Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 00:20:56 Player: lyrabold Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 4545 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 850/850 Matter 222/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (6) ------ Machine Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Grenade Launcher Plasma Cutter Flail Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg > --- UTILITY ---------- Machine Analyzer Machine Analyzer Advanced Terrain Scan Processor Seismic Detector > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Light Armor Plating Improved Light Armor Plating Grenade Launcher Plasma Cutter Flail [Rating: 16] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Machine Analyzer Device Seismic Detector Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Grenade Launcher Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 4 | . . 1 . 1 1 1 Utility 4 | . . 1 . 1 1 1 Weapon . | . . . . . . . Parts Attached 12 | 2 . 2 . . 6 2 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 . . . . 2 . Treads 2 | 2 . . . . . . Leg 1 | . . . . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 7 | . . 2 . . 4 1 Device 1 | . . . . . 1 . Storage . | . . . . . . . Processor 5 | . . 2 . . 3 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 1 | . . . . . . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 4 | . . 3 . . 1 . Power . | . . . . . . . Propulsion 3 | . . 3 . . . . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Highest Loss Streak 2 | . . 2 . . 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 19 | . 28 36 . . 21 20 Treads 5 | . 28 14 . . . . Leg 1 | . . . . . 5 . Device 1 | . . . . . 4 . Processor 9 | . . 22 . . 12 6 Naked Turns 167 | . . 4 94 37 32 . Heaviest Build 3 | . . . . . 1 3 Greatest Support 6 | 3 3 3 3 3 3 6 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 4 Average Carried 3 | . . 2 5 5 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac Fac Matter Collected 250 | 220 . 30 . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Damage Taken 977 | . 32 470 . 32 394 49 Core 585 | . . 271 . 32 282 . Absorbed by Shields 10 | . . . . . . 10 Core Remaining (%) 77 | 100 100 . 32 94 59 . Volleys Fired 1 | . . . . . . 1 Largest 1 | . . . . . . 1 Hottest 30 | . . . . . . 30 Shots Fired 1 | . . . . . . 1 Gun . | . . . . . . . Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 32 | . . . . . 13 19 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions 19 | . . . . . . 19 Melee . | . . . . . . . Ramming 13 | . . . . . 13 . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 19 | . . . . . . 19 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 1 2 . Average Corruption 1 | . . . . 1 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 43 | . . . . . 6 37 Shots 1 | . . . . . . 1 Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 249 | . . 219 . 18 . 12 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Peak Influence 204 | . 15 204 79 36 107 90 Initial 79 | . . 5 79 30 16 51 Average 46 | . 5 30 79 30 50 72 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 99 | 100 100 97 100 100 100 100 Level 1 . | . . 2 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 3 . 1 5 2 Investigation 8 | . . 2 . 1 3 2 Extermination . | . . . . . . . Reinforcement 2 | . . 1 . . 1 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Distress Signals 4 | . . 1 . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . . 23 . 5 9 1 Peak Tracking Total 19 | . . 19 . 6 6 1 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Traps Triggered 7 | . 1 2 . 1 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Machines Accessed 8 | . . 2 . 1 3 2 Terminals 8 | . . 2 . 1 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . . 6 . 4 9 9 Successful 10 | . . 2 . 2 4 2 Failed 18 | . . 4 . 2 5 7 Catastrophic 3 | . . 1 . . . 2 Database Lockouts . | . . . . . . . Manual 13 | . . 1 . 4 4 4 Terminals 28 | . . 6 . 4 9 9 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . 2 . . 3 1 Level Access Points 1 | . . . . . 1 . Terminal Index 2 | . . 1 . . . 1 Zone Layout 3 | . . 1 . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . . 2 1 1 Terminals 4 | . . . . 2 1 1 Botnet 3 | . . . . 1 1 1 Operators 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . 2 . 1 3 2 Full Trace Events 8 | . . 2 . 1 3 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac Fac Turns Passed 502 | 19 43 111 94 37 140 58 Spaces Moved 958 | 31 85 202 188 74 260 118 Core 840 | 31 85 202 188 74 260 . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 118 | . . . . . . 118 Fastest Speed 40 | 50 50 50 50 50 50 40 Average Speed 48 | 50 50 50 50 50 50 40 Slowest Speed 50 | 50 50 50 50 50 50 40 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 3 15 35 56 14 10 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . . . . 4 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 4 | . . . . . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Total 980 | 32 84 209 187 73 267 128 Wait . | . . . . . . . Move 953 | 30 84 201 187 73 260 118 Hop . | . . . . . . . Pick Up 5 | . . 5 . . . . Fast Attach 11 | 2 . 3 . . 6 . Attach 2 | . . . . . . 2 Detach 1 | . . . . . . 1 Swap . | . . . . . . . Drop . | . . . . . . . Fire 1 | . . . . . . 1 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 6 | . . . . . . 6 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [Sto]) -6/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 20 | -11/Junkyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 16) 63 | -10/Materials | Entered another Materials area 63 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 136 | -9/Materials | Discovered new exit (range 8) 154 | -9/Materials | Core integrity fell below 50% 170 | -9/Materials | Discovered new exit (range 5) 174 | -9/Materials | Entered Mines 179 | -9/Mines | Learned location of 1 exit from Lower Caves 189 | -9/Mines | Met a Derelict bent on vengeance 207 | -9/Mines | Learned location of Zion (-6) 267 | -9/Mines | Discovered new exit (range 5) 268 | -9/Mines | Entered Materials 268 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -8/Materials | Discovered new exit (range 9) 305 | -8/Materials | Entered Factory 305 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 311 | -7/Factory | Build established: Mutant 414 | -7/Factory | Identified exit to Factory 427 | -7/Factory | Discovered new exit (range 19) 445 | -7/Factory | Entered another Factory area 445 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 503 | -6/Factory | Self-destructed Last Messages --------------- 00459_ Field strength at 95. 00459_ Field strength at 89. 00460_ Field strength at 83. 00461_ Field strength at 77. 00462_ Field strength at 71. 00463_ Field strength at 65. 00464_ Field strength at 59. 00473_ U-05 Engineer lays Concrete. 00480_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00480_ ALERT: Suspicious activity at Terminal F013. Dispatching Investigation squad. 00483_ >> Machine Analyzer network decryption results: 00483_ Repair Station x2 00491_ >> Machine Analyzer network decryption results: 00491_ Scanalyzer x1 Map ----- +----------------------------------------------------+ | ??????????????????????????# #???????????? | | ??????????????????????????# "" #???????????? | | ??????????????????????????# "T #???????????? | | ??????????????????????????# "" #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# *#?####+###### | | ?????????????????????##???####+###?# | | ?????????????????????? ????# #???# | | ?????????????????????? """??# #???# | | ????????????????????? """ # ##### | | ????????????????????? """ + | | ????????????????????# "" # #######+#+##### | | ????????????????????# ""??# #????? ??? | | ????????????????????# ????# #?"""""" ? | | ????????????????????? ??????# #?"""""" | | ?????????????????????????????# #?"""""" | | ?????????????????????????????# #?"""""" | | ?????????????????????????????# #???? | | ?????????????????????????????# #????########## | | ??????????????????????######## ###???????????? | | ??????????????????????# #???????????? | | ??????????????????????# ###########?? | | ??????????????????????# +?? | | ??????????????????????# ^ #???? | | ???????????????######## ]*! #???? | | ???????????????# @# " " """ ]* #???? | | ???????????????# """" # "R" """ *! #???? | | ???????????????# """" # """ """ ###?? | | ???????????????# """" + +?? | | ???????????????# """" # ! ###?? | | ???????????????# # # ### #???? | | ???????????????#################+#####+###???? | | ??????????????????????????????# #??? | | ?????????????????????????????# **! "" "" #??? | | ?????????????????????????????##**! ""S""????? | | ???""""""?????????????????????#*! """"?????? | | ???""""""?????????????????????# ?????? | | ???""""""?????????????????????###########????? | | ???""""""????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???""""""????????????????????????????????????? | | ???""""""????????????????????????????????????? | | ???""""""????????????????????????????????????? | | ???""""""????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeCompositeVibroblade Manual? 0 Play Time 00:12:13 Cumulative 233.6 hours Start 2023.03.23 @ 00:10:39 End 2023.03.23 @ 00:20:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/1/2/0/0/1/0/0 Lore% 77 Gallery% 81 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0962e519-d959-4588-a065-04ed613b3df5