Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.09 @ 20:36:18 Player: crimsonbands Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1316) 1316 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4576 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 121/300 Energy 90/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- High-powered Shotgun > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Sensor Array Particle Charger Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer EM Disruption Field > --- WEAPON ----------- Beam Rifle Heavy Laser Autogun Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Sensor Array Particle Charger [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 2 | . . . 1 1 . Parts Attached 38 | 5 1 17 11 3 1 Power 4 | 1 . 2 1 . . Engine 4 | 1 . 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 5 3 . . Treads 7 | . . 4 3 . . Leg 3 | 2 . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 1 5 3 2 . Device 5 | . 1 1 2 1 . Storage . | . . . . . . Processor 4 | . . 2 1 1 . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 13 | 2 . 5 4 1 1 Energy Gun 5 | 1 . 3 1 . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . 2 3 . 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 19 | . . 7 2 . 10 Power 4 | . . 2 . . 2 Propulsion 7 | . . 4 1 . 2 Utility 2 | . . . . . 2 Weapon 6 | . . 1 1 . 4 Highest Loss Streak 10 | . . 2 1 . 10 To Critical Strikes . | . . . . . . Average Backups 2 | 1 1 2 2 2 3 Power . | . 1 . . . . Propulsion . | . . . . 1 1 Utility 1 | . . 1 1 1 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 2 | . . . 1 . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 80 76 83 85 62 Engine 9 | . 14 8 10 15 7 Treads 12 | . . 9 23 15 9 Leg 5 | . 28 7 . . . Device 12 | . 9 14 12 7 4 Processor 12 | . . 10 14 22 21 Protection 2 | . . 5 . . . Energy Gun 11 | . 14 10 15 15 8 Ballistic Gun 9 | . 14 10 6 7 4 Peak Build Rating 29 | 5 6 13 24 29 29 Average Rating 13 | 4 5 10 18 25 20 On Entrance 12 | . 5 6 13 22 29 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 29 | 9 10 18 25 29 29 Greatest Support 63 | 20 20 43 63 40 40 Greatest Overweight (x) 3 | . . 3 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 2 5 5 4 4 Average Carried 2 | . 1 2 2 2 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 3 | 1 1 2 3 3 3 Class Distribution -------------------- 73% | Mutant 9% | Scavenger-Mutant 9% | Gunner 4% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1017 | 238 33 494 229 . 23 Remotely . | . . . . . . Salvage Created 1707 | . 49 771 544 . 343 Parts 100 | . 6 49 32 . 13 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 39 | . 3 20 11 . 5 Guns 35 | . 3 20 9 . 3 Cannons 2 | . . . . . 2 Classes Destroyed 11 | . 1 5 3 . 2 Builder 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 1 | . . 1 . . . Operator 1 | . . . 1 . . Watcher 5 | . . 4 1 . . Swarmer 17 | . 3 10 4 . . Grunt 10 | . . 5 5 . . Duelist 1 | . . 1 . . . Sentry 6 | . . 4 2 . . Specialist 4 | . . . . . 4 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 3 6 7 . 2 Combat Bots Only 5 | . 3 5 4 . 2 Max Kills in Single Turn 2 | . 2 2 2 . 1 Gunslinging 1 | . 1 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 356 | . 13 148 62 . 133 Missed 115 | . 3 40 19 . 53 Hits 241 | . 10 108 43 . 80 Melee 6 | . . 6 . . . Projectile 235 | . 10 102 43 . 80 Critical Strikes 8 | . . 1 3 . 4 Damage Taken 3701 | . 73 1322 810 . 1496 Core 1275 | . 7 208 328 . 732 Absorbed by Shields 96 | . . . . . 96 Core Remaining (%) 71 | 100 97 48 40 . . Volleys Fired 136 | . 5 68 34 . 29 Largest 3 | . 2 2 3 . 3 Hottest 148 | . 60 96 148 . 119 Shots Fired 252 | . 10 125 74 . 43 Gun 229 | . 10 125 74 . 20 Cannon 23 | . . . . . 23 Launcher . | . . . . . . Special . | . . . . . . Kinetic 134 | . 5 65 25 . 39 Thermal 113 | . . 60 49 . 4 Explosive . | . . . . . . Electromagnetic 5 | . 5 . . . . Robot Hit Streak 17 | . 2 8 17 . 4 Robot Miss Streak 5 | . 2 5 5 . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 10 | . 1 6 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 152 | . 5 73 50 . 24 Core Hits 68 | . 3 33 23 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . . 10 1 . 1 Burn 11 | . . 10 1 . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2681 | . 69 1158 862 . 592 Guns 2241 | . 65 1149 862 . 165 Cannons 427 | . . . . . 427 Explosions . | . . . . . . Melee . | . . . . . . Ramming 13 | . 4 9 . . . Kinetic 1436 | . 43 588 270 . 535 Thermal 1210 | . . 561 592 . 57 Explosive . | . . . . . . Electromagnetic 22 | . 22 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 2 . . 3 Average Corruption 2 | . . 2 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . 13 . . 2 Message Errors 2 | . . 2 . . . Matter Fused 4 | . . 4 . . . Energy Discharges 1 | . . . . . 1 Data Loss (minor) 6 | . . 6 . . . Misfires 1 | . . 1 . . . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . 2 . . . Targets Rammed 3 | . 1 2 . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 574 | . . 249 574 . . Average Temperature 125 | . . 85 169 . . Received Heat Transfer 522 | . . 324 198 . . Effects 11 | . . 1 10 . . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . 1 . . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (major) 4 | . . . 4 . . Damage (core) 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 8 | . . 4 4 . . Heat Transferred 3726 | . . 2171 1407 . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 139 | . 70 119 139 51 75 Initial 51 | . . 25 46 51 . Average 45 | . 5 57 50 18 32 Influence Increases 1076 | . 70 562 309 . 135 Destroy 0b10 Robot/C 780 | . 60 400 220 . 100 Destroy 0b10 Robot/NC 45 | . . 25 20 . . Destroy Leader 182 | . 10 98 54 . 20 Successful Hack 24 | . . 24 . . . Disable Machine 30 | . . . 15 . 15 Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 1041 | . 10 510 306 115 100 Entered New Map 165 | . . 35 66 64 . Time Decay 690 | . 10 405 224 51 . Lost Part 186 | . . 70 16 . 100 Squads Dispatched 7 | . 2 2 1 . 2 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 1 1 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 3 | . . 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 4 28 18 . 7 Peak Tracking Total 7 | . 3 7 6 . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 4 | . . 1 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . . . 3 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 11 | . 2 6 2 1 . Terminals 9 | . 1 5 2 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 25 | . 3 15 5 2 . Successful 10 | . . 8 1 1 . Failed 15 | . 3 7 4 1 . Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 2 11 5 2 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 4 1 1 . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Repair Station Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Disarm Traps 1 | . . . 1 . . Recall Reinforcements 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 4 2 . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 2045 | . 109 1105 556 168 107 Optics 273 | . . . . 166 107 Sensors 1840 | . 109 1105 556 70 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2190 | 87 142 1105 556 168 132 Spaces Moved 1187 | 70 104 599 272 102 40 Core 38 | 10 . 13 . . 15 Treads 737 | . . 338 272 102 25 Legs 412 | 60 104 248 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 50 Average Speed 145 | 110 120 146 160 160 135 Slowest Speed 200 | 120 120 200 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 20 44 21 3 37 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1420 | 80 111 708 335 106 80 Wait . | . . . . . . Move 1182 | 69 103 598 271 101 40 Hop . | . . . . . . Pick Up 38 | 6 1 17 11 2 1 Fast Attach 1 | . . . 1 . . Attach 24 | 5 1 11 4 2 1 Detach . | . . . . . . Swap 13 | . . 6 6 1 . Drop 14 | . . 6 8 . . Fire 136 | . 5 68 34 . 29 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 2 | . . 2 . . . Escape Stasis 9 | . . . . . 9 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 11) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 356 | -9/Materials | Build established: Mutant 1138 | -9/Materials | Discovered new exit (range 13) 1215 | -9/Materials | Identified exit to Mines 1314 | -9/Materials | Core integrity fell below 50% 1335 | -9/Materials | Entered another Materials area 1335 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1745 | -8/Materials | Core integrity fell below 50% 1837 | -8/Materials | Discovered new exit (range 16) 1888 | -8/Materials | Identified exit to Factory 1891 | -8/Materials | Entered Factory 1891 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2054 | -7/Factory | Identified exit to DSF 2059 | -7/Factory | Entered DSF 2091 | -7/DSF | Discovered new exit (range 17) 2107 | -7/DSF | Additional patrols routed to DSF 2155 | -7/DSF | Core integrity fell below 50% 2177 | -7/DSF | Core integrity fell below 20% 2191 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Penetrated by Slug. C-30 ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. Slug penetrates Wall. Field strength at 28. Field strength at 22. A-02 Transporter destroyed. Field strength at 12. Stasis field depleted. Broken Hvy. Laser destroyed. Acquired Hpw. Shotgun. Penetrated by Slug. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Penetrated by Slug. H-55 Commando destroyed. System corrupted: Energy discharge (-24). System corrupted: Hpw. Shotgun jammed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????###?????????????????????????????????????? | | ?????""#????????######???????????????????????? | | ?????#"#????????# # #???????????????????????? | | ??####"##???????#;#;;####????????????????????? | | ??#"""""#########!!!!!!!#####??#?????????????? | | ??#"""""##!!#!!!#!!!!!!!;!!!#!!##"%%""#??????? | | ??#"" % % ^!%!!%=!%<""#??????? | | """"" ![ %%% @^[%%=[%p%%%%%%"#???? | | ###"" !%##!!#!!!##; H;;#!!!#!!##=%%%"##?????? | | ??### ###!!#! #;; #?#!!!#!!#??? ###??????? | | ????#% #?######## ==#####?##?????????????? | | ???#! !????????# ==#????????????????????? | | ???#!^ !????????# %%==#????????????????????? | | ???## ##???????###% ###????????????????????? | | ????! !??????????= !??????????????????????? | | ????! !??????????= % !!?????????????????????? | | ???#! !?????????== !!#????????????????????? | | ???## #?????????## ###????????????????????? | | ????= #??????????# #??????????????????????? | | ????= #?????????? ??????????????????????? | | ???? ?????????? ??????????????????????? | | ???? ?????????? ??????????????????????? | | ??? ?????????? ?????????????????????? | | ????= #?????????? #?????????????????????? | | ??????????????????? ???????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Med. Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() I Spy It's Just You Item+ Please Form A Line Well Done Challenges ------------ None Game ------ Seed GravitonDynamicProtection Manual? 0 Play Time 00:20:14 Cumulative 2.3 hours Start 2026.06.09 @ 20:18:04 End 2026.06.09 @ 20:36:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 312c5a9d-43af-4305-8834-675843907475