Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 17:08:33 Player: TheedMan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1171) 1171 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 3082 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (19) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Particle Charger > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Particle Charger Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 40 | 6 6 11 17 Power 6 | 1 2 . 3 Engine 4 | 1 1 . 2 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 19 | 2 1 10 6 Treads 5 | . . 3 2 Leg 14 | 2 1 7 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 . 4 Device 3 | . . . 3 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 6 | 2 2 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . . 1 System Corruption 2 | . . . 2 Parts Lost 21 | . . 1 20 Power 3 | . . . 3 Propulsion 6 | . . . 6 Utility 5 | . . . 5 Weapon 7 | . . 1 6 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 94 86 63 Engine 3 | . 13 . . Core 6 | . . 11 6 Treads 4 | . . 4 6 Leg 22 | . 28 27 14 Device 3 | . . . 8 Storage 17 | . 22 22 10 Energy Gun 5 | . . . 12 Ballistic Gun 15 | . 28 21 3 Naked Turns 4 | . . . 4 Heaviest Build 25 | 12 21 19 25 Greatest Support 60 | 20 20 60 40 Greatest Overweight (x) 4 | 3 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 8 8 7 Average Carried 5 | 2 6 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 8 5 Class Distribution -------------------- 54% | Mutant 24% | Scavenger-Mutant 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 993 | 164 219 428 182 Remotely . | . . . . Salvage Created 1390 | . 219 492 679 Parts 85 | . 13 34 38 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 5 15 14 Melee 1 | . . . 1 Guns 33 | . 5 15 13 Classes Destroyed 8 | . 1 2 5 Worker 2 | . . . 2 Hauler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 10 | . . 6 4 Grunt 17 | . 5 7 5 Duelist 1 | . . . 1 Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 7 | . 3 6 7 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 297 | . 26 70 201 Missed 100 | . 12 30 58 Damage Taken 2746 | . 188 485 2073 Core 654 | . 37 53 564 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 85 86 . Volleys Fired 128 | . 21 40 67 Largest 3 | . 2 2 3 Hottest 150 | . 46 46 150 Shots Fired 200 | . 42 76 82 Gun 200 | . 42 76 82 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 158 | . 42 76 40 Thermal . | . . . . Explosive . | . . . . Electromagnetic 42 | . . . 42 Robot Hit Streak 12 | . 4 12 6 Robot Miss Streak 9 | . 1 4 9 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 122 | . 26 44 52 Core Hits 80 | . 12 22 46 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2207 | . 344 716 1147 Guns 2079 | . 344 716 1019 Cannons . | . . . . Explosions 69 | . . . 69 Melee . | . . . . Ramming 59 | . . . 59 Kinetic 1405 | . 344 716 345 Thermal 69 | . . . 69 Explosive . | . . . . Electromagnetic 674 | . . . 674 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 44 | . . . 44 Shots 1 | . . . 1 Rammed 36 | . . . 36 Targets Rammed 37 | . . . 37 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 219 | . 8 21 219 Average Temperature 56 | . 3 9 71 Received Heat Transfer 1374 | . 105 234 1035 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 543 | . 175 543 513 Initial 228 | . . 73 228 Average 214 | . 41 278 309 Maximum Alert Level 2 | . . 2 2 Low Security (%) 42 | 100 100 38 . Level 1 41 | . . 28 83 Level 2 16 | . . 32 16 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 3 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 9 22 23 Peak Tracking Total 7 | . 6 7 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . 3 2 Terminals 4 | . . 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . . 12 5 Successful 8 | . . 7 1 Failed 9 | . . 5 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . . 7 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 3 1 Record 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . . 1 Maintenance Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . 4 . Recycle Component 2 | . . 2 . Process 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 2 2 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . 2 . Recycled Matter 88 | . . 88 . Retrieved Matter 88 | . . 88 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1121 | 84 262 343 432 Spaces Moved 506 | 56 143 166 141 Core 13 | 9 . . 4 Treads 30 | . . 24 6 Legs 463 | 47 143 142 131 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 131 | 126 123 125 146 Slowest Speed 250 | 200 190 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 28 23 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile . | . . . . AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 742 | 66 188 221 267 Wait 9 | 1 6 1 1 Move 503 | 55 142 165 141 Hop . | . . . . Pick Up 16 | 4 7 1 4 Fast Attach 15 | 6 . 2 7 Attach 9 | . 1 1 7 Detach . | . . . . Swap 16 | . 5 8 3 Drop 9 | . 6 3 . Fire 128 | . 21 40 67 Melee . | . . . . Ram 14 | . . . 14 Kick . | . . . . Crush 23 | . . . 23 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 602 | -9/Materials | Discovered new exit (range 16) 686 | -9/Materials | Discovered new exit (range 3) 690 | -9/Materials | Entered another Materials area 690 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 851 | -8/Materials | Lost 10 parts (2p3n3u2w) 901 | -8/Materials | Core integrity fell below 50% 1117 | -8/Materials | Core integrity fell below 20% 1118 | -8/Materials | System corruption reached 10% 1122 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. System corrupted: Matter fused (-6). Acquired 6 matter. R-06 Scavenger collects Corrupted Ion Engine. Slammed into G-47 Trooper. Destabilizing: Core damaged (-16). Slammed into G-47 Trooper. Hvy. EM Shotgun destroyed. System corrupted by crushing effect (+5). Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). Slammed into G-47 Trooper. Weight Redist. System destroyed. System corrupted by crushing effect (+3). [Achievement: System Compromised] Lgt. Nuclear Core destroyed. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). 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