Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 18:58:50 Player: Somberlain Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (383) 1915 Value Destroyed (15626) 15626 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (15223) 15223 TOTAL SCORE: 44724 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1978 Follower Combat Kills 3447 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1682 Met Warlord at Research 2000 Hacked God Mode 5000 Friendly Fire -984 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Heavy Treads Quantum Capacitor Phasing Sabre Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Energy Well Advanced Visual Processing Unit Experimental Targeting Computer Experimental Core Analyzer Improved Transmission Jammer Experimental EM Shield Ghost Barrier > --- WEAPON ----------- Nova Cannon Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Centrium Heavy Treads Improved Thunder Leg Quantum Capacitor Advanced Recalibrator HERF Cannon HERF Cannon HERF Cannon Compact HERF Cannon Railgun Helical Railgun Improved Remote Datajack Phasing Sabre [Rating: 192] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility Experimental Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Ghost Barrier Protection Layered Medium Armor Plating Weapon Plasma Cannon Energy Gun Improved Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Helical Railgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 2 2 Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Utility 10 | . . . 1 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 2 2 Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 251 | 6 2 4 37 18 2 6 8 4 3 3 9 5 3 . 2 31 3 5 18 . 4 4 7 4 11 7 3 5 25 12 Power 34 | 1 . . 4 4 . . 2 . . . 2 1 . . . 5 . 3 1 . . . 2 . 2 1 . 1 3 2 Engine 8 | 1 . . . 2 . . 2 . . . . 1 . . . 2 . . . . . . . . . . . . . . Core 17 | . . . 4 2 . . . . . . 1 . . . . 3 . 3 . . . . 2 . 2 . . . . . Reactor 9 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . 1 3 2 Propulsion 68 | 2 . . 12 3 1 1 1 2 . . 3 . 1 . 2 8 1 1 4 . 2 2 2 2 2 3 . 1 8 4 Treads 37 | 2 . . 6 2 1 1 1 2 . . 2 . 1 . 2 . . . . . . 2 2 2 1 . . . 6 4 Leg 22 | . . . 4 . . . . . . . . . . . . 8 1 1 4 . 2 . . . 1 . . . 1 . Wheel 4 | . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 67 | 1 . 2 5 4 . 2 . 1 3 1 3 1 1 . . 8 2 . 6 . 1 2 1 1 4 3 1 2 8 4 Device 40 | . . . 3 2 . 1 . 1 . 1 2 1 1 . . 6 2 . 3 . 1 2 1 . 2 1 1 1 6 2 Storage 7 | 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Processor 9 | . . . . 2 . . . . 3 . . . . . . . . . 2 . . . . . . . . 1 . 1 Hackware 5 | . . 1 . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . 1 . Protection 6 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 2 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 2 2 16 7 1 3 5 1 . 2 1 3 1 . . 10 . 1 7 . 1 . 2 1 3 . 2 1 6 2 Energy Gun 15 | . . . 5 5 . 1 . . . . . . . . . 3 . . 1 . . . . . . . . . . . Energy Cannon 28 | . . . . 2 . . 5 1 . 1 1 2 . . . 5 . 1 . . . . . . 3 . . 1 5 1 Ballistic Gun 24 | 2 2 2 5 . . 1 . . . . . . . . . 1 . . 5 . 1 . 2 1 . . . . 1 1 Ballistic Cannon 5 | . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 2 1 1 . . 3 . 3 . . . . 3 . . 7 . 1 1 . . . 3 1 4 1 2 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 2 System Corruption 22 | . . . . . . . . . . . . . . . . . . . 6 . . . . 5 . . . . 1 10 Parts Lost 102 | . . . 19 2 . 5 . 6 . 4 7 . . . 9 6 1 1 . . . . 5 5 12 . . 2 5 13 Power 17 | . . . 2 . . . . 2 . 1 1 . . . 1 2 . . . . . . 1 . 2 . . . 2 3 Propulsion 26 | . . . 6 2 . 1 . 2 . 1 1 . . . 3 1 1 . . . . . . 2 4 . . . 1 1 Utility 21 | . . . 3 . . 1 . 1 . . 1 . . . 1 1 . . . . . . 2 1 4 . . 1 1 4 Weapon 38 | . . . 8 . . 3 . 1 . 2 4 . . . 4 2 . 1 . . . . 2 2 2 . . 1 1 5 Highest Loss Streak 9 | . . . 6 1 . 5 . 4 . 2 2 . . . 9 2 1 1 . . . . 2 4 6 . . 1 5 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 11 | . 3 7 7 11 11 12 10 7 8 9 9 10 12 13 12 14 14 15 14 15 15 14 12 11 10 4 4 4 11 12 Power . | . . . . 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . 1 1 2 2 . . . . 1 1 1 . 2 1 . . 1 . 1 2 1 . . . . . 1 Utility 4 | . . 2 1 2 3 4 3 2 4 5 5 6 7 7 8 6 6 6 7 7 7 5 3 2 3 1 1 1 2 1 Weapon 4 | . 2 5 5 6 5 5 3 3 4 3 2 2 3 4 2 3 4 6 5 5 5 5 5 6 4 1 3 3 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . 4 6 7 3 3 . . . 2 . . . . . 4 . . . . 1 2 . . 5 . . . 1 4 Power 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Utility 17 | . . 3 1 . . 2 . . . 2 . . . . . 4 . . . . . . . . 3 . . . 1 1 Weapon 17 | . . 1 4 5 1 1 . . . . . . . . . . . . . . 1 . . . 2 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 95 75 96 92 91 82 91 91 81 83 92 93 71 63 93 99 99 92 94 92 88 83 79 65 62 87 77 83 72 Engine 4 | . 14 11 . 6 7 7 10 14 15 10 1 5 6 6 6 5 . . . . . . . . . . . . . . Core 3 | . . . 6 7 7 7 3 . . . 4 . . . . 3 11 11 1 . . . . 10 5 8 5 4 2 . Reactor 1 | . . . . . . . . . . . 4 6 6 6 1 . . . 4 5 5 5 4 . . 1 5 4 9 9 Treads 10 | . 28 22 13 18 12 14 9 14 15 10 7 13 13 13 11 . . . . . . 4 14 14 7 . . . 8 13 Leg 5 | . . . 3 . . . . . . . . . . . . 22 22 23 22 23 24 15 . . 1 5 3 . 2 . Device 12 | . . . 5 14 15 15 15 14 12 7 11 9 13 13 7 14 17 17 11 11 14 15 14 9 6 14 17 14 18 19 Storage 5 | . 14 11 7 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 3 . . . 3 4 Processor 10 | . . . . 6 7 7 7 7 9 15 13 13 13 13 13 11 11 11 15 17 15 15 15 15 15 15 15 18 13 8 Hackware 2 | . . 7 2 . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 4 4 3 Energy Gun 6 | . . . 1 28 24 29 . . . 1 6 4 . . 2 5 5 5 7 . . . . . . . . . . . Energy Cannon 8 | . . . . 1 . . 26 29 30 26 15 21 25 5 9 9 17 16 2 . . . . . 6 1 3 . 9 13 Ballistic Gun 6 | . 28 43 25 . . . . . . . . . . . . 2 . . 9 23 18 20 19 15 4 . . . . . Peak Build Rating 192 | 6 9 16 34 57 64 64 57 57 63 59 76 67 68 68 69 91 93 94 140 140 157 160 150 135 111 130 129 131 173 192 Average Rating 79 | 4 7 15 20 48 58 62 53 54 56 54 66 65 65 52 47 79 92 92 116 139 152 154 144 120 93 78 116 118 154 146 On Entrance 80 | . 6 9 16 32 57 62 41 57 55 59 53 62 67 68 68 45 91 93 94 140 140 154 150 126 111 102 130 112 117 171 Avg Prop Armor Cover (%) 8 | . . . 8 8 8 . . . . . 12 11 12 17 12 . . . . . . 3 3 . 8 8 6 3 5 . Naked Turns 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Heaviest Build 137 | 14 16 37 57 58 58 58 70 72 72 70 74 91 91 75 75 77 76 87 94 82 83 88 88 68 70 78 78 41 135 137 Greatest Support 200 | 40 40 40 64 64 92 92 90 90 90 90 70 28 28 28 56 80 80 80 110 110 145 145 170 170 168 33 48 49 176 200 Greatest Overweight (x) 10 | 1 . . 10 2 2 . . . . . 2 3 3 2 2 1 1 1 1 . . 2 . . 3 2 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . 1 2 2 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 15 15 Average Capacity 14 | 6 8 9 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 5 5 13 13 Most Carried 15 | . 7 8 13 15 15 15 14 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 15 15 Average Carried 12 | . 3 7 8 12 14 14 12 9 12 14 13 13 15 15 13 14 14 14 14 14 14 14 14 13 11 4 4 4 12 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 15 5 Final Carried 15 | . 7 8 12 15 15 15 13 11 14 15 12 15 15 15 14 15 15 15 15 15 15 15 15 13 5 5 5 5 15 5 Class Distribution -------------------- 29% | Scavenger-Gunner 23% | Gunner 9% | Tank 8% | Pyromaniac-Tank 8% | Mutant 5% | Hacker-Mutant 4% | Scavenger-Mutant 3% | Hacker-Gunner 3% | Pyromaniac-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Waste Tank | -7/Factory Pyromaniac-Tank | -7/Lower Caves Pyromaniac-Tank | -7/Lower Caves Pyromaniac-Tank | -7/Zion Pyromaniac-Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 9451 | 197 209 437 1715 502 45 136 86 80 50 116 274 61 74 . 264 524 150 115 676 221 222 413 1103 509 430 . 61 114 525 142 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19758 | . 211 967 1908 1044 446 722 25 999 . 525 817 . 43 . 616 2178 192 283 831 251 304 1232 2101 499 637 . . 162 207 2558 Parts 846 | . 10 49 105 76 4 35 2 33 . 27 32 . 1 . 23 71 6 16 44 13 8 21 93 23 33 . . 15 7 99 Haulers Intercepted 21 | . . 3 4 4 . 2 . . . . 1 . . . . 2 . . . . . . 1 . 1 . . . 2 1 Recyclers Shooed 8 | . . . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 182 | . . . . . . . 3 34 1 38 . . 1 . 14 . . 9 . 13 . . . 23 46 . . . . . Prevented 20 | . . . . . . . 2 . . . . . . . 6 . 5 7 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 287 | . 4 8 30 19 . 16 1 16 . 13 18 . 3 . 19 27 2 8 15 6 2 5 19 14 8 . . 4 . 30 Melee 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . Guns 152 | . 4 8 25 17 . 13 . . . 1 7 . . . 1 10 . 1 12 6 2 5 18 14 7 . . . . 1 Cannons 91 | . . . 2 . . . 1 14 . 8 10 . 1 . 11 11 . 7 . . . . . . 1 . . . . 25 AOE 22 | . . . 3 . . 3 . . . 2 1 . 2 . 7 . . . 3 . . . 1 . . . . . . . Classes Destroyed 26 | . 3 6 4 1 . 3 . 2 . . . . . . 1 1 . . 3 . . 1 1 . . . . . . . Worker 18 | . 1 2 1 2 . . . . . . 2 . . . . 2 . . . . 1 . 3 . . . . . . 4 Builder 10 | . . 1 2 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 3 Tunneler 7 | . . 1 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . Hauler 21 | . . 3 4 4 . 2 . . . . 1 . . . . 2 . . . . . . 1 . 1 . . . 2 1 Recycler 19 | . . 4 6 . . 1 . . . . . . . . . 2 . . . . 1 . 4 . . . . . . 1 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 5 | . 1 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 10 | . . 2 2 1 . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . . 1 Swarmer 71 | . . . 8 6 . 3 1 1 . 7 6 . 3 . 2 3 . 7 2 4 . . . 10 . . . 4 . 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Grunt 104 | . 4 6 15 5 . 7 . 10 . 4 6 . . . 8 14 . . 4 1 . . 5 2 4 . . . . 9 Brawler 8 | . . . . . . 1 . 2 . 1 . . . . 2 . . . 2 . . . . . . . . . . . Duelist 7 | . . . 1 . . 1 . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 Protector 3 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . Sentry 30 | . . 2 3 5 . 3 . 1 . 1 1 . . . 1 4 2 1 . 1 . . 3 1 . . . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 20 | . . . . . . 1 . . . . 2 . . . . 1 . . 1 . 2 . 6 . 2 . . . . 5 Programmer 24 | . . . . 3 . . . . . . 3 . . . . 5 . . . . . . 3 1 2 . . . . 7 Heavy 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 18 | . 2 4 6 5 . 9 1 12 . 4 6 . 3 . 18 4 1 5 5 4 3 4 4 13 6 . . 4 1 17 Combat Bots Only 18 | . 2 2 4 4 . 8 1 12 . 4 5 . 3 . 18 4 1 5 5 4 1 4 3 13 6 . . 4 . 7 Max Kills in Single Turn 4 | . 1 2 4 2 . 3 1 2 . 3 2 . 2 . 2 2 1 1 3 2 1 1 2 2 1 . . 1 1 2 Gunslinging 1 | . . . . 1 . 1 . . . . . . . . . . . . 1 1 . . 1 1 . . . . . . Exploded 3 | . . . 3 . . 3 . . . 2 1 . 2 . 1 . . . 2 . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Warlord (-2/Research) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 2030 | . 28 17 167 185 . 133 4 98 . 48 106 . 4 . 66 123 6 50 60 16 20 . 140 68 240 . 10 23 73 345 Missed 618 | . 11 3 42 75 . 48 1 27 . 14 35 . 3 . 22 38 3 13 23 2 10 . 28 11 65 . 9 11 23 101 Hits 1412 | . 17 14 125 110 . 85 3 71 . 34 71 . 1 . 44 85 3 37 37 14 10 . 112 57 175 . 1 12 50 244 Melee 29 | . . . 3 . . . 3 3 . . . . . . 4 . . . 3 . . . . . . . . . 3 10 Projectile 1383 | . 17 14 122 110 . 85 . 68 . 34 71 . 1 . 40 85 3 37 34 14 10 . 112 57 175 . 1 12 47 234 AOE 7 | . . . . . . 3 . . . . . . . . . 1 . . 3 . . . . . . . . . . . Critical Strikes 51 | . . . 5 1 . . . 2 . . 2 . . . 2 7 . . . . . . 7 1 3 . . 1 7 13 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 27499 | . 218 191 2662 1097 . 1329 34 1232 . 577 957 . 16 . 1020 1808 72 559 888 273 174 . 2179 988 2946 . 23 279 1646 6331 Core 4172 | . 44 38 436 160 . 135 . 38 . 96 117 . . . 103 262 . 145 180 77 23 . 253 107 190 . . 48 118 1602 Absorbed by Shields 458 | . . . . . . . . . . . . . . . . . . . 446 12 . . . . . . . . . . Reduced by Siege Mode 1078 | . . . . . . . . . . . . . . . . . . . . . . . 47 99 255 . . . . 677 Regen/Repaired (Parts) 1008 | . . . . . 154 302 . . . . 108 . . . . . . . 146 . . . 276 . . . . . 22 . Core Remaining (%) 67 | 100 82 90 20 . . . . . . 38 . . . . 74 . . . . 33 . . . . . . 46 96 91 . Volleys Fired 701 | . 21 36 118 36 . 25 5 28 . 13 48 . 3 . 29 87 5 13 26 8 8 17 52 23 38 . . . 14 48 Largest 4 | . 2 4 4 4 . 4 4 4 . 4 4 . 3 . 4 4 4 4 4 4 4 4 4 4 2 . . . 4 4 Hottest 466 | . 46 92 160 305 . 305 320 320 . 320 310 . 220 . 318 352 335 335 195 149 147 147 149 144 146 . . . 459 466 Shots Fired 2155 | . 42 144 370 138 . 76 11 109 . 48 119 . 6 . 68 204 18 35 101 32 32 66 189 71 61 . . . 28 187 Gun 1396 | . 42 144 313 126 . 74 . . . 2 34 . . . 5 99 5 3 96 32 32 66 189 71 51 . . . 1 11 Cannon 729 | . . . 53 12 . . 11 109 . 45 81 . 5 . 51 105 13 32 . . . . . . 10 . . . 26 176 Launcher 29 | . . . 4 . . 2 . . . 1 4 . 1 . 12 . . . 5 . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 1111 | . 42 144 366 . . . . . . . . . . . . 35 . . 71 32 32 66 189 71 51 . . . 1 11 Thermal 894 | . . . . 81 . 74 11 109 . 47 115 . 5 . 56 140 9 15 25 . . . . . 10 . . . 21 176 Explosive 24 | . . . 4 . . 2 . . . 1 4 . 1 . 12 . . . . . . . . . . . . . . . Electromagnetic 125 | . . . . 57 . . . . . . . . . . . 29 9 20 5 . . . . . . . . . 5 . Robot Hit Streak 48 | . 8 10 24 16 . 15 18 16 . 9 27 . 1 . 20 20 20 38 22 20 18 32 48 22 20 . . . 11 17 Robot Miss Streak 7 | . 1 3 4 5 . 7 1 4 . 3 3 . 1 . 4 4 . 4 3 2 2 1 3 3 1 . . . 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 1 1 1 . . . . 1 Secondary Targets 45 | . 2 . 5 6 . 4 . . . . . . . . . 1 . . 4 1 . 3 4 6 2 . . . . 7 Max Gunslinging Chain 2 | . 1 . 1 1 . 1 . . . . . . . . . 1 . . 1 1 . 1 1 2 1 . . . . 1 Shots Hit Robots 1451 | . 31 71 227 99 14 59 6 66 . 22 61 . 2 . 51 127 17 21 75 22 25 62 139 51 48 . . 5 28 122 Core Hits 841 | . 13 30 87 88 4 100 1 35 . 19 52 . 4 . 57 75 3 9 49 9 9 9 64 18 22 . . 5 10 69 Critical Kills 21 | . 1 . 1 . . . . 2 . 1 . . . . . 3 . . 1 . 1 2 1 2 2 . . . . 4 Critical Parts Destroyed 13 | . . . 1 . . . . . . . . . . . . . . . 1 . 2 . 7 2 . . . . . . Critical Strikes 42 | . 1 . 2 1 1 . . 2 . 1 . . . . . 6 . . 2 . 3 4 9 4 2 . . . . 4 Burn 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . 2 . 1 . . . . . 3 . . . . . . . . . . . . . 4 Destroy 27 | . 1 . 2 . . . . . . . . . . . . . . . 2 . 3 4 9 4 2 . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 66 | . . . . . 14 . . . . . 12 . . . . 7 . . . . 6 . 4 . . . . 16 7 . Impact 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . 14 . . . . . . . . . . 7 . . . . 6 . 4 . . . . 16 7 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44680 | . 454 1081 4309 2094 500 1990 150 1819 . 849 2264 . 222 . 3069 4228 485 605 2472 632 689 2193 4827 1388 1210 . . 302 1181 5667 Guns 23765 | . 454 1081 2983 1963 . 1451 . . . 33 891 . . . 57 1643 97 69 2118 632 629 2193 4708 1388 1011 . . . . 364 Cannons 15071 | . . . 1091 103 . . 150 1819 . 613 880 . 27 . 1111 2236 388 536 . . . . . . 199 . . . 663 5255 Explosions 3937 | . . . 221 . . 492 . . . 203 368 . 195 . 1901 . . . 354 . . . 73 . . . . . 130 . Melee 1704 | . . . . . 500 . . . . . 125 . . . . 329 . . . . 60 . . . . . . 302 388 . Ramming 203 | . . . 14 28 . 47 . . . . . . . . . 20 . . . . . . 46 . . . . . . 48 Kinetic 18570 | . 454 1081 4074 . . . . . . . . . . . . 386 . . 1650 632 629 2193 4708 1388 1011 . . . . 364 Thermal 18656 | . . . . 1373 . 1665 150 1819 . 646 1771 . 27 . 1168 2969 225 203 468 . . . 73 . 199 . . . 645 5255 Explosive 3166 | . . . 221 . . 278 . . . 203 368 . 195 . 1901 . . . . . . . . . . . . . . . Electromagnetic 2381 | . . . . 693 . . . . . . . . . . . 524 260 402 354 . . . . . . . . . 148 . Impact 125 | . . . . . . . . . . . 125 . . . . . . . . . . . . . . . . . . . Slashing 1579 | . . . . . 500 . . . . . . . . . . 329 . . . . 60 . . . . . . 302 388 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . 2 2 2 2 7 7 . 1 1 1 1 3 12 12 12 12 4 . 15 17 24 24 24 24 . 9 15 Average Corruption 8 | . . . . 1 2 2 2 5 7 . 1 1 1 1 2 10 12 12 5 4 . 8 16 19 24 24 24 . 8 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 418 | . . . . 11 6 19 7 18 1 . 8 . 4 1 10 44 21 15 8 10 . 9 62 61 49 10 12 . 14 18 Message Errors 92 | . . . . 5 . 2 3 3 . . 1 . 1 . 4 9 1 5 2 4 . 1 10 18 6 3 2 . 5 7 Matter Fused 96 | . . . . 3 2 6 1 6 1 . 4 . 1 1 . 10 7 4 3 1 . 2 11 16 12 3 1 . 1 . Heat Flow Errors 52 | . . . . . 1 2 2 2 . . 1 . . . 2 4 4 2 . 2 . . 9 5 9 1 2 . 1 3 Energy Discharges 40 | . . . . 2 2 2 . 3 . . . . . . 2 6 . 1 . 1 . 1 7 6 5 . 1 . . 1 Parts Rejected 6 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . 1 . . . 1 . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . Data Loss (minor) 50 | . . . . . 1 4 . . . . 1 . 1 . . 3 4 . 1 1 . 1 9 8 7 1 4 . 2 2 Data Loss (major) 16 | . . . . . . . . . . . . . . . . 3 1 . 2 . . 1 3 1 3 . 1 . 1 . Misfires 12 | . . . . . . . 1 2 . . . . . . 1 2 1 . . . . . 1 1 2 . . . . 1 Alerts 21 | . . . . 1 . 2 . 1 . . 1 . 1 . . 1 3 3 . . . . 2 2 . 1 1 . 2 . Misdirections 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . . . Weapon Failures 25 | . . . . . . . . 1 . . . . . . 1 4 . . . . . 2 8 1 3 . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 770 | . . . . . . 32 9 19 . . 143 . 46 . 135 8 . 6 . . 20 . . . 17 . . . 109 226 Projectiles 307 | . . . . . . . 9 19 . . 22 . . . . 8 . 6 . . . . . . 17 . . . . 226 Explosions 237 | . . . . . . 32 . . . . 18 . 46 . 135 . . . . . . . . . . . . . 6 . Melee 226 | . . . . . . . . . . . 103 . . . . . . . . . 20 . . . . . . . 103 . Knockbacks 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 167 | . . . 33 . . 75 . . . . . . . . 59 . . . . . . . . . . . . . . . Shots 3 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Rammed 15 | . . . 1 2 . 4 . . . . . . . . . . . . . . . . 4 . . . . . . 4 Targets Rammed 16 | . . . 1 2 . 4 . . . . . . . . . 1 . . . . . . 4 . . . . . . 4 Kicked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 538 | . 6 101 466 375 117 271 210 397 . 400 221 . . . 235 357 414 538 173 176 . 26 363 361 341 . . . . 285 Average Temperature 99 | . 2 30 75 88 80 90 99 148 . 164 68 . . . 66 86 176 144 80 23 . 19 129 137 95 . . . . 121 Received Heat Transfer 4530 | . 123 69 765 270 . 342 . 576 . 138 114 . . . 315 351 18 9 16 31 . . 388 36 165 . . . 36 768 Effects 26 | . . . 3 . . . . . . . 2 . . . . 5 7 1 . . . . 6 2 . . . . . . Shutdowns 5 | . . . . . . . . . . . . . . . . 1 2 1 . . . . . 1 . . . . . . Energy Bleed 5 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . Interference 11 | . . . . . . . . . . . 2 . . . . . 3 . . . . . 5 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (major) 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . 6 2 2 . . . . 2 Total Turns 231 | . . . . . . . . . . . . . . . . . . . . . . . 46 48 70 . . . . 67 Longest Duration 65 | . . . . . . . . . . . . . . . . . . . . . . . 16 29 65 . . . . 47 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 2 . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Combat Hostiles 4 | . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Fried 18 | . . . . 7 . . . . . . 1 . . . . 2 2 3 . . . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . 2 . 2 . . . . . 4 . . . . . . . . . . . . . 4 Combat Hostiles 12 | . . . . . . . . 2 . 2 . . . . . 4 . . . . . . . . . . . . . 4 Parts Melted 84 | . . . . 4 . 3 . 13 . 5 19 . . . 1 17 1 . 2 . . . . . . . . . 1 18 Heat Transferred 23802 | . . . . 1780 . 2103 300 3056 . 1249 3286 . 37 . 1660 4365 348 272 631 . . . 50 . 185 . . . 384 4096 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 5 | . . . 1 1 . 3 . . . . 1 . . . . 2 . . . . . . 2 . . . . . . 5 Low Security (%) 67 | 100 100 100 32 97 100 26 . . . . 70 . . . . 65 . . . . 100 100 64 . . . . 100 100 13 Level 1 20 | . . . 67 2 . 25 . . . . 29 . . . . 33 . . . . . . 9 . . . . . . 1 Level 2 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 25 . . . . . . 18 Level 3 5 | . . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . 16 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2351 | . 40 103 303 208 46 1097 . . . . 323 . . . . 417 . . . . 80 10 547 . . . . 127 176 2351 Initial 224 | . . 12 36 128 46 . . . . . 224 . . . . 10 . . . . 51 9 . . . . . 27 34 68 Average 218 | . 12 27 209 110 4 526 . . . . 171 . . . . 131 . . . . 44 1 188 . . . . 57 44 1173 Influence Increases 12618 | . 110 345 983 587 . 1751 20 436 . 576 776 . 70 . 355 1033 40 185 378 130 107 18 937 310 245 . 60 186 257 2723 Destroy 0b10 Robot/C 6620 | . 80 160 600 380 . 680 20 360 . 400 460 . 60 . 320 620 40 160 280 120 40 . 380 280 160 . . 80 40 900 Destroy 0b10 Robot/NC 650 | . 10 70 90 45 . 65 . 15 . . 35 . . . 15 40 . . 5 . 15 . 55 . 5 . . 5 15 165 Destroy Leader 1258 | . 20 50 122 118 . 172 . 30 . 30 124 . 10 . 20 144 . 10 . 10 12 . 104 30 20 . . 10 24 198 Allied During Kill 1326 | . . . . . . 552 . 16 . 146 34 . . . . 60 . . 33 . 5 . 3 . . . . . 67 410 Trap Triggered on 0b10 20 | . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . Successful Hack 184 | . . 34 17 28 . 17 . . . . 10 . . . . 16 . . . . . . 62 . . . . . . . Disable Machine 420 | . . 30 30 15 . 75 . . . . 15 . . . . 45 . . . . 15 . 135 . . . . . 15 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1165 | . . 1 49 1 . 175 . . . . 63 . . . . 48 . . . . 20 18 198 . . . . 16 96 480 Partial Spotted 90 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . 60 . 15 Lose Combat Pursuer 735 | . . . 75 . . . . 15 . . 15 . . . . 60 . 15 60 . . . . . 60 . 60 15 . 360 Influence Decreases 10267 | . 80 288 787 738 132 662 666 507 372 220 844 238 90 30 338 636 434 148 205 278 161 46 430 721 341 . 20 164 204 487 Entered New Map 2249 | . . 18 51 155 86 . 404 85 372 . 132 108 10 30 . 7 154 4 57 230 31 19 . 189 19 . . 13 28 47 Time Decay 6563 | . 80 270 546 563 46 422 262 362 . 160 542 130 80 . 248 541 270 134 78 38 130 27 368 482 242 . 20 131 161 230 Lost Part 925 | . . . 190 20 . 50 . 60 . 40 70 . . . 90 48 10 10 . . . . 42 50 80 . . 20 15 130 Lost Ally 530 | . . . . . . 190 . . . 20 100 . . . . 40 . . 70 10 . . 20 . . . . . . 80 Squads Dispatched 63 | . . 1 4 9 . 11 . 1 . . 8 . . . 1 9 . . . . . . 6 . . . . 2 . 11 Investigation 5 | . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 Extermination 16 | . . . . 3 . 2 . . . . 3 . . . . 3 . . . . . . 3 . . . . 1 . 1 Reinforcement 23 | . . 1 4 2 . 4 . . . . 2 . . . . 4 . . . . . . 2 . . . . 1 . 3 Assault 10 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . . . 6 Garrison 9 | . . . . 3 . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 6 | . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 28 | . . . 2 . . 2 . . . . 2 . . . 1 1 . . 1 . . . 1 . . . . . 14 4 Communications Jammed 166 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 161 Distress Signals 158 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 153 Times Spotted 492 | . 5 11 41 26 . 38 2 20 . 21 25 . 3 . 20 45 2 9 41 6 3 6 26 16 21 . 4 8 17 76 Peak Tracking Total 13 | . 2 2 5 5 . 8 1 7 . 9 4 . 3 . 8 7 1 5 13 3 2 4 4 9 5 . 4 3 6 12 Tactical Retreats 22 | . . . 4 . . . . 1 . . 1 . . . . 3 . 1 3 . . . . . 2 . 1 1 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 12 | . . . 4 2 . . . . . . . . . . . 4 . . . . 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . 4 4 4 4 2 2 1 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 31 | . . 2 2 1 . 5 . . . . 1 . . . 2 3 . . . . 1 . 9 . . . . . 1 4 Max in Single Turn 3 | . . 1 1 1 . 1 . . . . 1 . . . 1 1 . . . . 1 . 3 . . . . . . 1 Garrison Access 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 72 | . 3 6 5 9 . 6 . . . . 7 1 . 3 . 8 . . 4 . 2 . 7 3 . 4 . 3 1 . Terminals 26 | . 3 5 2 5 . 3 . . . . . . . . . . . . . . 1 . 6 . . . . 1 . . Fabricators 7 | . . . . 2 . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . Repair Stations 7 | . . . 1 . . 1 . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . Recycling Units 8 | . . . 1 1 . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 1 . Scanalyzers 5 | . . 1 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Total Hacks 192 | . 5 14 10 18 . 10 . . . . 11 1 . 23 . 18 . . 10 . 11 . 25 9 . 17 . 9 1 . Successful 107 | . 1 6 4 3 . 3 . . . . 4 1 . 23 . 8 . . 10 . 6 . 10 9 . 17 . 2 . . Failed 83 | . 3 8 6 15 . 6 . . . . 7 . . . . 10 . . . . 5 . 15 . . . . 7 1 . Catastrophic 31 | . 1 1 1 7 . 2 . . . . 4 . . . . 3 . . . . 2 . 6 . . . . 3 1 . Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 5 12 6 13 . 4 . . . . 1 . . . . . . . 1 . 4 . 15 . . . . 6 . . Terminals 68 | . 5 13 6 10 . 6 . . . . . . . . . . . . . . 4 . 18 . . . . 6 . . Fabricators 17 | . . . . 5 . 1 . . . . 2 . . . . 9 . . . . . . . . . . . . . . Repair Stations 16 | . . . 2 . . 1 . . . . 4 . . . . 2 . . . . . . 7 . . . . . . . Recycling Units 14 | . . . 1 2 . . . . . . 2 . . . . 6 . . . . . . . . . . . 2 1 . Scanalyzers 13 | . . 1 1 . . 2 . . . . 2 . . . . . . . . . 7 . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Terminal Hacks 68 | . 1 3 2 . . 1 . . . . . 1 . 23 . . . . 10 . . . 1 9 . 17 . . . . Record 24 | . . . . . . . . . . . . . . 3 . . . . 9 . . . . 7 . 5 . . . . Part Schematic 16 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . Branch Access Points 4 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . 1 . . . . . . . . . . . 6 . . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . Scan Component 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Repair 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 9 | . . 1 . . . 1 . . . . 1 . . . . . . . . . 6 . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Study 6 | . . 1 . . . 1 . . . . 1 . . . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . 2 1 2 . 1 . . . . . . . . . . . . . . . . 5 . . . . 1 . . Terminals 12 | . . 2 1 2 . 1 . . . . . . . . . . . . . . . . 5 . . . . 1 . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . . 2 1 1 . 1 . . . . . . . . . . . . . . . . 4 . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 3 5 3 9 . 5 . . . . 5 . . . . 6 . . . . 2 . 7 . . . . 3 1 . Full Trace Events 4 | . . 1 . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . 187 . . . . . . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . 14 . . . . 12 . . . . . . 1 . . . . 4 . . . . Parts Built 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . . . . . . . . 192 . . . . . . . . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 1 . . . 1 . . . . 1 . . . . . . . . . 3 . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Time 136 | . . . . . . . . . . . 31 . . . . . . . . . . . 105 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . 10 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 2 . 2 . . . . . . . . 5 . 1 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total Allies 41 | . . . . 1 20 . . 2 2 2 . . . . . 3 . . 5 . 1 . . . . . . . 5 . Largest Group 21 | . . . . 1 21 21 . 2 4 5 5 . . . . 3 . . 5 1 1 1 1 . . . . . 5 5 Highest-Rated Group 750 | . . . . 26 571 571 . 62 118 140 140 . . . . 144 . . 259 63 56 56 56 . . . . . 750 743 Highest-Rated Ally 366 | . . . . 26 35 36 . 32 32 32 32 . . . . 48 . . 64 63 56 56 56 . . . . . 366 366 Total Orders 7 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 2 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . RETURN 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Ally Attacks 332 | . . . . . . 124 . 5 . 25 24 . . . . 15 . . 9 . 2 11 2 . . . . . 36 79 Total Damage 13155 | . . . . . . 3363 . 167 . 542 820 . . . . 501 . . 373 . 58 582 39 . . . . . 1797 4913 Kills 92 | . . . . . . 28 . 3 . 7 6 . . . . 4 . . 1 . . 1 . . . . . . 3 39 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 6863 | . . . . . . . . 14 . . 6 . . . . 846 599 505 1066 464 273 6 553 512 2 97 222 318 813 567 Optics 1254 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 310 576 368 Sensors 3184 | . . . . . . . . . . . . . . . . . 520 440 1066 464 273 6 . 415 . . . . . . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Traps 2145 | . . . . . . . . . . . 6 . . . . 846 599 505 189 . . . . . . . . . . . Jamming 2521 | . . . . . . . . 14 . . . . . . . . . . . . . . 553 132 2 97 222 314 620 567 Robot Analysis Total 8 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 16 | . . . . . . . 1 1 2 1 . 1 2 . 2 . 1 1 . 1 . . . 2 1 . . . . . Drone Launches 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 23656 | 58 306 729 1572 1687 604 1543 565 833 1409 492 1548 277 505 102 604 1850 599 505 1188 474 273 245 1231 1241 982 216 222 318 813 665 Spaces Moved 14073 | 38 145 363 763 980 363 943 334 416 845 257 847 192 369 81 317 1024 425 316 813 307 197 120 571 699 436 151 267 481 603 410 Core 239 | 11 . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . 197 Treads 7326 | 27 145 363 460 694 250 943 334 416 845 257 168 . . . 270 9 . . . . . 61 571 699 313 . . . 288 213 Legs 3497 | . . . 164 . . . . . . . . . . . . 1015 425 316 813 307 197 59 . . 123 78 . . . . Wheels 1875 | . . . 108 286 113 . . . . . 679 192 369 81 47 . . . . . . . . . . . . . . . Hover 1136 | . . . . . . . . . . . . . . . . . . . . . . . . . . 73 267 481 315 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 50 130 130 152 160 165 165 160 130 130 130 115 130 125 125 125 105 105 104 104 155 155 120 52 30 30 30 50 Average Speed 137 | 132 160 160 134 147 145 152 161 165 165 162 135 137 132 117 158 128 125 132 121 105 104 139 157 157 188 127 74 48 105 109 Slowest Speed 550 | 160 160 160 550 232 160 160 165 165 165 165 160 145 145 130 320 200 193 197 197 105 105 240 160 160 330 190 102 92 250 170 Overloaded Moves 275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 39 109 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 4 33 46 43 27 96 34 57 64 80 48 29 42 57 68 48 26 64 42 73 47 6 78 20 71 40 60 46 15 26 20 Regions Visited 30 Branch Regions 16 Pre-discovered Areas 7 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 . 3 . . . . Known Exits Taken 8 | . . . . . . 1 . . . 1 1 1 . . 1 . . . . 1 . . 1 . . . 1 . . . Unknown Exits Taken 18 | 1 1 1 1 . . . 1 1 1 . . . 1 1 . 1 1 1 1 . . . . 1 1 1 . 1 1 . Scrap Searched 25 | . . . . . . . 1 4 2 3 . 2 2 . 1 . 2 2 . 3 . . . 1 1 . 1 . . . Spaces Dug 50 | . . . . . . . . . . . 16 . . . . 13 . . . . 5 . 4 . . . . 9 3 . Terrain Destroyed 645 | . . . 47 . . 51 . . . 18 68 . 19 . 129 25 1 8 31 23 14 11 121 26 16 . . 9 11 17 Melee 29 | . . . . . . . . . . . 11 . . . . . . . . . 5 . 4 . . . . 9 . . Projectile 308 | . . . 13 . . . . . . 2 19 . 3 . 8 25 1 8 31 23 9 11 92 26 16 . . . 4 17 AOE 308 | . . . 34 . . 51 . . . 16 38 . 16 . 121 . . . . . . . 25 . . . . . 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total 16819 | 43 177 423 1055 1132 416 995 348 493 860 300 1116 204 378 88 359 1405 480 374 953 438 235 161 797 798 549 173 291 539 738 501 Wait 1202 | . 1 9 76 54 29 1 1 25 6 9 178 . 1 . 3 206 45 29 34 118 9 2 147 69 45 . 10 28 50 17 Move 14045 | 37 144 362 762 980 362 942 333 415 844 256 846 191 368 80 316 1023 424 315 812 306 197 119 570 698 435 150 266 480 602 410 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | . 7 7 22 14 3 6 1 6 2 3 7 3 1 . 3 13 2 1 7 2 3 4 5 . 9 1 . 1 13 1 Fast Attach 161 | 6 . 1 28 7 1 1 2 . 3 1 5 . . 4 1 19 . 1 12 1 1 4 4 2 11 11 2 5 18 10 Attach 81 | . . 2 11 4 . 2 4 6 1 1 5 2 . . 3 9 2 . 4 . 1 1 3 2 4 . 4 . 7 3 Detach 42 | . . . 10 4 . 2 . . 4 . . 1 . . . 5 . . 4 . . . . 1 1 . 4 1 4 1 Swap 142 | . 2 1 8 12 3 5 2 1 . 7 10 6 4 . 3 14 1 10 11 1 6 3 6 3 3 2 2 4 12 . Drop 166 | . 2 5 19 19 4 7 . . . 3 3 1 1 4 1 21 1 5 16 2 3 11 2 . 3 9 3 3 11 7 Fire 701 | . 21 36 118 36 . 25 5 28 . 13 48 . 3 . 29 87 5 13 26 8 8 17 52 23 38 . . . 14 48 Melee 66 | . . . . . 14 . . . . . 12 . . . . 7 . . . . 6 . 4 . . . . 16 7 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Crush 15 | . . . 1 2 . 4 . . . . . . . . . . . . . . . . 4 . . . . . . 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 47 | . . . . . . . . 12 . 7 . . . . . . . . 27 . 1 . . . . . . . . . Trap 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / [*Upp] / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Central database locked down 298 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Weapon x2 664 | -9/Materials | Build established: Gunner 889 | -9/Materials | Discovered new exit (range 16) 924 | -9/Materials | Identified exit to Mines 1094 | -9/Materials | Entered another Materials area 1094 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1151 | -8/Materials | Identified exit to Storage 1418 | -8/Materials | Lost 3 parts (1p2n) 1709 | -8/Materials | Lost 5 parts (1p2n2w) 1731 | -8/Materials | Core integrity fell below 50% 1766 | -8/Materials | Lost 6 parts (1n3u2w) 2153 | -8/Materials | Build established: Scavenger-Gunner 2442 | -8/Materials | Discovered new exit (range 8) 2666 | -8/Materials | Entered Factory 2666 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2755 | -7/Factory | Build established: Gunner 2832 | -7/Factory | Discovered new exit (range 5) 2945 | -7/Factory | Garrison activated, responded to threat 3233 | -7/Factory | Discovered new exit (range 16) 3317 | -7/Factory | Identified exit to Factory 4353 | -7/Factory | Sucked down chute 4353 | -7/Factory | Entered Waste 4354 | -7/Waste | Joined by Warlord forces that had cleared the area 4378 | -7/Waste | 1 allies followed down the chute 4734 | -7/Waste | Found Heavy Servo Lattice 4810 | -7/Waste | Discovered new exit (range 16) 4851 | -7/Waste | Build established: Tank 4957 | -7/Waste | Entered Factory 4957 | -7/Factory | Accompanied by 21 allies 5388 | -7/Factory | Central database locked down 5570 | -7/Factory | Garrison activated, responded to threat 5603 | -7/Factory | Lost 8 allies 6157 | -7/Factory | First assault squad dispatched 6229 | -7/Factory | Discovered exit to Factory (range 11) 6368 | -7/Factory | Lost 6 allies 6412 | -7/Factory | Identified exit to Lower Caves 6471 | -7/Factory | Lost 3 allies 6495 | -7/Factory | Destroyed 8 combat bots 6500 | -7/Factory | Entered Lower Caves 6503 | -7/Lower Caves | Lost 5 parts (1n1u3w) 6681 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6738 | -7/Lower Caves | Found DCF Scrap (14 items) 7026 | -7/Lower Caves | Build established: Pyromaniac-Tank 7027 | -7/Lower Caves | Discovered new exit (range 14) 7065 | -7/Lower Caves | Entered another Lower Caves area 7208 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7310 | -7/Lower Caves | Lost 4 parts (2p1n1w) 7320 | -7/Lower Caves | Destroyed 12 combat bots 7881 | -7/Lower Caves | Discovered new exit (range 4) 7898 | -7/Lower Caves | Entered Zion 7898 | -7/Zion | Accompanied by 2 allies 7950 | -7/Zion | System corruption cleaned by Quarantine Array 8006 | -7/Zion | Given the Hacking Drone Bay 8026 | -7/Zion | Found Prototype Device 8216 | -7/Zion | Discovered new exit (range 14) 8513 | -7/Zion | Learned Factory trap positions 8531 | -7/Zion | Gained Derelict followers 8597 | -7/Zion | Learned Factory emergency access door positions 8814 | -7/Zion | Found Prototype Processor 8814 | -7/Zion | Identified Exp. Melee Analysis Suite 8818 | -7/Zion | Found Prototype Processor 8818 | -7/Zion | Identified Exp. Targeting Computer 8821 | -7/Zion | Found Prototype Processor 8821 | -7/Zion | Identified Exp. Signal Interpreter 9110 | -7/Zion | Build established: Pyromaniac-Gunner 9307 | -7/Zion | Entered Proximity Caves 9307 | -6/Proximity Caves | Accompanied by 4 allies 9339 | -6/Proximity Caves | Learned Factory terminal intel 9500 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9510 | -6/Proximity Caves | Core integrity fell below 50% 9799 | -6/Proximity Caves | Entered Factory 9799 | -6/Factory | Accompanied by 5 allies 9799 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9799 | -6/Factory | Identified Hacking Drone Bay 9800 | -6/Factory | Loaded intel: 74 trap records 9802 | -6/Factory | Loaded intel: 26 terminal locations 9877 | -6/Factory | Build established: Gunner 10135 | -6/Factory | Identified exit to Lower Caves 10221 | -6/Factory | Garrison activated, responded to threat 10437 | -6/Factory | Repaired Heavy Servo Lattice 10581 | -6/Factory | Discovered new exit (range 5) 11215 | -6/Factory | Build established: Mutant 11257 | -6/Factory | Identified exit to Factory 11347 | -6/Factory | Entered Lower Caves 11347 | -6/Lower Caves | Identified exit to Lower Caves 11455 | -6/Lower Caves | Encountered a Warlord checkpoint 11584 | -6/Lower Caves | Build established: Gunner 11624 | -6/Lower Caves | Entered another Lower Caves area 11913 | -6/Lower Caves | Encountered a Warlord checkpoint 12009 | -6/Lower Caves | Build established: Derelict-Gunner 12122 | -6/Lower Caves | Discovered new exit (range 4) 12129 | -6/Lower Caves | Entered Data Miner 12129 | -6/Data Miner | Discovered new exit (range 6) 12154 | -6/Data Miner | Met Data Miner 12174 | -6/Data Miner | Learned location of Section 7 (-2) 12174 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12192 | -6/Data Miner | Received God Mode back door access code from Data Miner 12231 | -6/Data Miner | Entered Proximity Caves 12304 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12408 | -5/Proximity Caves | Destroyed 18 combat bots 12417 | -5/Proximity Caves | Lost 9 parts (1p3n1u4w) 12621 | -5/Proximity Caves | Build established: Mutant 12710 | -5/Proximity Caves | Learned Factory terminal intel 12725 | -5/Proximity Caves | Learned location of 1 exit from Factory 12817 | -5/Proximity Caves | Discovered exit to Factory (range 13) 12835 | -5/Proximity Caves | Entered Factory 12835 | -5/Factory | Evolved 2 slots: Utility x2 12836 | -5/Factory | Identified exit to Extension 12837 | -5/Factory | Identified exit to Factory 12838 | -5/Factory | Loaded intel: 28 terminal locations 13710 | -5/Factory | System corruption reached 10% 13860 | -5/Factory | Build established: Scavenger-Gunner 13949 | -5/Factory | Fabricated L-61 Swordsman? 14032 | -5/Factory | Fabricated Nova Cannon (x2) 14151 | -5/Factory | Fabricated Nova Cannon (x2) 14395 | -5/Factory | Found Exp. Targeting Computer 14678 | -5/Factory | Discovered new exit (range 4) 14685 | -5/Factory | Entered Upper Caves 14893 | -5/Upper Caves | Learned location of Armory (-4) 15005 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15112 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15271 | -5/Upper Caves | Discovered new exit (range 11) 15284 | -5/Upper Caves | Entered another Upper Caves area 15286 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15416 | -5/Upper Caves | Discovered exit to Factory (range 10) 15599 | -5/Upper Caves | Learned Factory stockpile data 15614 | -5/Upper Caves | Build established: Gunner 15775 | -5/Upper Caves | Discovered new exit (range 8) 15789 | -5/Upper Caves | Entered Warlord 15856 | -5/Warlord | System corruption cleaned by Quarantine Array 15955 | -5/Warlord | Opened Warlord's prototype stash 15960 | -5/Warlord | Found Prototype Reactor 15960 | -5/Warlord | Identified Vortex Chain Reactor 15979 | -5/Warlord | Found Prototype Hackware 15979 | -5/Warlord | Identified Ghost Barrier 15985 | -5/Warlord | Found Prototype Device 15985 | -5/Warlord | Identified System Purifier 16064 | -5/Warlord | System corruption cleaned by Quarantine Array 16213 | -5/Warlord | System corruption cleaned by Quarantine Array 16365 | -5/Warlord | Build established: Hacker-Gunner 16367 | -5/Warlord | Met Warlord 16392 | -5/Warlord | Warlord's base attacked by MAIN.C 16615 | -5/Warlord | Learned Armory trap positions 16615 | -5/Warlord | Learned Armory emergency access door positions 16615 | -5/Warlord | Learned 4 Research zone layouts 16615 | -5/Warlord | Learned 4 Testing zone layouts 16615 | -5/Warlord | Learned 4 Command zone layouts 16616 | -5/Warlord | Learned Factory scanalyzer intel 16616 | -5/Warlord | Learned Armory scanalyzer intel 16616 | -5/Warlord | Learned Research recycling unit intel 16739 | -5/Warlord | Warlord forces counterattacked 16760 | -5/Warlord | Destroyed ZJ-CM5(g) 16764 | -5/Warlord | Spotted Executioner 16799 | -5/Warlord | Lost 5 allies 16806 | -5/Warlord | Found Prototype Processor 16806 | -5/Warlord | Identified Exp. Core Analyzer 16826 | -5/Warlord | Spotted Striker 16836 | -5/Warlord | Spotted Striker 16898 | -5/Warlord | Discovered new exit (range 7) 16898 | -5/Warlord | Spotted Executioner 16902 | -5/Warlord | Lost 5 allies 16904 | -5/Warlord | Spotted Striker 16918 | -5/Warlord | Core integrity fell below 50% 16920 | -5/Warlord | Destroyed Striker 16927 | -5/Warlord | Destroyed Executioner 16948 | -5/Warlord | Found Prototype Device 16977 | -5/Warlord | Entered Proximity Caves 16977 | -4/Proximity Caves | Accompanied by 1 ally 17084 | -4/Proximity Caves | Build established: Scavenger-Gunner 17111 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17261 | -4/Proximity Caves | Learned location of Quarantine (-2) 17441 | -4/Proximity Caves | Discovered exit to Factory (range 9) 17451 | -4/Proximity Caves | Entered Factory 17451 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17452 | -4/Factory | Identified exit to Armory 17454 | -4/Factory | Loaded intel: 4 scanalyzer locations 17724 | -4/Factory | Sucked down chute 17724 | -4/Factory | Entered Waste 17730 | -4/Waste | Identified Adv. Kinecellerator 17739 | -4/Waste | EMP discharged 17754 | -4/Waste | 2 allies followed down the chute 17767 | -4/Waste | Spotted C-40 Crusher 17788 | -4/Waste | Destroyed C-40 Crusher 17788 | -4/Waste | Spotted C-40 Crusher 17788 | -4/Waste | Spotted C-40 Crusher 17791 | -4/Waste | Destroyed C-40 Crusher 17802 | -4/Waste | Spotted C-40 Crusher 17803 | -4/Waste | Destroyed C-40 Crusher 17810 | -4/Waste | Destroyed C-40 Crusher 17813 | -4/Waste | Spotted C-40 Crusher 17818 | -4/Waste | Allies destroyed C-40 Crusher 17839 | -4/Waste | EMP discharged 17839 | -4/Waste | System corruption reached 10% 17891 | -4/Waste | Spotted C-40 Crusher 17901 | -4/Waste | Destroyed C-40 Crusher 17939 | -4/Waste | EMP discharged 17945 | -4/Waste | Discovered new exit (range 10) 17969 | -4/Waste | Entered Factory 17969 | -4/Factory | Accompanied by 1 ally 18088 | -4/Factory | Repaired Broken Enh. Nova Cannon? 18165 | -4/Factory | Repaired Helical Railgun 18281 | -4/Factory | Identified exit to Upper Caves 18667 | -4/Factory | Spotted B-86 Titan 18689 | -4/Factory | Destroyed B-86 Titan 18969 | -4/Factory | First assault squad dispatched 18996 | -4/Factory | Incoming assault squad redirected 19024 | -4/Factory | Discovered new exit (range 9) 19200 | -4/Factory | Entered Upper Caves 19201 | -4/Upper Caves | Encountered a Warlord checkpoint 19210 | -4/Upper Caves | Learned location of Testing (-3) 19726 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19792 | -4/Upper Caves | Destroyed 13 combat bots 19795 | -4/Upper Caves | Lost 4 parts (2n1u1w) 19812 | -4/Upper Caves | Entered an active Warlord outpost 19829 | -4/Upper Caves | Learned location of 1 exit from Factory 19829 | -4/Upper Caves | Learned Research emergency access door positions 19995 | -4/Upper Caves | Learned Research machine intel 20192 | -4/Upper Caves | Build established: Scavenger-Mutant 20417 | -4/Upper Caves | Discovered new exit (range 11) 20441 | -4/Upper Caves | Entered another Upper Caves area 20442 | -4/Upper Caves | Identified exit to Research 20784 | -4/Upper Caves | Lost 6 parts (2p2n1u1w) 20895 | -4/Upper Caves | Encountered a Warlord checkpoint 21026 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21066 | -4/Upper Caves | Build established: Hacker-Mutant 21387 | -4/Upper Caves | Discovered new exit (range 9) 21403 | -4/Upper Caves | Learned Research garrison access intel 21423 | -4/Upper Caves | Entered Zhirov 21426 | -4/Zhirov | Discovered new exit (range 3) 21460 | -4/Zhirov | Met Zhirov 21494 | -4/Zhirov | Learned location of Command (-1) 21511 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21539 | -4/Zhirov | Found Alien Artifact 21539 | -4/Zhirov | Identified Integrated Dissipator 21539 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21604 | -4/Zhirov | Found Alien Artifact 21639 | -4/Zhirov | Entered Proximity Caves 21639 | -3/Proximity Caves | Identified Transdimensional Reconstructor 21639 | -3/Proximity Caves | Warped through subspace 21640 | -3/Proximity Caves | Core integrity fell below 50% 21829 | -3/Proximity Caves | Discovered exit to Research (range 10) 21861 | -3/Proximity Caves | Entered Research 21861 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 21864 | -3/Research | Loaded intel: 96 machine locations 21865 | -3/Research | Loaded intel: 5 recycling unit locations 21866 | -3/Research | Loaded intel: 4 garrison access locations 21869 | -3/Research | Found Prototype Processor 21869 | -3/Research | Identified Spectral Analyzer 22090 | -3/Research | Found Prototype Device 22090 | -3/Research | Identified Adv. EM Shield 22155 | -3/Research | Discovered new exit (range 6) 22179 | -3/Research | Entered another Research area 22179 | -2/Research | Warlord forces began assault on 0b10 22179 | -2/Research | Evolved 2 slots: Utility x2 22235 | -2/Research | Found Quantum Capacitor 22268 | -2/Research | Met up with Warlord 22289 | -2/Research | Research machine network offline 22562 | -2/Research | Found Prototype Device 22562 | -2/Research | Identified Exp. Shock Absorption System 22582 | -2/Research | Spotted Striker 22585 | -2/Research | Spotted Executioner 22599 | -2/Research | Lost 3 allies 22642 | -2/Research | Lost 5 parts (2p1n1u1w) 22661 | -2/Research | Took control of God Mode 22661 | -2/Research | Attacked by Warlord forces 22662 | -2/Research | Attacked by Warlord 22679 | -2/Research | Allies destroyed Warlord 22681 | -2/Research | Warlord destroyed during the assault 22737 | -2/Research | Spotted B-90 Cyclops 22767 | -2/Research | Discovered new exit (range 10) 22775 | -2/Research | Borebot progress halted 22780 | -2/Research | Borebot progress halted 22853 | -2/Research | Build established: Scavenger-Gunner 22905 | -2/Research | Borebot progress halted 22992 | -2/Research | Entered Access 22992 | -1/Access | Accompanied by 5 allies (God Mode) 22992 | -1/Access | Evolved 2 slots: Utility x2 23322 | -1/Access | System corruption reached 10% 23425 | -1/Access | Destroyed 7 combat bots 23465 | -1/Access | Destroyed 7 combat bots 23465 | -1/Access | Lost 3 parts (1p1u1w) 23482 | -1/Access | High security lockdown imminent 23506 | -1/Access | Found Prototype Device 23506 | -1/Access | Identified Exp. EM Shield 23559 | -1/Access | Released all parts (13) 23562 | -1/Access | High security lockdown engaged 23576 | -1/Access | Destroyed 7 combat bots 23587 | -1/Access | Lost 8 parts (1p1n2u4w) 23609 | -1/Access | Core integrity fell below 50% 23622 | -1/Access | Core integrity fell below 20% 23657 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 23559_ Released Centrium Heavy Treads. 23559_ Centrium Heavy Treads crushed and broken. 23559_ Released Faulty Exp. EM Shield. 23559_ Faulty Exp. EM Shield crushed and broken. 23559_ Acquired 65 matter. 23561_ System corrupted: Energy discharge (-30). 23562_ ALERT: Lockdown in effect, collecting threat data. 23572_ Penetrated by Slug. 23572_ Slug penetrates A-15 Conveyor. 23573_ U-05 Engineer repairs door. 23576_ Slug penetrates Wall. 23576_ Penetrated by Slug. 23582_ Slug penetrates Wall. 23584_ System corrupted: Heat flow error (+286). 23585_ U-05 Engineer lays Concrete. 23587_ K-01 Serf collects debris. 23587_ U-05 Engineer lays Concrete. 23608_ EB5<= MLS3/#TVZDSRKFG DHWJ>LS768J 23624_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????? ??????????????????????? | | ???????????# #??????????##/########??????????????? | | ???????????# #?????????# ???????????????? | | ??????????##+########### ????????????????? | | ??????????# # ??????????????????? | | ??????????# # ???????????????????? | | ??????????# # #????????????????????? | | ??????????# # #????????????????????? | | ??????????# !! # #????????????????????? | | ??????????# !! s #????????????????????? | | ??????????# ! #s #????????????????????? | | ??????????# # #????????????????????? | | ??????????# #s #????????????????????? | | ??????????# #s #????????????????????? | | ??????????# # #????????????????????? | | ??????????# # #????????????????????? | | ??????????############## #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# @ #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# +????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????+ ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????? ##???????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Energy Generation 57 Energy Capacity 1115 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 1200 Propulsion Shielding 90 Weapon Cycling 20 Evasion (%) 71 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 10 Energy Filtering 50 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Imp. Deuterium Engine | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Helical Railgun | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ L-61 Swordsman | x3 | -5/Factory | Authchip Nova Cannon | x2 | -5/Factory Nova Cannon | x2 | -5/Factory Repaired ---------- Heavy Servo Lattice | 10% | -6/Factory Enh. Nova Cannon | 60% | -4/Factory | Broken Helical Railgun | 3% | -4/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Gatling Laser | -7/Factory | Hacked Hvy. Ion Cannon | -6/Factory | Hacked HERF Cannon | -4/Factory | Hacked Railgun | -4/Factory | Hacked Imp. Remote Datajack | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Godhack Challenges ------------ None Game ------ Seed PhysicsLaunchVibroblade Manual? 0 Play Time 02:55:14 Cumulative 306.5 hours Start 2026.10.20 @ 13:20:21 End 2026.10.20 @ 18:58:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 290 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 78 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69ea7e44-f2e9-4d2e-9dcc-b7b0c4b1ea3b