Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 18:20:55 Player: Spuddz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (599) 599 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2479 Bonus ------- None Cogmind --------- Core Integrity 526/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (10) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Medium Treads > --- UTILITY (4) ------ Huge Storage Unit Medium Reflective Plating > --- WEAPON (2) ------- Small Laser Heavy Battle Rifle > --- INVENTORY (25) --- Light Ion Engine Beam Rifle Plasma Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Medium Reactive Plating Medium Reflective Plating > --- WEAPON ----------- Beam Rifle Plasma Cannon > --- INVENTORY -------- Light Ion Engine Small Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 23 | 7 4 5 7 . Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 1 1 . Treads 4 | 2 . 1 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 2 2 . Device 3 | 1 . 2 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 7 | 2 1 1 3 . Energy Gun 3 | . 1 1 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 2 6 1 2 Power 2 | . 1 1 . . Propulsion 2 | . . 2 . . Utility 4 | . . 2 . 2 Weapon 3 | . 1 1 1 . Highest Loss Streak 3 | . 2 3 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 97 54 87 80 Engine 6 | . 11 3 3 9 Treads 20 | . 28 10 20 18 Device 7 | . 4 7 11 9 Storage 11 | . 14 11 11 9 Protection 11 | . 9 3 19 17 Energy Gun 7 | . 2 7 12 9 Ballistic Gun 15 | . 25 11 9 9 Naked Turns . | . . . . . Heaviest Build 123 | 13 92 90 123 118 Greatest Support 48 | 40 40 40 48 48 Greatest Overweight (x) 29 | 2 2 29 4 2 Average Overweight (x) 2 | . 1 5 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 Most Carried 6 | 6 6 5 5 4 Average Carried 3 | 2 3 3 3 3 Final Capacity 25 | 8 25 25 25 25 Final Carried 5 | 2 5 3 3 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 636 | 226 183 77 110 40 Remotely . | . . . . . Salvage Created 698 | 25 171 188 83 231 Parts 44 | 4 11 10 1 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 4 4 2 4 Guns 12 | . 4 4 . 4 Cannons 2 | . . . 2 . Classes Destroyed 5 | 1 1 1 1 1 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Grunt 10 | . 4 2 1 3 Duelist 1 | . . . 1 . Sentry 3 | . . 2 . 1 Best Kill Streak 4 | 1 2 2 2 4 Combat Bots Only 3 | . 2 2 2 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 180 | . 49 74 19 38 Missed 56 | . 15 24 3 14 Damage Taken 1711 | . 431 672 272 336 Core 278 | . 22 213 19 24 Absorbed by Shields . | . . . . . Ignored by Resistances 94 | . . . 20 74 Core Remaining (%) 77 | 100 91 . 42 . Volleys Fired 75 | 1 20 27 15 12 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 60 60 136 73 Shots Fired 141 | 2 40 45 30 24 Gun 136 | 2 40 45 25 24 Cannon 5 | . . . 5 . Launcher . | . . . . . Special . | . . . . . Kinetic 87 | 2 36 27 10 12 Thermal 54 | . 4 18 20 12 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 1 6 5 8 3 Robot Miss Streak 5 | . 3 3 5 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 81 | 1 23 28 17 12 Core Hits 31 | 1 9 8 4 9 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 1 1 Burn 1 | . . . 1 . Destroy 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1194 | 11 284 324 297 278 Guns 1100 | 11 279 324 208 278 Cannons 50 | . . . 50 . Explosions . | . . . . . Melee . | . . . . . Ramming 44 | . 5 . 39 . Kinetic 719 | 11 245 194 78 191 Thermal 431 | . 34 130 180 87 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . 1 . 2 . Targets Rammed 3 | . 1 . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 179 | . 9 10 179 12 Average Temperature 31 | . 3 5 78 4 Received Heat Transfer 780 | . 228 285 60 207 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1082 | . 75 300 507 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 146 | 5 105 140 52 146 Initial 44 | . 3 44 . 20 Average 36 | 1 32 59 18 58 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 1 1 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 7 9 2 5 Peak Tracking Total 4 | . 3 3 2 4 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 3 . 1 . Successful 3 | . 2 . 1 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Record 2 | . 2 . . . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2401 | 80 775 578 748 220 Spaces Moved 639 | 57 223 97 205 57 Core 38 | 27 . 11 . . Treads 601 | 30 223 86 205 57 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 320 320 Average Speed 334 | 111 314 517 334 320 Slowest Speed 1500 | 160 320 1500 480 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 45 15 45 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . 2 1 Melee . | . . . . . Projectile 3 | . . . 2 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 763 | 71 257 131 233 71 Wait . | . . . . . Move 635 | 56 222 96 204 57 Hop . | . . . . . Pick Up 23 | 7 7 3 5 1 Fast Attach 2 | 2 . . . . Attach 16 | 5 1 5 5 . Detach . | . . . . . Swap 5 | . 3 . 2 . Drop 4 | . 3 . . 1 Fire 75 | 1 20 27 15 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 690 | -10/Materials | Discovered new exit (range 16) 856 | -10/Materials | Entered another Materials area 856 | -9/Materials | Evolved 2 slots: Utility x2 1182 | -9/Materials | Discovered new exit (range 15) 1248 | -9/Materials | Core integrity fell below 50% 1253 | -9/Materials | Lost 3 parts (1p1n1w) 1434 | -9/Materials | Entered Mines 1459 | -9/Mines | Met a Derelict shopkeep closing up shop 2029 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2153 | -9/Mines | Discovered new exit (range 9) 2182 | -9/Mines | Entered Materials 2182 | -8/Materials | Evolved 2 slots: Propulsion x2 2402 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer destroyed. Acquired 3 matter. K-01 Serf collects debris. T-07 Excavator is excavating. G-50 Soldier destroyed. Acquired 3 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. T-07 Excavator is excavating. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Structural Scanner. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. K-01 Serf cleans the Terminal. Terminal disabled. Med. Reactive Plating destroyed. Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? /????????????????????????? | | ?????????????????????? #????????????????????????? | | ?????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ???????????????#????? #????????????????????????? | | ??????????????? ####? #????????????????????????? | | ??????????????# ?? #????????????????????????? | | ????????????### #? #????????????????????????? | | ????????????? #? #????????????????????????? | | ?????????????? ## ##???????????????????????? | | ################!### = #???????????????????????? | | =[%= # "???????????????????? | | % !=%|![ + "???????????????????? | | % [%===* #???????????????????????? | | #########+########## #???????????????????????? | | ?????# #??????# ###############" "#?????????? | | ?????# #??????# g ????????? | | ?????# """ #??????# r @ ????????? | | ?????# """ #??????# r ????????? | | ?????# """ #??????# ############# ""?????????? | | ?????# #??????# #???????????????????????????? | | ?????########??????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellOpticalDiverter Manual? 0 Play Time 00:12:46 Cumulative 3.5 hours Start 2024.04.04 @ 18:09:45 End 2024.04.04 @ 18:20:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be99fb86-6ebf-4974-8c2a-97945c06fa55