Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 14:23:31 Player: Dadrick Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (93) 465 Value Destroyed (2597) 2597 Prototype IDs (48) 960 Alien Tech Used (6) 1200 Bonus (13937) 13937 TOTAL SCORE: 29659 Bonus ------- High Alert Combat Kills 33 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1504 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Met Sigix 2000 Win 3000 Cogmind --------- Core Integrity 913/1600 Matter 231/300 Energy 100/100 System Corruption 3% Temperature Cool (3) Movement Flying (45) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (13) ----- Enhanced Optical Array Improved Melee Analysis Suite Graphene Brace Hacking Suite Makeshift Hacking Suite System Shield Ghost Barrier > --- WEAPON (3) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- Impulse Thruster Array Transdimensional Reconstructor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Layered Light Armor Plating Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Graphene Brace Transdimensional Reconstructor Micro-nuke Launcher Improved Remote Datajack [Rating: 177] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device ECM Suite Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Artifact Phase Redirector Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 Utility 11 | . . . . . 2 2 . . . . 1 . . . . . . . . . 2 . . . . 1 . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 186 | 7 9 11 . 1 31 21 3 3 1 3 9 . 1 . 1 5 1 4 7 3 15 1 3 1 3 10 3 11 9 9 Power 19 | 1 2 . . . 3 4 . . . . . . . . . . . . . . 2 . . . . 1 1 3 . 2 Engine 8 | 1 2 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . 2 Propulsion 38 | 2 . . . 1 15 5 . . . . 3 . . . . 1 . . . . 1 . . . . 5 1 3 1 . Treads 12 | 2 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . 2 5 . . . . 3 . . . . 1 . . . . 1 . . . . 5 1 3 1 . Utility 79 | 2 2 1 . . 5 11 1 1 1 3 5 . 1 . 1 2 1 4 6 2 11 . 1 1 1 1 1 4 5 5 Device 41 | 1 1 1 . . 1 6 . 1 . 1 3 . . . . 1 1 1 2 2 9 . 1 1 . 1 1 1 3 2 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . 1 2 . . . . 1 . . . 1 . . . 1 . 1 . . . . . . 3 . . Hackware 7 | . . . . . 1 . . . . . 1 . . . . . . 1 1 . . . . . . . . . . 3 Protection 17 | . . . . . 1 3 1 . 1 2 . . 1 . . 1 . 2 2 . 1 . . . 1 . . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 50 | 2 5 10 . . 8 1 2 2 . . 1 . . . . 2 . . 1 1 1 1 2 . 2 3 . 1 3 2 Energy Gun 12 | 2 1 2 . . 5 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Ballistic Gun 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 2 . 1 3 . . . . Launcher 7 | . . 1 . . 1 . 1 1 . . . . . . . . . . 1 . . . . . 1 . . . . 1 Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 6 | . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 3 1 . . . . 2 . . . . . . . 4 . 1 . . 1 1 . 1 1 3 . Parts Lost 31 | . . 2 2 . 4 . . 1 . . . . . . . . . 2 . . 2 . . . . 4 1 . . 13 Power 7 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 3 Propulsion 12 | . . . 1 . 4 . . . . . . . . . . . . . . . 1 . . . . 2 . . . 4 Utility 9 | . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 5 Weapon 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . 2 2 . 3 . . 1 . . . . . . . . . 1 . . 2 . . . . 3 1 . . 4 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 85 14 91 96 100 98 99 100 97 100 100 100 100 92 100 98 100 100 92 94 94 94 90 83 85 86 89 61 Engine 4 | . 14 14 10 . 8 2 . . . . . . . . . 3 5 5 5 5 . . . . . . . . . . Core 3 | . . . . . . 4 7 7 7 7 6 6 6 6 6 5 5 5 5 5 6 10 10 10 10 7 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 8 5 Treads 8 | . 28 28 24 . 27 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 29 30 30 30 30 30 33 33 33 33 29 35 35 35 35 29 31 31 31 30 27 27 24 23 11 Device 11 | . 14 13 12 . 8 12 9 14 15 7 12 13 6 6 6 5 10 . . 4 14 15 15 15 15 15 18 17 18 13 Storage 3 | . 14 14 12 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . 3 12 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 10 12 9 Hackware 9 | . . . . . 7 7 7 7 7 7 10 13 13 13 13 11 11 16 17 17 15 15 15 15 15 13 13 12 12 14 Protection 5 | . . . . . 5 9 12 7 6 14 8 6 13 13 13 10 5 9 10 5 5 5 5 5 5 4 4 4 4 1 Energy Gun 5 | . 14 11 . . 16 7 6 5 7 7 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 13 15 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 3 6 6 6 6 5 5 5 1 4 3 . . . . . . . . . Slashing Weapon 1 | . . 1 . . . 6 7 7 7 7 6 6 6 6 6 4 . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 4 4 3 . Peak Build Rating 177 | 7 8 11 8 2 30 47 47 47 46 48 57 57 59 59 60 71 71 74 84 81 100 100 100 92 98 114 124 148 169 177 Average Rating 61 | 5 7 8 7 1 25 42 46 44 45 47 52 57 59 59 59 63 69 72 76 80 91 95 92 91 92 98 122 136 150 126 On Entrance 62 | . 7 8 8 . 2 23 45 47 45 46 48 57 57 59 59 60 71 69 74 77 81 95 95 91 92 92 105 124 146 169 Naked Turns 13 | . . . 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 14 28 31 28 . 32 24 21 18 19 19 24 22 23 23 23 27 27 26 26 26 31 29 29 29 29 32 47 51 53 53 Greatest Support 82 | 40 40 40 40 3 82 21 21 21 21 21 27 27 27 27 27 36 36 31 33 33 39 33 39 33 33 46 51 51 53 53 Greatest Overweight (x) 1 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 11 15 14 5 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 13 5 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 3 10 14 12 4 9 5 5 4 4 5 4 5 5 5 4 4 5 4 4 5 4 4 4 5 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 5 5 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 13 5 5 10 5 5 4 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 26% | Hacker-Ninja 21% | Mutant 15% | Hacker-Scout 10% | Scavenger-Mutant 9% | Ninja 7% | Hacker-Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Ninja | -7/Factory Scout | -7/Lower Caves Ninja | -7/Lower Caves Ninja | -7/Zion Scout | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 2780 | 270 275 52 . . 403 152 100 30 64 30 90 40 42 . . . 44 89 280 10 200 8 68 . 82 134 . 137 130 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3283 | 153 485 42 . . 1186 79 . . . . 277 . . . 5 . . . 336 . 107 . . . . 210 . 79 100 224 Parts 175 | 10 26 . . . 59 3 . . . . 16 . . . 4 . . . 17 . 6 . . . . 8 . 6 5 15 Haulers Intercepted 10 | . 2 . . . 5 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 56 | . 12 3 . . 20 . . . . . . . . . 1 . . . 16 . . . . . . . . . 1 3 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Guns 30 | . 11 3 . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . AOE 19 | . 1 . . . 2 . . . . . . . . . . . . . 16 . . . . . . . . . . . Classes Destroyed 18 | 2 3 1 . . 6 . . . . . 1 . . . 1 . . . 3 . . . . . . . . . . 1 Worker 7 | . . . . . 5 . . . . . . . . . . . . . . . 2 . . . . . . . . . Builder 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 5 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 8 | . . . . . 2 1 . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 . . Swarmer 19 | . 9 . . . 6 . . . . . . . . . . . . . 4 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 20 | . 3 . . . 7 . . . . . . . . . . . . . 9 . . . . . . . . . 1 . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 4 3 1 . . 7 1 . . . . 1 . . . 1 . . . 7 . 1 . . . . 2 . 2 1 1 Combat Bots Only 7 | . 3 1 . . 6 . . . . . . . . . 1 . . . 7 . . . . . . . . . 1 1 Max Kills in Single Turn 5 | 1 2 1 . . 2 1 . . . . 1 . . . 1 . . . 5 . 1 . . . . 1 . 1 1 1 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . 1 . . . . . . . . . . . . . 5 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 532 | . 52 16 26 2 141 5 . 4 . 5 4 . . . 2 4 4 36 10 . 26 2 . . . 46 . . 27 120 Missed 230 | . 13 2 13 1 47 4 . 2 . 3 3 . . . . 2 3 18 2 . 12 . . . . 26 . . 14 65 Damage Taken 6428 | . 440 265 314 10 1639 20 . 44 . 32 19 . . . 38 52 21 295 162 . 298 44 . . . 458 . . 290 1987 Core 1603 | . 90 14 130 10 375 . . . . . 19 . . . . 28 . 93 22 . 21 23 . . . 91 . . . 687 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 362 | . . . . . . . . . . . . . . . . 8 . . 47 . . . . . . . . . 26 281 Core Remaining (%) 76 | 100 . . . 2 31 . . . . 100 . . . . 97 . . . . 85 . . . . 96 . 93 . 100 57 Volleys Fired 243 | 10 52 16 . . 92 . 2 16 . . . 12 . . 7 1 . . 13 . 1 1 3 . 2 7 . 1 3 4 Largest 2 | 2 2 2 . . 2 . 1 1 . . . 1 . . 1 1 . . 1 . 1 1 1 . 1 1 . 1 1 1 Hottest 120 | 90 100 70 . . 110 . 36 55 . . . 48 . . 48 48 . . 43 . 57 57 57 . 57 57 . 7 120 120 Shots Fired 408 | 20 101 30 1 . 182 . 2 16 . . . 12 . . 7 1 . . 13 . 1 1 3 . 2 7 . 1 4 4 Gun 342 | 20 98 29 1 . 179 . . 15 . . . . . . . . . . . . . . . . . . . . . . Cannon 38 | . . . . . . . . . . . . 12 . . 7 1 . . . . 1 1 3 . 1 7 . . 4 1 Launcher 24 | . . 1 . . 3 . 2 1 . . . . . . . . . . 13 . . . . . 1 . . . . 3 Special 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 104 | . 49 21 1 . . . . . . . . 12 . . 7 1 . . . . 1 1 3 . 1 7 . . . . Thermal 279 | 20 52 8 . . 179 . . 15 . . . . . . . . . . . . . . . . . . . . 4 1 Explosive 24 | . . 1 . . 3 . 2 1 . . . . . . . . . . 13 . . . . . 1 . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 5 10 5 4 . 18 . . . . . . . . . 1 . . . 3 . . . . . . . . . . . Robot Miss Streak 5 | 1 4 2 . . 5 . . . . . . . . . . . . . 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 262 | 13 58 17 1 . 127 6 . . . . 9 . . . 1 1 . . 8 . 4 . . . . 2 . 7 1 7 Core Hits 155 | 6 24 8 . . 43 2 . . . . 3 . . . 1 . . . 52 . 2 . . . . 1 . 2 1 10 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | 1 . . . . 7 1 . . . . 2 . . . . . . . . . . . . . . . . 2 . . Burn 7 | 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 248 | . . 17 . . 5 17 4 5 . 12 16 5 4 . 5 14 2 . . 2 34 13 15 . 14 15 5 14 12 18 Impact 22 | . . . . . 5 . . . . . . . . . . . 2 . . 2 13 . . . . . . . . . Slashing 119 | . . 17 . . . 17 4 5 . 12 16 5 4 . 5 14 . . . . . . . . . . . . 2 18 Piercing 107 | . . . . . . . . . . . . . . . . . . . . . 21 13 15 . 14 15 5 14 10 . Sneak Attacks 15 | . . . . . 2 2 . . . . 4 . . . . . . . . . 3 . . . . 1 . 2 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9958 | 170 831 180 8 . 2901 325 . 53 . . 556 . . . 23 40 . . 2826 . 396 . . . . 202 . 420 85 942 Guns 3400 | 170 638 149 8 . 2435 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 23 | . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . Explosions 3633 | . 169 31 . . 237 . . 53 . . . . . . . . . . 2826 . . . . . . . . . . 317 Melee 2878 | . . . . . 229 325 . . . . 556 . . . . 40 . . . . 396 . . . . 202 . 420 85 625 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 402 | . 259 112 8 . . . . . . . . . . . 23 . . . . . . . . . . . . . . . Thermal 3045 | 170 403 37 . . 2435 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3633 | . 169 31 . . 237 . . 53 . . . . . . . . . . 2826 . . . . . . . . . . 317 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 481 | . . . . . 229 . . . . . . . . . . . . . . . 252 . . . . . . . . . Slashing 1631 | . . . . . . 325 . . . . 556 . . . . 40 . . . . . . . . . . . . 85 625 Piercing 766 | . . . . . . . . . . . . . . . . . . . . . 144 . . . . 202 . 420 . . Highest Corruption 4 | . . 4 4 4 3 . . . . . . . . . . . . 1 1 . 4 1 . . . . . . 3 3 Average Corruption 3 | . . 4 4 4 2 . . . . . . . . . . . . 1 1 . 3 1 . . . . . . 2 1 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . 3 2 . 9 . . . . . . . . . . . . . . . 18 . . . . . . . 1 2 Message Errors 8 | . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . 1 Matter Fused 7 | . . . 1 . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Energy Discharges 6 | . . 2 . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . 1 . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Misfires 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 784 | . . . . . 101 35 . 5 . . 119 . . . . 5 . . 29 . 142 . . . . 65 . 228 . 55 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 44 | . . . . . 4 . . 5 . . . . . . . . . . 29 . . . . . . . . . . 6 Melee 740 | . . . . . 97 35 . . . . 119 . . . . 5 . . . . 142 . . . . 65 . 228 . 49 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 362 | . 66 . . . 1 . . 14 . . . . . . . . . . . . . . . . . . . . . 281 Shots 6 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 314 | 120 72 90 2 . 156 . . 130 . . 119 200 202 87 99 205 292 314 225 300 266 . 7 . . . . 239 . . Average Temperature 66 | 52 25 33 2 . 22 . . 47 . . 45 75 93 43 46 56 97 201 63 157 127 . 7 . . . . 126 . . Received Heat Transfer 836 | . 96 80 60 6 378 . . 18 . . 9 . . . 18 9 . 18 30 . 12 . . . . 39 . . 27 36 Effects 4 | . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . . Impact Corruptions 7 | . . . . . 4 . . . . . . . . . . . . . . . 3 . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6600 | 520 850 87 . . 5143 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 455 | 25 293 11 . 15 455 268 . . . . 210 . . . . 412 . . . . 239 . . . . 177 110 168 230 443 Initial 340 | . 16 8 . . 5 176 . . . . 18 . . . . 340 . . . . . . . . . . 108 36 1 137 Average 147 | 9 144 6 . . 256 165 . . . . 54 . . . . 327 . . . . 149 . . . . 40 81 95 103 226 Maximum Alert Level 2 | . 1 . . . 2 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 2 Low Security (%) 68 | 100 66 100 . 100 33 69 . . . . 97 . . . . . . . . . 65 . . . . 100 100 100 94 46 Level 1 29 | . 33 . . . 52 30 . . . . 2 . . . . 96 . . . . 34 . . . . . . . 5 52 Level 2 2 | . . . . . 13 . . . . . . . . . . 3 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 2 3 . . . . 2 . . . . 1 . . . . 3 . . . . 2 1 1 1 6 Investigation 6 | . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 Extermination 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Reinforcement 11 | . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 4 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 13 | . 1 . . . 2 . . . . . 1 . . . 1 . . . . . . . . . . 2 . 1 3 2 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Times Spotted 303 | . 19 4 8 4 32 9 . 5 . 4 13 2 . . 7 6 2 25 47 . 22 1 . . . 35 . 5 19 34 Peak Tracking Total 19 | . 5 3 9 4 5 3 . 4 . 4 4 2 . . 6 4 2 19 14 . 11 1 . . . 12 . 2 10 11 Tactical Retreats 45 | . 1 1 . . 2 2 . 1 . 1 4 1 . . 2 1 1 4 2 . 5 . . . . 7 . . 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 16 | . 3 . . . . . . . . . 1 . . . . . . . 2 . . 1 . . . . 3 . 4 2 Max in Single Turn 2 | . 2 . . . . . . . . . 1 . . . . . . . 2 . . 1 . . . . 1 . 1 2 Garrison Access 6 | . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 109 | . 8 . . . 9 15 . . . . 7 . . 4 . 13 . . 7 . 14 . . 6 . 4 4 4 9 5 Terminals 59 | . 7 . . . 5 7 . . . . 4 . . . . 5 . . . . 8 . . . . 4 3 3 9 4 Fabricators 9 | . . . . . . 3 . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Recycling Units 11 | . 1 . . . 2 3 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 2 . . . . . . . . . 2 . . . . 2 . . . . . 1 1 . . Total Hacks 333 | . 27 . . . 24 30 . . . . 17 . . 34 . 44 . . 10 . 39 . . 41 . 9 11 15 24 8 Successful 205 | . 10 . . . 15 13 . . . . 8 . . 34 . 29 . . 10 . 21 . . 41 . 3 4 3 12 2 Failed 128 | . 17 . . . 9 17 . . . . 9 . . . . 15 . . . . 18 . . . . 6 7 12 12 6 Catastrophic 20 | . 3 . . . 2 3 . . . . 3 . . . . . . . . . 2 . . . . 1 . 2 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 16 . . . 4 10 . . . . 5 . . . . 5 . . 1 . 22 . . . . 4 . . 8 3 Terminals 173 | . 24 . . . 16 17 . . . . 12 . . . . 19 . . . . 25 . . . . 9 10 10 24 7 Fabricators 26 | . . . . . . 4 . . . . 4 . . . . 8 . . . . 10 . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Recycling Units 17 | . 3 . . . 3 6 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . Scanalyzers 11 | . . . . . 3 . . . . . . . . . . 8 . . . . . . . . . . . . . . Garrison Access 17 | . . . . . 2 3 . . . . . . . . . 4 . . . . 2 . . . . . 1 5 . . Terminal Hacks 147 | . 8 . . . 8 6 . . . . 5 . . 34 . 8 . . 10 . 7 . . 41 . 2 3 2 12 1 Record 50 | . . . . . . . . . . . . . . 11 . . . . 5 . . . . 33 . . . . 1 . Part Schematic 17 | . . . . . . . . . . . . . . 13 . . . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 16 | . 3 . . . . . . . . . . . . 3 . 1 . . 4 . . . . 4 . . . . 1 . Open Door 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Locate Traps 14 | . 1 . . . 2 2 . . . . 2 . . . . 3 . . . . 3 . . . . . . . 1 . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 13 | . 1 . . . 2 2 . . . . 1 . . . . 2 . . . . 2 . . . . . 1 . 2 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 11 | . . . . . . 1 . . . . 1 . . . . 4 . . . . 5 . . . . . . . . . Network Status 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 1 . . . 3 4 . . . . . . . . . 2 . . . . 2 . . . . . . . . . Report Inventory 10 | . 1 . . . 2 3 . . . . . . . . . 2 . . . . 2 . . . . . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 2 . . . . . . . . . . 8 . . . . . . . . . . . . . . Insert Component 5 | . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . Analyze 5 | . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 . . Seal Access 6 | . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 . . Unauthorized Hacks 16 | . 1 . . . 1 2 . . . . 2 . . . . 3 . . . . 5 . . . . 1 . . . 1 Terminals 10 | . 1 . . . 1 2 . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . Assimilate 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Botnet 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Operators 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . Prioritize 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 8 . . . 7 14 . . . . 6 . . . . 11 . . . . 7 . . . . 4 3 3 8 4 Full Trace Events 5 | . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . . . . . 13 . 4 . . . . . . . 4 . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 189 | . . . . . . . . . . . . . . . . 84 . . . . 105 . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . 6 . . . . 14 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 26 | . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . . . . . . . 10 . . . . 26 . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . . . . 10 . . . . 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 1 . 1 2 . . 1 . . . . . . 2 . 3 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 11824 | 143 1227 840 81 92 1408 770 128 289 258 284 480 109 74 19 100 571 148 88 613 105 1040 179 269 31 337 468 188 449 601 435 Spaces Moved 18559 | 63 640 457 60 179 723 1713 413 837 906 405 889 301 238 78 201 923 425 266 854 407 1927 559 639 130 599 719 281 1199 695 833 Core 354 | 3 . . 14 179 158 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1775 | 60 640 457 46 . 565 7 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16430 | . . . . . . 1706 413 837 906 405 889 301 238 78 201 923 425 266 854 407 1927 559 639 130 599 719 281 1199 695 833 Fastest Speed 14 | 50 160 160 50 50 50 26 26 26 26 26 24 24 24 24 24 17 17 20 20 20 14 20 14 20 20 14 24 25 25 30 Average Speed 37 | 154 160 160 135 50 134 27 26 26 26 26 24 24 24 24 24 23 21 22 22 20 20 20 19 20 20 20 24 25 27 37 Slowest Speed 250 | 160 160 160 240 50 250 250 26 26 26 26 94 24 24 24 24 24 24 24 24 20 23 20 20 20 20 24 25 29 30 45 Overloaded Moves 166 | . . . . . . . . . . . . . . . . 11 12 106 . . 11 . 12 . . 14 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . . 4 . 1 . . 7 . . . . 4 1 1 5 . 6 . . . . 9 2 2 14 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 97 75 12 44 58 49 46 92 85 58 31 57 47 71 35 32 58 63 89 75 49 80 70 61 64 22 38 40 67 34 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 7 | . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . 3 . . . . . . Known Exits Taken 25 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . . . . 5 1 4 2 . 2 1 . 1 . 2 1 . 3 . 2 1 . 2 . . . . . Spaces Dug 228 | . 2 4 . . 1 9 21 22 . 11 6 7 4 . 11 13 2 . . 2 29 10 17 . 14 18 2 4 9 10 Terrain Destroyed 434 | . 29 15 . . 26 9 36 22 . 11 6 7 4 . 11 13 2 . 60 2 29 10 17 . 34 18 2 4 9 58 Melee 168 | . . 4 . . 1 9 4 5 . 11 6 5 4 . 5 12 2 . . 2 28 9 14 . 13 12 2 4 7 9 Projectile 33 | . 2 . . . . . . 7 . . . 2 . . 6 1 . . . . 1 1 3 . 1 6 . . 2 1 AOE 233 | . 27 11 . . 25 . 32 10 . . . . . . . . . . 60 . . . . . 20 . . . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 22462 | 85 744 511 59 180 979 1989 423 881 927 563 1119 317 247 77 237 1250 473 291 1254 425 2495 598 748 134 785 993 386 1316 1067 909 Wait 3074 | . 22 7 . . 68 218 . 22 19 144 202 . 5 . 21 302 47 22 373 13 510 24 85 . 164 245 92 76 349 44 Move 18413 | 62 639 456 59 178 722 1704 412 834 905 404 875 300 237 77 200 914 422 263 846 406 1915 558 638 129 598 701 276 1195 668 820 Hop 53 | . . . . . . 4 . 1 . . 6 . . . . 4 1 1 2 . 5 . . . . 8 2 1 12 6 Pick Up 86 | 6 12 2 . 1 26 8 1 . 1 . 3 . . . 1 5 . 1 4 . 2 . 1 1 . 1 3 5 1 1 Fast Attach 103 | 7 2 . . . 21 8 . . 1 . 7 . . . 1 2 . . 6 1 11 . . 2 2 6 3 11 7 5 Attach 40 | . . 2 . 1 4 8 . 1 . . 2 . . . . 1 . 2 . . 2 1 3 . 2 4 1 . 3 3 Detach 25 | . 1 . . . 2 2 . . . . . . . . . . . . 1 . 5 1 3 . 2 3 . 1 3 1 Swap 48 | . 7 9 . . 6 5 3 2 . 3 . . 1 . . 2 1 2 1 2 2 . . . . . . . 1 1 Drop 129 | . 9 2 . . 33 15 1 . 1 . 8 . . . 2 5 . . 8 1 8 . . 2 1 3 4 12 8 6 Fire 243 | 10 52 16 . . 92 . 2 16 . . . 12 . . 7 1 . . 13 . 1 1 3 . 2 7 . 1 3 4 Melee 248 | . . 17 . . 5 17 4 5 . 12 16 5 4 . 5 14 2 . . 2 34 13 15 . 14 15 5 14 12 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 144 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 10) 561 | -10/Materials | Discovered new exit (range 9) 985 | -10/Materials | Discovered new exit (range 5) 1125 | -10/Materials | Discovered new exit (range 13) 1371 | -10/Materials | Entered Mines 1395 | -10/Mines | Met a Derelict bent on vengeance 1449 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1483 | -10/Mines | Learned location of Zion (-7) 1508 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1604 | -10/Mines | Discovered new exit (range 13) 1652 | -10/Mines | Received a Mining Laser from a helpful Derelict 2059 | -10/Mines | Excavation squad dispatched 2059 | -10/Mines | A large section of the Mines collapsed 2204 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2204 | -10/Mines | Discovered new exit (range 5) 2211 | -10/Mines | Entered Exiles 2232 | -10/Exiles | Discovered new exit (range 15) 2251 | -10/Exiles | Met 8R-AWN 2264 | -10/Exiles | Attacked by the Exiles 2269 | -10/Exiles | Core integrity fell below 50% 2284 | -10/Exiles | Core integrity fell below 20% 2286 | -10/Exiles | Released all parts (5) 2292 | -10/Exiles | Entered Mines 2319 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2320 | -9/Mines | Found Prototype Device 2342 | -9/Mines | Discovered new exit (range 7) 2384 | -9/Mines | Entered Materials 2384 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2841 | -8/Materials | Build established: Scavenger-Mutant 3170 | -8/Materials | Identified exit to Factory 3320 | -8/Materials | Identified exit to Storage 3575 | -8/Materials | Identified Exp. Sensor Array 3777 | -8/Materials | Core integrity fell below 50% 3792 | -8/Materials | Entered Factory 3792 | -7/Factory | Evolved 2 slots: Utility x2 3821 | -7/Factory | Lost 3 parts (3n) 4079 | -7/Factory | Discovered new exit (range 10) 4082 | -7/Factory | Identified exit to Factory 4424 | -7/Factory | Discovered exit to Factory (range 2) 4461 | -7/Factory | Discovered exit to Factory (range 16) 4536 | -7/Factory | Identified exit to Lower Caves 4546 | -7/Factory | Build established: Ninja 4562 | -7/Factory | Entered Lower Caves 4676 | -7/Lower Caves | Discovered new exit (range 16) 4680 | -7/Lower Caves | Identified exit to Lower Caves 4690 | -7/Lower Caves | Entered another Lower Caves area 4690 | -7/Lower Caves | Discovered exit to Factory (range 8) 4722 | -7/Lower Caves | Spotted B-75 Beast 4977 | -7/Lower Caves | Discovered new exit (range 6) 4978 | -7/Lower Caves | Identified exit to Zion 4979 | -7/Lower Caves | Entered Zion 4996 | -7/Zion | Discovered new exit (range 18) 5096 | -7/Zion | Given the Hacking Drone Bay 5129 | -7/Zion | Learned Factory emergency access door positions 5174 | -7/Zion | Met Imprinter 5236 | -7/Zion | Identified exit to Proximity Caves 5237 | -7/Zion | Entered Proximity Caves 5521 | -6/Proximity Caves | Entered Factory 5521 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5828 | -6/Factory | Identified exit to Lower Caves 5828 | -6/Factory | Identified exit to Extension 5892 | -6/Factory | Garrison activated, responded to threat 6001 | -6/Factory | Entered Lower Caves 6002 | -6/Lower Caves | Encountered a Warlord checkpoint 6007 | -6/Lower Caves | Build established: Hacker-Ninja 6109 | -6/Lower Caves | Discovered new exit (range 4) 6110 | -6/Lower Caves | Identified exit to Lower Caves 6110 | -6/Lower Caves | Entered another Lower Caves area 6123 | -6/Lower Caves | Encountered a Warlord checkpoint 6171 | -6/Lower Caves | Discovered new exit (range 11) 6172 | -6/Lower Caves | Spotted B-75 Beast 6174 | -6/Lower Caves | Identified exit to Data Miner 6182 | -6/Lower Caves | Learned location of 1 exit from Factory 6184 | -6/Lower Caves | Entered Data Miner 6184 | -6/Data Miner | Discovered new exit (range 6) 6189 | -6/Data Miner | Met Data Miner 6193 | -6/Data Miner | Learned location of Section 7 (-2) 6193 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6197 | -6/Data Miner | Received God Mode back door access code from Data Miner 6202 | -6/Data Miner | Identified exit to Proximity Caves 6203 | -6/Data Miner | Entered Proximity Caves 6230 | -5/Proximity Caves | Spotter reported a threat 6230 | -5/Proximity Caves | Spotter reported a threat 6297 | -5/Proximity Caves | Discovered new exit (range 19) 6302 | -5/Proximity Caves | Identified exit to Factory 6303 | -5/Proximity Caves | Entered Factory 6303 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6304 | -5/Factory | Identified exit to Upper Caves 6510 | -5/Factory | Discovered new exit (range 8) 6545 | -5/Factory | Repaired ECM Suite 6732 | -5/Factory | Build established: Hacker-Scout 6822 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 6874 | -5/Factory | Entered Upper Caves 7019 | -5/Upper Caves | Discovered new exit (range 9) 7021 | -5/Upper Caves | Identified exit to Upper Caves 7022 | -5/Upper Caves | Entered another Upper Caves area 7025 | -5/Upper Caves | Attacked by a faux Warlord 7027 | -5/Upper Caves | Discovered new exit (range 9) 7029 | -5/Upper Caves | Identified exit to Factory 7037 | -5/Upper Caves | Found DCF Scrap (13 items) 7061 | -5/Upper Caves | Ambushed by research squad 7102 | -5/Upper Caves | Discovered new exit (range 15) 7107 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7110 | -5/Upper Caves | Identified exit to Warlord 7110 | -5/Upper Caves | Entered Warlord 7119 | -5/Warlord | System corruption cleaned by Quarantine Array 7250 | -5/Warlord | Visited the Vortex Lab 7271 | -5/Warlord | Met Warlord 7272 | -5/Warlord | Warlord's base attacked by MAIN.C 7275 | -5/Warlord | Opened Warlord's prototype stash 7276 | -5/Warlord | Found Prototype Hackware 7276 | -5/Warlord | Identified Ghost Barrier 7279 | -5/Warlord | Found Prototype Device 7279 | -5/Warlord | Identified Thermal Barrier 7287 | -5/Warlord | Found Prototype Processor 7287 | -5/Warlord | Identified Exp. Core Analyzer 7331 | -5/Warlord | Build established: Hacker-Sprinter 7463 | -5/Warlord | Destroyed 7 combat bots 7622 | -5/Warlord | Warlord forces counterattacked 7688 | -5/Warlord | Spotted Striker 7691 | -5/Warlord | Spotted Executioner 7721 | -5/Warlord | Discovered new exit (range 8) 7723 | -5/Warlord | Identified exit to Proximity Caves 7723 | -5/Warlord | Entered Proximity Caves 7750 | -4/Proximity Caves | Lost 8 allies 7768 | -4/Proximity Caves | Learned location of 1 exit from Research 7789 | -4/Proximity Caves | Learned 8 Research zone layouts 7798 | -4/Proximity Caves | Discovered exit to Factory (range 8) 7828 | -4/Proximity Caves | Entered Factory 7828 | -4/Factory | Evolved 2 slots: Utility x2 7881 | -4/Factory | Spotted B-86 Titan 7943 | -4/Factory | Found Prototype Processor 7943 | -4/Factory | Identified Exp. Melee Analysis Suite 8047 | -4/Factory | Discovered new exit (range 12) 8050 | -4/Factory | Identified exit to Research 8078 | -4/Factory | Incoming investigation squad redirected 8142 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 8185 | -4/Factory | Build established: Hacker-Scout 8194 | -4/Factory | Discovered exit to Research (range 4) 8365 | -4/Factory | Fabricated Mic. Nuclear Core? 8630 | -4/Factory | Cargo convoy interrupted 8808 | -4/Factory | Identified exit to Upper Caves 8808 | -4/Factory | Identified exit to Armory 8868 | -4/Factory | Entered Upper Caves 8990 | -4/Upper Caves | Learned 4 Research zone layouts 8998 | -4/Upper Caves | Encountered a Warlord checkpoint 9042 | -4/Upper Caves | Discovered new exit (range 7) 9045 | -4/Upper Caves | Learned Research emergency access door positions 9046 | -4/Upper Caves | Identified exit to Upper Caves 9047 | -4/Upper Caves | Entered another Upper Caves area 9055 | -4/Upper Caves | Discovered exit to Research (range 7) 9116 | -4/Upper Caves | Spotted B-86 Titan 9172 | -4/Upper Caves | Learned Research terminal intel 9314 | -4/Upper Caves | Discovered new exit (range 9) 9315 | -4/Upper Caves | Identified exit to Zhirov 9316 | -4/Upper Caves | Entered Zhirov 9316 | -4/Zhirov | Discovered new exit (range 3) 9320 | -4/Zhirov | Met Zhirov 9326 | -4/Zhirov | Learned location of Quarantine (-2) 9326 | -4/Zhirov | Learned location of Testing (-3) 9326 | -4/Zhirov | Learned location of Command (-1) 9328 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9331 | -4/Zhirov | Found Alien Artifact 9331 | -4/Zhirov | Identified Integrated Dissipator 9331 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9337 | -4/Zhirov | Found Alien Artifact 9347 | -4/Zhirov | Identified exit to Proximity Caves 9347 | -4/Zhirov | Entered Proximity Caves 9354 | -3/Proximity Caves | Found Alien Artifact 9354 | -3/Proximity Caves | Identified Core Expander 9354 | -3/Proximity Caves | Installed Core Expander, added new Weapon slot 9360 | -3/Proximity Caves | Spotted B-86 Titan 9377 | -3/Proximity Caves | Build established: Hacker-Ninja 9679 | -3/Proximity Caves | Discovered exit to Research (range 8) 9684 | -3/Proximity Caves | Entered Research 9684 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9685 | -3/Research | Identified exit to Testing 9688 | -3/Research | Loaded intel: 22 terminal locations 10127 | -3/Research | Lost 3 parts (2p1n) 10152 | -3/Research | Entered Testing 10256 | -3/Testing | Found Prototype Device 10256 | -3/Testing | Identified Exp. EM Disruption Field 10269 | -3/Testing | Discovered new exit (range 15) 10269 | -3/Testing | Protovariant out of control (PD-P4PGQFCPKS) 10269 | -3/Testing | Unleashed a protovariant (PD-P4PGQFCPKS) 10292 | -3/Testing | Spotted Investigator 10293 | -3/Testing | Incoming assault squad redirected 10313 | -3/Testing | Spotted PD-P4PGQFCPKS 10339 | -3/Testing | Identified exit to Research 10340 | -3/Testing | Entered Research 10340 | -2/Research | Warlord forces began assault on 0b10 10340 | -2/Research | Evolved 2 slots: Utility x2 10450 | -2/Research | Research machine network offline 10560 | -2/Research | Met up with Warlord 10601 | -2/Research | Discovered new exit (range 14) 10604 | -2/Research | Identified exit to Access 10708 | -2/Research | Discovered exit to Access (range 13) 10742 | -2/Research | Spotted B-90 Cyclops 10780 | -2/Research | Discovered new exit (range 20) 10785 | -2/Research | Identified exit to Quarantine 10789 | -2/Research | Entered Quarantine 10799 | -2/Quarantine | Spotted Alpha 7 10813 | -2/Quarantine | Found Alien Artifact 10813 | -2/Quarantine | Identified Subatomic Replicator 10951 | -2/Quarantine | Found Alien Artifact 10951 | -2/Quarantine | Identified Phase Redirector 10957 | -2/Quarantine | Met incapacitated Sigix Warrior 10957 | -2/Quarantine | Lockdown squad dispatched 11158 | -2/Quarantine | Discovered exit to Access (range 4) 11191 | -2/Quarantine | Found Alien Artifact 11191 | -2/Quarantine | Identified Core Reset Matrix 11191 | -2/Quarantine | Identified Transdimensional Reconstructor 11191 | -2/Quarantine | Used Core Reset Matrix 11195 | -2/Quarantine | Sensed 7 artifacts in vicinity 11332 | -2/Quarantine | Cryocooling Duct disabled 11347 | -2/Quarantine | Ambient heat levels rising (+20) 11347 | -2/Quarantine | Non-combat units ordered to evacuate 11355 | -2/Quarantine | Found Sigix Broadsword 11383 | -2/Quarantine | Discovered exit to Access (range 22) 11390 | -2/Quarantine | Entered Access 11390 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11525 | -1/Access | Spotted B-99 Colossus 11588 | -1/Access | Garrison activated, responded to threat 11692 | -1/Access | Lost 4 parts (1p2u1w) 11817 | -1/Access | Lost 4 parts (2p1n1u) 11823 | -1/Access | Discovered new exit (range 5) 11825 | *** | Heading to fleet! Last Messages --------------- A020. 11732_ K-01 Serf cleans the Terminal. 11736_ Connecting with Terminal... 11747_ Mic. Antimatter Reactor destroyed. 11761_ Acquired Unknown Hackware. 11761_ Identified System Shield. 11773_ ECM Suite destroyed. 11782_ Lgt. Quantum Reactor destroyed. 11786_ Wave Collapse Detector explodes. 11786_ U-05 Engineer destroyed. 11786_ Impulse Thruster Array destroyed. 11789_ Destroyed Unknown Wheel. 11795_ The unstable cave ceiling collapses. 11813_ Acquired Impulse Thruster Array. 11822_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11823_ The Access Shell folds into the floor. 11823_ EXIT=FOUND [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ??????????# +??????????????# #??# # | | ??????????# #??????????????# #??# # | | ??????????# ################ #??#! # | | ??????????# # + #??#%| | | ########### # ######+##### | | """"" # # #?# % | | """"" # # #?# ^ | | """"" # + #?# | | """"" # # #?# " | | """"" # # #?# """ | | # # #?# """ # | | = # ###########?# " # | | # #???????????# !# | | # #???????????# = # | | + #???????????########## | | # #????????????????????# | | # #????????????????????# | | "" """##### #????????????????????#### ## | | ""G"""#???# #?????###???????????????##### ## # | | #######???# ####### ##########???????????##??# | | ??????????# """T""" "???????????????# | | ??????????#k """ """ "???????????????# | | ??????????# p "???????????????# | | ??????????# "??????????????? | | ??????????# "" "??????????????? | | ??????????# @" "???????????????? | | ??????????# "???????????????? | | ??????????# "????????????????### | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ^????????????????????????????????????? | | ??????????#+#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 39 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 250 Resistance: TH 50 Power Shielding 66 Phase Shifting 5 Evasion (%) 78 Melee Accuracy 6 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 33 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Mic. Nuclear Core | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Expander Subatomic Replicator Phase Redirector Core Reset Matrix Sigix Broadsword Achievements -------------- Home At Last? Rampage Challenges ------------ None Game ------ Seed FieldMinesnifferInjector Manual? 0 Play Time 03:56:40 Cumulative 163.2 hours Start 2024.11.03 @ 08:26:02 End 2024.11.03 @ 14:23:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 69 Adventurer 21 Explorer 0 Win Type 2 Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 42 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6b114b7-8d58-4f7c-bba7-ba4758de55be