Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 14:19:26 Player: Greg Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (109) 545 Value Destroyed (3670) 3670 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (7117) 7117 TOTAL SCORE: 17332 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 1595 Follower Combat Kills 4080 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -658 Cogmind --------- Core Integrity 0/1150 Matter 175/550 Energy 92/100 System Corruption 17% Temperature Cool (88) Movement Walking (270) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved VSS Leg > --- UTILITY (9) ------ High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Enhanced Fission Core Antimatter Reactor > --- PROPULSION ------- Thunder Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Matter Compressor Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer Tactical Coordination Suite Experimental Core Analyzer Improved Kinecellerator > --- WEAPON ----------- Heavy Mass Driver Hardcell Cannon Power Sword > --- INVENTORY -------- Fission Core Fission Core Improved Treads Improved Treads Flexi-carbon Leg Improved VSS Leg Thunder Leg Thunder Leg Thunder Leg Thunder Leg Power Amplifier Advanced Heat Sink Advanced Cooling System Triangulator Advanced Particle Charger Kinecellerator Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Flak Cannon [Rating: 123] Favorites ----------- Power Zionite Light DM Reactor Engine Light Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Hover Unit Improved Hover Unit Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Power Shielding Weapon Power Sword Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 6 . . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 7 | . . . 1 . . . 3 . . . 2 . . 1 Weapon 2 | . . . . . . . 1 . . . . . . 1 Parts Attached 76 | 5 5 7 7 . 3 1 9 1 . 6 9 . . 23 Power 10 | 1 . 1 . . . . 2 . . 1 . . . 5 Engine 4 | 1 . 1 . . . . . . . . . . . 2 Core 4 | . . . . . . . 1 . . 1 . . . 2 Reactor 2 | . . . . . . . 1 . . . . . . 1 Propulsion 24 | 2 2 2 4 . . . 3 . . 4 . . . 7 Treads 2 | . . . . . . . . . . . . . . 2 Leg 19 | 2 2 . 3 . . . 3 . . 4 . . . 5 Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . 2 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 24 | 1 1 1 2 . 2 . 3 . . . 6 . . 8 Device 12 | . . . 1 . . . 1 . . . 3 . . 7 Storage 5 | 1 . . . . 1 . . . . . 2 . . 1 Processor 5 | . . 1 1 . 1 . 2 . . . . . . . Hackware 1 | . . . . . . . . . . . 1 . . . Protection 1 | . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 1 2 3 1 . 1 1 1 1 . 1 3 . . 3 Energy Gun 1 | . . . . . 1 . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon 8 | . 1 . . . . . . 1 . 1 2 . . 3 Launcher 5 | . 1 3 . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 3 . . . 3 . . 1 Parts Lost 40 | . . 3 3 . . 1 . . . . 1 . . 32 Power 6 | . . . . . . 1 . . . . . . . 5 Propulsion 14 | . . 1 2 . . . . . . . . . . 11 Utility 12 | . . . . . . . . . . . . . . 12 Weapon 8 | . . 2 1 . . . . . . . 1 . . 4 Highest Loss Streak 23 | . . 2 2 . . 1 . . . . 1 . . 23 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 Average Backups 10 | 3 7 5 4 5 8 9 7 8 8 8 10 14 15 16 Power . | . 1 . . . . . . . . . 1 2 2 1 Propulsion 2 | 1 3 2 2 2 1 1 . 1 1 1 2 3 4 6 Utility 3 | . . . . 1 4 5 2 3 3 3 3 5 5 5 Weapon 3 | 1 1 1 2 2 2 3 4 4 4 3 3 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 11 | . 5 . 3 . . . . . . 1 1 . . 1 Power . | . . . . . . . . . . . . . . . Propulsion 6 | . 4 . 1 . . . . . . . . . . 1 Utility . | . . . . . . . . . . . . . . . Weapon 5 | . 1 . 2 . . . . . . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 98 95 100 100 89 89 99 100 100 94 94 94 92 Engine 4 | . 14 14 11 11 11 1 . . . . . . . 3 Core 2 | . . . . . . . 2 6 6 6 5 5 5 5 Reactor 1 | . . . . . . . . 6 6 6 5 5 5 1 Leg 25 | . 28 7 17 33 33 33 25 26 26 26 23 23 23 20 Hover 1 | . . 19 11 . . . . . . . . . . . Device 12 | . . . 10 11 11 11 12 13 13 13 17 17 17 19 Storage 7 | . 14 4 . . 9 11 6 6 6 6 5 5 5 6 Processor 13 | . . 9 11 11 11 11 19 20 20 20 17 17 17 14 Hackware 1 | . . . . . . . . . . . 3 5 5 3 Protection 2 | . 13 14 11 11 1 . . . . . . . . . Energy Gun 2 | . . . . . 5 11 6 6 6 . . . . . Energy Cannon 1 | . . . 5 11 5 . . . . . . . . . Ballistic Gun 1 | . 14 5 . . . . . . . . . . . . Ballistic Cannon 4 | . 10 . . . . . . 3 6 12 6 5 5 10 Launcher 5 | . 2 21 15 11 11 11 6 6 6 6 . . . . Slashing Weapon 1 | . . . . . . . . . . . 4 5 5 4 Peak Build Rating 123 | 5 8 13 26 26 35 37 80 80 77 86 104 103 103 123 Average Rating 64 | 3 7 10 24 26 31 36 67 78 77 83 100 103 103 113 On Entrance 51 | . 5 8 13 26 26 35 36 80 77 77 86 103 103 103 Avg Prop Armor Cover (%) 9 | . . . 7 8 7 13 11 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 120 | 12 16 16 10 9 20 26 52 52 52 59 91 91 91 120 Greatest Support 98 | 20 20 20 51 34 34 34 74 74 74 89 89 89 89 98 Greatest Overweight (x) 3 | 3 . 1 . . . 1 2 . . . 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 8 5 5 10 10 10 10 10 10 20 20 20 20 Average Capacity 12 | 7 8 5 5 5 9 10 10 10 10 10 12 20 20 20 Most Carried 20 | 7 8 8 5 5 10 10 10 10 9 10 14 15 15 20 Average Carried 10 | 3 7 5 4 5 8 10 8 9 9 9 10 14 15 16 Final Capacity 20 | 8 8 5 5 5 10 10 10 10 10 10 20 20 20 20 Final Carried 15 | 7 8 5 5 5 10 10 10 9 9 10 14 15 15 . Class Distribution -------------------- 67% | Mutant 24% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Gunner | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Matter Collected 3403 | 226 372 253 272 . 30 15 90 20 . 56 292 316 44 1417 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3902 | . 349 80 348 . . . 39 206 . 401 341 232 45 1861 Parts 161 | . 26 12 34 . . . 2 4 . 1 12 9 4 57 Haulers Intercepted 5 | . . . 1 . . . . . . . 2 . . 2 Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . 19 . . . . . 29 16 . Prevented 5 | . . . . . . 1 . . . . . 4 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 74 | . 12 9 14 . . . 1 1 . 1 1 4 1 30 Melee 1 | . . . . . . . . . . . . . . 1 Guns 4 | . 2 1 . . . . 1 . . . . . . . Cannons 42 | . 5 . 1 . . . . . . 1 1 4 1 29 AOE 27 | . 5 8 13 . . . . 1 . . . . . . Classes Destroyed 17 | . 5 1 1 . . . 1 1 . . 1 2 1 4 Worker 6 | . . . . . . . . . . . 1 . . 5 Builder 11 | . 2 . 3 . . . . . . . 1 . . 5 Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 5 | . . . 1 . . . . . . . 2 . . 2 Recycler 4 | . 1 . 1 . . . . . . . 1 . . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . 1 Watcher 4 | . 1 . 1 . . . . . . . . . . 2 Swarmer 24 | . 6 6 8 . . . . . . 1 . . 1 2 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 32 | . 6 2 3 . . . . . . . 1 2 . 18 Brawler 6 | . . . . . . . . . . . . 1 . 5 Sentry 4 | . . 1 3 . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . 1 . 1 Programmer 4 | . . . . . . . 1 . . . . . . 3 Compactor 1 | . . . . . . . . 1 . . . . . . Z-Light 1 | . . . . . . . . . . . . . 1 . Wizard 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 8 3 10 . . . 1 1 . 1 3 2 1 6 Combat Bots Only 6 | . 6 3 6 . . . 1 1 . 1 1 2 1 5 Max Kills in Single Turn 4 | . 4 3 3 . . . 1 1 . 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 3 3 2 . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Hostile Shots Fired 567 | . 53 28 29 . . 9 3 . . 6 12 3 8 416 Missed 191 | . 16 10 17 . . 2 2 . . 4 6 1 4 129 Hits 376 | . 37 18 12 . . 7 1 . . 2 6 2 4 287 Melee 14 | . . . . . . . . . . . . . . 14 Projectile 362 | . 37 18 12 . . 7 1 . . 2 6 2 4 273 Critical Strikes 17 | . . 2 . . . . . . . . . . . 15 Damage Taken 7201 | . 462 295 264 . . 139 23 . . 75 383 35 58 5467 Core 1334 | . 64 73 7 . . 16 . . . . . . 13 1161 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 34 | . 15 7 12 . . . . . . . . . . . Regen/Repaired (Parts) 177 | . . . . . . . . 30 . 15 45 44 . 43 Core Remaining (%) 87 | 100 . 45 . . . 94 . . . 100 . . 98 . Volleys Fired 198 | . 44 12 20 . . 1 2 3 . 1 17 5 4 89 Largest 3 | . 2 2 2 . . 2 1 3 . 3 1 1 1 3 Hottest 143 | . 50 63 90 . . 114 75 114 . 127 65 65 65 143 Shots Fired 392 | . 88 19 25 . . 2 2 8 . 3 17 5 4 219 Gun 55 | . 44 5 . . . 1 2 3 . . . . . . Cannon 289 | . 38 . 4 . . . . . . 2 17 5 4 219 Launcher 45 | . 6 14 21 . . 1 . 2 . 1 . . . . Special 3 | . . . . . . . . 3 . . . . . . Kinetic 334 | . 82 5 . . . . . . . 2 17 5 4 219 Thermal 10 | . . . 4 . . 1 2 3 . . . . . . Explosive 44 | . 6 14 21 . . . . 3 . . . . . . Electromagnetic 4 | . . . . . . 1 . 2 . 1 . . . . Robot Hit Streak 17 | . 6 4 5 . . 1 3 11 . 12 5 4 5 17 Robot Miss Streak 6 | . 5 2 2 . . 1 . . . . 2 2 2 6 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 260 | . 49 13 14 . . 1 2 8 . 1 10 4 2 156 Core Hits 171 | . 25 14 28 . . . 2 4 . 1 6 4 3 84 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 19 | . 1 . . . . . . 1 . . 2 . . 15 Burn 1 | . . . . . . . . 1 . . . . . . Blast 18 | . 1 . . . . . . . . . 2 . . 15 Melee Attacks 15 | . . . . . . . . . . . . . . 15 Impact . | . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . 15 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12728 | . 1118 667 1260 . . 35 50 856 . 58 986 252 274 7172 Guns 425 | . 282 32 . . . . 50 61 . . . . . . Cannons 8427 | . 469 . 34 . . . . . . 29 986 252 274 6383 Explosions 3016 | . 354 635 1226 . . 35 . 737 . 29 . . . . Melee 789 | . . . . . . . . . . . . . . 789 Ramming 13 | . 13 . . . . . . . . . . . . . Kinetic 8707 | . 751 32 . . . . . . . 29 986 252 274 6383 Thermal 145 | . . . 34 . . . 50 61 . . . . . . Explosive 2937 | . 354 635 1226 . . . . 722 . . . . . . Electromagnetic 79 | . . . . . . 35 . 15 . 29 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 847 | . . . . . . . . 58 . . . . . 789 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . . . 17 Average Corruption 1 | . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . . . . 18 Message Errors 6 | . . . . . . . . . . . . . . 6 Matter Fused 3 | . . . . . . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 744 | . 1 19 102 . . . . . . . 100 . . 522 Projectiles 461 | . . . . . . . . . . . 100 . . 361 Explosions 122 | . 1 19 102 . . . . . . . . . . . Melee 161 | . . . . . . . . . . . . . . 161 Knockbacks 57 | . 6 . . . . . . . . . 3 . 2 46 Impact . | . . . . . . . . . . . . . . . Kinetic 52 | . 6 . . . . . . . . . 2 . 2 42 Secondary 5 | . . . . . . . . . . . 1 . . 4 Self-Inflicted Damage 343 | . 87 64 126 . . . . . . . . . . 66 Shots 14 | . 3 3 7 . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 5 | . 5 . . . . . . . . . . . . . Kicked 5 | . 5 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 174 | . 7 18 63 . . 30 108 84 . 174 . . . 133 Average Temperature 32 | . 2 5 21 . . 16 54 38 . 47 . . . 29 Received Heat Transfer 1397 | . 129 117 39 . . 12 12 . . 12 18 9 . 1049 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 Heat Transferred 333 | . . . 74 . . . 74 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Maximum Alert Level 5 | . . 1 2 . . . 3 1 . 2 5 . . 5 Low Security (%) 26 | 100 100 76 15 100 . . . 33 100 20 . . . . Level 1 16 | . . 23 73 . . . . 66 . 21 35 . . . Level 2 9 | . . . 11 . . . 3 . . 58 13 . . 13 Level 3 25 | . . . . . . . 96 . . . 24 . . 31 Level 4 14 | . . . . . . . . . . . 26 . . 31 Level 5 6 | . . . . . . . . . . . . . . 20 High Security 1 | . . . . . . . . . . . . . . 2 Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . Peak Influence 1922 | . 190 230 411 142 . . 1014 275 103 535 1715 . . 1922 Initial 977 | . . 66 79 142 . . 977 259 98 65 280 . . 805 Average 654 | . 25 125 311 133 . . 837 215 97 385 717 . . 1203 Influence Increases 9125 | . 366 374 689 . . 632 1245 72 5 510 2029 818 264 2121 Destroy 0b10 Robot/C 3660 | . 240 180 280 . . 340 120 20 . 200 680 420 160 1020 Destroy 0b10 Robot/NC 240 | . 20 . 30 . . 10 . . . 10 65 . . 105 Destroy Leader 624 | . 52 30 64 . . 50 40 . . 20 146 30 20 172 Allied During Kill 2329 | . . . . . . 232 152 1 . 230 891 368 84 371 Successful Hack 48 | . 25 . 2 . . . 16 . 5 . . . . . Disable Machine 330 | . . 60 90 . . . 15 . . 15 75 . . 75 Destroy Structure 784 | . 29 89 148 . . . 2 51 . 35 172 . . 258 Advance Influence 900 | . . . . . . . 900 . . . . . . . Partial Spotted 30 | . . . 15 . . . . . . . . . . 15 Lose Combat Pursuer 180 | . . 15 60 . . . . . . . . . . 105 Influence Decreases 7403 | . 194 342 527 244 122 508 629 671 53 68 869 1160 338 1678 Entered New Map 2791 | . . 106 125 224 122 . 47 481 43 28 255 628 258 474 Time Decay 3162 | . 194 206 222 20 . 498 342 150 10 . 404 452 60 604 Search Patrol Dispatched 200 | . . . . . . . 200 . . . . . . . Lost Part 400 | . . 30 30 . . 10 . . . . 10 . . 320 Lost Ally 700 | . . . . . . . 40 40 . 40 200 80 20 280 Purge Threat 150 | . . . 150 . . . . . . . . . . . Squads Dispatched 32 | . 1 . 1 . . . 2 . . 1 9 . . 18 Investigation 2 | . . . . . . . 1 . . . 1 . . . Extermination 5 | . . . . . . . 1 . . . 1 . . 3 Reinforcement 12 | . 1 . 1 . . . . . . 1 4 . . 5 Assault 9 | . . . . . . . . . . . 2 . . 7 Garrison 4 | . . . . . . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 2 . . 3 Haulers Reinforced 3 | . . . . . . . . . . . 1 . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Distress Signals 8 | . 1 . 3 . . 1 . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 221 | . 23 10 22 . . 9 6 3 . 6 31 19 10 82 Peak Tracking Total 12 | . 4 3 7 . . 3 3 1 . 4 9 9 5 12 Tactical Retreats 8 | . . 1 3 . . . . . . . . . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Traps Triggered 3 | . . . . . . . 1 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Machines Disabled 25 | . . 6 6 . . . 1 . . 1 5 1 . 5 Max in Single Turn 4 | . . 4 1 . . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Machines Accessed 25 | . 7 . 4 . 1 1 4 . 1 . 3 . . 4 Terminals 13 | . 6 . 3 . . 1 1 . 1 . 1 . . . Fabricators 3 | . . . . . . . 2 . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 1 . . . 1 . . 1 Total Hacks 55 | . 13 . 12 . 6 1 10 . 1 . 4 . . 8 Successful 28 | . 5 . 6 . 6 1 4 . 1 . 2 . . 3 Failed 27 | . 8 . 6 . . . 6 . . . 2 . . 5 Catastrophic 7 | . 3 . 1 . . . 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 37 | . 4 . 3 . 6 . 4 . . . 10 . . 10 Terminals 26 | . 12 . 8 . . 1 3 . 1 . 1 . . . Fabricators 7 | . . . . . . . 5 . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 4 | . 1 . . . . . . . . . . . . 3 Scanalyzers 5 | . . . 4 . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . 2 . . . 2 . . 2 Terminal Hacks 16 | . 4 . 2 . 6 1 1 . 1 . 1 . . . Record 1 | . . . . . . 1 . . . . . . . . Part Schematic 6 | . . . . . 6 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open DSF 3 | . . . . . . . 1 . 1 . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . . . 3 Process 1 | . . . . . . . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . 1 Scanalyzer 4 | . . . 4 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 5 . 4 . . . 3 . . . 1 . . 4 Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 2 . 21 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 49 | . . . . . . . . . . . . . . 49 Retrieved Matter 49 | . . . . . . . . . . . . . . 49 Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Total Allies 50 | . . . . . 6 . 3 19 . . 9 . . 13 Largest Group 21 | . . . . . 6 6 9 21 21 21 19 11 6 7 Highest-Rated Group 997 | . . . . . 348 348 551 967 967 967 997 595 317 371 Highest-Rated Ally 103 | . . . . . 96 96 96 96 96 96 96 96 96 103 Zionite Dispatches 10 | . . . . . . . 2 . . . 3 . . 5 Heavy 3 | . . . . . . . . . . . . . . 3 Light 3 | . . . . . . . 1 . . . 2 . . . Recon 1 | . . . . . . . 1 . . . . . . . Fire 2 | . . . . . . . . . . . . . . 2 Hacker 1 | . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 641 | . . . . . . 86 27 92 . 31 202 84 13 106 Total Damage 23613 | . . . . . . 2375 668 3299 . 1692 6764 2674 496 5645 Kills 135 | . . . . . . 19 5 9 . 10 42 18 7 25 Allies Corrupted 5 | . . . . . . . . . . . 2 . . 3 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Active Infowar (turns) 7432 | . . 301 463 49 1553 190 174 300 29 210 985 1123 128 1927 Optics 453 | . . 301 152 . . . . . . . . . . . Sensors 7044 | . . . 462 49 1553 190 174 300 29 210 985 1123 128 1841 Triangulation 86 | . . . . . . . . . . . . . . 86 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Turns Passed 10467 | 68 1016 430 463 49 1553 1337 778 300 29 210 985 1123 128 1998 Spaces Moved 6736 | 44 697 567 481 38 1171 713 445 201 10 128 664 618 65 894 Core 15 | 15 . . . . . . . . . . . . . . Treads 3 | . . . . . . . . . . . . . . 3 Legs 5939 | 29 697 85 184 38 1171 713 445 201 10 128 664 618 65 891 Wheels . | . . . . . . . . . . . . . . . Hover 779 | . . 482 297 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 56 52 130 130 130 125 125 125 120 120 175 175 120 Average Speed 139 | 122 120 67 83 130 130 185 165 125 125 121 132 175 175 177 Slowest Speed 400 | 200 120 190 130 130 130 200 270 125 125 125 175 175 175 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . 1 . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 79 97 29 20 91 88 11 88 . 94 17 76 12 24 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched 8 | . . 1 . . 2 3 . . . . . 2 . . Spaces Dug 14 | . . . . . . . . . . . . . . 14 Terrain Destroyed 431 | . 35 106 159 . . . . 32 . . 4 1 2 92 Melee . | . . . . . . . . . . . . . . . Projectile 69 | . . . . . . . . . . . 4 1 2 62 AOE 362 | . 35 106 159 . . . . 32 . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp Fac Total 7405 | 55 790 599 519 37 1203 723 484 243 26 183 749 652 74 1068 Wait 269 | . 26 3 . . 19 8 23 39 17 35 36 29 6 28 Move 6723 | 43 696 566 480 37 1170 712 445 200 9 127 663 617 64 894 Hop . | . . . . . . . . . . . . . . . Pick Up 53 | 7 6 3 7 . 7 . 4 . . 2 13 1 . 3 Fast Attach 21 | 5 3 1 2 . 1 1 2 . . 1 4 . . 1 Attach 44 | . . 5 5 . 1 . 5 1 . . 3 . . 24 Detach 9 | . . 2 2 . . . . . . 1 3 . . 1 Swap 25 | . 2 2 . . 1 . 2 . . 5 3 . . 10 Drop 39 | . 8 5 3 . 4 1 1 . . 7 7 . . 3 Fire 198 | . 44 12 20 . . 1 2 3 . 1 17 5 4 89 Melee 15 | . . . . . . . . . . . . . . 15 Ram . | . . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 . . . . Rewire 1 | . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 11) 894 | -10/Materials | Discovered new exit (range 16) 1070 | -10/Materials | Discovered new exit (range 11) 1085 | -10/Materials | Entered Mines 1088 | -10/Mines | Assembled infested the area 1141 | -10/Mines | Discovered new exit (range 15) 1240 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1259 | -10/Mines | Core integrity fell below 50% 1304 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1305 | -10/Mines | Found Prototype Device 1333 | -10/Mines | Learned location of Mines (-9) 1444 | -10/Mines | Discovered new exit (range 11) 1515 | -10/Mines | Entered Materials 1515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1516 | -9/Materials | Identified Exp. Sensor Array 1659 | -9/Materials | Discovered new exit (range 11) 1866 | -9/Materials | Discovered new exit (range 10) 1978 | -9/Materials | Entered Mines 2020 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2027 | -9/Mines | Entered Zion 2195 | -7/Zion | Found Prototype Device 2310 | -7/Zion | Given the Hacking Drone Bay 2310 | -7/Zion | Found Prototype Device 2548 | -7/Zion | Found Prototype Processor 2720 | -7/Zion | Found Prototype Special Weapon 2901 | -7/Zion | Given A8's code to call for help 3028 | -7/Zion | Met Imprinter 3104 | -7/Zion | Imprinted 3106 | -7/Zion | Declared Zion's savior 3434 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3454 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3456 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3545 | -7/Zion | Discovered new exit (range 11) 3580 | -7/Zion | Entered Proximity Caves 3580 | -6/Proximity Caves | Accompanied by 6 allies 3667 | -6/Proximity Caves | Spotter reported a threat 3781 | -6/Proximity Caves | Spotter reported a threat 3784 | -6/Proximity Caves | Spotter reported a threat 3837 | -6/Proximity Caves | Spotter reported a threat 3890 | -6/Proximity Caves | Spotter reported a threat 3905 | -6/Proximity Caves | Spotter reported a threat 3958 | -6/Proximity Caves | Spotter reported a threat 3972 | -6/Proximity Caves | Spotter reported a threat 4011 | -6/Proximity Caves | Spotter reported a threat 4478 | -6/Proximity Caves | Discovered new exit (range 12) 4917 | -6/Proximity Caves | Entered Factory 4917 | -6/Factory | Accompanied by 6 allies 4917 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4918 | -6/Factory | Identified exit to Lower Caves 4919 | -6/Factory | Identified RU-N14's Throwing Claymores 4921 | -6/Factory | Identified Exp. Core Analyzer 5220 | -6/Factory | Build established: Gunner 5267 | -6/Factory | Search patrols dispatched 5391 | -6/Factory | Zion Light squad teleported in 5617 | -6/Factory | Search patrols dispatched 5620 | -6/Factory | Zion Recon squad teleported in 5695 | -6/Factory | Sucked down chute 5695 | -6/Factory | Entered Waste 5696 | -6/Waste | Met a frightened Derelict 5702 | -6/Waste | Spotted C-40 Crusher 5741 | -6/Waste | Spotted C-40 Crusher 5747 | -6/Waste | Warlord forces began an assault 5759 | -6/Waste | Allies destroyed C-40 Crusher 5766 | -6/Waste | Spotted C-40 Crusher 5774 | -6/Waste | Allies destroyed C-40 Crusher 5777 | -6/Waste | Spotted C-40 Crusher 5783 | -6/Waste | Allies destroyed C-40 Crusher 5796 | -6/Waste | Allies destroyed C-40 Crusher 5815 | -6/Waste | Spotted C-40 Crusher 5816 | -6/Waste | Spotted C-40 Crusher 5817 | -6/Waste | Destroyed C-40 Crusher 5821 | -6/Waste | Allies destroyed C-40 Crusher 5879 | -6/Waste | Build established: Scavenger-Gunner 5890 | -6/Waste | 7 allies followed down the chute 5944 | -6/Waste | Discovered new exit (range 12) 5995 | -6/Waste | Entered Factory 5995 | -6/Factory | Accompanied by 21 allies 6007 | -6/Factory | Identified exit to DSF 6024 | -6/Factory | Entered DSF 6024 | -6/DSF | Accompanied by 21 allies 6041 | -6/DSF | Additional patrols routed to DSF 6106 | -6/DSF | Discovered new exit (range 15) 6170 | -6/DSF | Sterilization system engaged 6190 | -6/DSF | Ambient heat levels rising (+10) 6205 | -6/DSF | Ambient heat levels rising (+10) 6220 | -6/DSF | Ambient heat levels rising (+10) 6234 | -6/DSF | Entered Factory 6234 | -5/Factory | Accompanied by 17 allies 6234 | -5/Factory | Evolved 2 slots: Utility x2 6234 | -5/Factory | Identified Bomb Factory No. 2 6236 | -5/Factory | Identified Hacking Drone Bay 6364 | -5/Factory | Garrison activated, responded to threat 6458 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 6459 | -5/Factory | Zion Light squad teleported in 6637 | -5/Factory | Build established: Mutant 6756 | -5/Factory | Zion Hacker squad teleported in 6894 | -5/Factory | Zion Light squad teleported in 6906 | -5/Factory | Discovered new exit (range 15) 7134 | -5/Factory | First assault squad dispatched 7204 | -5/Factory | Cargo convoy interrupted 7210 | -5/Factory | High security lockdown imminent 7219 | -5/Factory | Entered Upper Caves 7219 | -5/Upper Caves | Accompanied by 11 allies 7480 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7519 | -5/Upper Caves | Lost 4 allies 8280 | -5/Upper Caves | Discovered new exit (range 9) 8302 | -5/Upper Caves | Encountered a Warlord checkpoint 8342 | -5/Upper Caves | Entered another Upper Caves area 8342 | -5/Upper Caves | Accompanied by 6 allies 8399 | -5/Upper Caves | Discovered new exit (range 5) 8426 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8470 | -5/Upper Caves | Entered Factory 8470 | -4/Factory | Accompanied by 4 allies 8470 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8684 | -4/Factory | Zion Heavy squad teleported in 8720 | -4/Factory | First assault squad dispatched 8762 | -4/Factory | Build established: Gunner 9210 | -4/Factory | Zion Fire squad teleported in 9628 | -4/Factory | Zion Fire squad teleported in 9715 | -4/Factory | Zion Heavy squad teleported in 9920 | -4/Factory | Zion Heavy squad teleported in 9939 | -4/Factory | Terminal network hard line cut 10012 | -4/Factory | Lost 3 allies 10112 | -4/Factory | Garrison activated, responded to threat 10314 | -4/Factory | Garrison activated, responded to threat 10354 | -4/Factory | Lost 5 parts (2n3u) 10381 | -4/Factory | System corruption reached 10% 10413 | -4/Factory | High security lockdown imminent 10451 | -4/Factory | Core integrity fell below 50% 10460 | -4/Factory | Core integrity fell below 20% 10468 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 10455_ Penetrated by Slug. 10455_ Slug penetrates G-67 Veteran. 10455_ Penetrated by Slug. 10455_ Power Sword destroyed. 10456_ Critical hit (Burn: +37). 10456_ Triangulator destroyed. 10456_ Fission Core destroyed. 10457_ Penetrated by Slug. 10457_ Fission Core destroyed. 10457_ Slug penetrates Construction Platform. 10459_ Flexi-carbon Leg destroyed. 10459_ Slug penetrates Construction Platform. 10460_ Kinecellerator destroyed. 10460_ Penetrated by Slug. 10460_ Power Amplifier destroyed. 10463_ ALERT: Machine network offline. 10463_ Slug penetrates Construction Platform. 10465_ System corrupted: Heat flow error (+158). 10467_ Slug penetrates Construction Platform. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | !! #?# # #!!%= " """" #??????????????? | | #?# + # ==[! #??????????????? | | #######?# #############/###########??????????????? | | !######## #??????# * #??????????????????? | | * +??????# #??????????????????? | | ######### #??????# #??????????????????? | | ????????#????????# ! #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ##?????????????????? | | ?????????????????# ##?????????????????? | | ?????????????????# % #??????????????????? | | ?????????????????# %=% #??????????????????? | | ######### ##############/###################?????? | | + !#?????? | | # #?????? | | # """ """ #?????? | | i + """ """ #?????? | | h # """ """ #?????? | | """"" """"""" """""""b""""""" Rm" %"" "" #?????? | | """"" """"??" """"""" """""" g]##] "" "" #?????? | | """"" """??"" """"""" """" hg### #?????? | | """"" """"""" """"""" """" %g#?# """ """ #?????? | | g @ g= #?#%""" """ #?????? | | """"" """"""" """"""" """" #?# "" """ #?????? | | """"" """"""" """"""" """ "" ##%%"" %"" #?????? | | """"" """"""" """"""" """" "" ##="%" "" #?????? | | """"" """ "" """"""" """"" " h ##% "% #?????? | | % ## = # | | % ! ## =%= # | | =%%* h######+########??? | | ######" [%| ! [ %*%%[ | | ?????## #######!###########k %%%% ! | | ??????# #??####/#?????????#R % % % | | ??????# #??# #?????????# | | ####### #??# #?????????# | | # #### #?????????# | | # / #?????????###+#### ^^ | | # # ! #?????????? ???# ######+## | | # ######?????????" [????# #?????? | | "" # #??????????"" ?????# #??????? | | "" # #??????????""??????# #???????? | | " """ # #??????????????????+ #???????? | | " """ + +????????????????# #???????? | | " """ # ###????????????????# #???????? | | # #??????????????????# #???????? | | "" # #??????????????????? ????????? | | "" # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 40 Energy Capacity 575 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Power Shielding 33 Evasion (%) 70 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 1 Particle Charging 25 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Titanium Leg | -9/Materials | Scanalyzed Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Ripper | -7/Zion | Free Arc Thrower | -7/Zion | Free Phasing Sabre | -7/Zion | Free Gravmag System | -7/Zion | Archive Force Field | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Drone Bay | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Bumper Bots Construction Begets Destruction Friend Of Zion Generalissimo Help From High Places Hot Goods I'm Back, Baby! Jackpot Leap Before You Look Look Less Dangerous Next Time Oh No You Don't! Please Form A Line Resistances Are Futile Respectable Loadout Robot Respite Significant Disruption Suspicious The More The Merrier The One Throw Away The Key Tourist Troublemaker We Are Legion Window Shopping Challenges ------------ None Game ------ Seed MetafiberMappingChip Manual? 0 Play Time 02:47:10 Cumulative 6.1 hours Start 2026.02.13 @ 10:11:24 End 2026.02.14 @ 14:19:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e27062a-fd8e-4b71-a59f-1e8dcef0a92c