Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 01:16:04

Player: Cogpani

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (8)       40
Value Destroyed (234)      234
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1174

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     273/400
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (1400) Ox27
Location                   -9/Materials

 Parts 
-------
>        --- POWER (3) --------
             (None)
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
         Huge Storage Unit
  Medium Matter Pod
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (25) ---
   Large Storage Unit

 Peak State 
------------
>       --- POWER ------------
  Light Ion Engine
>       --- PROPULSION -------
        Wheel
        Wheel
>       --- UTILITY ----------
        Terrain Scanner
        Targeting Computer
>       --- WEAPON -----------
        Beam Cannon
        Grenade Launcher
>       --- INVENTORY --------
            (None)
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Targeting Computer
  Device                   Terrain Scanner
  Storage                  Huge Storage Unit
  Processor                Targeting Computer
Weapon                     Beam Cannon
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    2    | .   .   2   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             15   | 5   4   6   
  Power                    3    | 1   .   2   
    Engine                 3    | 1   .   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 2   .   1   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  3    | 2   .   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | .   2   3   
    Device                 1    | .   1   .   
    Storage                3    | .   .   3   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   4    | 2   2   .   
    Energy Gun             .    | .   .   .   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 10   | .   1   9   
  Power                    3    | .   .   3   
  Propulsion               3    | .   .   3   
  Utility                  2    | .   .   2   
  Weapon                   2    | .   1   1   
  Highest Loss Streak      6    | .   1   6   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     71   | .   89  47  
  Engine                   12   | .   14  11  
  Wheel                    21   | .   28  13  
  Device                   5    | .   8   2   
  Storage                  5    | .   .   12  
  Processor                8    | .   12  3   
  Energy Cannon            9    | .   13  4   
  Ballistic Gun            1    | .   2   .   
  Launcher                 5    | .   9   .   
Peak Build Rating          7    | 5   7   7   
  Average Rating           5    | 3   6   4   
  On Entrance              3    | .   5   6   
Naked Turns                .    | .   .   .   
Heaviest Build             88   | 6   10  88  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  27   | .   .   27  
  Average Overweight (x)   .    | .   .   3   
Largest Inventory Capacity 25   | 5   5   25  
  Average Capacity         9    | 5   5   15  
  Most Carried             4    | 3   2   4   
  Average Carried          .    | 1   .   1   
  Final Capacity           25   | 5   5   25  
  Final Carried            1    | 1   .   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           332  | 254 63  15  
  Remotely                 .    | .   .   .   
Salvage Created            225  | 46  63  116 
  Parts                    11   | 2   3   6   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           2    | .   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  5    | 1   2   2   
  Guns                     1    | 1   .   .   
  Cannons                  3    | .   1   2   
  AOE                      1    | .   1   .   
Classes Destroyed          4    | 1   2   1   
  Worker                   1    | .   1   .   
  Watcher                  2    | .   1   1   
  Grunt                    4    | 1   2   1   
  Sentry                   1    | .   .   1   
Best Kill Streak           3    | 1   3   2   
  Combat Bots Only         2    | 1   2   1   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Hostile Shots Fired        123  | 1   14  108 
  Missed                   52   | .   5   47  
Damage Taken               1005 | 10  155 840 
  Core                     419  | .   17  402 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         96   | 100 93  .   
Volleys Fired              28   | 1   10  17  
  Largest                  2    | 2   2   1   
  Hottest                  90   | 40  90  60  
Shots Fired                36   | 2   17  17  
  Gun                      2    | 2   .   .   
  Cannon                   27   | .   10  17  
  Launcher                 7    | .   7   .   
  Special                  .    | .   .   .   
  Kinetic                  2    | 2   .   .   
  Thermal                  27   | .   10  17  
  Explosive                7    | .   7   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         7    | 1   3   7   
  Robot Miss Streak        2    | .   2   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           21   | 1   8   12  
  Core Hits                13   | 1   7   5   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           659  | 15  432 212 
  Guns                     15   | 15  .   .   
  Cannons                  320  | .   108 212 
  Explosions               320  | .   320 .   
  Melee                    .    | .   .   .   
  Ramming                  4    | .   4   .   
  Kinetic                  15   | 15  .   .   
  Thermal                  320  | .   108 212 
  Explosive                320  | .   320 .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            17   | .   17  .   
  Projectiles              10   | .   10  .   
  Explosions               7    | .   7   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      62   | .   62  .   
  Shots                    3    | .   3   .   
  Rammed                   1    | .   1   .   
Targets Rammed             1    | .   1   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        224  | .   224 162 
  Average Temperature      73   | .   88  61  
  Received Heat Transfer   543  | 6   54  483 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         666  | .   222 444 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             173  | 20  173 105 
  Initial                  72   | .   13  72  
  Average                  68   | 3   76  78  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           1    | .   .   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              9    | 1   3   5   
  Peak Tracking Total      3    | 1   2   3   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          3    | .   3   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                13   | .   13  .   
  Successful               8    | .   8   .   
  Failed                   5    | .   5   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          5    | .   5   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   4   .   
  Record                   1    | .   1   .   
  Emergency Access Points  1    | .   1   .   
  Dispatch Records         1    | .   1   .   
  Patrol Status            1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       4    | .   4   .   
  Recycle Component        1    | .   1   .   
  Process                  1    | .   1   .   
  Report Inventory         1    | .   1   .   
  Retrieve Matter          1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        3    | .   3   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             1    | .   1   .   
  Recycled Matter          12   | .   12  .   
  Retrieved Matter         12   | .   12  .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -9   
-------------              Run  | Yrd  Mat  Mat  
Turns Passed               566  | 68   284  214  
Spaces Moved               458  | 72   277  109  
  Core                     21   | 17   .    4    
  Treads                   .    | .    .    .    
  Legs                     .    | .    .    .    
  Wheels                   437  | 55   277  105  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   80   80   
  Average Speed            99   | 72   80   165  
  Slowest Speed            1400 | 80   80   1400 
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       17   | 5    37   11   
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          32   | .    32   .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      32   | .    32   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      546  | 85  323 138 
  Wait                     24   | .   24  .   
  Move                     456  | 71  276 109 
  Hop                      .    | .   .   .   
  Pick Up                  18   | 7   5   6   
  Fast Attach              .    | .   .   .   
  Attach                   14   | 5   4   5   
  Detach                   .    | .   .   .   
  Swap                     1    | .   .   1   
  Drop                     4    | 1   3   .   
  Fire                     28   | 1   10  17  
  Melee                    .    | .   .   .   
  Ram                      1    | .   1   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   53 | -11/Scrapyard | Discovered new exit (range 8)
   69 | -11/Scrapyard | Entered Materials
  302 | -10/Materials | Build established: Mutant
  349 | -10/Materials | Discovered new exit (range 5)
  353 | -10/Materials | Entered another Materials area
  353 | -9/Materials  | Evolved 2 slots: Power x2
  492 | -9/Materials  | Lost 6 parts (1p2n2u1w)
  544 | -9/Materials  | Core integrity fell below 50%
  553 | -9/Materials  | Lost 3 parts (2p1n)
  562 | -9/Materials  | Core integrity fell below 20%
  567 | -9/Materials  | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
Beam Cannon destroyed.
The Huge Storage Unit has expanded your
  inventory capacity. Items held in inventory do
  not count towards total mass and therefore
  cannot slow you down.
U-05 Engineer builds a Door.
Overweight warning: You are carrying more than
  your current propulsion can efficiently
  support, which slows movement; see status page
  ('s') or the top of the parts list for the
  specific mass vs. support values.
Wheel destroyed.
Lgt. Ion Engine destroyed. <x2>
Critical hit (Burn: +37).
Wheel destroyed.
Acquired Lrg. Storage Unit.
Critical hit (Burn: +37).
U-05 Engineer destroyed.
U-05 Engineer builds a Door. <x2>
[Achievement: First Step to Greatness]

 Map 
-----
+----------------------------------------------------+
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|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          15
Energy Capacity            150
Matter Stores              300
Matter Capacity            400
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Evasion (%)                50
Targeting Accuracy         5

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
First Step to Greatness
One Hack Too Far

 Challenges 
------------
None

 Game 
------
Seed              CoolantBottomlessChainsaw
  Manual?         0
Play Time         00:12:21
  Cumulative      0.2 hours
  Start           2025.02.15 @ 01:03:30
  End             2025.02.15 @ 01:16:04
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          4
  Rogue           4
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          1
Achievement%      0
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          50x54
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 60f72f67-8790-4038-8cf4-240b35b7d723