Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 23:14:14 Player: MAlbios Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1750) 1750 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 4055 Bonus ------- High Alert Combat Kills 175 Cogmind --------- Core Integrity 0/550 Matter 38/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Titanium Leg Titanium Leg VSS Leg High-capacity Storage Unit Sensor Array Improved Sensor Array Recalibrator Improved Light Cannon Faulty Rocket Array Rocket Array Rocket Array Faulty Rocket Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Core Shielding Power Shielding Recalibrator > --- WEAPON ----------- Heavy Assault Rifle Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Titanium Leg Titanium Leg Titanium Leg High-capacity Storage Unit Sensor Array Improved Sensor Array Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Missile Launcher Rocket Array Rocket Array Rocket Array Rocket Array [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Core Shielding Device Recalibrator Storage Small Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Improved Light Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 48 | 4 11 6 3 24 Power 8 | 1 1 3 . 3 Engine 3 | 1 1 1 . . Core 5 | . . 2 . 3 Reactor . | . . . . . Propulsion 9 | 2 1 2 . 4 Treads . | . . . . . Leg 6 | . . 2 . 4 Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 4 1 2 4 Device 2 | . 1 . . 1 Storage 2 | . 1 . . 1 Processor 4 | . . 1 2 1 Hackware . | . . . . . Protection 3 | . 2 . . 1 Artifact . | . . . . . Weapon 20 | 1 5 . 1 13 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 2 . . 3 Ballistic Cannon 6 | . 3 . . 3 Launcher 7 | . . . 1 6 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 17 | . 3 . . 14 Power 3 | . . . . 3 Propulsion 5 | . 2 . . 3 Utility 2 | . . . . 2 Weapon 7 | . 1 . . 6 Highest Loss Streak 7 | . 3 . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 81 95 100 93 Engine 4 | . 14 5 . . Core 13 | . . 16 22 17 Leg 12 | . . 17 22 16 Wheel 4 | . 15 . . . Device 1 | . 1 . . 1 Storage 10 | . 12 11 11 9 Processor 9 | . . 11 11 14 Protection 13 | . 11 11 11 16 Ballistic Gun 6 | . 13 . . 5 Ballistic Cannon 9 | . 11 22 16 3 Launcher 3 | . . . 5 6 Peak Build Rating 31 | 4 7 21 21 31 Average Rating 18 | 2 6 17 20 25 On Entrance 10 | . 4 7 20 21 Naked Turns . | . . . . . Heaviest Build 64 | 4 19 24 24 64 Greatest Support 34 | 20 20 34 34 34 Greatest Overweight (x) 13 | . 6 7 . 13 Average Overweight (x) . | . 1 . . 1 Largest Inventory Capacity 20 | 5 8 8 8 20 Average Capacity 13 | 5 7 8 8 19 Most Carried 20 | 2 8 8 8 20 Average Carried 9 | . 5 5 7 13 Final Capacity 20 | 5 8 8 8 20 Final Carried 14 | 2 6 7 8 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1252 | 243 217 104 172 516 Remotely . | . . . . . Salvage Created 1364 | 32 315 171 49 797 Parts 115 | 2 23 20 5 65 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 41 | 1 11 3 4 22 Guns 11 | 1 6 . . 4 Cannons 11 | . 5 3 1 2 AOE 19 | . . . 3 16 Classes Destroyed 9 | 1 2 2 . 4 Worker 2 | . 1 . . 1 Builder 6 | . . . . 6 Recycler 1 | . . . . 1 Operator 2 | . . . . 2 Watcher 6 | . . 4 . 2 Swarmer 9 | . 5 . 3 1 Grunt 24 | 1 6 1 . 16 Brawler 1 | . . . . 1 Sentry 7 | . . 2 1 4 Best Kill Streak 7 | 1 6 4 3 7 Combat Bots Only 6 | 1 6 3 3 3 Max Kills in Single Turn 4 | 1 1 1 2 4 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 277 | 2 60 9 5 201 Missed 92 | 1 14 3 2 72 Damage Taken 2776 | 11 459 74 73 2159 Core 655 | . 105 . . 550 Absorbed by Shields . | . . . . . Redirected to Shielding 106 | . 13 . . 93 Core Remaining (%) 86 | 100 58 . 100 . Volleys Fired 121 | 3 42 14 5 57 Largest 2 | 1 2 2 2 2 Hottest 78 | 20 55 78 78 78 Shots Fired 218 | 3 82 28 10 95 Gun 96 | 3 62 . . 31 Cannon 89 | . 20 28 8 33 Launcher 33 | . . . 2 31 Special . | . . . . . Kinetic 185 | 3 82 28 8 64 Thermal . | . . . . . Explosive 33 | . . . 2 31 Electromagnetic . | . . . . . Robot Hit Streak 8 | 2 8 7 4 6 Robot Miss Streak 5 | 1 3 5 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 114 | 2 45 13 5 49 Core Hits 99 | 2 24 7 3 63 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3957 | 16 489 226 284 2942 Guns 566 | 16 292 . . 258 Cannons 935 | . 197 226 89 423 Explosions 2456 | . . . 195 2261 Melee . | . . . . . Ramming . | . . . . . Kinetic 1501 | 16 489 226 89 681 Thermal . | . . . . . Explosive 2456 | . . . 195 2261 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 65 | . . . 40 25 Projectiles . | . . . . . Explosions 65 | . . . 40 25 Melee . | . . . . . Knockbacks 9 | . 3 3 . 3 Impact . | . . . . . Kinetic 9 | . 3 3 . 3 Secondary . | . . . . . Self-Inflicted Damage 182 | . . . 48 134 Shots 6 | . . . 1 5 Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 202 | 6 55 170 108 202 Average Temperature 51 | 6 18 66 46 56 Received Heat Transfer 735 | 6 147 42 . 540 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 832 | 20 275 237 217 832 Initial 92 | . 13 31 92 84 Average 246 | 5 139 94 138 390 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 51 | 100 71 82 85 20 Level 1 28 | . 28 17 14 37 Level 2 16 | . . . . 35 Level 3 3 | . . . . 6 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 2 . 8 Investigation 5 | . 2 1 . 2 Extermination . | . . . . . Reinforcement 8 | . 1 1 . 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | 1 14 9 5 35 Peak Tracking Total 7 | 1 3 2 3 7 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 8 | . . 2 . 6 Max in Single Turn 2 | . . 2 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 6 1 . 3 Terminals 7 | . 4 1 . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 33 | . 22 3 . 8 Successful 18 | . 13 1 . 4 Failed 15 | . 9 2 . 4 Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 17 3 . 6 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 3 | . 3 . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 15 | . 10 1 . 4 Record 11 | . 6 1 . 4 Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 5 1 . 3 Full Trace Events 8 | . 5 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter 70 | . 70 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1890 | 63 499 239 206 883 Spaces Moved 910 | 67 263 112 142 326 Core 97 | 19 66 11 . 1 Treads . | . . . . . Legs 568 | . . 101 142 325 Wheels 245 | 48 197 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 130 130 130 Average Speed 157 | 71 134 156 130 204 Slowest Speed 700 | 80 350 400 130 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 7 53 15 24 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 12 | . . . . 12 Terrain Destroyed 288 | . . 1 21 266 Melee . | . . . . . Projectile 3 | . . 1 . 2 AOE 285 | . . . 21 264 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1156 | 79 338 150 152 437 Wait 11 | . 7 . . 4 Move 906 | 66 262 111 141 326 Hop . | . . . . . Pick Up 55 | 6 14 12 3 20 Fast Attach . | . . . . . Attach 26 | 4 6 4 . 12 Detach 1 | . . . . 1 Swap 22 | . 5 2 3 12 Drop 12 | . 2 7 . 3 Fire 121 | 3 42 14 5 57 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 8) 64 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 391 | -10/Materials | Lost 3 parts (2n1w) 510 | -10/Materials | Discovered new exit (range 16) 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 589 | -9/Materials | Discovered new exit (range 16) 732 | -9/Materials | Discovered new exit (range 12) 802 | -9/Materials | Entered Mines 808 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 896 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 957 | -9/Mines | Learned Materials terminal intel 1000 | -9/Mines | Discovered new exit (range 7) 1008 | -9/Mines | Entered Materials 1008 | -8/Materials | Evolved 2 slots: Utility x2 1009 | -8/Materials | Loaded intel: 11 terminal locations 1492 | -8/Materials | Found Prototype Launcher 1495 | -8/Materials | Found Prototype Launcher 1498 | -8/Materials | Found Prototype Launcher 1505 | -8/Materials | Found Prototype Launcher 1829 | -8/Materials | Lost 4 parts (1p1n1u1w) 1882 | -8/Materials | Core integrity fell below 50% 1890 | -8/Materials | Core integrity fell below 20% 1891 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Penetrated by Slug. Power Shielding destroyed. X-57 Shotgunner knocked back. X-57 Shotgunner Hpw. Shotgun blasted off. X-57 Shotgunner knocked back. Slug penetrates Wall. Penetrated by Slug. Imp. Light Cannon destroyed. Kicked H-61 Shepherd out of the way. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Lgt. Nuclear Core destroyed. Titanium Leg destroyed. Imp. Light Cannon destroyed. Acquired 3 matter. Penetrated by Slug. Titanium Leg destroyed. Penetrated by Slug. Knocked back. 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