Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 19:30:13 Player: Berinjela Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1541) 1541 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4463 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Improved Airjet > --- UTILITY ---------- Heat Sink Small Storage Unit Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Beam Rifle Improved Medium Laser Heavy Particle Gun Mining Laser > --- INVENTORY -------- Light Nuclear Core Light Treads Aerolev Unit Heavy EM Shotgun Light Assault Rifle Advanced EMP Blaster Mini Grenade Launcher Improved Datajack [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 2 | . . 2 . . . Parts Attached 50 | 6 4 5 6 21 8 Power 7 | 1 . 1 1 3 1 Engine 4 | 1 . 1 . 1 1 Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 17 | 2 2 1 1 7 4 Treads 6 | . . . . 4 2 Leg 6 | 2 2 1 1 . . Wheel . | . . . . . . Hover 5 | . . . . 3 2 Flight . | . . . . . . Utility 11 | 1 1 1 2 4 2 Device 7 | . 1 1 1 3 1 Storage 1 | 1 . . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 15 | 2 1 2 2 7 1 Energy Gun 7 | 1 . 1 1 3 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 . . 3 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 1 2 3 Parts Lost 26 | . 1 2 4 11 8 Power 4 | . . 1 1 1 1 Propulsion 7 | . . . . 5 2 Utility 6 | . . 1 2 1 2 Weapon 9 | . 1 . 1 4 3 Highest Loss Streak 6 | . 1 1 3 6 6 To Critical Strikes . | . . . . . . Average Backups 7 | 3 7 7 7 7 6 Power 1 | . 1 1 2 2 . Propulsion 1 | 2 4 2 1 . 1 Utility . | . . 1 1 1 . Weapon 2 | . 1 2 3 3 3 Tool/Special . | . . . . . . Unused Backups 12 | . 5 1 . 3 3 Power 4 | . 1 . . 3 . Propulsion 5 | . 4 . . . 1 Utility 1 | . . 1 . . . Weapon 1 | . . . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 97 97 97 94 75 Engine 5 | . 14 10 8 . . Core 3 | . . . . 6 5 Treads 4 | . . . . 13 . Leg 13 | . 28 22 27 3 . Hover 5 | . . . . 7 18 Device 8 | . 11 10 7 8 5 Storage 9 | . 14 11 9 9 4 Processor 5 | . . . 8 9 5 Protection 1 | . . . . . 5 Energy Gun 16 | . 9 11 17 19 19 Ballistic Gun 13 | . 18 22 16 12 3 Special Weapon 1 | . . . 1 1 1 Impact Weapon 1 | . . 9 . . . Peak Build Rating 36 | 6 7 10 15 30 36 Average Rating 16 | 4 6 9 14 19 28 On Entrance 11 | . 6 7 10 15 30 Naked Turns 59 | . . . . . 59 Heaviest Build 24 | 12 13 15 16 21 24 Greatest Support 60 | 20 20 20 30 60 25 Greatest Overweight (x) 4 | . . . . 4 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 2 Class Distribution -------------------- 33% | Scavenger-Skirmisher 24% | Mutant 21% | Scavenger-Tank 9% | Scavenger-Gunner 4% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1134 | 214 140 45 176 451 108 Remotely 105 | . 94 11 . . . Salvage Created 1881 | . 244 245 298 916 178 Parts 102 | . 17 15 11 54 5 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 46 | . 7 8 4 22 5 Melee 2 | . . 2 . . . Guns 38 | . 6 4 4 19 5 AOE 4 | . 1 . . 3 . Classes Destroyed 9 | . 3 2 1 3 . Worker 2 | . . . . 2 . Builder 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 4 | . 1 . 2 1 . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 18 | . 3 4 1 7 3 Grunt 23 | . 4 4 2 11 2 Sentry 5 | . . . 1 4 . Best Kill Streak 7 | . 4 4 2 7 3 Combat Bots Only 4 | . 3 4 1 4 3 Max Kills in Single Turn 3 | . 2 1 1 3 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . 1 . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 357 | . 38 34 41 142 102 Missed 103 | . 12 13 12 36 30 Hits 254 | . 26 21 29 106 72 Melee 5 | . . . . . 5 Projectile 249 | . 26 21 29 106 67 Critical Strikes 10 | . . . 1 3 6 Damage Taken 3573 | . 280 200 388 1512 1193 Core 1074 | . 75 12 39 244 704 Absorbed by Shields 8 | . . . . 8 . Regen/Repaired (Parts) 61 | . . . . 61 . Core Remaining (%) 78 | 100 70 97 . 48 . Volleys Fired 137 | . 16 9 26 69 17 Largest 4 | . 2 3 4 4 4 Hottest 216 | . 60 80 136 216 187 Shots Fired 398 | . 32 27 86 188 65 Gun 375 | . 32 27 80 171 65 Cannon . | . . . . . . Launcher 8 | . . . . 8 . Special 15 | . . . 6 9 . Kinetic 182 | . 25 18 40 83 16 Thermal 198 | . . 9 46 97 46 Explosive 8 | . . . . 8 . Electromagnetic 10 | . 7 . . . 3 Robot Hit Streak 14 | . 5 6 9 14 12 Robot Miss Streak 7 | . 3 3 4 7 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 1 . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 232 | . 18 21 43 108 42 Core Hits 99 | . 11 7 17 50 14 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 3 | . . 3 . . . Critical Strikes 11 | . 1 4 . 5 1 Burn 6 | . . . . 5 1 Corrupt 1 | . 1 . . . . Smash 4 | . . 4 . . . Melee Attacks 15 | . . 15 . . . Impact 15 | . . 15 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3670 | . 267 465 561 1721 656 Guns 2798 | . 187 127 561 1274 649 Cannons . | . . . . . . Explosions 480 | . 80 . . 400 . Melee 338 | . . 338 . . . Ramming 54 | . . . . 47 7 Kinetic 912 | . 152 73 227 400 60 Thermal 1880 | . 80 54 334 874 538 Explosive 400 | . . . . 400 . Electromagnetic 86 | . 35 . . . 51 Impact 338 | . . 338 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . 13 . Message Errors 3 | . . . . 3 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 177 | . 7 153 . 17 . Projectiles . | . . . . . . Explosions 18 | . 7 . . 11 . Melee 159 | . . 153 . 6 . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 154 | . 32 . . 119 3 Shots 5 | . 1 . . 4 . Rammed 5 | . . . . 3 2 Targets Rammed 5 | . . . . 3 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 559 | . 18 9 295 559 559 Average Temperature 150 | . 8 5 76 169 223 Received Heat Transfer 1104 | . 84 57 180 606 177 Effects 24 | . . . . 15 9 Shutdowns 7 | . . . . 5 2 Energy Bleed 2 | . . . . 2 . Interference 2 | . . . . 2 . Matter Decay 2 | . . . . 1 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 8 | . . . . 5 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . 2 . 1 . Combat Hostiles 2 | . . 2 . . . Parts Fried 8 | . . 7 . 1 . Impact Corruptions 7 | . . 6 . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . . 4 3 Heat Transferred 4602 | . 150 125 732 2337 1258 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 2 | . . 1 . 2 . Low Security (%) 85 | 100 100 98 100 59 100 Level 1 6 | . . 1 . 18 . Level 2 7 | . . . . 21 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 467 | . 148 204 112 467 197 Initial 197 | . . 49 63 21 197 Average 123 | . 46 119 50 187 155 Influence Increases 1705 | . 208 262 177 831 227 Destroy 0b10 Robot/C 920 | . 140 160 80 440 100 Destroy 0b10 Robot/NC 50 | . 5 10 10 25 . Destroy Leader 184 | . 30 32 20 92 10 Successful Hack 18 | . . . . 8 10 Disable Machine 45 | . 15 . . 30 . Destroy Structure 53 | . 3 . 7 41 2 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 420 | . 15 60 60 180 105 Influence Decreases 1551 | . 90 229 276 449 507 Entered New Map 425 | . . 69 88 31 237 Time Decay 866 | . 80 140 148 308 190 Lost Part 260 | . 10 20 40 110 80 Squads Dispatched 10 | . 2 1 1 5 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 1 1 1 1 Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 4 | . . 1 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 10 13 14 34 20 Peak Tracking Total 11 | . 4 5 5 11 8 Tactical Retreats 14 | . 1 2 2 5 4 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 6 | . 1 . . 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 8 | . 1 . . 5 2 Terminals 7 | . 1 . . 4 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 1 . . 7 3 Successful 7 | . . . . 5 2 Failed 4 | . 1 . . 2 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 1 . . 5 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . . 3 2 Open Door 1 | . . . . 1 . Open DSF 2 | . . . . . 2 Alert Level 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . . 4 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 60 | . . . . 60 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 1018 | . . 209 302 507 . Optics 441 | . . . 301 140 . Sensors 363 | . . 209 154 . . Terrain 367 | . . . . 367 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 2167 | 57 390 290 302 745 383 Spaces Moved 1423 | 38 262 156 119 399 449 Core 120 | 4 . . . 3 113 Treads 123 | . . . . 123 . Legs 614 | 34 262 156 119 43 . Wheels . | . . . . . . Hover 566 | . . . . 230 336 Flight . | . . . . . . Fastest Speed 42 | 50 120 120 120 42 42 Average Speed 93 | 112 120 120 120 90 62 Slowest Speed 260 | 120 120 120 120 260 106 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 33 17 16 67 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . 6 5 . Terrain Destroyed 60 | . 2 . 6 52 . Melee . | . . . . . . Projectile 12 | . . . 6 6 . AOE 48 | . 2 . . 46 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 1938 | 49 311 213 213 637 515 Wait 211 | . 13 20 55 113 10 Move 1418 | 37 261 155 118 398 449 Hop . | . . . . . . Pick Up 40 | 6 9 5 3 13 4 Fast Attach 24 | 6 1 2 3 7 5 Attach 18 | . 1 2 2 9 4 Detach 1 | . . . . 1 . Swap 24 | . 2 2 3 15 2 Drop 32 | . 8 3 3 9 9 Fire 137 | . 16 9 26 69 17 Melee 15 | . . 15 . . . Ram 4 | . . . . 2 2 Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 10) 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Weapon x2 675 | -9/Materials | Discovered new exit (range 4) 738 | -9/Materials | Entered another Materials area 738 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 934 | -8/Materials | Build established: Scavenger-Skirmisher 1001 | -8/Materials | Discovered new exit (range 14) 1040 | -8/Materials | Entered Storage 1063 | -8/Storage | Lost 3 parts (1p1u1w) 1170 | -8/Storage | Lost 3 parts (2n1w) 1292 | -8/Storage | Garrison activated, responded to threat 1526 | -8/Storage | Garrison activated, responded to threat 1578 | -8/Storage | Lost 6 parts (3n1u2w) 1607 | -8/Storage | Core integrity fell below 50% 1729 | -8/Storage | Repaired Aerolev Unit 1749 | -8/Storage | Discovered new exit (range 15) 1785 | -8/Storage | Entered Factory 1785 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2067 | -7/Factory | Build established: Scavenger-Tank 2109 | -7/Factory | Released all parts (6) 2128 | -7/Factory | Core integrity fell below 50% 2136 | -7/Factory | Lost 6 parts (1p2n1u2w) 2150 | -7/Factory | Core integrity fell below 20% 2168 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02103_ Arm. Treads severed. 02105_ Mining Laser destroyed. 02109_ Released Hvy. EM Shotgun. 02109_ Released Imp. Heat Sink. 02109_ Released Hvy. Particle Gun. 02109_ Released Beam Rifle. 02109_ Released Terrain Scan Processor. 02109_ Released Med. Treads. 02111_ Slammed into S-27 Virus. 02111_ Destabilizing: Core damaged (-14). 02114_ U-05 Engineer lays Concrete. 02131_ Connecting with DSF Access... 02133_ S-27 Virus destroyed. 02136_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 02145_ Triggered Shock Trap. 02145_ The floor emits a surge of raw power. 02145_ System corrupted (+1). 02151_ K-01 Serf collects debris. 02158_ Slammed into K-01 Serf. 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