Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 11:46:23 Player: Ordine Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (447) 447 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 967 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Battle Rifle Bore Cannon > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Compact Wheel Heat Sink Improved Heat Sink Large Storage Unit Huge Storage Unit Structural Scanner Structural Scanner Hacking Suite Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Battle Rifle Bore Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Compact Wheel Heat Sink Improved Heat Sink Large Storage Unit Huge Storage Unit Structural Scanner Structural Scanner Hacking Suite Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Battle Rifle Energy Gun Medium Laser Ballistic Gun Battle Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 5 11 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 1 4 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 6 1 Power 2 | . 2 . Propulsion 2 | . 1 1 Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Backups 13 | 2 12 16 Power 1 | . 1 1 Propulsion 4 | 1 4 3 Utility 3 | . 3 6 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 16 | . 3 13 Power 2 | . 1 1 Propulsion 4 | . 1 3 Utility 7 | . 1 6 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 99 Engine 14 | . 14 14 Treads 27 | . 28 27 Device 10 | . 10 14 Storage 14 | . 14 14 Protection 1 | . 2 . Energy Gun 8 | . 10 . Ballistic Gun 18 | . 16 27 Peak Build Rating 16 | 5 12 16 Average Rating 10 | 3 10 11 On Entrance 5 | . 5 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 53 | 10 53 49 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 6 14 18 Most Carried 17 | 3 15 17 Average Carried 13 | 2 12 16 Final Capacity 20 | 8 15 20 Final Carried 16 | 3 15 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 550 | 224 295 31 Remotely . | . . . Salvage Created 612 | . 528 84 Parts 36 | . 33 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 8 2 Guns 10 | . 8 2 Classes Destroyed 4 | . 4 . Hauler 2 | . 2 . Operator 2 | . 2 . Watcher 2 | . 2 . Grunt 10 | . 8 2 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 81 | . 67 14 Missed 10 | . 8 2 Hits 71 | . 59 12 Projectile 71 | . 59 12 AOE 10 | . . 10 Critical Strikes 1 | . 1 . Damage Taken 1323 | . 840 483 Core 272 | . 142 130 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 71 | . 65 6 Largest 2 | . 2 2 Hottest 115 | . 115 73 Shots Fired 134 | . 122 12 Gun 132 | . 122 10 Cannon 2 | . . 2 Launcher . | . . . Special . | . . . Kinetic 77 | . 65 12 Thermal 57 | . 57 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 8 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 97 | . 87 10 Core Hits 34 | . 28 6 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1270 | . 1150 120 Guns 1250 | . 1148 102 Cannons 18 | . . 18 Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 659 | . 539 120 Thermal 609 | . 609 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 361 | . 361 4 Average Temperature 154 | . 157 3 Received Heat Transfer 327 | . 300 27 Effects 1 | . 1 . Shutdowns 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1665 | . 1665 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 45 | . 45 40 Initial . | . . . Average 7 | . 7 5 Influence Increases 338 | . 288 50 Destroy 0b10 Robot/C 200 | . 160 40 Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 58 | . 48 10 Successful Hack 17 | . 17 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 338 | . 288 50 Time Decay 311 | . 261 50 Lost Part 27 | . 27 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 23 5 Peak Tracking Total 3 | . 3 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 6 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 17 1 Successful 13 | . 12 1 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 15 | . 15 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2409 | 75 1928 406 Spaces Moved 1142 | 46 919 177 Core 7 | 7 . . Treads 1135 | 39 919 177 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 172 | 143 167 207 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 3 98 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 3 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1452 | 53 1196 203 Wait 186 | . 171 15 Move 1140 | 45 918 177 Hop . | . . . Pick Up 25 | 3 20 2 Fast Attach 8 | 5 3 . Attach 6 | . 5 1 Detach . | . . . Swap 10 | . 8 2 Drop 5 | . 5 . Fire 71 | . 65 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 3) 322 | -10/Materials | Build established: Mutant 576 | -10/Materials | Derelicts attacked the area 901 | -10/Materials | Core integrity fell below 50% 915 | -10/Materials | Discovered new exit (range 14) 929 | -10/Materials | Lost 3 parts (1p1u1w) 1161 | -10/Materials | Central database locked down 1211 | -10/Materials | Loaded intel: 10 trap records 1218 | -10/Materials | Discovered new exit (range 6) 1253 | -10/Materials | Identified exit to Materials 1253 | -10/Materials | Identified exit to Subcaves 1285 | -10/Materials | Learned location of Mines (-10) 1309 | -10/Materials | Learned location of Subcaves (-10) 1321 | -10/Materials | Learned Storage stockpile data 1322 | -10/Materials | Identified exit to Mines 1389 | -10/Materials | Learned 4 Subcaves zone layouts 2004 | -10/Materials | Entered Mines 2017 | -10/Mines | Learned location of 1 exit from Materials 2048 | -10/Mines | Discovered exit to Materials (range 9) 2168 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2373 | -10/Mines | Discovered exit to Materials (range 11) 2379 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2392 | -10/Mines | Assembled infested the area 2410 | -10/Mines | Core integrity fell below 20% 2410 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02390_ S8-VPS(g) exits level. 02391_ U-05 Engineer lays Concrete. 02392_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02392_ U-05 Engineer builds a Wall. 02396_ U-05 Engineer lays Concrete. 02401_ C-45 Heavy ARC bursts open, deploying its payload. 02401_ D-53 Grenadier unfolds itself. 02401_ U-05 Engineer lays Concrete. 02402_ The unstable cave ceiling collapses. 02402_ U-05 Engineer lays Concrete. 02402_ T-07 Excavator destroyed. 02403_ U-05 Engineer builds a Wall. 02403_ U-05 Engineer lays Concrete. 02404_ R-06 Scavenger destroyed. 02404_ U-05 Engineer lays Concrete. 02407_ HV Slug penetrates D-53 Grenadier. 02407_ U-05 Engineer builds a Wall. 02409_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? ##??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????## #??????????????????????? | | ?????????????????????# ##?##??????????????????? | | ????????????????????? ## #??????????????????? | | ????????????????????? ??????????????????? | | ?????????????????????# < ????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #???????????????????????? | | ??????????????######## #???????????????????????? | | ??????????????# # #???????????????????????? | | ??????????????# !u # #####????????????????????? | | ?????????????## % ##???????????????????? | | ?????????????# /=! d ##??????????????????? | | ?????????????## ]/ #u d ##?????????????????? | | ??????????????## ## ! #?????????????????? | | ???????????????###?## @ ######????????????? | | ?????##########?????# ???????????? | | ?????# #?????# ????????? | | ?????# #?????## ## ## ?????????? | | ??#### """ #??????# ##????????????????? | | ??# """ #??????# # ##?????????????????? | | ??# ## """ #??????# ### ??????????????????? | | ??# ## #??????# #### #?????????????????? | | ??# ###########??????# ##?????????????????? | | ??# #??####????????# # """ ##????????????????? | | ??### #?## ##???????### """ #????????????????? | | ????# #?# ##???##### """ #?????????????? | | ###?# #?# ##### ###???????????????? | | ### ### ##?????????????????? | | #??????????????????? | | #### ##??????????????????? | | ######## # ### #??######???????????????????? | | ######## ### ###?# #???????????????????????????? | | #?# #???# #???????????????????????????? | | #### #####?# #???# #???????????????????????????? | | ##??? #?????# ##### ###?????????????????????????? | | ####??#??#### ## #?????????????????????????? | | # ##???? ## #?????????????????????????? | | #????# ## ## #?????????????????????????? | | < #????# ## ## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunNullCyclogen Manual? 0 Play Time 00:18:12 Cumulative 44.5 hours Start 2026.05.29 @ 11:23:37 End 2026.05.29 @ 11:46:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b92b3bd4-7eef-4f86-b680-cf3281808a36