Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 09:30:27 Player: Kaeinara Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (88) 440 Value Destroyed (2851) 2851 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 5927 Bonus ------- High Alert Combat Kills 256 Cogmind --------- Core Integrity 0/700 Matter 57/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Core Analyzer Kinecellerator ECM Suite Hacking Suite Improved Field Recycling Unit Lightning Gun Heavy Laser Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Lightning Gun Flak Cannon Axe > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Core Analyzer Kinecellerator ECM Suite Hacking Suite Heavy Laser Minigun Remote Datajack [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 66 | 4 13 15 14 20 Power 13 | 1 2 1 4 5 Engine 7 | 1 2 . 2 2 Core 6 | . . 1 2 3 Reactor . | . . . . . Propulsion 21 | 2 2 6 3 8 Treads . | . . . . . Leg 21 | 2 2 6 3 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 5 4 2 4 Device 5 | . 3 1 . 1 Storage 5 | 1 2 2 . . Processor 5 | . . 1 1 3 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 16 | . 4 4 5 3 Energy Gun 2 | . 1 . . 1 Energy Cannon 3 | . . . 3 . Ballistic Gun 7 | . 3 3 1 . Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 3 2 4 18 Power 4 | . . . . 4 Propulsion 12 | . 1 . 2 9 Utility 4 | . 1 1 1 1 Weapon 7 | . 1 1 1 4 Highest Loss Streak 11 | . 1 2 3 11 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 98 | . 96 99 98 98 Engine 6 | . 14 5 2 1 Core 6 | . . 5 6 12 Leg 32 | . 27 44 35 29 Device 5 | . 12 7 . 1 Storage 10 | . 14 11 9 7 Processor 10 | . . 3 13 21 Energy Gun 5 | . 11 . . 3 Energy Cannon 1 | . . . 9 1 Ballistic Gun 11 | . 14 21 13 3 Ballistic Cannon 3 | . . . 4 8 Slashing Weapon 1 | . . . . 3 Peak Build Rating 34 | 4 11 18 25 34 Average Rating 19 | 3 8 15 23 31 On Entrance 11 | . 4 11 18 25 Naked Turns . | . . . . . Heaviest Build 49 | 8 33 33 41 49 Greatest Support 43 | 20 20 43 43 43 Greatest Overweight (x) 3 | 2 3 . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 25 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 12 | 5 11 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 15 15 12 Class Distribution -------------------- 36% | Mutant 32% | Scavenger-Mutant 29% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1933 | 232 331 285 541 544 Remotely 170 | . 170 . . . Salvage Created 3117 | . 538 717 1059 803 Parts 185 | . 40 56 50 39 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 68 | . 13 15 18 22 Guns 44 | . 12 15 9 8 Cannons 20 | . . . 8 12 AOE 2 | . . . . 2 Classes Destroyed 10 | . 6 2 1 1 Worker 3 | . 1 . 1 1 Builder 1 | . . . 1 . Tunneler 2 | . 1 . . 1 Recycler 2 | . . 1 . 1 Operator 2 | . 1 . . 1 Watcher 10 | . 3 4 3 . Swarmer 19 | . 5 4 . 10 Grunt 34 | . 8 6 13 7 Sentry 13 | . . 5 5 3 Programmer 2 | . . . . 2 Best Kill Streak 6 | . 6 6 6 6 Combat Bots Only 6 | . 3 6 3 6 Max Kills in Single Turn 3 | . 3 2 2 2 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 445 | . 68 81 69 227 Missed 130 | . 17 22 15 76 Damage Taken 4393 | . 536 615 871 2371 Core 981 | . 73 103 97 708 Absorbed by Shields 173 | . 45 128 . . Core Remaining (%) 81 | 100 70 74 82 . Volleys Fired 198 | . 49 52 46 51 Largest 3 | . 2 2 3 3 Hottest 138 | . 63 50 138 138 Shots Fired 451 | . 97 89 137 128 Gun 321 | . 97 89 75 60 Cannon 130 | . . . 62 68 Launcher . | . . . . . Special . | . . . . . Kinetic 326 | . 53 89 91 93 Thermal 17 | . . . 17 . Explosive . | . . . . . Electromagnetic 108 | . 44 . 29 35 Robot Hit Streak 12 | . 7 8 12 7 Robot Miss Streak 13 | . 5 4 8 13 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 277 | . 56 61 82 78 Core Hits 173 | . 24 28 48 73 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 7 | . 2 . . 5 Destroy 3 | . . . . 3 Corrupt 4 | . 2 . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5832 | . 1044 979 1929 1880 Guns 3232 | . 882 979 739 632 Cannons 2162 | . . . 1120 1042 Explosions 438 | . 162 . 70 206 Melee . | . . . . . Ramming . | . . . . . Kinetic 3626 | . 420 979 956 1271 Thermal 612 | . 162 . 244 206 Explosive . | . . . . . Electromagnetic 1594 | . 462 . 729 403 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 . . 2 Average Corruption 2 | . 3 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 39 | . 23 . . 16 Message Errors 11 | . 5 . . 6 Matter Fused 11 | . 7 . . 4 Heat Flow Errors 3 | . 2 . . 1 Energy Discharges 3 | . 3 . . . Parts Rejected 2 | . 1 . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . 2 . . 2 Data Loss (major) 2 | . 1 . . 1 Misfires 1 | . 1 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 26 | . . . 13 13 Projectiles 26 | . . . 13 13 Explosions . | . . . . . Melee . | . . . . . Knockbacks 27 | . . . 6 21 Impact . | . . . . . Kinetic 27 | . . . 6 21 Secondary . | . . . . . Self-Inflicted Damage 114 | . . . . 114 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 368 | . 139 26 368 331 Average Temperature 96 | . 38 9 129 102 Received Heat Transfer 1586 | . 228 254 459 645 Effects 4 | . . . 1 3 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . . . 1 2 Siege Activations . | . . . . . Robots Corrupted 2 | . 1 . 1 . Combat Hostiles 2 | . 1 . 1 . Parts Fried 5 | . . . 4 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 720 | . 100 . 470 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 . 1 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 715 | . 217 484 715 563 Initial 324 | . . 70 204 324 Average 276 | . 98 208 448 412 Maximum Alert Level 3 | . 1 2 3 2 Low Security (%) 44 | 100 99 66 . . Level 1 23 | . . 17 41 38 Level 2 31 | . . 16 50 61 Level 3 1 | . . . 7 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 4 1 3 8 Investigation 2 | . 2 . . . Extermination 2 | . . . . 2 Reinforcement 5 | . 2 1 . 2 Assault . | . . . . . Garrison 7 | . . . 3 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 1 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 19 27 28 38 Peak Tracking Total 8 | . 4 8 5 6 Tactical Retreats 12 | . 1 3 2 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 5 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . . 1 4 Max in Single Turn 2 | . . . 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 6 6 3 2 Terminals 14 | . 5 6 2 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 43 | . 19 11 10 3 Successful 17 | . 5 8 3 1 Failed 26 | . 14 3 7 2 Catastrophic 4 | . . 2 1 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 32 | . 16 11 4 1 Fabricators . | . . . . . Repair Stations 9 | . 3 . 6 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 14 | . 5 8 1 . Record 1 | . 1 . . . Prototype ID Bank 2 | . 1 1 . . Level Access Points 1 | . . . 1 . Alert Level 2 | . . 2 . . Locate Traps 1 | . 1 . . . Surveillance Status 1 | . . 1 . . Patrol Status 1 | . 1 . . . Reinforcement Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 16 | . 6 5 3 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4537 | 96 1424 767 741 1509 Spaces Moved 2037 | 68 612 458 333 566 Core 12 | 12 . . . . Treads . | . . . . . Legs 2025 | 56 612 458 333 566 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 153 | 118 164 120 148 175 Slowest Speed 330 | 150 330 120 190 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 88 58 40 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 42 | . 7 . 3 32 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 38 | . 7 . 3 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3081 | 83 937 593 494 974 Wait 693 | . 239 53 82 319 Move 2033 | 67 611 457 332 566 Hop . | . . . . . Pick Up 60 | 12 17 8 11 12 Fast Attach 3 | . 1 1 1 . Attach 32 | 4 6 4 6 12 Detach . | . . . . . Swap 31 | . 6 10 7 8 Drop 26 | . 8 8 9 1 Fire 198 | . 49 52 46 51 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat / [*Min x2] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 15) 507 | -10/Materials | Discovered new exit (range 7) 641 | -10/Materials | Discovered new exit (range 12) 997 | -10/Materials | Derelicts attacked the area 1474 | -10/Materials | Discovered new exit (range 15) 1521 | -10/Materials | Entered another Materials area 1521 | -9/Materials | Evolved 2 slots: Propulsion x2 1523 | -9/Materials | Discovered new exit (range 14) 1576 | -9/Materials | Discovered new exit (range 7) 1656 | -9/Materials | Discovered new exit (range 14) 1819 | -9/Materials | Build established: Scavenger-Mutant 1985 | -9/Materials | Discovered new exit (range 14) 2277 | -9/Materials | Discovered new exit (range 10) 2288 | -9/Materials | Entered another Materials area 2288 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2331 | -8/Materials | Identified exit to Factory 2622 | -8/Materials | Lost 3 parts (2n1u) 2827 | -8/Materials | Garrison activated, responded to threat 2923 | -8/Materials | Build established: Scavenger-Gunner 3029 | -8/Materials | Entered Factory 3029 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3365 | -7/Factory | Garrison activated, responded to threat 3414 | -7/Factory | Lost 3 parts (2n1u) 3716 | -7/Factory | Garrison activated, responded to threat 4023 | -7/Factory | Build established: Scavenger-Mutant 4519 | -7/Factory | Core integrity fell below 50% 4533 | -7/Factory | Core integrity fell below 20% 4538 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04513_ Critical hit (Burn: +37). 04517_ K-01 Serf collects debris. 04518_ Penetrated by Slug. 04520_ Gauss Cannon destroyed. 04520_ K-01 Serf collects debris. 04521_ Slug penetrates Wall. 04524_ K-01 Serf collects debris. 04524_ Imp. Ion Engine destroyed. 04525_ Slug penetrates Wall. 04525_ U-05 Engineer builds a Door. 04527_ K-01 Serf collects debris. 04528_ Penetrated by Slug. 04530_ K-01 Serf collects debris. 04530_ Critical hit (Burn: +37). 04532_ Penetrated by Slug. 04533_ R-06 Scavenger collects VTOL Module. 04533_ Axe destroyed. 04533_ K-01 Serf collects debris. 04535_ Slug penetrates Wall. 04537_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##############?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# ##########????? | | ??????????????????????# """ """ # #????? | | ??????????????????????# """ """ # """ !! #????# | | ??????????????????????# """ """ # """ !! #????# | | ??????????????????????# # """ !! #????# | | ??????????????????????# ! """ """ # #????# | | ???????????????""?????# """ """ # """ #????# | | ????????????????""????# """ """ # """ #????# | | ?????????????????""???# # """ #????# | | ?????????????????? ??# # #????# | | ????????###########+#############+######+######### | | ???????? # | | ??????? # | | ??????? = # | | ??????? % ] + | | ??????? * % # | | ??????????#############uk #### ########### # | | ??????????????????? # @ #??# # # # | | ??????????????? # #??# # # # | | ????????????? ?# r #??# # # # | | ????????????# ??# g=g #??# # # # | | ????????????# ???# !g #### # # | | ????????????# ????# ## # # # # | | ????????????# ?????# % #### # # # | | ????????????####??????# k ## # # ## # | | ?????????????????????? h ## #+########### | | ?????????????????????? % ## # # ### | | ????????????????????? #### # ## | | ????????????????????? #?## # ## | | ???????????????????? k #?## ## ## | | ???????????????????? ########?## ####+#+### | | ???????????????????? ?????????## ## | | ??????????????????? w??????????# ## """"" | | ??????????????????? ???????????#"" ## """""" | | ??????????????????? ???????????#"Y !!## """""" | | ???????????????????????????????#""" !!##"" """""" | | ???????????????????????????????# ##"" | | ???????????????????????????????##########"" """""" | | ????????????????????????????????????????#S """""" | | ????????????????????????????????????????#"" """""" | | ????????????????????????????????????????#"" """""" | | ????????????????????????????????????????#"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed MetafieldAlphaMembrane Manual? 0 Play Time 00:46:27 Cumulative 19.6 hours Start 2024.09.06 @ 06:48:59 End 2024.09.06 @ 09:30:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b724883-d79b-4195-8c0a-edf40e39f784