Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 12:21:47 Player: Mr Goldstein Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1645) 1645 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4720 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Scrap Engine > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (5) ---- Large Battery (200) Melee Analysis Suite Heavy Particle Gun Autogun Minigun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Targeting Computer Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Light Treads Wheel Wheel Heat Sink Large Battery Hardened Medium Armor Plating Hardened Medium Armor Plating Pulse Rifle Heavy Particle Gun Heavy Particle Gun Autogun Autogun Minigun [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Ballistic Gun Autogun Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Gar Rec Slots Evolved 4 | . . . 2 2 . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 2 . . . Weapon . | . . . . . . . . Parts Attached 55 | 6 7 8 8 5 7 11 3 Power 8 | 1 1 1 1 . 1 3 . Engine 3 | 1 1 . 1 . . . . Core 5 | . . 1 . . 1 3 . Reactor . | . . . . . . . . Propulsion 11 | 2 2 3 1 . 2 1 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 11 | 2 2 3 1 . 2 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 2 1 4 2 3 3 1 Device 6 | . . . . 1 1 3 1 Storage 3 | 1 1 . . 1 . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 7 | . 1 1 3 . 2 . . Artifact . | . . . . . . . . Weapon 19 | 2 2 3 2 3 1 4 2 Energy Gun 8 | 2 . . 1 2 1 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | . 2 3 1 1 . 2 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 27 | . 2 6 . . 5 14 . Power 7 | . 1 1 . . 1 4 . Propulsion 8 | . 1 2 . . 2 3 . Utility 8 | . . 1 . . 2 5 . Weapon 4 | . . 2 . . . 2 . Highest Loss Streak 11 | . 2 3 . . 5 11 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 98 96 100 100 93 66 14 Engine 7 | . 13 6 8 9 . . . Core 2 | . . 5 2 . 8 5 . Wheel 21 | . 27 27 22 18 15 8 . Device 4 | . . . . 9 18 16 9 Storage 11 | . 14 14 11 18 9 7 . Processor 4 | . . . 11 9 9 7 . Protection 14 | . 13 14 22 18 15 5 . Energy Gun 4 | . 1 . . 15 18 13 . Ballistic Gun 18 | . 26 28 21 2 . 1 5 Naked Turns 43 | . . . . . . 43 . Heaviest Build 54 | 12 34 34 48 54 50 49 7 Greatest Support 26 | 26 26 26 26 26 26 20 3 Greatest Overweight (x) 8 | . 2 1 1 2 2 8 2 Average Overweight (x) . | . . 1 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 13 | 7 13 15 15 15 15 13 5 Most Carried 15 | 4 15 15 15 14 15 15 5 Average Carried 12 | . 10 13 14 13 12 10 5 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 1 15 15 15 14 15 5 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Mutant | -8/Recycling Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Mat Sto Gar Rec Matter Collected 1580 | 240 408 317 380 74 50 111 . Remotely . | . . . . . . . . Salvage Created 2129 | . 444 381 552 111 313 278 50 Parts 113 | . 33 22 31 4 12 9 2 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Gar Rec Combat Hostiles Destroyed 51 | . 10 12 12 2 6 8 1 Guns 51 | . 10 12 12 2 6 8 1 Classes Destroyed 8 | . 4 . 3 . 1 . . Worker 7 | . 4 . 2 . 1 . . Hauler 1 | . . . 1 . . . . Mechanic 1 | . . . 1 . . . . Watcher 3 | . 1 . 2 . . . . Swarmer 18 | . 3 6 6 . . 3 . Grunt 26 | . 7 6 4 . 4 5 . Duelist 2 | . . . . . 2 . . Sentry 5 | . . . 2 2 . . 1 Best Kill Streak 6 | . 6 5 5 2 3 4 1 Combat Bots Only 5 | . 4 5 3 2 3 4 1 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 1 Gunslinging 1 | . . . . . . 1 . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Sto Gar Rec Damage Taken 3526 | . 375 531 233 251 725 1262 149 Core 728 | . 91 61 25 23 100 346 82 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 10 | . . 10 . . . . . Core Remaining (%) 77 | 100 . 39 93 . . . . Volleys Fired 167 | . 41 37 33 13 19 20 4 Largest 2 | . 2 2 2 2 2 2 2 Hottest 130 | . 46 46 48 130 110 110 46 Shots Fired 326 | . 82 72 66 20 38 40 8 Gun 326 | . 82 72 66 20 38 40 8 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 238 | . 82 72 66 6 . 4 8 Thermal 88 | . . . . 14 38 36 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 8 7 16 10 12 10 12 Robot Miss Streak 5 | . 5 3 2 2 2 1 3 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 1 2 1 . 2 2 . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . Shots Hit Robots 230 | . 51 50 45 16 27 35 6 Core Hits 99 | . 22 19 21 4 13 14 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . Critical Strikes 7 | . . 1 1 2 1 2 . Burn 5 | . . . . 2 1 2 . Destroy 2 | . . 1 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3870 | . 753 751 733 309 531 679 114 Guns 3846 | . 753 751 733 309 531 679 90 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 24 | . . . . . . . 24 Kinetic 2483 | . 753 751 733 87 . 69 90 Thermal 1363 | . . . . 222 531 610 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . 11 Shots . | . . . . . . . . Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 329 | . 161 162 96 329 12 44 . Average Temperature 57 | . 47 50 31 212 6 18 . Received Heat Transfer 1632 | . 189 225 66 144 261 711 36 Effects 6 | . . . . 6 . . . Energy Bleed 2 | . . . . 2 . . . Interference 3 | . . . . 3 . . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . 1 1 4 . Heat Transferred 3034 | . . . . 555 1147 1332 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Gar Rec Peak Influence 358 | . 236 358 303 196 207 209 134 Initial 134 | . . 53 61 121 82 134 93 Average 143 | . 92 223 166 141 144 127 107 Maximum Alert Level 1 | . 1 1 1 . 1 1 . Low Security (%) 75 | 100 88 53 59 100 72 94 100 Level 1 24 | . 11 46 40 . 27 5 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 1 1 . 3 . . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . 1 . 1 . . Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Gar Rec Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 16 15 18 3 9 20 2 Peak Tracking Total 9 | . 4 5 4 3 3 9 3 Tactical Retreats 6 | . . 2 2 . . 1 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Gar Rec Traps Triggered 2 | . . . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Mat Sto Gar Rec Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Gar Rec Machines Accessed 8 | . 2 1 3 . 1 . 1 Terminals 6 | . 2 . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 16 | . 5 1 7 . 1 . 2 Successful 9 | . 2 1 3 . 1 . 2 Failed 7 | . 3 . 4 . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 13 | . 5 . 7 . 1 . . Terminals 14 | . 5 . 7 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 8 | . 2 1 3 . . . 2 Prototype ID Bank 4 | . 1 . 2 . . . 1 Open Door 1 | . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . 2 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Mat Sto Gar Rec Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Sto Gar Rec Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Gar Rec Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Mat Sto Gar Rec Turns Passed 2375 | 51 629 441 585 104 206 247 112 Spaces Moved 1696 | 48 481 316 363 45 106 195 142 Core 243 | 12 . . . . . 89 142 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1453 | 36 481 316 363 45 106 106 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 95 105 105 105 50 50 Average Speed 97 | 80 99 103 105 117 109 87 54 Slowest Speed 450 | 90 130 105 105 120 110 450 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 51 61 40 8 16 41 38 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Gar Rec Total 2141 | 60 562 371 518 77 156 230 167 Wait 159 | . 16 1 94 12 19 3 14 Move 1689 | 47 480 315 362 44 105 194 142 Hop . | . . . . . . . . Pick Up 52 | 7 17 8 10 2 6 2 . Fast Attach 3 | . . . . . . . 3 Attach 35 | 6 3 6 3 3 5 9 . Detach 1 | . . . 1 . . . . Swap 17 | . 4 2 5 2 2 2 . Drop 14 | . 1 2 10 1 . . . Fire 167 | . 41 37 33 13 19 20 4 Melee . | . . . . . . . . Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Rec / Gar) -8/Garrison -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 52 | -11/Junkyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 9) 681 | -10/Materials | Entered Mines 690 | -10/Mines | Learned Materials trap positions 791 | -10/Mines | Lost 3 parts (2n1w) 898 | -10/Mines | Core integrity fell below 50% 946 | -10/Mines | Lost 3 parts (1p1u1w) 991 | -10/Mines | Met a Derelict shopkeep closing up shop 1113 | -10/Mines | Discovered new exit (range 6) 1122 | -10/Mines | Entered Materials 1122 | -9/Materials | Evolved 2 slots: Utility x2 1123 | -9/Materials | Loaded intel: 19 trap records 1692 | -9/Materials | Discovered new exit (range 12) 1707 | -9/Materials | Entered another Materials area 1707 | -8/Materials | Evolved 2 slots: Utility x2 1754 | -8/Materials | Discovered new exit (range 9) 1811 | -8/Materials | Entered Storage 1863 | -8/Storage | Lost 5 parts (1p2n2u) 1903 | -8/Storage | Garrison activated, responded to threat 1942 | -8/Storage | Identified exit to Garrison 1987 | -8/Storage | Used back door to open Recycling access 1987 | -8/Storage | Discovered new exit (range 5) 2017 | -8/Storage | Entered Garrison 2040 | -8/Garrison | Triggered checkpoint 2070 | -8/Garrison | Triggered checkpoint 2153 | -8/Garrison | Lost 11 parts (3p2n4u2w) 2171 | -8/Garrison | Build established: Scavenger-Mutant 2200 | -8/Garrison | Triggered checkpoint 2211 | -8/Garrison | Core integrity fell below 50% 2221 | -8/Garrison | Released all parts (6) 2246 | -8/Garrison | Triggered checkpoint 2250 | -8/Garrison | Lost 3 parts (1p1n1u) 2250 | -8/Garrison | Core integrity fell below 20% 2253 | -8/Garrison | Discovered new exit (range 13) 2264 | -8/Garrison | Entered Recycling 2264 | -8/Recycling | Found Scrap Engine 2331 | -8/Recycling | Discovered new exit (range 11) 2376 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02264_ Acquired Scrap Engine. 02272_ Y-45 Defender springs to life. 02302_ Slammed into R-06 Scavenger. 02302_ R-06 Scavenger sends out distress signal. 02304_ Slammed into R-06 Scavenger. 02304_ R-06 Scavenger knocked back. 02306_ Slammed into R-06 Scavenger. 02316_ Connecting with Terminal... 02316_ Current location identified: Recycling >>Prototypes Downloading prototype IDs... Imp. VTOL Module Hvy. Ion Engine >>Alert(Check) Current Alert Level: Low Security 02331_ EXIT=FOUND 02338_ Acquired Shotgun. 02363_ Y-45 Defender destroyed. 02371_ R-06 Scavenger collects Lgt. Armor Plating. 02373_ R-06 Scavenger collects Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????? ???????? | | ?????????????????????????????? ???????? | | ??????????????????????????????# #???????? | | ??????????????????????????????# #???????? | | ???????? ???????????########### #???????? | | ???????? ???????????# ## #? ???? | | ???????? ???????????# T """ ## ## "??? | | ???????? ???????????# """ + ## Y??? | | ???????? ???????###?# """ ##%## "??? | | ????#### ?####### #?# ## ## #??? | | ????# ?# #?# """ ## ## #??? | | ????# ## #?# """ ## ## #??? | | ????# ## #?# """ ## ## #??? | | ????# ## #?# ## ## ##?? | | ????# ## ######+##/### # #?? | | ????# ## + #?# # #?? | | ????# ## ### ###?# # ### | | ????# ## #?# #???# # # | | ????# ## #?# #???# # # # | | ???????# + #"" #???# # | | ??#????# # #T ## ## ! | | ??# ??# ######;####r ! | | ??# # r ! | | ??# + Y # | | ?# # % # | | ??# ??# ###r[@## # | | ??#????+ #?# [## # | | ???????# =?###### #### | | ???????# ==????? #??? | | ???????# =#????#+###########+###+##??? | | ???????# < ###??????????????????????????? | | ???????# #????????????????????????????? | | ???????#####????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneImpactNukerbomber Manual? 0 Play Time 00:28:33 Cumulative 47.7 hours Start 2023.03.30 @ 11:53:42 End 2023.03.30 @ 12:21:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43d1ff4b-0f8d-4f12-91ed-d999599b4d6b