learned Factory scanalyzer intel 5084 | -6/Zion | Gained Derelict followers 5351 | -6/Zion | Entered Proximity Caves 5351 | -5/Proximity Caves | Accompanied by 3 allies 5486 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5486 | -5/Proximity Caves | Spotter reported a threat 5662 | -5/Proximity Caves | Build established: Scavenger-Gunner 5675 | -5/Proximity Caves | Found DCF Scrap (11 items) 5806 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5986 | -5/Proximity Caves | Discovered new exit (range 5) 5997 | -5/Proximity Caves | Entered Factory 5997 | -5/Factory | Accompanied by 3 allies 5997 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5999 | -5/Factory | Loaded intel: 4 scanalyzer locations 6129 | -5/Factory | Garrison activated, responded to threat 6213 | -5/Factory | Discovered new exit (range 11) 6228 | -5/Factory | Entered Upper Caves 6228 | -5/Upper Caves | Accompanied by 1 ally 6548 | -5/Upper Caves | Found DCF Scrap (11 items) 6653 | -5/Upper Caves | Discovered new exit (range 8) 6667 | -5/Upper Caves | Entered another Upper Caves area 6667 | -5/Upper Caves | Accompanied by 1 ally 6996 | -5/Upper Caves | Spotted B-75 Beast 7067 | -5/Upper Caves | Learned Factory trap positions 7083 | -5/Upper Caves | Discovered new exit (range 9) 7134 | -5/Upper Caves | Entered Warlord 7422 | -5/Warlord | Found Prototype Special Weapon 7425 | -5/Warlord | Found Prototype Special Weapon 7644 | -5/Warlord | Met Warlord 7669 | -5/Warlord | Warlord's base attacked by MAIN.C 7691 | -5/Warlord | Build established: Commander-Gunner 7799 | -5/Warlord | Spotted B-86 Titan 7810 | -5/Warlord | Spotted B-75 Beast 7820 | -5/Warlord | Destroyed B-86 Titan 7828 | -5/Warlord | Allies destroyed B-75 Beast 7892 | -5/Warlord | Warlord forces counterattacked 7952 | -5/Warlord | Lost 5 allies 8009 | -5/Warlord | Discovered new exit (range 14) 8030 | -5/Warlord | Entered Proximity Caves 8030 | -4/Proximity Caves | Accompanied by 2 allies 8179 | -4/Proximity Caves | Spotter reported a threat 8238 | -4/Proximity Caves | Build established: Scavenger-Gunner 8291 | -4/Proximity Caves | Spotter reported a threat 8431 | -4/Proximity Caves | Discovered new exit (range 10) 8443 | -4/Proximity Caves | Entered Factory 8443 | -4/Factory | Evolved 2 slots: Utility x2 8444 | -4/Factory | Loaded intel: 84 trap records 8693 | -4/Factory | First assault squad dispatched 9233 | -4/Factory | Fabricated Flexi-carbon Leg (x2) 9356 | -4/Factory | Central database locked down 9766 | -4/Factory | Discovered new exit (range 7) 9779 | -4/Factory | Entered Research 9779 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9780 | -3/Research | Lost 5 parts (1p2n2w) 9985 | -3/Research | Lost 3 parts (1n1u1w) 10264 | -3/Research | Spotted B-86 Titan 10364 | -3/Research | Spotted B-86 Titan 10366 | -3/Research | System corruption reached 10% 10433 | -3/Research | Identified RU-N14's Throwing Claymores v3 (x2) 10449 | -3/Research | Core integrity fell below 50% 10460 | -3/Research | Core integrity fell below 20% 10471 | -3/Research | Discovered new exit (range 12) 10480 | -3/Research | Entered another Research area 10480 | -2/Research | Warlord forces began assault on 0b10 10480 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10494 | -2/Research | Lost 20 parts (3p4n6u7w) 10515 | -2/Research | Identified Hacking Drone Bay 10573 | -2/Research | Build established: Mutant 10590 | -2/Research | Research machine network offline 10600 | -2/Research | Spotted B-90 Cyclops 10639 | -2/Research | Released all parts (7) 10669 | -2/Research | Lost 3 parts (1p2n) 10864 | -2/Research | Borebot progress halted 10959 | -2/Research | Lost 4 allies 11098 | -2/Research | Borebot progress halted 11101 | -2/Research | Borebot progress halted 11272 | -2/Research | Spotted Striker 11332 | -2/Research | Build established: Scavenger-Tank 11409 | -2/Research | Discovered new exit (range 15) 11428 | -2/Research | Identified exit to Access 11558 | -2/Research | Met up with Warlord 11574 | -2/Research | Warlord invited to help at Command 11574 | -2/Research | Given Cave Seal Controls access code 11790 | -2/Research | Discovered new exit (range 11) 11803 | -2/Research | Identified exit to Testing 11804 | -2/Research | Entered Testing 11943 | -2/Testing | P-80 Master assimilated allied RY-QUL(g) 12084 | -2/Testing | System corruption reached 10% 12145 | -2/Testing | Discovered exit to Access (range 12) 12161 | -2/Testing | Entered Access 12161 | -1/Access | Evolved 2 slots: Utility x2 12184 | -1/Access | Garrison activated, responded to threat 12278 | -1/Access | Spotted B-99 Colossus 12389 | -1/Access | Released all parts (16) 12408 | -1/Access | Lost 5 parts (4u1w) 12465 | -1/Access | Discovered new exit (range 7) 12468 | -1/Access | Entered Command 12544 | -1/Command | Spotted B-99 Colossus 12684 | -1/Command | Released all parts (5) 12714 | -1/Command | Lost 6 parts (2p2n1u1w) 12715 | -1/Command | Found Prototype Processor 12715 | -1/Command | Identified Spectral Analyzer 12720 | -1/Command | Core integrity fell below 50% 12744 | -1/Command | Disengaged cave seal 12782 | -1/Command | Welcomed Warlord to Command 12991 | -1/Command | Build established: Mutant 13228 | -1/Command | Destroyed 0M-L6P(K) 13237 | -1/Command | Released all parts (10) 13240 | -1/Command | Core integrity fell below 20% 13242 | -1/Command | Warlord destroyed during the assault 13247 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13237_ S-43 Plague destroyed. 13238_ The unstable cave ceiling collapses. 13238_ Slug penetrates Warlord. 13239_ The unstable cave ceiling collapses. 13239_ Slug penetrates C-57 Dissector. 13239_ G-73 Enforcer destroyed. 13239_ Slug penetrates Earth. 13239_ Slug penetrates Warlord. 13242_ The unstable cave ceiling collapses. 13242_ Slug penetrates Warlord. 13242_ Penetrated by Slug. 13242_ Warlord suffers critical hit (Burn). 13242_ Warlord: "IMPOSS00101101 01101001 01010111 01001001 01001100 01001100 01110010 01100101 01110100 01110101 01110010 01101110" 13242_ Warlord destroyed. 13242_ P-80 Master resets C-57 Dissector, system corruption cleaned. 13243_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13245_ Slug penetrates Wall. 13246_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C014. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#??????????????????????????? | | ??????????????????? ???????????????????????????? ? | | ???????????????? "T ?????????????????????????????? | | ???????????????? "" ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ###?#???????????# #?????????????????????????????? | | # ???????????# #?????????????????????????????? | | # ???????????# #?#######?????????????????????? | | # * ###????????# #?#"""""#?????????????????????? | | #=%% %#????????# ###""T""####+##???????????????? | | * = #????????# ????????????????? | | ] * ????????# ??????????????????? | | !=% ????????# #???????????????????? | | =# ????##### #???????????????????? | | ###### @ #???????????????????? | | c #???????????????????? | | cc #???????????????????? | | #"" ""# #???????????????????? | | % ""T""# #???????????????????? | | # """ #? #???????????????????? | | [ s [ ######? #???????????????????? | | = * #???????#???????????H???????? | | =! #???????????????????????????? | | % ! = ###????????????????????#????? | | = #???????????????????? ????? | | # #???????????????????? "???? | | #! # # # #???????????????????? "???? | | =!= ## * ### # #???????????????????? ??## | | /]]! ### ##?# # #???????????????????# #??# | | %=!]###? ##??# # #???????????????????# #### | | !*[! #??# ????# # #???????????????????# # "" | | [ % #??# ????# ##+###??????????????????# #""" | | #??##????# % #??????????????????# #"R | | # #????????# #??????????????????# #""" | | #????????# #??????????????????# #""" | | # # #????????# % #??????????????????# #??# | | # # ????????# ]! #################### #??# | | # ## ????????# # !! + #??# | | ######? ???????##^ # !! # #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 49 Energy Capacity 895 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Block 20 Armor Coverage 600 Evasion (%) 70 Targeting Accuracy 13 Target Analysis 12 Core Analysis 9 Recoil Reduction 8 Offensive Hacking 14 Item Schematics ----------------- Thermal Shield | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Power Sword | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Lgt. Angular Momentum Engine | x2 | -7/Factory | Preloaded Flexi-carbon Leg | x2 | -4/Factory Repaired ---------- Nothing Studied --------- Gatling Laser | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Showdown Welcome To The Revolution Challenges ------------ None Game ------ Seed ThiefPiercingShredder Manual? 0 Play Time 01:27:03 Cumulative 223.4 hours Start 2025.10.19 @ 20:22:21 End 2025.10.20 @ 01:41:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 523 Rogue 523 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 78 Gallery% 68 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 25590f0d-07e1-424b-88e7-9069c0292f54